Analyst: Sony's Motion Tech "Superior From A Gaming Perspective"
It was the software exclusives that really made Sony's E3 press conference shine, but one of the more discussed presentations of the day was that cutting-edge motion control technology.
On stage one day after Microsoft debuted Project Natal, Sony made a big impression on the crowd and ever since, journalists and analysts have been involved in the same debate: who won? Well, one analyst - Cowen and Company's Doug Creutz - believes Sony has the edge in terms of a "gaming perspective." As reported by Gamasutra, several analysts weighed in on their views regarding E3, and Creutz wanted to focus on the distinct difference between Natal and Sony's motion technology. He said:
"The Project Natal demo from Microsoft got most of the ink, but I really thought Sony's demo was superior from a gaming perspective. Natal appeared to me to be a technological solution in search of a problem. Do I really care if I can navigate my Netflix queue without using a controller? I had a very hard time envisioning playing Modern Warfare 3 using Natal. By contrast, I had a very easy time envisioning it (and enjoying it) using Sony's control/motion capture scheme.
Microsoft appears to be trying to steal casual gamers away from Nintendo, which is a difficult proposition given that you're essentially asking casual gamers to upgrade twice during the cycle (assuming they already own a Wii). In contrast, Sony is squarely targeting the core gamer market, which is what they need to be doing. Of course, there is a wide chasm between a demo and a finished, playable, appropriately-priced product."
We have to agree with this assessment, and it's not the first time it has been said. Others have praised the "readiness" of Sony's technology, and Sony themselves have already explained that it can be implemented in "most any game" that is currently in the PS3 library. They've yet to secure a finalized release date, but when it arrives, you can be assured that this new technology will definitely turn a lot of heads.
6/24/2009 Ben Dutka