Guerilla: PS3 Is Easier To Develop For Than People Think
It's the common developer refrain whenever a new PlayStation launches: "damnit, this is too hard!" But some designers are saying it really isn't that bad, including one studio who just produced one of the most impressive video games in history.
According to Examiner.com, Guerilla Games have said that the PlayStation 3 is actually "easier" to develop for than the PS2. This may come as a surprise to many, and they're obviously not implying that the PS2 is more "complicated" (at least, we don't think they are), but... Well, let's allow Guerilla Managing Director Hermen Hulst explain:
"If you are native to PlayStation, our tech director doesn't say it's particularly difficult. It's specific, but it's not difficult like PS2 was difficult - PS2 was difficult to crack, but PS3 didn't take us a long time to get up and running."
Added Development Director Arjan Brussee:
"I actually think PS3 is a simpler architecture than some of the other consoles; you just have to have a certain mindset on how to address it. I think the Cell-based processor with the SPUs and the super high speed DSPs that you can throw all your calculation tasks at gives us a model that's way easier to program for, even for junior programmers, than the general purpose multi-core type of architecture, which the PC and Xbox 360 have."
It's always interesting to see how developers respond to the PS3. We're starting to notice a trend, though: the devs that have really taken the time to focus on designing a piece of software for Sony's machine seem to have concluded two things: 1. the PS3 is one hell of a capable console, and 2. it's not quite as difficult as other devs would have you believe. Heck, he just got finished saying that it may not be as complex as either the PC or 360! This bodes well for the future, as we expect more designers to become more and more comfortable with the PS3 as time goes on.
Related Game(s): Killzone 2
4/3/2009 Ben Dutka
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Comments (40 posts)
SHADOW [Moderator]
Friday, April 03, 2009 @ 9:17:02 PM
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HeXeN
Friday, April 03, 2009 @ 9:43:34 PM
SHADOW [Moderator]
Friday, April 03, 2009 @ 10:12:19 PM
No. pretty sure he's talking about PC and 360, but that could just be the specific mentioning of those two platforms throwing me off. And I hate to break it to you but they could have worked with PlayStation hardware for 15 years, it's not going to affect the learning curve for PS3. The hardware is simply a different sort of beast, the normal way of thinking about programming for all other types of consoles simply doesn't apply. And I have no doubt that they would have a harder time learning the 360 but that's only because Sony has an amazing support system setup between their 1st and 2nd party developers.
Last edited by SHADOW on 4/4/2009 1:44:19 AM
Break_The_Mould
Saturday, April 04, 2009 @ 11:29:25 AM
Obviously he isn't 'stroking his teams ego', as he wouldn't be saying it was easy then would he? He'd be saying how they worked real hard in optimising certain things and doing things differently to get optimum performance- this would connote a dedicated and good developer. Instead they are saying 'junior programmers' could get into it. Now I don't know about you, but I think even slightly implying that fresh out of Uni programmers could do your work is NOT stroking your ego...
SHADOW [Moderator]
Saturday, April 04, 2009 @ 4:03:56 PM
WorldEndsWithMe
Friday, April 03, 2009 @ 9:26:45 PM
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Superdynamite
Friday, April 03, 2009 @ 9:29:11 PM
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FLYING_APE
Friday, April 03, 2009 @ 9:29:15 PM
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Kangasfwa
Friday, April 03, 2009 @ 9:46:37 PM
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I am not a programmer--the above analogy was written by someone who claimed to be a programmer in a forum somewhere. It was also written shortly after the PS3 launched.
xnonsuchx
Friday, April 03, 2009 @ 9:52:52 PM
Advent Child
Saturday, April 04, 2009 @ 5:20:37 AM
SHADOW [Moderator]
Saturday, April 04, 2009 @ 4:06:22 PM
-Not an expert on the Cell this is just the way i understand it. Correct me if I'm wrong.
WorldEndsWithMe
Friday, April 03, 2009 @ 10:03:01 PM
NoSmokingBandit
Friday, April 03, 2009 @ 11:38:58 PM
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This looks good for the future too, because the Cell is kinda like an intel Core series cpu in that it can be updated by strapping more cores to it. So when the ps4 rolls in sony could unleash a 16 or 32 core Cell (hey, theres 8 core i7's out now) and old code would still work even though there is a ton more power. Sony knows what they are doing. Its like you are drawing a picture with just 6 colored pencils and you make a pretty sweet picture and you learn how to make those 6 colors work beautifully together, even though some people say its hard to get the technique down because they are used to fingerpainting on stone walls. The next time you make a painting you are given 16 pencils with more colors. The old colors arent obsolete and the techniques you learned to use them are still valid, you just have a ton more options. Thats what the jump will be like between the ps3 and ps4 if sony uses an updated Cell, which they should.
KevinCairo
Saturday, April 04, 2009 @ 12:24:16 AM
WorldEndsWithMe
Saturday, April 04, 2009 @ 12:49:00 AM
NoSmokingBandit
Saturday, April 04, 2009 @ 10:14:17 AM
End of line
Saturday, April 04, 2009 @ 3:21:33 AM
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LyleCapua
Saturday, April 04, 2009 @ 3:08:39 PM
RadioHeader
Saturday, April 04, 2009 @ 4:22:22 PM
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SHADOW [Moderator]
Saturday, April 04, 2009 @ 9:19:17 PM
___________
Sunday, April 05, 2009 @ 7:47:52 AM
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but now sony have lots of kits to help devs wich gives them a head start a book if you will to coppy off.
and of corse GG found it easy sony almost lived there healping them code for the ps3 insomniac even helped them i bet if sony and insomniac said figure it for yourself they would of found it ALOT harder.
but than ive found programming things no matter what it is c c+ C++ pasqual java mac pc the basics are the same.
___________
Sunday, April 05, 2009 @ 7:51:49 AM
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dveisalive
Sunday, April 05, 2009 @ 7:59:53 PM
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___________
Tuesday, April 07, 2009 @ 9:34:53 AM
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or i get 90% of the way through build up 100+ points just so i can get a bloody 5021 error so i loose all my points than i cant get back into the game.
ive spent like 15 hours online playing the game and about tripple that trying to get into a game extremly annoying espechialy concidering that this has been in development for almost 5 years and the beta dident have half this many problems.
___________
Tuesday, April 07, 2009 @ 9:37:38 AM
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Killzone 2









piratedrunk
Reply
Friday, April 03, 2009 @ 8:44:55 PM