Killzone 2 Control Debate Rages, Guerilla Considers Update
Most everyone loves Killzone 2. It's a fantastic achievement and has once again raised the bar in the ultra-competitive FPS category. However, no game is perfect, and some people have complained about the somewhat different controls found in Guerilla's stellar title.
You'll find these complaints all over the Internet; they come from people who may be used to other FPSs like Call of Duty, where the controls feel faster moving left to right. They complain of a slight delay and you can read all about it over at the official PlayStation forum. As you can see, the emphasis Guerilla placed on realism isn't going over so well with everyone, and this has prompted the developers to consider issuing an update patch for the gameplay. In response to this, Seb Downie issued a reply in that same thread, on page 13; it reads:
"1. We have not decided if we are going to do anything to the controls. We are investigating.
2. If we change them, we have not said how. No reason to get upset. We are not going to turn them on their head. It would not be sweeping changes.
3. Any potential changes made will be carefully analyzed and tested to ensure they do not negatively affect players who do not experience any issues."
So, what's your take on the issue? Do you have a problem with the so-called "delay" or does it feel more authentic? Would you rather have a faster, more fluid, yet less realistic mechanic? For our part, it feels as if we're controlling an actual human that has weight and carries weight, but that's just our opinion. Many others will tell everyone to stop whining and just accept that this is an advancement, not a step back. The debate will continue to rage...
Related Game(s): Killzone 2
3/3/2009 Ben Dutka
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Comments (125 posts)
Odd Child
Tuesday, March 03, 2009 @ 1:49:36 PM
Akuma07
Thursday, March 05, 2009 @ 7:50:55 AM
the problem is, that people dont fully understand what we mean by control issues.
1) the deadzone is way too big for a fps that has emphasis on 'realism'
2) the increase of speed when turning is way over the top. its like this
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it SHOULD be
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3) the aiming controls arent 'realistic' at all. they would be, IF you were carrying a 100kg weapon.
one person from the 'minority' says he was in the forces, and the amount of weight a soldier would have to carry at any given time, is pretty sizable, but not enough to slow your movement.
and for those of you who say "just increase the aiming sensitivity" then you REALLY dont understand what this 'minority' are talking about, its nothing to do with sensitivity.
i guess you could say they need to been more responsive.
you have to move the analog stick almost completely to the left or right, to cause significant movement. and anything below that, just moves slowly.
in other words, the aim only has 2 speeds, slow and fast.
im expecting a fair bit of flaming from this, but meh, its my attempt to defend all of the 'minority'. and prove that we arent just COD fans.
i personally, think we just need more options with the aiming controls, the ability to adjust the deadzone and overall responsiveness at my own leasure, would not only improve the games overall worth, but make online alot more competitive.
and while im ranting, ill just say, YES you can get used to the controls, i have, and i dont find it all that difficult to be in the top3 of every match. but i think the game could be so much better. and we should also be able to cater to the community as a whole, not just the groups who make it easier.
Last edited by Akuma07 on 3/5/2009 7:53:59 AM
Troy Powers
Tuesday, March 03, 2009 @ 1:03:23 PM
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Fatcat3788
Tuesday, March 03, 2009 @ 2:06:09 PM
In all honesty though... They shouldn't change it. Don't fix something that's not broken. It isn't broken it's the way it should feel. It gives a sense of realism and weight to the guns. Anyway I could I don't care what they do either way. I will still play it. (I've never been so consistently in awe of game graphics and sound before ;))
vicious54
Tuesday, March 03, 2009 @ 2:51:51 PM
SubjectiveTruth
Tuesday, March 03, 2009 @ 7:56:39 PM
mk ultra
Tuesday, March 03, 2009 @ 9:54:53 PM
crapreviews
Tuesday, March 03, 2009 @ 1:03:47 PM
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the one thing i didnt like was how when you run you run with your gun down. IRL you can run and shoot. you may not be accurate on hiting your taget much but you can run and shoot lol.
Reccaman18
Tuesday, March 03, 2009 @ 1:06:05 PM
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JasperLoons
Tuesday, March 03, 2009 @ 2:50:30 PM
Lord carlos
Tuesday, March 03, 2009 @ 1:12:10 PM
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TheUglyBassist
Tuesday, March 03, 2009 @ 1:14:47 PM
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GHill4Life
Tuesday, March 03, 2009 @ 1:19:26 PM
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Fabi
Tuesday, March 03, 2009 @ 1:22:30 PM
wano
Tuesday, March 03, 2009 @ 5:23:08 PM
Now im not saying this type of control mechanism is going to suit everyone, but I dont think it takes that long to get used to it (probably a couple of levels or so). Theres deffinately no other game like it.
I think if they update it, it should be an option in the difficulty settings (authetic handling on / off, or something like that)
Anyway, Its not the dam aiming thats the problem for me, its gettin those f#king rocket launcher guys in the dam palace during the Redic scrap (second to last difficuly setting) I just get wasted everytime. Any tips will be much appreciated guys. By the way, does anyone know if you can pick a random level to play when you havent finished the campain yet, does it screw up your game progress (like cod). not tried yet, but I noticed you cant save your save data to a memory stick.
Last edited by wano on 3/3/2009 5:28:57 PM
The Stig
Tuesday, March 03, 2009 @ 2:24:19 PM
Phoelix
Tuesday, March 03, 2009 @ 4:34:50 PM
Fabi
Tuesday, March 03, 2009 @ 1:20:52 PM
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I like the realism, but at the end of the day, I want what makes the game more fun to play.
I will say that in my opinion, it's harder to get the aiming down than the other shooters I've tried. But maybe that's also because there is a lot of covering in the game, and it's harder to shoot someone.
P.S. I don't play Call of Duty 4. I've actualy only played the local multiplayer once, and didn't like it too much.
GHill4Life
Tuesday, March 03, 2009 @ 2:15:26 PM
The Stig
Tuesday, March 03, 2009 @ 2:26:37 PM
SubjectiveTruth
Tuesday, March 03, 2009 @ 7:59:21 PM
shindelion
Tuesday, March 03, 2009 @ 1:36:13 PM
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AceTatsujin
Tuesday, March 03, 2009 @ 1:37:29 PM
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GG, don't change them. Keep them.
Edit -- And yes, like the person from above me said, GG needs to give us the option and allow us to customize our control options. They really need to do that.
Last edited by AceTatsujin on 3/3/2009 1:38:17 PM
www
Tuesday, March 03, 2009 @ 3:14:02 PM
shindelion
Tuesday, March 03, 2009 @ 3:18:09 PM
Fabi
Tuesday, March 03, 2009 @ 1:41:09 PM
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And it's funny cause if they are perfect, then there is no need to change them. So GG shouldn't allow customized control options.
(Sorry, just giving you a hard time.)
Skatejimmy5
Tuesday, March 03, 2009 @ 1:44:02 PM
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Randomhero1
Tuesday, March 03, 2009 @ 1:48:04 PM
mikeyp323
Tuesday, March 03, 2009 @ 2:35:58 PM
NoSmokingBandit
Tuesday, March 03, 2009 @ 1:58:06 PM
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Naga
Tuesday, March 03, 2009 @ 2:02:08 PM
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And from the seven dark gates of Activision. Call of Duty comes back to ruin the great controls of Heaven (Killzone 2)
preferably CoD is a poor game in my opinion and yet another typical yearly Activision game
King James
Tuesday, March 03, 2009 @ 2:10:51 PM
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The only way it could be better is if u could customize each button and make your own layout.
Last edited by King James on 3/3/2009 2:12:25 PM
Daedusian
Tuesday, March 03, 2009 @ 7:39:09 PM
Dustinwp
Tuesday, March 03, 2009 @ 2:15:49 PM
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Last edited by Dustinwp on 3/3/2009 2:17:05 PM
Roosveltboy
Tuesday, March 03, 2009 @ 2:21:56 PM
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maxpontiac
Tuesday, March 03, 2009 @ 2:28:49 PM
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Itdoesntmatter
Tuesday, March 03, 2009 @ 2:31:25 PM
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The game is amazing, but it's not user friendly...unfortunately, most people need wii-type controls to be able to play...Killzone 2 is a big boy game (no auto-aim here, kiddies)
Last edited by Itdoesntmatter on 3/3/2009 2:35:26 PM
vicious54
Tuesday, March 03, 2009 @ 3:02:42 PM
WorldEndsWithMe
Tuesday, March 03, 2009 @ 2:33:00 PM
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Fatcat3788
Tuesday, March 03, 2009 @ 3:25:47 PM
kevyd09
Tuesday, March 03, 2009 @ 2:36:47 PM
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but as far as the control issues go im a big fan of them as it feels more realistic and challenging, if you want an easy game to run'n'gun go to cod but as the comment above me says this is a mans game so get used to the controls and get over it!!:D
Ben Dutka PSXE [Administrator]
Tuesday, March 03, 2009 @ 3:39:27 PM
The Stig
Tuesday, March 03, 2009 @ 2:41:20 PM
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Ex. Some people pull the trigger and half a second later the gun fires. That is something that needs to be addressed.
As for me no problems. I love the controls, not at first though, but I blame CoD for that.
GHill4Life
Tuesday, March 03, 2009 @ 2:43:26 PM
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Itdoesntmatter
Tuesday, March 03, 2009 @ 2:59:52 PM
This trend is dangerous...Developers are noticing this, and might want to use their resources to invest in more wii-type material in the future...gaming is becoming mainstream but unfortunately is being led by the casual crowds
Last edited by Itdoesntmatter on 3/3/2009 3:00:56 PM
Victor321
Tuesday, March 03, 2009 @ 2:49:26 PM
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big6
Tuesday, March 03, 2009 @ 2:50:06 PM
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With regards to the controls, the difference is that KZ2 has a large 'dead zone' in the centre. I don't think there is an actual delay or 'lag' but, rather, since there is a large dead zone, it takes a fraction of a second longer to go beyond the dead zone for the movement to act. I think people perceive this as a 'lag' or delay.
If they change the controls, then all they need to do is reduce the dead zone size. However, I'd rather if they made it customizable, so it doesn't mess people up who are used to the current control mechanics.
Even if they don't change anything, just give it time and you will adjust to the new controls and movements. It's certainly *not* a deal breaker for this fantastic game.
I think you're missing out, if you're too stubborn to adjust to the new controls, and choosing not to play this amazing game!
stutT3R
Tuesday, March 03, 2009 @ 2:53:00 PM
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wano
Tuesday, March 03, 2009 @ 5:42:43 PM
Schmitty
Tuesday, March 03, 2009 @ 3:03:22 PM
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weeee
Tuesday, March 03, 2009 @ 3:05:09 PM
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they must be terrible at this game and havent unlocked all the badge abilities. cod4/cod5 was the past. people have got to adapt and learn that this aint F**KIN CALL OF DUTY. they better keep these controls and just add another controller option for them kids that is called,
killzone2 controls=legit
call of duty controls= b*tches
L2PLAY PPL
artson1966
Tuesday, March 03, 2009 @ 3:07:18 PM
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The_R0gue_Ninja
Tuesday, March 03, 2009 @ 3:18:50 PM
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Aftab
Tuesday, March 03, 2009 @ 3:19:29 PM
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So did GG add "realistic" controls to hide that. I can't say for sure, especially when I bumped the x/y axis sensitivity.
chicko1983
Tuesday, March 03, 2009 @ 8:56:37 PM
www
Tuesday, March 03, 2009 @ 3:19:35 PM
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Iv'e played ONLY the demo,yea the controls a bit slow compared to CoD4 but it was certainly NOT a big issue for me.You can still aim and shoot i don't know wtf the problem is.
Hell,i don't even got the game,even if i had it,i don't think i'll be ranting about controls.
I hope updating it wouldn't screw it for the majority to make up for the minority.
big6
Tuesday, March 03, 2009 @ 5:22:22 PM
I'm at the part at the end where Rico says, "Sev, the doors are open, get to the second floor!!"
Not sure how much further I have to go, but it's a bi*** right now...
(must've played this section about 20 times already)
www
Tuesday, March 03, 2009 @ 7:03:36 PM
BTNwarrior
Tuesday, March 03, 2009 @ 3:29:40 PM
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JoshBall
Tuesday, March 03, 2009 @ 3:49:54 PM
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soo damn true!
I mean all it is, is people who play cod all the time saying 'it feels clunky, i don't like the game' when you really can't base it on that.
I've got used to the controls now and am getting better at aiming by far due to playing it a lot. Some people anger me haha
Aftab
Tuesday, March 03, 2009 @ 3:55:07 PM
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SmileyGrenades
Tuesday, March 03, 2009 @ 4:05:15 PM
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Oh well. I don't think they should change the controls at all, because if they do, they are actually knocking the game down a few hundred pegs, down to COD's level, where the spaziest and opportune man wins...
www
Tuesday, March 03, 2009 @ 7:07:57 PM
wano
Wednesday, March 04, 2009 @ 3:27:05 AM
realmadpuppy
Tuesday, March 03, 2009 @ 4:06:25 PM
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Last edited by realmadpuppy on 3/3/2009 4:09:59 PM
miro_the_cat
Tuesday, March 03, 2009 @ 4:32:18 PM
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bigrailer19
Tuesday, March 03, 2009 @ 5:13:57 PM
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LightShow
Tuesday, March 03, 2009 @ 5:30:50 PM
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on the flipside, i'm all about choice. I hope they give the player the option between the two systems, instead of doing an across the board sweep.
ray taylor
Tuesday, March 03, 2009 @ 6:15:39 PM
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RadioHeader
Tuesday, March 03, 2009 @ 6:18:32 PM
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I find controlling the character in a FPS to be almost as satisfying as driving a car in a racer, and I just can't drive this 'Sev' dude. I'd love an option to play with old fashioned "weightless" controls/physics. Hello btw :)
chicko1983
Tuesday, March 03, 2009 @ 8:49:14 PM
vicious54
Tuesday, March 03, 2009 @ 9:14:49 PM
chicko1983
Tuesday, March 03, 2009 @ 7:07:31 PM
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SerendipityDeus
Tuesday, March 03, 2009 @ 7:46:34 PM
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KilloWertz
Tuesday, March 03, 2009 @ 7:59:57 PM
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Last edited by KilloWertz on 3/3/2009 8:00:50 PM
firehahahahaha
Tuesday, March 03, 2009 @ 8:05:54 PM
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HOODGE
Tuesday, March 03, 2009 @ 8:56:12 PM
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ps92117
Tuesday, March 03, 2009 @ 9:15:04 PM
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The Stig
Wednesday, March 04, 2009 @ 6:47:34 AM
Blaiyan
Tuesday, March 03, 2009 @ 9:16:28 PM
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Wage SLAVES
Tuesday, March 03, 2009 @ 9:45:06 PM
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Ok. Ok. I think this game is beauuutiful. I guess Im one of the few whom are willing to go against the grain (at least here) to say the controls are off. Realism is the goal but I feel like a FAT GUY movin. I don't want to be able to turn around at a blistering, whiplash-inducing way but it does feel Tank-like.
To pull off a head shot takes patience to get your targets head in the cross hairs. It shouldnt be like that. The sticks are off and there is a delay or at least lag in the input but speeds up too fast to correct it. When you run, you have so much fat guy momentum you can barely turn. Realism is not limiting your character.
I wondered why, when I saw footage, no one ever used the sights. Well its cuz its better to jam on the trigger than to aim. It is too accurate from the hip and very little incentive to use the sights.
Before peeps start JIHAD on ma ass please understand I want this to be the best FPS period and I see its complete potential. It just doesn't cater to those that wish these options and so is incomplete, in my opinion.
Last edited by Wage SLAVES on 3/3/2009 9:50:32 PM
Qubex
Wednesday, March 04, 2009 @ 2:30:19 AM
Are you enjoying it mate?
Q!
"i am home"
LegendaryWolfeh
Wednesday, March 04, 2009 @ 12:02:09 AM
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The Stig
Wednesday, March 04, 2009 @ 6:51:59 AM
somethingrandom
Wednesday, March 04, 2009 @ 12:06:44 AM
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aaronisbla
Wednesday, March 04, 2009 @ 12:20:02 AM
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I however truly love this game. Only thing that needs to be changed is the deadzone. The "lag" on the aiming part comes from the fact it takes Sev a split second to lift the gun up to his eyes
Qubex
Wednesday, March 04, 2009 @ 2:32:41 AM
Q!
"i am home"
The Stig
Wednesday, March 04, 2009 @ 6:56:12 AM
GHill4Life
Wednesday, March 04, 2009 @ 10:54:23 AM
aaronisbla
Wednesday, March 04, 2009 @ 12:20:37 AM
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PSN _HAITIAN_JB
Wednesday, March 04, 2009 @ 4:05:42 AM
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OriginalSin
Wednesday, March 04, 2009 @ 4:32:37 AM
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Diggity Dan
Wednesday, March 04, 2009 @ 9:18:53 AM
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ec0li
Wednesday, March 04, 2009 @ 9:39:26 AM
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My only experience was the demo and I didn't like the split second input lag with the controls. I can live with it but I would prefer it if the devs actually patched the game to change the control issues.
karneli lll
Wednesday, March 04, 2009 @ 1:20:17 PM
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karneli lll
Wednesday, March 04, 2009 @ 1:21:19 PM
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Douchebaguette
Wednesday, March 04, 2009 @ 2:57:36 PM
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The controls actually fit very well & makes sense in the campaign.
All you have to do for online controls [since there's no lean-&-peak system] is change to Alternative 2, allow toggle for crounching and disallow toggle for aiming. There you go, a beautiful set of controls.
It's better than Resistance 2, where the controls were so editable that I didn't know what to choose and ended up using default controls anyway.
bustin98
Thursday, March 05, 2009 @ 11:11:23 AM
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Oh, the sensitivity options only increase the rotation speed, not how soon the game recognizes controller input.
Its like having a fine wine, being fed it so much that you take it for granted, then when a glass of inferior wine comes along, its praised for its taste because its different than the norm. Its still inferior wine.
Yes, update the controls. Its whats keeping me from buying the game instead of just renting it.

Killzone 2









Zemus101
Reply
Tuesday, March 03, 2009 @ 1:02:22 PM