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FPS Controller For PS3 Revealed

Don't look so surprised; you knew this would probably happen eventually.

The days of PC superiority in the realm of...well, anything, is over. Some will claim the platform still has the edge when it comes to FPSs, though, and the primary reason always seems to center on the keyboard and mouse control combo. Now, logically speaking, it's hardly rational at all to think that putting one hand on a keyboard and the other on a completely different device would be "better" for your hands or your brain. But how we were raised and what we learned as young'uns has an immense impact, doesn't it? Well, if you miss that old combo because you've been playing most of your FPSs on consoles, here's a new peripheral that might interest you.

According to Digital Battle, what you see pictured here is a special FPS controller for the PlayStation 3. It's supposed to be released in 90 days and as you can see, it actually consists of two separate controllers. On the left, you've got the movement buttons and on the right, the mouse-like thing that's obviously used for aiming. It's as if they wanted to shrink down the keyboard/mouse combo so it fits comfortably in your hands, but the only question is, will it work? It's one of those things that you may have to try in order to get a firm grasp (get it?) of the mechanics, but it might be worth a shot. It's interesting, at the very least.  If you are a hardcore FPS fan, let us know what you think, and whether or not it will become a highly sought-after peripheral.

2/26/2009 Ben Dutka

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Comments (78 posts)

killzone100
Thursday, February 26, 2009 @ 11:02:04 AM
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It looks meh to me. I think i'll just stay with my ps3 controller.

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Cpt_Geez
Thursday, February 26, 2009 @ 12:03:33 PM

Imma stick wit my ps3 control that thing reminds me of a wii control.

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www
Thursday, February 26, 2009 @ 3:02:11 PM

It's funny how WII also revealed a new controller in Japan today which looks like the controller we all know.

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Tommmm0858
Thursday, February 26, 2009 @ 11:03:08 AM
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Sweet, If it works well I'll probably pick this up when it comes out. It'd be great for games with slow and cumbersome aiming, such as half life, or killzone 2. (Even with the turning speed set to max I find it slow).

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photo K
Thursday, February 26, 2009 @ 11:08:28 AM
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I would love something that could immitate the key/mouse combo. I miss that ability greatly. I'm always gettin rocked on COD5 cuz of my inability to aim with the analogs. I dont know about the actual piece here, but if all FPS games for the ps3 worked with a key/mouse combo, I would be much happier.

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slayerkillemall
Thursday, February 26, 2009 @ 11:12:53 AM
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wiijavu anyone?
nah its nothing more than a gimmick ill keep my ps3 controller thankyou very much!

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TheUglyBassist
Thursday, February 26, 2009 @ 11:35:20 AM

That's what I thought. The Wii mote's younger cousin.

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Joema
Thursday, February 26, 2009 @ 12:30:02 PM

I dont think its a gimmick, wiis come with their crazy controllers, this is just an optional peripheral

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Yogi
Thursday, February 26, 2009 @ 11:22:38 AM
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This has been done already and I must say it's been done pretty well

http://www.splitfish.com/

The fragfx is an awesome little ally to have for sniping in CoD4, it's been out for a while too. How'd you miss it been? ;P

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somethingrandom
Thursday, February 26, 2009 @ 6:58:33 PM

Ya the FragFX controller has been around for more than a year. Ben is just slow to the game.

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Advent Child
Thursday, February 26, 2009 @ 10:54:51 PM

Dude I have the FragFX and I HATE it. It is impossibly hard to get it to work right for a game. I bought it for Rainbow Six Vegas back when I played multiplayer and ended up not playing more than like 3 rounds with it. Drove me nuts and made me dizzy.

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ceedot
Saturday, February 28, 2009 @ 2:02:46 AM

lol@something random.
But yeah the fragfx is apparently good, but bad build quality. I wanted one but I think this new one looks much better.

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Gabriel013
Thursday, February 26, 2009 @ 11:24:26 AM
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The curser/crosshair speed is dictated by the game. There is no saying that the pointer/crosshair will move across the screen any quicker with this device than with the current control options.

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Frenchy17
Thursday, February 26, 2009 @ 11:30:16 AM
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Havent they released something like this before? I think it was called the frag x controller or something like that.

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infekt
Thursday, February 26, 2009 @ 1:49:20 PM

FragFX, yes.

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LimitedVertigo
Thursday, February 26, 2009 @ 11:38:24 AM
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This thing looks retarded and will hardly be used. People that play 1st person shooters on consoles enjoy using the standard controller, while computer players enjoy the keyboard and mouse (say what you want Ben but it's worked for 20 years) I don't see a market for this.

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Kevadu
Thursday, February 26, 2009 @ 12:09:43 PM

How about for those of us who have a PS3, enjoy FPS games, but specifically avoid buying them for the PS3 because we hate the control setup?

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Ben Dutka PSXE [Administrator]
Thursday, February 26, 2009 @ 12:27:29 PM

It only worked because it was the only option. Think about it.

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www
Thursday, February 26, 2009 @ 12:55:13 PM

Vertigo,was Sony reading your comments yesterday.I think they'd like you to rather play fps on their console.

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MirrorSoul
Thursday, February 26, 2009 @ 3:08:07 PM

Didn't someone yesterday during that little scuffle post this exact same controller??

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BikerSaint
Thursday, February 26, 2009 @ 11:42:09 AM
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Yup, what "Yogi" just said!

And Splitfish.com also did this setup for the PS2 too.
http://www.splitfish.com/?uid=i1ns5pb1ulxg2l14

BTW, they also have a "tilt-action sensing" adaptor for the PS2
http://www.splitfish.com/?uid=o3t67u0m04711ixo

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PANICinc
Thursday, February 26, 2009 @ 11:49:15 AM
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I'm just gonna stick with the DualShock 3 for my FPS gaming. But this thing may be handy for RTS games! They are best played with a mouse and keyboard IMO!

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Fabi
Thursday, February 26, 2009 @ 11:55:39 AM
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Looks interesting, for a second there I thought it was from Sony.

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BTNwarrior
Thursday, February 26, 2009 @ 11:55:57 AM
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If a wiimote made sweet love to a PC control setup this is what you would get

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Kevadu
Thursday, February 26, 2009 @ 12:19:52 PM
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"Now, logically speaking, it's hardly rational at all to think that putting one hand on a keyboard and the other on a completely different device would be 'better' for your hands or your brain."

Where is the logic in this statement?

First of all, the superiority of the keyboard and mouse setup has nothing at all to do with the fact that they are seperate devices. It is because the mouse offers both more precision *and* the possibility of much more rapid movement (say, for a quick 180). The keyboard part is largely inconsequential and is used because there aren't enough buttons on a mouse (and all PCs have keyboards).

But anyway, I digress. Ben seems to be not-so-subtlety implying that having your two hands on two different devices is somehow inherently worse than having them on a single device. What is the basis for this belief?

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Ben Dutka PSXE [Administrator]
Thursday, February 26, 2009 @ 12:32:27 PM

The basis for this belief is that it doesn't make any sense, and the FPS was made for the computer, not the other way around.

Whipping around at a million degrees to rip off headshots by pointing a rolling flat device in one direction is neither realistic or rational. And because the keyboard and mouse can't exist without the other in this mechanic, it's inherently flawed to begin with.

Anyone who isn't a gamer would look at the situation and find it downright silly. Only gamers who were raised with this control style accept it as a matter of course. You are controlling a single character on a screen; common sense says you utilize one control device with multiple buttons to sufficiently control said character. I will absolutely guarantee that had early FPS developers had the option of doing this with games like the original Wolfenstein, they would've.

Instead, they needed to find a way to make it work using a keyboard and mouse. So they did. They did it well. A whole generation of gamers got to learn it and loved it. But the reality of the situation is clear...they had to ADAPT. No need to do that anymore.

Last edited by Ben Dutka PSXE on 2/26/2009 12:33:35 PM

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Gabriel013
Thursday, February 26, 2009 @ 12:39:31 PM

I don't agree with any assumption that the new mouse will offer more repid movement that if I push a direction with my thumb stick. That may have been the case with PC games BUT any games already out and not currently designed to integrate the optional devices will imo result in the same pace of crosshair movement no matter how rapidly you move the mouse.

Wouldn't the mouse controller need to have it;s own inbuilt speed adjuster to override the pacing built into the game?

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fundando
Thursday, February 26, 2009 @ 12:56:10 PM

Yeah but most fps shooter games have an aim sensitivity option.
This device does look flawed but who knows.

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Kevadu
Thursday, February 26, 2009 @ 1:42:59 PM

"Whipping around at a million degrees to rip off headshots by pointing a rolling flat device in one direction is neither realistic or rational."

The human body is capable of turning 180 degrees quite rapidly under normal circumstances. It is console controllers that are unrealistically slow about it. This is not to say that the keyboard/mouse setup is perfectly realistic. It obviously isn't, but in this instance it is better.

"And because the keyboard and mouse can't exist without the other in this mechanic, it's inherently flawed to begin with."

That's both false and irrelevant. There have been many left handed keyboard alternatives developed by various peripheral makers over the years. None of them have caught on because they don't offer any real advantage over the keyboard, which everyone already has.

"You are controlling a single character on a screen; common sense says you utilize one control device with multiple buttons to sufficiently control said character."

There is no sense in this statement. Have you ever flown a plane? A plane is a single object, yet to have any decent control over it you need a stick/yoke, throttle, rudder pedals, and a console with a huge number of switches and other controls.

The human body is, in fact, quite a bit more complex than a plane. There are many, many degrees of freedom that could potentially be controlled. Of course, FPS games don't give you control over all of them. There is no controller in the world that could handle that. They give you an extremely simplified subset that works for a particular type of game. But why would you assume that since you are only controlling one character the best way to do that is with one controller? You have presented nothing to support that assertion.

"I will absolutely guarantee that had early FPS developers had the option of doing this with games like the original Wolfenstein, they would've."

And odd example, given that the original Wolfenstein was really designed to be played with just the keyboard. Of course, in the early days of those '2.5D' games, aiming in the vertical direction was much less important and it was possible to get by with a simpler control setup.

Keyboards and mice continue to dominate FPS gaming on the PC 'til this day not because nobody has tried anything else. In fact, if you have followed the PC peripheral market at all in the last 20 years you should know that dozens of companies have tried to market various specialized FPS controllers. I have played around with a number of them (even bought one...I still have my Spaceorb 360 somewhere...), but in the end I always go back to the keyboard and mouse setup because it just works better. It's really hard to duplicate the precision of mouse aiming on anything that's not mouselike.

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Fane1024
Thursday, February 26, 2009 @ 3:44:58 PM

While it is true that the mouse allows the player to control the acceleration of their movement by natural means rather than by some pre-programmed curve (so they can turn quickly then immediately make fine adjustments), it is by no means a perfect interface.

Drag. Lift. Re-position. Drag. Lift. Re-position.

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Ben Dutka PSXE [Administrator]
Thursday, February 26, 2009 @ 6:47:37 PM

All of that is wrong. The plane is a terrible analogy, and at no point did you even acknowledge the fact that developers had to adapt, and gamers learned it. Hence, they'd rather not re-learn anything new in order to play the games they like.

If you've ever had any contact with developers - and clearly, you haven't - you might begin to learn that PC elitism is only based on tradition, not comfort and rationale. Period.

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Fenrir
Friday, February 27, 2009 @ 2:30:30 AM

Yes and no. Yes - you can get used to every option of control if you practice enough. If it had been the way that all games were controlled with 'One Hand' controllers -people nowadays would be more used to for sure.
And No, I donīt think itīs just because of computer gaming that we prefer a mouse control. Many of us have computer based jobs and use a mouse like over 8 hours a day - thatīs what I call training! I think thatīs why we are most accurate in FPS while using a mouse. Every time we play console we have to adopt a while to the 'one hand' controller, except you have no computer job on play console only. By the way the device from the news is no new idea. Thereīs a similar device on the market for months called FRAGFX or SPLITFISH - look it up on YOUTUBE etc. It has no good critics because controls of console games are not developed for using a mouse. Iīm cool with taking this little adoption time playing with my ps3 controller after using keyboard and mouse the whole day. Itīs good to use your hands different after doing the same mouse moves the whole day, anyway.

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DigitalStorm
Friday, February 27, 2009 @ 9:34:46 AM

"Ben seems to be not-so-subtlety implying that having your two hands on two different devices is somehow inherently worse than having them on a single device. What is the basis for this belief?"

"The basis for this belief is that it doesn't make any sense,"

Why do we have two hands then?

Knife and fork, gear-stick and wheel.
Just because two implements guide a process, doesnt make it inherently wrong.

Its all in the conditioning. As you point out - Adaptation and flexibility.

However in this case the analog just doesnt have the speed or sensitivity of the mouse ( the device it aims to emulate)


Last edited by DigitalStorm on 2/27/2009 9:38:42 AM

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Kevadu
Friday, February 27, 2009 @ 11:44:50 AM

Ben, you may call me names and make blanket 'you are wrong' statements all you want, but you still haven't responded to a single point I've made. I think DigitalStorm summed it up more succinctly.

BTW, if keyboard and mouse combos don't offer more comfortable and accurate FPS gaming then how come the few console games that support the keyboard and mouse (think UT3 for PS3) have had to take steps to 'balance' the game by disabling features when you're using a keyboard and mouse?

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KevinCairo
Thursday, February 26, 2009 @ 12:25:20 PM
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I like the idea because I hate the keyboard half of the mouse and keyboard combination and I can definitely admit to the inferiority of the analog stick for FPS.
HOWEVER, I'd be much more interested if it was a first-party accessory!

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tlpn99
Thursday, February 26, 2009 @ 12:41:11 PM
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It will be one of those things that you have to try if you can before you buy. Any local game shop/store will tell you what it is like. Might be worth it you never know.

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Arvis
Thursday, February 26, 2009 @ 12:52:22 PM
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I can't help but feel like anyone who drops the cash for this device will have a big advantage over anyone using a normal controller.

I don't like it when you can just spend money to get better at something. Lame.

-Arvis

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coverton341
Thursday, February 26, 2009 @ 4:18:18 PM

Yeah that is the exact reason I hate prostitutes I want to get better at.... that.... but I am not about to spend money on it.

LOL

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WorldEndsWithMe
Thursday, February 26, 2009 @ 12:53:21 PM
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This thing looks useless to me, but i do find it funny that it managed to turn this thread into a PC Fanboy vs common sense argument.

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maxpontiac
Thursday, February 26, 2009 @ 12:55:21 PM
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New here, and needless to say, I feel this device is a way to get some PC gamers over to the PS3.

It'll be a niche device.

I like the idea personally. Love the mouse for accuracy, and the controller for movement.

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NULL
Thursday, February 26, 2009 @ 2:03:12 PM
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It looks interesting and I'm surprised it hasn't been done before but It's a not a purchase from me cause it will cost tons and what am I meant to rest the mouse on.

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Fane1024
Thursday, February 26, 2009 @ 3:49:34 PM

It has (see preceeding comments about the Frag FX and SplitFish controllers).

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Willcome2Urf
Thursday, February 26, 2009 @ 2:03:32 PM
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I love console controllers, but I have to admit the keyboard/mouse setup for fps is superior( for accuracy and speed). As far as realism goes, It's a game. I want fun and enjoyable. I'm not looking to join the marines. at the same time, I love the pick up and play of a console controller. I don't want to be stuck to a desktop or table.

Then there's the Wii controller, but that doesn't count.

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JPBooch
Thursday, February 26, 2009 @ 2:50:17 PM
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Isn't the PS3 capable of accepting a wireless mouse and keyboard already? I don't know if they can be programmed to play the current fps games, but I think if this was something people really wanted it would have been an option already.

If I wanted to sit in a chair in front of a table to play my games I would have never have left my PC to game on the comfort of my couch.

This is definetely a niche device, I'm not going to dispute the ease of using a mouse and keyboard over a controller, but the difference isn't that great. I've logged numerous hours on both and to be honest I'd rather be on the couch. The extra couple of kills for pinpointing a mouse isn't worth it.

Last edited by JPBooch on 2/26/2009 2:51:02 PM

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Blaiyan
Thursday, February 26, 2009 @ 2:59:01 PM
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Pass. Mouse and keyboard for playing games? Not for me at all.

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Victor321
Thursday, February 26, 2009 @ 3:02:06 PM
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If this comes out successful, then the PS3 will surely have an edge over the 360 in terms of handling FPS's.

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www
Thursday, February 26, 2009 @ 3:07:00 PM
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Actually am now noticing the nerds on this site.

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Reccaman18
Friday, February 27, 2009 @ 5:33:34 PM

dude, everyone here is a nerd in some fashion!

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LimitedVertigo
Thursday, February 26, 2009 @ 3:09:29 PM
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@ Kevadu .... U ARE GOD

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wano
Thursday, February 26, 2009 @ 3:12:39 PM
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Am i getting this right, is it like a one handed control pad (in left hand) and a mouse in the right?
If so, then it might not be a bad thing.
benefits .....

For control pad users - more precision than a control pad.
For kb / mouse users - less keys to have to mess with.

but i take it you still need some sort of mat, which could be a bit of a pain infront of your wide screen.

I my self got in to fps gaming on the pc, so im completely used to the keyboard and mouse set up. But i am also completey used to control pads after having quite a few fps games on consoles over the last few years. I dont think theres any point in arguing which is better, its just how it suits the person using it or the game its being used on. But if your one of these people who cant use control pads and can only use use kb & mouse, then this could be the device that gets you playing consoles..... instead of moaning that consoles are crap because pads arnt precise enough / or you cant use a control pad.


Last edited by wano on 2/26/2009 3:20:51 PM

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Vivi_Gamer
Thursday, February 26, 2009 @ 3:14:06 PM
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looks awful...

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JAMES M
Thursday, February 26, 2009 @ 3:42:25 PM
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http://www.play.com/Games/PlayStation3/4-/3479182/-/Product.html?searchstring=frag+fx&searchsource=0

been out a while, looks almost exactly the same

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firehahahahaha
Thursday, February 26, 2009 @ 3:44:06 PM
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What's the point when the ps3 has bluetooth keyboard and mouse support, aswell as USB?

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Dante399
Thursday, February 26, 2009 @ 4:18:10 PM
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Great news I'll definitely buy it just for the sake of having more options....I may like it after all :P

Last edited by Dante399 on 2/26/2009 4:19:41 PM

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Aftab
Thursday, February 26, 2009 @ 5:14:18 PM
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In regards to accuracy of aiming shots, the mouse normally would have the upper-hand. It's the closest thing to dragging and pointing your finger on the screen. Regarding character movement and maneuvering, obviously the analog stick and ergonomic placing of buttons found in a controller beats a keyboard. This is why many found Gears to be a better game on the 360 than for the PC (keyboard sucks for maneuvaring and grabbing cover, and controller performance varies I guess). So one would think, the mouse and dongle controls would be the best of both worlds.

However, since consoles games are developed for use with controllers, mouse-dongles have to have their input signals coverted from their analog input to the expected digital inputs. Hence, controllers such as SplitFish's FragFX don't handle as expected even after adjusting the controls manual settings as well as the in-game options control-settings. This is why they never caught on. So the only way I'd pick up one of these is if a mouse-dongle combo was developed in-house by Sony, developed specifically for their games and vice-versa. Ideal ofcourse would be gun-dongle combo. So for now, unless reviews suggest otherwise, I'll be sticking to controller.

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Aftab
Thursday, February 26, 2009 @ 5:27:51 PM
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Version 2 of SplitFish's FragFX was released on May of 08. Supposively is it has improved on the original: http://www.splitfish.com/?hid=2.

Is it possible if we can get a review on it?

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Enfildate
Thursday, February 26, 2009 @ 6:01:05 PM
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i play on my couch. will this work?

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WorldEndsWithMe
Thursday, February 26, 2009 @ 6:15:14 PM
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I just got my grubby little hands on Half Life: Gold edition for Dreamcast. Word is it's better than the PC version was but was never released to the public, they just wrote it off. Think I'll get my FPS fix on that till tomorrow.

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moose88
Thursday, February 26, 2009 @ 6:17:15 PM
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I have to agree that this just isn't suited to consoles. How many of us sit at a desk while we play?

I spend my working day (up to 12 hours sometimes) chained to my friggin' desk. The last thing I want to see when I'm chillin' playing games is another mouse (no matter how far removed from 'usual mouse' it is.

I love sitting back in my soft, comfy couch playing.

How can a mouse work for you (if your keen to have that level of pinpoint accuracy) if all you can do is wave it around in the air, or rub it against your tummy?

I'll stick with style of controller I've been using for nearly 15 years. Game on!

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LimitedVertigo
Thursday, February 26, 2009 @ 6:17:32 PM
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Half-Life anything will always be better on PC. Valve + Steam + PC = Perfection.

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Ben Dutka PSXE [Administrator]
Thursday, February 26, 2009 @ 6:48:42 PM

That's because Valve, like all the rest of PC-biased developers, can't innovate to save their lives, nor can they bring themselves to upgrade.

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DigitalStorm
Friday, February 27, 2009 @ 9:40:38 AM

Half life = antiquated.

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LimitedVertigo
Thursday, February 26, 2009 @ 7:07:26 PM
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Ben the PC is always ahead of consoles in terms of upgrading for the next phase in technology.

Also what innovation are you talking about which has happened this generation in gaming? Please explain this since it is a running argument you present to bash the PC side of gaming.

The recently released Left4Dead IMO showed Valve still is one of the top game developers around. They also are one of the few developers that add content to their games long after they have been released.

Ben I love RPG's, they are by far my favorite genre and I have to tell you this generation has sucked big time. It leaves me turning to my PC to continue to game online with 1st persons and RTS.

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fundando
Thursday, February 26, 2009 @ 11:45:16 PM

As much as I hate to admit it, PC gaming is always ahead of consoles. ALthough I always prefer to play my games on consoles. It just always had been more comfortable. My pc can kick my ps3's ass graphicwise, ubt it's main use is music, porn and imformation.

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Dingodial
Thursday, February 26, 2009 @ 9:29:33 PM
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Couldn't they just come out with an attachment to go onto the PS3 controller via the USB port (like how the corded headset plugs into the xbox 360 controller)?

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dveisalive
Thursday, February 26, 2009 @ 9:38:25 PM
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Oh man if its something like Wii motion Plus or should I say if its all of the Wiimote capabilties in this controller, then that would be bad ass! I would kick everyones ass for this control scheme is way faster than slow old analog!

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dveisalive
Thursday, February 26, 2009 @ 9:41:44 PM
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Oh crap I didnt even read this all the way. This has a mouse instead of infrared control nevermind. Just like the guys said befre I'll stick to my PS3 rumble controller LOL, i didnt even pay attention! This is trying to make you setup your PS3 and play it like a PC, but a PS3 wiimote - like controller would be badass though!

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pyrobomber70
Thursday, February 26, 2009 @ 11:41:01 PM
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Anybody interested in a 60GB PS3? I have 1 for sale with your choice of 1 game and 5 Blu-ray movies.

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LimitedVertigo
Friday, February 27, 2009 @ 12:21:18 AM
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What is the price you're asking for?

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LightShow
Friday, February 27, 2009 @ 6:34:41 AM
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i'm gonna laugh when it's really just another PC peripheral...

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slayerkillemall
Friday, February 27, 2009 @ 8:41:11 AM
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@ben: i disagree with you,i grew up on nintendo consoles,and it was'nt until DOOM that i played a fps on a pc,and to be honest it felt "natural"
better than the controllers, and have had people in my house who have never played pc games happen the same thing ...just my 2 cents...

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CH1N00K
Friday, February 27, 2009 @ 8:43:57 AM
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This isn't going to work for the PS3 that well....Think about how you game. On a PC you sit at a desk, in an office chair and have a platform for sliding the mouse on.

The majority of gamers using a console walk into the living room, flop down on the couch and grab the controller...I don't know about you guys but my coffee table is not at the right height to be comfortable enough to play using a mouse for hours on end...

Some people will use this but I don't see it catching on. I don't foresee a lot of gamers going from their big screen tv's back to the office with a small computer monitor just to be able to play with a mouse...doesn't make sense.

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Zorigo
Friday, February 27, 2009 @ 10:16:16 AM
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i want an actual gun controller. and not that sh*tty orange thing from some game, gun con 4, but a proper style gun controller, using sixaxis tech.

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shaydey77
Friday, February 27, 2009 @ 11:58:58 AM

Thats exactly what i thought the picture was going to be!

Im not a PC gamer. Ive tried it and its not for me. I shall stick to the sticks. in my opinion the keyboard is for typing and the mouse is for closing programs.

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PANICinc
Friday, February 27, 2009 @ 5:11:24 PM
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My PC is a tool. My PS3 is entertainment.

Enough said.

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N a S a H
Friday, February 27, 2009 @ 6:26:50 PM
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I'm a hardcore FPS player and Mouse + Keyboard is MUCH better for playing the games. Controllers are good. Easier as a matter of fact. However, you can only get so good by using controllers. Keyboard and mouse just takes it to a totally different level IMO.

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Neurotoxiny
Saturday, February 28, 2009 @ 1:41:10 AM
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It looks really cool, but it might not be efficient for anything besides FPS. Unless you're playing a non realtime RTS. It looks like a super awesome flashy wii-mote.

I just hope this doesn't cost over 50 bucks like the DualShock Controller did....

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JoshBall
Wednesday, March 18, 2009 @ 9:46:15 AM
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They shouldn't bring stuff like this to the ps3, it would be a well unfair advantage! DAMN IT!

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