Bayonetta To Be "Sadistically Hard?"
It's one of those action titles we're paying close attention to, primarily because we remain firmly convinced it has fantastic potential. Bayonetta is scheduled to arrive some time later this year, and we've been scrounging about for any and all details.
Well, we figure the Platinum Games website will be a good resource, especially now that director Hideki Kamiya has kicked off a development blog for the game. In his long introduction post, he talks about a variety of things, including his reason for creating a female protagonist. Kamiya has a lengthy list of characters to his credit, ranging from Leon in Resident Evil 2 to Dante in Devil May Cry. That's interesting, actually, because when we first laid eyes on Bayonetta, we said, "...damn, it's the female Dante!" He also says that a female main character was a "tough sell," but he was convinced he could make it work. The one part that frightens us a little is when Kamiya says:
"...with Bayonetta, we would hate for someone to think it is a heartwarming tale and then buy the game to discover it is really a sadistically hard game (I hope...)"
Uh-oh. You can feel your fingers cramping up already, can't you? The days of Devil May Cry 3 (before the difficulty was fixed in the Special Edition), and the original Ninja Gaiden on the Xbox are flooding back to us. We always love a challenge, but let's just hope that Bayonetta is good enough where we won't mind the difficulty; we'll just want to keep playing because it's really that awesome. Well, anyway, stay tuned for more information as it becomes available, and as soon as Platinum Games issues a release date, we'll let you know.
Related Game(s): Bayonetta
4/2/2009 Ben Dutka