EA Says Sony's Motion Tech Is More Accessible Than Microsoft's
If you weren't on hand to witness both new motion sensing techs from Microsoft and Sony at E3, you definitely missed out. Both were surprisingly impressive in their own ways, and EA has already said they're in full support of both.
In fact, EA chief John Riccitiello commented that he has been aware of both techs for "about 15 months," and that they have a "secret little laboratory" where they get to "screw around" with this innovative motion technology. He has some very interesting comments on both but here's what he had to say concerning Sony's offering:
"Probably something a little closer to the consumer experience as of today is the [motion] controller that Sony put out – that seems oddly somewhere between what Nintendo has out and what Microsoft announced. It's probably less jaw-dropping just to look at it. On the other hand, it's an engineering prototype so it'll probably be jaw-dropping by the time they bring it to market. But probably more importantly is that it looks like a great bridge technology, meaning you'll be able do a lot of things that you could never do before with game platforms. And it doesn't require quite the leap of faith that Natal does. So I think they've carved out very different market positions; my honest view is they are both [MS & Sony] going to expand the market in different ways and they're both going to be successful."
We will concur with that assessment and at the same time, ask one question of Nintendo: "watcha gonna do now?" No offense or anything, but what Microsoft and Sony showed off this week is leaps and bounds ahead of anything we've seen on the Wii. In fact, and forgive the insinuation, but something like the Wiimote is mere child's play in the face of such advanced technology. Well, the Wii has already made its mark, we suppose, and maybe it's time to let the big boys try to push the envelope.
6/4/2009 Ben Dutka
Put this on your webpage or blog:
Email this to a friend
Follow PSX Extreme on Twitter
Comments (51 posts)
Kevadu
Thursday, June 04, 2009 @ 11:43:04 AM
somethingrandom
Friday, June 05, 2009 @ 10:57:31 PM
Kai200X
Thursday, June 04, 2009 @ 12:46:50 PM
phantomMenace
Thursday, June 04, 2009 @ 11:26:52 AM
Reply
Dingodial
Thursday, June 04, 2009 @ 1:14:17 PM
crump602
Thursday, June 04, 2009 @ 11:55:31 AM
Reply
A little off topic, why is M$ so persistent always TRYING to out do Sony in everything it does? As I see it they are a generation behind and their approach to the business reminds me of Sony with the PS2. But thats just me.
Akuma07
Sunday, June 07, 2009 @ 3:53:52 AM
Nynja
Thursday, June 04, 2009 @ 12:01:55 PM
Reply
Regardless of who develops the technology, I just find it difficult for myself to get into games where the primary user input method is motion controls. Very few games have actually made motion an acceptable form of command input that can be done from the comfort of ones couch (or game chair). I don't expect motion to replace buttons, but to compliment current controls is a high probability.
Btw; Microsoft claimed in their press conference that they were the first to introduce motion controls without the use of a controller. Seems they forgot about the EyeToy. I found it pretty funny how Sony reminded people of this during their conference.
Highlander
Thursday, June 04, 2009 @ 12:37:26 PM
Trials of Topoq,
Operation Creature Feature
I believe it's safe to refer to these games as examples of motion tracking with an PSEye on PS3.
Aw heck, here's a summary from IGN after the 2007 TGS.
http://ps3.ign.com/articles/821/821334p1.html
Last edited by Highlander on 6/4/2009 12:41:44 PM
Nynja
Thursday, June 04, 2009 @ 12:44:46 PM
Now there is a deep game I forgot about that does not require a game controller "Eye of Judgment" (if you do not count the cards or board), though this is actually an example of bar-code recognition than motion enabled games.
Highlander
Thursday, June 04, 2009 @ 1:07:12 PM
Have a look at this analysis of the motion control technologies, it's a good read.
http://www.pcworld.com/article/166109/e3_whats_wrong_with_microsofts_xbox_360_motioncontrol_approach.html/
Last edited by Highlander on 6/4/2009 1:07:50 PM
sticklife
Thursday, June 04, 2009 @ 12:09:10 PM
Reply
HOODGE
Thursday, June 04, 2009 @ 7:23:18 PM
Oxvial
Thursday, June 04, 2009 @ 12:23:23 PM
Reply
M$ idea only would be cool if you can interact with all the characters of a rpg kinda Oblivion but no way in hell the 360 has the power to do that Milo is just a more pretty version of ''Hey You, Pikachu!'' N64 Game.
Sony device is more focused for gaming but even if its better than the wiimote its feels like a ripoff .
It would be better if they just make the price cut and the return of the BC via emulation or hardware via PS3 slim than losing time on those boring ideas.
Jawknee
Thursday, June 04, 2009 @ 1:09:44 PM
HeXeN
Thursday, June 04, 2009 @ 2:20:15 PM
photo K
Thursday, June 04, 2009 @ 3:12:43 PM
HOODGE
Thursday, June 04, 2009 @ 7:26:14 PM
Highlander
Thursday, June 04, 2009 @ 12:32:22 PM
Reply
Either way, this kind of thing lends light to the analysis of the E3 presentations by the big 3 this year. Heaven knows that the mainstream tech media made their minds up with regard to E3 analysis, before Jack Tretton even took the stage.
Nynja
Thursday, June 04, 2009 @ 12:47:23 PM
Highlander
Thursday, June 04, 2009 @ 4:00:22 PM
Kai200X
Thursday, June 04, 2009 @ 12:54:08 PM
Reply
Ultimadream
Thursday, June 04, 2009 @ 1:09:12 PM
Reply
migabyte
Thursday, June 04, 2009 @ 1:15:25 PM
Reply
NoSmokingBandit
Thursday, June 04, 2009 @ 1:33:41 PM
Reply
NoSmokingBandit
Thursday, June 04, 2009 @ 1:33:45 PM
Reply
JCARROLL
Thursday, June 04, 2009 @ 1:44:24 PM
Reply
Qwarktast1c
Thursday, June 04, 2009 @ 1:57:35 PM
Reply
sdodge
Thursday, June 04, 2009 @ 2:26:12 PM
Reply
I feel that micro's product is not much different besides it has voice recognition. I think sony just wanted to add wands for that extra gameplay element that you really can't have without them, like for sword fighting and shooting games and stuff.
Anyways I just don't think microsofts product is at all revolutionary like some other sites are claiming. Sony has this tech now and has had it for a long time!
Zaben
Thursday, June 04, 2009 @ 2:31:34 PM
Reply
I just can't see myself prefer to do something with it rather than use a controller.
And every use they showed with it doesn't interest me in the slightest...
For Sony's motion control, however, I can see myself playing first person and third person on action games and shooters.
Last edited by Zaben on 6/4/2009 2:33:16 PM
Bugzbunny109
Thursday, June 04, 2009 @ 2:56:43 PM
Reply
bearbobby
Thursday, June 04, 2009 @ 2:59:40 PM
Reply
A lot of Wii fans are all over the net right now yapping about how the "hardcore" Sony and MS crowd brushed off the Wii controller as gimicky and now they have the same thing going. I disagree, while Nintendo has motion sensing controllers as well, the fact that Sony's controllers are finally giving us that "1:1" motion ratio, games will be a lot more immersive and responsive.
When they demoed the sword and shield my mind filled with all sorts of possibilites. Finally waving your arm has the character doing the exact same motion, rather than initiating a set animation as the Wii does with a certain waggle. As many have said before, lightsaber battles could finally be realized. lol.
And then the bow and arrow demo? Also awesome. If they could just give me a glimpse of how they intend to incorporate controls for character movement on a 3d plane, I'd be ready to sign up for the next action rpg. :)
photo K
Thursday, June 04, 2009 @ 3:26:21 PM
I know a lot of people on here don't like the motion toys, but its really geared towards the casual gamer, and most of us on this site, I'm assuming, are not casual gamers.
IMO - I would not play either Sony's or MS new toys, I sold my wii because I just didn't enjoy playing games that involved me expending so much energy. Goodluck tho, I hope this works out for all parties. All these new advancements make for some good competition that only benefits the consumer.
Last edited by photo K on 6/4/2009 3:26:39 PM
Deleted User
Thursday, June 04, 2009 @ 4:44:03 PM
Reply
With 1:1, the feeling will be a lot different. I might even be interested in the Wii motion plus if they get some decent looking games out.
Veritas Vincit
Thursday, June 04, 2009 @ 7:37:47 PM
Reply
dveisalive
Thursday, June 04, 2009 @ 8:37:44 PM
Reply
BikerSaint
Thursday, June 04, 2009 @ 9:11:45 PM
Reply
BikerSaint
Thursday, June 04, 2009 @ 9:52:50 PM
Reply
Now they can try to role-play out their sickest fantasies.
And god forbid that same sick-o actually goes out & commits a real attack afterwards, and our so-called mainstream media finds out he has "Milo".
They'll certainly twist the incident around just to sensationalize their story, and put the blame right on gaming & gamers instead of focusing on the perverted scumbag who committed his heinous acts.
Last edited by BikerSaint on 6/4/2009 9:54:41 PM
Oxvial
Friday, June 05, 2009 @ 6:56:17 AM
somethingrandom
Saturday, June 06, 2009 @ 12:48:47 AM
Reply

See Full Image









LimitedVertigo
Reply
Thursday, June 04, 2009 @ 11:17:59 AM