New Evidence Hints At Twisted Metal?
Some sources have prematurely announced a new Twisted Metal, in development by David Jaffe's new studio, Eat Sleep Play. However, Jaffe himself will tell you that he never officially announced any such project.
Of course, that doesn't mean people are always searching about for evidence. Jaffe posted a partial copy of an e-mail on his blog recently, and although he has updated it so the blurred-out words are even more obscured, Gamervision has the original photo. You can almost see the words you're not supposed to see, and if you need a little help, they kinda "decode" the message below. Parts of the message include phrases like, "running over him and dragging him behind your car..." and "When he is knocked out of a car and onto the ground he crawls frantically, looking... approaching cars, trying to get away, slipping as he tries to get up." Now, this may not sound exactly like the Twisted Metal we all know and love, but then again, we'd be talking about an entirely new, next-gen installment in the long-running series. And what a great addition to make: having the driver play a role! Of course, it sounds more like the driver will die about a thousand deaths in whatever this game is, but it would make sense to us if it were a new TM. Over the past six months or so, there has been some evidence to support the project, so...
Also, we've been teasing a new PlayStation 3 exclusive title for quite a while, and we've remained quiet on the game in question. ...maybe we're mentioning it now to prove it's TM, or maybe we're doing it to throw you off course. Maybe it's coming on soon...
5/8/2009 Ben Dutka
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Comments (42 posts)
Oyashiro
Saturday, May 09, 2009 @ 1:07:06 AM
Deadman
Sunday, May 10, 2009 @ 2:57:06 PM
HeXeN
Friday, May 08, 2009 @ 10:57:10 PM
GuernicaReborn
Friday, May 08, 2009 @ 10:59:53 PM
migabyte
Saturday, May 09, 2009 @ 12:24:28 AM
Oyashiro
Saturday, May 09, 2009 @ 1:33:19 AM
NiteKrawler
Saturday, May 09, 2009 @ 2:56:27 PM
shovenstuff
Thursday, May 14, 2009 @ 12:20:23 PM
kevinater321
Friday, May 08, 2009 @ 10:44:20 PM
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DragonSphere
Friday, May 08, 2009 @ 11:28:31 PM
GuernicaReborn
Saturday, May 09, 2009 @ 12:04:40 AM
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DiminishedAngel
Saturday, May 09, 2009 @ 5:56:51 AM
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SerendipityDeus
Saturday, May 09, 2009 @ 10:08:57 AM
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piratedrunk
Saturday, May 09, 2009 @ 11:09:21 AM
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Random_Steve
Saturday, May 09, 2009 @ 12:58:18 PM
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NiteKrawler
Saturday, May 09, 2009 @ 2:59:54 PM
___________
Sunday, May 10, 2009 @ 5:44:06 AM
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Sunday, May 10, 2009 @ 5:46:50 AM
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it was so much fun pelting into cars full speed flipping them over, and each car was so different wich added variety i found it was impossiable to get past certain lvls without a certain car.
thats what we need more of with the crash effects of burnout paradise the cars look so realistic the way they crumple.
NiteKrawler
Sunday, May 10, 2009 @ 8:16:54 PM
Oyashiro
Sunday, May 10, 2009 @ 10:34:38 PM

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HeXeN
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Friday, May 08, 2009 @ 10:19:59 PM
Last edited by HeXeN on 5/8/2009 10:20:36 PM