Huge MAG Reveal: Gameplay, Mechanics, Online Details!
The PlayStation blog has been giving us a ton of information via special interviews, and the latest is the longest and - in our opinion - most intriguing of the bunch. It's all sorts of information about MAG!
They're calling it the first official unveiling of this hotly anticipated online game, and Jeff Rubenstein talks to Zipper Interactive's vice-president Michael Gutmann; it's a must-see interview! They talk about a huge number of topics, but here's a taste before you click the link and watch the entire video: the game has been in development for over three years, there's actually a storyline in existence, the game will be free, and the team has worked on special communication tools to handle the ridiculous number of players that participate at once. And if for whatever reason you have even more questions after listening to all these awesome details, tune into the PS blog at 2 p.m. PST/5 p.m. EST for a LIVE chat with the development team! We really love the idea of total chaos and a completely new type of battle that we've never seen before; they're using combat we might be familiar with in the past, but the scale and size is absolutely mind-boggling. "Objective-based" game modes sound extra appealing to us, even though the "Domination maps" should also be super fun. What won't this game offer?
We could talk about this interview for quite a long time, but really, you just need to watch it. Set aside 12 minutes and listen to what Gutmann has to say; we promise you won't be disappointed!
Related Game(s): MAG
5/4/2009 Ben Dutka