PS3 News: Takken 6 Facts: 40 Fighters, New "Scenario Campaign Mode" - PS3 News

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Takken 6 Facts: 40 Fighters, New "Scenario Campaign Mode"

It seems to be getting lost in the 2009 hype that includes names like Uncharted 2: Among Thieves and Modern Warfare 2, but you can bet that fighting fans have it atop their priority list.

It's Tekken 6, and Namco Bandai has released the fact sheet, which includes all sorts of interesting little factoids. Firstly, it talks about the game's fantastic HD graphics (which we don't doubt), then we get information on the game's massive roster. No less than 40 fighters will be featured, and that includes 34 favorites (Jin, Heihachi, Kazuya, Paul, etc.) and 6 all new faces to spice things up. Perhaps most interesting is the mention of a new Game Mode called "Scenario Campaign Mode," which lets one or two players jump into online co-op campaigns. Then you've got all the new customization options, destructible environments, and online competitive battles, so all of this should translate to the best Tekken installment yet! Of course, the primary requirement is gameplay, but we get the feeling that Namco has enough experience with this series to make this new entry rock solid. And despite all the other fighting franchises that have made an impact over the years, the true-blue Tekken fans rarely stray. There's a definite enduring audience.

It will arrive this fall for the PlayStation 3 and Xbox 360, and let's not forget it will also go portable on the PSP. As if that handheld even needs another "AAA" title at this point.

Related Game(s): Tekken 6

6/5/2009 Ben Dutka

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Comments (60 posts)

0_o
Friday, June 05, 2009 @ 12:41:42 PM
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Cool im a big fan of Tekken so its a must buy 4 me :)

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Juanalf
Friday, June 05, 2009 @ 12:43:33 PM
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The PSP has really been unleashed this year, I will probably get it for that.I don't think I need the console version since the impressions of the game so far have been that is Tekken 5 in HD I still hope this turns out great.I would really like the psp version to come to psn for easy use.

Last edited by Juanalf on 6/5/2009 12:45:44 PM

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aaronisbla
Friday, June 05, 2009 @ 12:48:52 PM
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So still no Kunimitsu haha, may she rest in peace

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BTNwarrior
Friday, June 05, 2009 @ 12:55:44 PM
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and it looks like King is looking badass in this one instead of (how should I say this) gay

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aaronisbla
Friday, June 05, 2009 @ 1:10:09 PM

how did he look gay? just wonderin...

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BTNwarrior
Friday, June 05, 2009 @ 2:28:37 PM

the purple speedo.

I think that this was in 4, maybe 5

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Deleted User
Friday, June 05, 2009 @ 12:58:22 PM
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I've never heard of Takken :) Looks awesome. Must be a Tekken rip off though.

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aaronisbla
Friday, June 05, 2009 @ 1:10:44 PM

yeah might wanna correct that ben

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WorldEndsWithMe
Friday, June 05, 2009 @ 3:06:10 PM

Takken is on the PlayStayshun 3 :)

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NULL
Friday, June 05, 2009 @ 1:43:24 PM
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Ever since tekken 5 I have no longer followed the series.

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Scarecrow
Friday, June 05, 2009 @ 1:53:21 PM
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100+ hit combo

This game's a joke, has always been.

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Vivi_Gamer
Friday, June 05, 2009 @ 2:09:57 PM

I think that you'll find thats actually all thoughs anime/manga fighters ;)

Anyway Tekken has always been traditional since i started playing games, though i have to be honest there hasnt been a good new addition to the cast since Tekken 3!

Im also annoyed about Tekken 5 how they incorperated juggling into it and now you can bouncethem off the ground to mix with that it does sound ify.

I'm also hugely against them putting weapons in, thats not what Tekken is about sure the Odd one or two may have them like Yoshimitsu, but Tekken isnt Soul Calibur.

The Tekken Force Mode does look impressive though and i'll always take up the chance to batter people with Heihachi :D

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Scarecrow
Friday, June 05, 2009 @ 2:49:36 PM

You'll never get 15-20 hit combos in SF or Virtua Fighter

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Vivi_Gamer
Friday, June 05, 2009 @ 2:51:46 PM

SF.... was that a joke?

As for Virtua Fighter i cant understand how that game has its popular status. I found it horrificaly bland.

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Scarecrow
Friday, June 05, 2009 @ 3:00:55 PM

Joke?
Nope, rarely can you pull off 15 hit combos in SF

Now, if you're talking 'bout the Marve VS Capcom games, that's a different story.

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Vivi_Gamer
Friday, June 05, 2009 @ 3:06:34 PM

.... Well i have on SFIV, Pretty much any special attack gaurentees you that.

SFIV was great though, its kept me going for T6

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Scarecrow
Friday, June 05, 2009 @ 3:31:23 PM

There's a difference between getting caught with a Super and inputting infinite juggling combos.

Two juggle combos in Tekken = death (depending on the character).

It will take a whole lot more than that in SFIV.

The real difference also lies in that in Tekken you can enter a single punch and from that do a 15-20 hit combo. When in SF you need to be able to get your opponent with a Super/Ultra. Most of which don't deal 15 hits.

Sooooo...

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Vivi_Gamer
Friday, June 05, 2009 @ 4:02:45 PM

I dunno, If you get a Super and Ultra combo in one match you've pretty much won...

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Scarecrow
Friday, June 05, 2009 @ 4:07:37 PM

@n00b level play yes

Not at high level play

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Vivi_Gamer
Friday, June 05, 2009 @ 4:31:54 PM

Its got nothing to do with the players, its the developers that made it that way.

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Scarecrow
Friday, June 05, 2009 @ 4:39:46 PM

I'll repeat myself, if you get someone with an Ultra the match is not guaranteed.

The other person can still get you with his/her Ultra.

Sooooo...

The difference still remains that in Tekken you get punched once and you're bound to a juggle combo.

I'd find that more annoying than pulling off a Super or Ultra(both which take technical skills to pull off)

In Tekken all you need to do is dial a combo

Last edited by Scarecrow on 6/5/2009 4:40:13 PM

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Vivi_Gamer
Friday, June 05, 2009 @ 5:13:09 PM

Well i spose on Tekken you cant get killed just by juggling, just as on SFIV, if anything it takes more skill than SFIV's specials,i never do it though, its not my style. I'm a brawler, though i do like to kick a man while hes down lol.

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Scarecrow
Friday, June 05, 2009 @ 5:36:16 PM

SFIV's juggling is NOTHING compared to Tekken's

seriously

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aaronisbla
Friday, June 05, 2009 @ 9:00:59 PM

i dont know scarecrow, sounds like you just suck at the game.

Juggles are a part of the game, but high level play for this game, if all you are focusing on is getting that juggle off, you gonna get smashed

Not a big fan of SF4, Sf3 third strike was the best one

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Oyashiro
Saturday, June 06, 2009 @ 10:33:15 PM

I agree with Crow on this one. It is widely known that Tekken has a broken juggling system. The thing is that Tekken is known for that, they can't change it as it would make the game play wildly different. Tekken is in a nasty place, if they fix the juggling they would get a hailstorm of complaints from the fans.

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aaronisbla
Sunday, June 07, 2009 @ 12:43:31 PM

So let me guess, the juggle system is more realistic and less broken on VF5? Give me a break, both have unrealistic juggling systems, especially VF, nothing like juggling someone when they are just centimeters off the ground. Tekken is the same way but it catches more flak for some odd reason.

Bottom line is just because you don't like the juggle system doesn't make it broken, just gotta man up and stop doing the most unsafe moves on block that gets you launched.

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Oyashiro
Sunday, June 07, 2009 @ 3:31:21 PM

I said nothing about VF, It would be nice if you didn't put word in my mouth. The VF series also has a pretty bad juggling system. The reason Tekken get more flak is because it is more widely known and popular then VF. It is also a little easier in Tekken to pull off combos do to its fighting system. It really wouldn't be a problem if when you hit the ground it gave a character a split second invulnerability to get away. But that is not the case. When you hit the ground you bounce and they can hit you again and continue the combo. Once your in the air, you can't do anything. And there are characters that have combos that can kill a person that was at full health.

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cheng
Friday, June 05, 2009 @ 1:58:06 PM
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100+hit comboes??
can u show me how to do that??
"this game's a joke", how??

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Scarecrow
Friday, June 05, 2009 @ 2:49:05 PM

You can actually win matches by juggling a character.

100+ combos was an exaggeration, to show you how absurd Tekken gets.

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Vivi_Gamer
Friday, June 05, 2009 @ 2:52:50 PM

I agree Juggling has effected Tekken since 5. I hate it when the computer just knocks you in the air and finishes you. My favourite is Tekken 3.

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bearbobby
Friday, June 05, 2009 @ 3:05:08 PM

Sounds like an exaggeration, to show us how absurd you get.

Tekken is fantastic, and can be a very tactical fighter for those will a few rules-between-friends and some honor. :)

For instance, I wouldn't kick somebody while they were on the ground more than once, and I wouldn't keep attacking them as they stood up either.

I try to make my matches look like fights out of a kung-fu movie, I try to have some flair and dramatic moments. My combos don't usually go more than 5 or so hits in a row. I'm not a fan of juggling either, but please have more respect for the King!

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aaronisbla
Friday, June 05, 2009 @ 9:03:36 PM

@bearbobby, i understand the rules between friends but with rules like that in place, it doesn't force you to get better. Some characters are extremely good at keeping a person guessing on how or when to get up or else they might fall for whats referred to as a tech trap.

When friends drop man made rules ( like no grabbing for instance ) it forces you to to learn your opponent better, forces you to start recognizing which grabs he is doing and breaking said grabs.

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Oyashiro
Saturday, June 06, 2009 @ 10:34:53 PM

They are called 100% Combos.

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therabbitkinge
Friday, June 05, 2009 @ 3:09:38 PM
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I always liked tekken, deep character plots, attractove character designs, nice realism with a great touch of insanity, characters had depth and a story I could sink my teeth into not like most fighters plus you have to seperate street fighter from tekken both come from a different chapter in fighting history so comparisons are pointless. Me personally I've bought every fighting game ever (I own a rumble fish 2 arcade machine lol) and I love watching a devs take on the genre no matter how bad.

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aaronisbla
Friday, June 05, 2009 @ 9:04:31 PM

props for owning a rumble fish machine, things arent too common

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WorldEndsWithMe
Friday, June 05, 2009 @ 3:10:16 PM
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I saw this demoed at E3 and it looks pretty badass but fighting games kinda lose their funfactor quickly, so if I get it it will be later and for cheap. 40 characters is sweet but nowadays you just HAVE to have a character creator to keep things interesting.

Last edited by WorldEndsWithMe on 6/5/2009 3:11:48 PM

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Vivi_Gamer
Friday, June 05, 2009 @ 3:14:03 PM

Ah no, Survival Mode is so addictive, especially on Tekken.

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aaronisbla
Friday, June 05, 2009 @ 9:10:42 PM

@WEME: well it does have a character editor, but i think its better this way than on soul calibur 4, this way the hitboxes for your characters aren't screwed up.

On SC4 for instance, Talim is a small girl and her combos work for her. Make a created character for her and some of the same combos miss all the time due to the fact that she is smaller than the smallest created character.

Tekken is about spacing and mind games, more so than juggles if you ask me, if the hitboxes arent on point due to created characters it could make things unbalanced.

If you need a good example of hitbox range issues, use Mokujin when he is fighting as Jack 5 or even as eddy gordo, his range is nerfed to hell, it would be the same way with created characters.

Plus from the looks of it and from playing 6, quite a few of the 40 characters are playable, there isnt too many throw away characters like on Marvel vs Capcom 2

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WorldEndsWithMe
Friday, June 05, 2009 @ 10:06:28 PM

Well this IS supposed to be a next gen experience, why not just fix the hit box problems.

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aaronisbla
Saturday, June 06, 2009 @ 12:09:44 AM

because giving a created character the same range as someone smaller/larger than them because they use the same range isnt a magical fix for the problem. Its not a next gen thing either nor is it a hit box problem



Last edited by aaronisbla on 6/6/2009 12:10:41 AM

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WorldEndsWithMe
Saturday, June 06, 2009 @ 1:20:22 AM

Why not give each created character it's proper range? It doesn't have to sync up with an existing fighter.

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aaronisbla
Saturday, June 06, 2009 @ 1:48:44 AM

Thats the thing that makes certain moves and grapples change properties, they do give them the proper range.

For a game like Tekken 6, that could be game breaking imo, wouldnt want to fight some one using Steve's boxing style and speed but with the range of Jack 6, the results would be bad imo

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therabbitkinge
Friday, June 05, 2009 @ 3:13:06 PM
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My current stand on the fighting game genre is that im afraid it may die soon if something doesn't change, they haven't drawn a big enough crowd in a game informer about 4 months ago they claim about 6% of gamers are into games and still play them because of fighters. C'mon people where's your fighting spirit!

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Vivi_Gamer
Friday, June 05, 2009 @ 3:15:03 PM
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I dont think it is a dying genre (Look at platfromer games!) Street Fighter IV was fantastic, i'm hoping this while even excell that.

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therabbitkinge
Friday, June 05, 2009 @ 3:21:58 PM

If street fighter were enough to get every developer in the market to make better fighters then I would have more hope, don't get me wrong im am a huge fighter myself (not that im aany good lol) and I hate how bad it was for a while almost a year of crap fighters and hopefully tekken 6 street fighter 4 king of fighters 12 and blazblue...wait a minute lol fighters are coming back. Lmao had to stop and think for a sec.

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aaronisbla
Friday, June 05, 2009 @ 9:13:37 PM

Ultima, if you can get over the dislike you have for juggles on part 5, you might like this, maybe even love it. Just know some of those bounce combos off the ground of f*ing ridiculous lol

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Scarecrow
Friday, June 05, 2009 @ 3:35:32 PM
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Virtua Fighter and SFIV

That's all fighting fans need.
Others are a joke.

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Juanalf
Friday, June 05, 2009 @ 4:44:34 PM

I think you meant Soul Calibur and SFIV it's all you need.

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aaronisbla
Friday, June 05, 2009 @ 9:17:03 PM

lol at the elitist attitude

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therabbitkinge
Friday, June 05, 2009 @ 3:46:20 PM
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Virtua fighter is good but its just way to generic for me, slow gameplay heavy characters and almost no story. The visuals great and the fact that it has depth in terms of moves is great but it just doesn't have the makings of a fighter that takes you by the balls and throws you onto the battlefield (no fighter is a joke each has its own outstanding qualities don't be such a kermudgin)

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Bo0mKiiD
Friday, June 05, 2009 @ 4:17:02 PM
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Had the chance to play this in the arcade along with King of Fighter XI. Meh.

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tes37
Friday, June 05, 2009 @ 5:30:53 PM
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I used to think Tekken was pretty cool, but it's starting to get old without much of anything new to offer.

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cheng
Friday, June 05, 2009 @ 5:45:59 PM
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@scarecrow
"You can actually win matches by juggling a character."-this easily applies to SFIV as well...so...

"The real difference also lies in that in Tekken you can enter a single punch and from that do a 15-20 hit combo."-it usually dont get over 10 hits in matches, be it high or low level. if u go onto youtube and check out the comboes of tekken5, they rarely exceed 10. unless u include wallplay, but thats only playin in a stage with wall n also take skills, u need to kinda lure ur op to the appropriate position, n when u succesfully get them up into the air, u need to think of appropriate moves so u can juggle ur op to the wall, so u need to know ur character well.

"In Tekken all you need to do is dial a combo"- i dunno if ur talking bout the 10-hit moves of the characters, but if u pulled that off a decent player like me, i can easily lunch u into teh air:) yes some air combos are easy enough to pull off, those are staple comboes, so beginners can also get into it. then theres alot of combos that requires a hellot of skill to pull off, some require u to quickly dash in, some require u to input buttons to quickly cancel ur stance etc. even with advance comboes, it rarely goes into the 15-20 hit range that u just said.

all i just said applied to tekken5 n dr, n i'm sure its definitely easier to get a longer juggle in t6, but the damages was pretty much the same(without rage n wall) from vids on youtube that i saw.

Please tekkens not a joke, its VERY technical n if it doesnt appeal to u, fair enough but that doesnt make it a joke. like i dont like alot of jumping in SF4, n i find it much harder to escape a grab in SF, but that doesnt make it a joke. i personally think SF and tekken are the most technical fighting games out there, just that ur not having fun or get annoyed with the game's system makes it a joke.

peace.

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therabbitkinge
Friday, June 05, 2009 @ 6:20:59 PM
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If only devs would catch on and make a super combo gaming crossover so we can settle crap like this ( if only ) look with respect to everyone here DON'T COMPLAIN! Each game has characters who have a specific fighting style that in the end caters to the individual gamer for example: in tekken I love kings grappling wrestler style/ in virtua fighter I love eileens monkey karate/ in street fighter I love blankas aggresive beast style/ in king of fighters I love ioris raged out blatant violent style/ in dead or alive I love ryu hayabusa quick ninja style/ in guilty gear I love zappas freightening possesed style/ in soulcalibur I adore voldos slithering assassin style/ and then art style comes to play and the way characters react and move towards one another all these things make it clear that you dnt have to love the game, love the fighters for they are the stars and frankly I can find flaws with a character from every game I mentioned (if I missed any bigs lemme know) and all that would add up to is senseless bickering when in reality we all feel we are just like some fighter from some game...can't we all just kick eachothers behinds equally?

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Gone
Saturday, June 06, 2009 @ 9:53:55 AM
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Is Takken 6 for the Funstation?

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Ultimate_Balla
Sunday, June 07, 2009 @ 4:09:11 AM
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Lol @ Purple Speedos. . . AnyHo, The Way ScareCrow N HighLander Are Speaking, You'd Expect Em To Be In The Top 10 Rankings For That'a Game Huh?

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Ultimate_Balla
Sunday, June 07, 2009 @ 4:09:36 AM
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Lol @ Purple Speedos. . . AnyHo, The Way ScareCrow N HighLander Are Speaking, You'd Expect Em To Be In The Top 10 Rankings For That'a Game Huh?

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Ultimate_Balla
Sunday, June 07, 2009 @ 4:09:43 AM
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Lol @ Purple Speedos. . . AnyHo, The Way ScareCrow N HighLander Are Speaking, You'd Expect Em To Be In The Top 10 Rankings For That'a Game Huh?

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therabbitkinge
Sunday, June 07, 2009 @ 9:23:44 AM
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Lol yeah you'd think that was the case...but no they fall short in a lot of ways.

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Ory2288
Sunday, June 07, 2009 @ 10:28:01 AM
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Been playin Tekken 6 in Japan for over a year now and cant wait. If the old juggle system made you mad then this new one will really piss you off. But it adds more to the game for people who are great at the air juggles. PS I think i'm ok at this game but I get romped on here. Good Luck

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