PS3 News: Naughty Dog, Insomniac Lend Help To God Of War III Devs - PS3 News

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Naughty Dog, Insomniac Lend Help To God Of War III Devs

We always heap plenty of praise upon the SCEA Santa Monica team when it comes to the God of War franchise, but in regards to the third and final installation of the wildly popular series, we have to extend our thanks to a few other inside parties.

According to French gaming magazine PSM3, both Naughty Dog and Insomniac have contribued to GoWIII's development. If you didn't already know, Naughty Dog is responsible for the stellar Uncharted: Drake's Fortune (and the upcoming Uncharted 2: Among Thieves, of course), and Insomniac is well known for the long-running and critically acclaimed Ratchet and Clank franchise. So when you sit down and play the final majesty that is God of War III, you should hand your appreciation to what is amounting to the "big 3" under Sony's umbrella. Although previous directors David Jaffe and Cory Balrog aren't back to work on this project, they've got plenty of talented help, don't you think? And once this game is done, how's about they get together for another project? We're not entirely sure what kind of role Naughty Dog and Insomniac had, but any influence at all means they get their names in the credits, and are deserving of respect. Now, all we need is more GoWIII gameplay details, and - oh dear God, please - a release date.

For the record, GameStop is listing a March 2010 launch for the game, and we expect that to stay right where it is unless SCEA surprises us at E3, or something.

Related Game(s): God of War III

2/24/2009 Ben Dutka

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Comments (36 posts)


Tuesday, February 24, 2009 @ 10:23:02 PM
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hopefully Naughty Dog lent them their render engine that they used for Uncharted.

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Qubex
Tuesday, February 24, 2009 @ 11:02:42 PM

That could well be a possibility... to be honest I have had the feeling all along that once a Sony studio "get the development right" on the PS3, technology share would occur between the various studios... If a proprietary engine is making the best use of the PS3 hardware; why not? It makes sense to share the tech...

The multi-plats; accept for Codemasters' EGO engine do not really do justice to the Sony machine. I feel CODIV and CODV are just not good enough; especially the poor texturing in many places.

The hope has always been that proprietary engines on a target platform should always, in the end, render better results... and this year there is proof of this... KZ2, GoWIII, Unchartered II, Heavy Rain, GT5... should show us all what can be done on this machine... and I still think there is another 30% left over... once optimisation routines and compression techniques are refined...

Now unleash the naughty dog!

Q!

"i am home"

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flux equals rad
Tuesday, February 24, 2009 @ 11:50:45 PM

Not likely. I believe it was Game Informer that stated a team started creating the engine mid-way through the production of God of War II. I have all confidence that this engine will be the bee's knees.

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PS3_Wizard
Wednesday, February 25, 2009 @ 9:27:18 AM

Silly Flux...Knees are for kids!

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LimitedVertigo
Tuesday, February 24, 2009 @ 10:25:32 PM
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This is great news, now inform me of a ps3 price drop so my cheap ass friends can buy one.

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Big_Boss
Tuesday, February 24, 2009 @ 10:27:31 PM
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Good news. It's always nice to hear that PS3 game developers work together.

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NightHawk17
Tuesday, February 24, 2009 @ 10:29:09 PM
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this is why i like Sony's 1st and 2nd parties They help each other out:) I remember reading awhile back that Insomniac were helping out devs who were having difficulties with the ps3 architecture by having live chats. I also think Guerilla did the same

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MirrorSoul
Tuesday, February 24, 2009 @ 10:39:31 PM
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I heard that GoW3 is due this year n that it was this was said by Sony themselves, am I right??

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NightHawk17
Tuesday, February 24, 2009 @ 11:00:59 PM

This fiscal year is what they meant.Take a look a the Destination PlayStation article it says throughout the fiscal year which probably be the 2009 fiscal year(April 2009-April 2010)

Last edited by NightHawk17 on 2/24/2009 11:02:59 PM

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SerichA
Tuesday, February 24, 2009 @ 10:49:39 PM
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Not that big of a deal if it's not known how much they're helping. This is nice to hear, but again Uncharted 2 and Insomniac's next title will take a hit in development time, as well.
But of course, I'd rather prefer two game companies working on one big title than separate ones, like how supposedly all of SquareEnix is working on XIII (though VersusXIII and TLR seem to say it's not so).

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ps92117
Tuesday, February 24, 2009 @ 11:02:31 PM
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This awsome, I would also like to see polyphony help out evolution(I understand the differences, but still think they could help each other). Or ICO with SM. Insomniac, Zipper and GG with the MAG. Man thumbs up to NG they are only helping others. I notice that JP teams are left out, probably cause of language barrier.

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Qubex
Tuesday, February 24, 2009 @ 11:06:10 PM

This is a good point; I can imagine a 3rd generation Motorstorm in 1080p, going guns for leather... Polyphony and Evolution should make the ultimate Formula 1 game; what a shame we still don't really have a very good F1 game that truly gives you the feeling... who remembers the old Geof Crammond Formula 1 simulation games on the Commodore Amiga and PeeCee?

Q!

"i am home"

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Sir Shak
Tuesday, February 24, 2009 @ 11:32:35 PM
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I heard this game will be 1080p without loading screens .

Last edited by Sir Shak on 2/24/2009 11:32:58 PM

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ps92117
Tuesday, February 24, 2009 @ 11:50:51 PM

No load sreen like R2 or press start and you are there?

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Sir Shak
Wednesday, February 25, 2009 @ 12:26:55 AM

I think there will be an initial install but the game will have no loading between gameplay . And didn't r2 have loading screens between levels ?

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ps92117
Wednesday, February 25, 2009 @ 12:45:05 AM

Yeah but all of them were hidden by the videos.

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Sir Shak
Wednesday, February 25, 2009 @ 12:51:15 AM

Maybe you are right , I can't remember if I saw any loading screens now that I think of it .

In GoW they will be hidden behind cut scenes .

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somethingrandom
Wednesday, February 25, 2009 @ 12:51:43 AM

No install for Killzone 2. Max resolution is 1080i.

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Banky A
Wednesday, February 25, 2009 @ 2:23:49 AM

I was going to agree with you guys about R2 not having load screens but I just remembered it does ;)

The load times for every new mission is nearly standard PS2 length, if I can remember that far :/

I hope GOW III blends it in for an epic experience.

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Sir Shak
Wednesday, February 25, 2009 @ 2:42:54 AM

What I heard was that GoW will be a streaming game with loading screens hidden behind cut scenes .

And I don't know why the hell I can't if r2 had them or not , maybe because it's been almost 3 months since I played the single player , but I think I Bank is probably right .

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LimitedVertigo
Wednesday, February 25, 2009 @ 12:03:27 AM
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Every morning I wake up hoping it's the day I find details and a release date on the new TeamIcO game...::sigh::

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ps92117
Wednesday, February 25, 2009 @ 12:43:34 AM

Same here, but every morning I wake up to a bunch of bots claming GeOW2 looks better than kz2.

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Cpt_Geez
Wednesday, February 25, 2009 @ 12:16:44 AM
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If GoW3 comes out this year it will be GOTY II have that much faith in this game.

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King James
Wednesday, February 25, 2009 @ 12:22:31 AM
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The Devs (1st or 3rd party) always help out each other. Polyphony, Guerilla, Insomniac, Naughty Dog, SCEI, SCEA, SOE, etc... They all help each other out to bring us gamers the best games possible.

Hence the David Jaffe rants for GoW3. He's not a part of SCEA anymore.

It's like one big happy family - a highly competitive, incredibly diverse, international family, BUT still a family....that make games...

Last edited by King James on 2/25/2009 12:23:30 AM

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Sir Shak
Wednesday, February 25, 2009 @ 12:29:16 AM

Yeah , I love the way sony works .

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ps92117
Wednesday, February 25, 2009 @ 1:25:44 AM

ah SOE is a sub set of SCEA, and I haven't heard of polyphony ever interact with any of the others. In reality though I haven't heard of any of jp's 3 do any collaboration with anyone, so it be cool if sony made or buy some big studio in jp to at least to help ICO and JPS, don't think polyphony needs any help nor do I think anyone can help them. Perfect case would be SE, Kojima or lvl5 acquisition.

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Random_Steve
Wednesday, February 25, 2009 @ 2:08:09 AM
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This is probs why most of our First party exclusives are amazing. Everyone works together, as opposed to trying to do it all by themselves

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Banky A
Wednesday, February 25, 2009 @ 2:11:54 AM
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Well, they're not really friends but I shall quote the Beatles nonetheless:

"Oh I'll get by with a little help from my friends"

=D

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K ASH
Wednesday, February 25, 2009 @ 4:44:29 AM
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All of sony's dev studios should make an epic game a 100hr + unparalleled multiplayer experience extravanga of ps3 glory.

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Victor321
Wednesday, February 25, 2009 @ 6:54:28 AM
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Sweet! My 3 favourite developers all contributing on one project. Hope Santa Monica repays them in some way, like helping with Uncharted 2 and R&C: ToD sequel.

Although Microsoft has the money to dish out and acquire exclusives or force them to go multi-platform (it can also be the 3rd party developer's choice, you never know, it's business), Microsoft isn't the type of company to allow more than one developer contribute to another's, even if it's a small helping.

To them it's basically, "you make awesome game, we do awesome marketing, regardless if game is crap, we make money".

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Orvisman
Wednesday, February 25, 2009 @ 10:08:54 AM
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Well, in GameStop's daily ad/e-mail, they state God of War III is scheduled to ship BY March 2010.

That gives me hope Sony might get the game out in 2009.

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Robochic
Wednesday, February 25, 2009 @ 10:28:29 AM
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Cool, Nice to see developers helping eachother so this game will be great. Can't wait but i want them to take their time we'll see what they announce at e3 this year.

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Reccaman18
Wednesday, February 25, 2009 @ 10:56:00 AM
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Id like to see more of this type of thing. When Devs help Devs, good things can happen.

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NoSmokingBandit
Wednesday, February 25, 2009 @ 12:44:57 PM
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Insomniac is amazing. They make one great game a year and still manage to help out other studios, 3rd and 1st party. If every dev was like Insomniac we would never see a bad game again.

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Scarecrow
Wednesday, February 25, 2009 @ 1:24:31 PM
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THIS IS WHAT I LOVE 'BOUT SCEA!!!!!!!!!

SCEA YOU GUYS ROCKS!
wow such a collaboration of such GREAT companies coming together.

I'm in love <3

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pyrobomber70
Thursday, February 26, 2009 @ 11:35:19 PM
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Anybody interested in a 60GB PS3? I have 1 for sale with your choice of 1 game and 5 Blu-ray movies.

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