Sucker Punch: "The PlayStation 3 Is An Incredible Machine"
inFamous is right around the corner and there's a very good possibility that Sucker Punch is already working on Sly Cooper 4. But as an independent developer, what keeps them loyal to Sony?
In this generation, most every design team that isn't associated directly with one of the major console manufacturers has gone multiplatform. This is simply due to the increased cost of creating a game for the next-gen consoles; a multiplat title reaches far more potential buyers, plain and simple. But Sucker Punch sticks with Sony for a variety of reasons. One of those reasons is something we've been saying since the PlayStation 3 launched: that if a team focuses entirely on the PS3, they can take advantage of its power and potential without worrying about gimping it for the Xbox 360. There's a reason why the PS3 exclusives have shined recently... In a recent D+PAD interview, Sucker Punch Co-Founder Bruce Oberg said:
"We love Sony. They've given us the freedom and resources to create a line of very special titles, from the Sly Cooper series to inFamous. And the PlayStation 3 is an incredible machine. By focusing on one platform, we've been able to squeeze performance out of our engine and deliver really special experiences to PlayStation 2 and PlayStation 3 owners."
You should definitely check out the rest of that interview, too, as you learn a lot about the magic behind the scenes. inFamous is gaining a heck of a lot steam as we head towards the May 26 launch, and early feedback has been stellar. This could be the game to beat until fall, so maybe it's time to scrape together the bucks! Anyway, it's good to see a developer like Sucker Punch that remains content making games for the PlayStation line of products.
Related Game(s): inFamous
5/13/2009 Ben Dutka
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Comments (63 posts)
WolfCrimson
Wednesday, May 13, 2009 @ 10:50:38 AM
Oyashiro
Wednesday, May 13, 2009 @ 11:04:06 AM
But when you start to "Love" and "Hate" a corporation that doesn't even know you exist, then you are a Fanboy.
Last edited by Oyashiro on 5/13/2009 11:07:27 AM
Ben Dutka PSXE [Administrator]
Wednesday, May 13, 2009 @ 11:06:30 AM
Andysw
Wednesday, May 13, 2009 @ 11:06:55 AM
Powershifter
Wednesday, May 13, 2009 @ 11:11:34 AM
migabyte
Wednesday, May 13, 2009 @ 11:12:57 AM
Mr Bitey
Wednesday, May 13, 2009 @ 11:19:15 AM
I do hate Microsoft's business practices. The fact that they only have 3 first party studio's vs Sony's 122, means that Microsoft resorts to exclusive DLC and timed exclusives in order to try and compete. M$ would be doing there fans right, by investing in some first party studios and new IPs, instead of delaying PS3 versions of multiplatform releases.
MornelitheVT
Wednesday, May 13, 2009 @ 12:01:00 PM
That having been said, I've had my share of problems with the Windows OS...but as I said, I urge you to check out your alternatives and tell me if they're easier to use. I'm betting not.
Morne
www
Wednesday, May 13, 2009 @ 12:02:33 PM
WolfCrimson
Wednesday, May 13, 2009 @ 12:02:50 PM
migabyte
Wednesday, May 13, 2009 @ 12:46:42 PM
I'm really not loosing any sleep over the problems I have with windows, and the fact that windows is the standard makes it easier for me. I know about the alternatives, but there isn't reason enough for me to make the leap. I just hate seeing monopolies like that squash the little guy, it's not good for the consumer. It's honestly not really all their fault, but there is no one else to blame really, I suppose I could blame the world as you suggest......but I already blame it for enough things, giving it a pass this time. I'm sure windows is the easiest to use as you say (although mac isn't bad, I just own a PC). But it wouldn't be that way if there was any money in developing something better (no one is sitting at home thinking, lets launch a billion dollar company to compete with windows, sorry, you will loose). It's like firefox, I use it, but it isn't so much better than IE, but it's free, I think it could be better if there was a market for it. They are stifling progress, on many fronts, with windows.
....disagree with that.
Last edited by migabyte on 5/13/2009 12:47:53 PM
HeXeN
Wednesday, May 13, 2009 @ 1:01:10 PM
MornelitheVT
Wednesday, May 13, 2009 @ 1:26:37 PM
As for Linux/Unix, check them out sometime, they're not as user friendly (Specifically lacking a real GUI). But, they definitely work well, plus they support a 128-bit Kernel now (I believe). Whereas, Windows is still stuck @ 64-bit (Vista).
That having been said, I also own a PC, something I built myself, and I did so with the design of being able to run Vista-64, for DX10.1 games. And, boy howdy, do those games kick ass. (Crysis, Crysis:Warhead, Stalker: Clear Skies, Company of Heroes etc...).
It's unfortunate, but there's really no alternative until developers and the consumer, start to broaden their horizons. Until then, Windows really isn't that bad, sure Vista had a prety rocky launch, but, honestly, having used it the past 5 months...it works pretty well for me.
Morne
WorldEndsWithMe
Wednesday, May 13, 2009 @ 2:12:17 PM
Ben Dutka PSXE [Administrator]
Wednesday, May 13, 2009 @ 3:56:03 PM
Mornelithe
Wednesday, May 13, 2009 @ 5:04:44 PM
crapreviews
Wednesday, May 13, 2009 @ 10:51:21 AM
Reply
maxpontiac
Wednesday, May 13, 2009 @ 10:52:21 AM
Reply
Powershifter
Wednesday, May 13, 2009 @ 11:06:29 AM
Powershifter
Wednesday, May 13, 2009 @ 11:09:34 AM
Oyashiro
Wednesday, May 13, 2009 @ 11:19:17 AM
lloyders212209
Wednesday, May 13, 2009 @ 11:10:25 AM
Reply
Highlander
Wednesday, May 13, 2009 @ 11:32:59 AM
Reply
Three names to know and love. Independent developers who work closely with Sony and produce truly kick ass games exclusively for the PlayStation range. These are the kinds of developers who need to be supported, and their relationships with Sony need to be fostered, nurtured and treasured.
It's heartening to hear about this kind of loyalty. It does make you wonder why it is that Sony can keep such developers as this loyal while Microsoft loses formerly exclusive devs such as Bungie. Could it be that Sony really does work with and take care of it's friends, and Microsoft does not?
sticklife
Wednesday, May 13, 2009 @ 12:47:48 PM
Highlander
Wednesday, May 13, 2009 @ 2:26:43 PM
I never said that Bungie weren't still producing for the 360 and/or PC (which technically makes them multi-platform) However they were part of the Microsoft family, but have since broken ties with Microsoft. It wouldn't be an awful big surprise if something non-Halo emerged from Bungie in due course - including a PS3 version.
TroubleMaker
Wednesday, May 13, 2009 @ 6:52:15 PM
mexgeo86
Wednesday, May 13, 2009 @ 11:42:04 AM
Reply
If only more developers would follow suit :-P
MornelitheVT
Wednesday, May 13, 2009 @ 3:10:04 PM
Thus, is capitolism. Rather than actually develope their dream...they simply develope a half-assed shadow of said dream, force feed it to us, and expect to reap the rewards. Personally, it's satisfying seeing gaming studios TANK for their shitty IP.
Yeah, chalk it up to 'developers are in it to make money'...but there comes a point when the dream SHOULD exceed that. Sadly, it doesn't, and many many multiplatform games suck because of it.
Morne
Thrill Kill
Wednesday, May 13, 2009 @ 12:27:39 PM
Reply
Deleted User
Wednesday, May 13, 2009 @ 12:51:28 PM
Reply
WorldEndsWithMe
Wednesday, May 13, 2009 @ 2:22:04 PM
Reply
Sucker Punch has got class baby.
zerostar39
Wednesday, May 13, 2009 @ 3:07:51 PM
Reply
BeezleDrop
Wednesday, May 13, 2009 @ 4:22:28 PM
Reply
Ivan_PSP
Wednesday, May 13, 2009 @ 4:41:52 PM
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In 1999, Sucker Punch released its first game, Rocket: Robot on Wheels, for the Nintendo 64. After signing a new deal with Sony in 2000, the company went on to create the Sly Cooper series for the PlayStation 2. One common characteristic of the Rocket and Sly Cooper games is that they featured a raccoon playing a major role.
Microsoft is pure garbage.
smileys_007
Wednesday, May 13, 2009 @ 5:17:04 PM
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BikerSaint
Wednesday, May 13, 2009 @ 6:07:18 PM
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kevinater321
Wednesday, May 13, 2009 @ 6:22:37 PM
Reply
apofisboricua
Wednesday, May 13, 2009 @ 9:08:02 PM
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I have all the Sly Cooper games for the PS2 and they are rigth next to Jak and Daxter trilogy and the Ratchet and Clank games the best platformers you could find on the PS2...or on any last gen console in my opinion.
I really like that they are really commited to Sony and us their fans. I really hope they bring us another Sly game and that NDog bring us another Jak game too. Most of us PS3 owners are faithfull PS2 gamers ho just upgrade our hardware and we love to see these game on our PS3.
I like new IPS but I also like the old nostalgic clasics I used to play on my the Atari 2600 NES, Sega Master, SNES, Genesis, Saturn, Dreamcast , N64, PSone, Ps2, Xbox and GC. Im kind of a gaming freak collectionist LOL!!!
OriginalSin
Thursday, May 14, 2009 @ 2:10:23 AM
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But seeing you are already the "Master Debater" I think that might never happen. Get informed then come back...
Okay I'm done:
As for Sucker Punch: I really love companies like this. They choose for themselves to do something the way they want to do it and they stick by it. And it just proves that there are people that prefer quality over quantity. I appreciate that.
I will be getting inFamous as soon as it becomes available over here. But KZ2 and RE5 is still keeping me entertained until then...
Trying to save up some cash to buy all the games coming out over the next 9 months, and funny enough most of them are exclusive. I thought we had no games? Go Figure...

inFamous









Thrill Kill
Reply
Wednesday, May 13, 2009 @ 10:43:33 AM