Namco Hires Bottlerocket Members To Finish Splatterhouse
Okay, this is a little complicated, so pay close attention.
If you were following along earlier this year, we learned of a disappointing development concerning Namco Bandai's upcoming over-the-top action title, Splatterhouse. Back in February, Namco Bandai took the game away from the original development studio, Bottlerocket, citing a "performance issue." Since that time, an internal Namco team - the same guys who gave us Afro Samurai - have been working on the game, but, well...they want some of the original help back. So, according to The Cutscene, "Namco Bandai has quietly opened a new office in San Diego to finish production" on the game, and they've recruited somewhere between "10 and 20 designers, artists, programmers, producers, and other staff from Bottlerocket Entertainment to work on the game." So...er...it seems they fired the whole studio, found they didn't want to finish the game on their own, then snuck back and took a few of the Bottlerocket teamsters to complete the project...? Alrighty then.
As far as we know, the game is still scheduled to arrive some time later this year and if we get any more details and info, we'll fill you in. But this is just...weird.
Related Game(s): Splatterhouse
5/1/2009 Ben Dutka