Analyst: Sony's Motion Tech "Superior From A Gaming Perspective"
It was the software exclusives that really made Sony's E3 press conference shine, but one of the more discussed presentations of the day was that cutting-edge motion control technology.
On stage one day after Microsoft debuted Project Natal, Sony made a big impression on the crowd and ever since, journalists and analysts have been involved in the same debate: who won? Well, one analyst - Cowen and Company's Doug Creutz - believes Sony has the edge in terms of a "gaming perspective." As reported by Gamasutra, several analysts weighed in on their views regarding E3, and Creutz wanted to focus on the distinct difference between Natal and Sony's motion technology. He said:
"The Project Natal demo from Microsoft got most of the ink, but I really thought Sony's demo was superior from a gaming perspective. Natal appeared to me to be a technological solution in search of a problem. Do I really care if I can navigate my Netflix queue without using a controller? I had a very hard time envisioning playing Modern Warfare 3 using Natal. By contrast, I had a very easy time envisioning it (and enjoying it) using Sony's control/motion capture scheme.
Microsoft appears to be trying to steal casual gamers away from Nintendo, which is a difficult proposition given that you're essentially asking casual gamers to upgrade twice during the cycle (assuming they already own a Wii). In contrast, Sony is squarely targeting the core gamer market, which is what they need to be doing. Of course, there is a wide chasm between a demo and a finished, playable, appropriately-priced product."
We have to agree with this assessment, and it's not the first time it has been said. Others have praised the "readiness" of Sony's technology, and Sony themselves have already explained that it can be implemented in "most any game" that is currently in the PS3 library. They've yet to secure a finalized release date, but when it arrives, you can be assured that this new technology will definitely turn a lot of heads.
6/24/2009 Ben Dutka
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Comments (Beta)
WorldEndsWithMe
Wednesday, June 24, 2009 @ 10:47:21 PM
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Zemus101
Wednesday, June 24, 2009 @ 11:00:28 PM
mustang750r
Wednesday, June 24, 2009 @ 10:51:05 PM
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Orvisman
Thursday, June 25, 2009 @ 9:30:04 AM
kevinater321
Thursday, June 25, 2009 @ 10:05:50 AM
godsman
Wednesday, June 24, 2009 @ 10:56:19 PM
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When the Wii was promoted. It looked like a perfect 1:1 motion (on the commercials of course), but once you get one, you realize how limited the motion sensing experience is.
Sony's motion control, you can actually imagine real games to be made with these controls.
Natal is not that revolutionary. Whatever Microsoft showed at E3, PS3 Eyetoy can already do (scanning and motion sensing). Look at the Eye Pet game thats releasing this holiday. You can scan objects for the pet and then interact with it through motion sensing.
Zemus101
Wednesday, June 24, 2009 @ 11:03:24 PM
Last edited by Zemus101 on 6/24/2009 11:03:46 PM
Scarecrow
Wednesday, June 24, 2009 @ 11:06:53 PM
The sixasis is more accurate than the wiimote. The wiimote has all the degrees of motion covered though(but it's not precise/laggy) and not really sensetive enough.
^That's the same problem I see Natal facing, it doesn't pick up movements accurately enough. It'll probably be a frustrating device which will barely work with real games.
I really don't care 'bout neither, but I see more promise with the ps3-mote.
Phoelix
Thursday, June 25, 2009 @ 7:25:41 AM
Furthermore, there's also no way to do crazy fighting moves like leaping in the air and doing a flip kick right into the enemy's face (again, unless they have some hand signal or something).
Even more so, there's no trigger for FPS's. AND there's no way to move forward.
Natal looked cool, but I don't think it's really feasible at all. At least not with games that we play now.
Cueil
Wednesday, July 01, 2009 @ 11:48:42 AM
Kowhoho
Wednesday, June 24, 2009 @ 11:07:31 PM
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The way I see it with this motion control for the PS3 is this: I could go buy a wii, a few extra controllers and a ridiculous amount of cheap plastic add-ons for those controllers.....or I could just get the sonymote.
Last edited by Kowhoho on 6/24/2009 11:10:26 PM
Deleted User
Wednesday, June 24, 2009 @ 11:12:34 PM
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xnonsuchx
Thursday, June 25, 2009 @ 2:15:49 AM
kevinater321
Thursday, June 25, 2009 @ 10:10:03 AM
mustang750r
Wednesday, June 24, 2009 @ 11:13:14 PM
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sticklife
Wednesday, June 24, 2009 @ 11:58:12 PM
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WorldEndsWithMe
Thursday, June 25, 2009 @ 12:40:56 AM
Scarecrow
Thursday, June 25, 2009 @ 1:46:20 AM
Twilight Pricness was ONE of them...
But it all ended there, no other GREAT game has really used it in impressive ways....
But yeah I agree with WorldEnds, some games could implement this well(Heavenly Sword being one <3)
End of line
Thursday, June 25, 2009 @ 1:52:06 AM
@ sticklife: I was thinking the same thing, how quickly people's minds are changed with a tech demo. It grates me how gaming execs refer to us as consumers and not gamers but when we act like consumers (ie fickle) it's no wonder.
Jed
Thursday, June 25, 2009 @ 5:32:04 AM
BikerSaint
Thursday, June 25, 2009 @ 4:15:23 PM
It's on record here that I said it could be a good thing, & I've been rooting for it since the very first Sonymote rumor leaked out, and that was way before E3.
BTW, I think that if Sony wants it's Sonymote sales to skyrocket right away, they should sell it as bundle with some kind of new innovate game as soon as it's mote comes out, in addition to being sold as a stand-alone controller too.
Last edited by BikerSaint on 6/25/2009 4:16:48 PM
Jed
Thursday, June 25, 2009 @ 1:46:40 AM
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The ps3 motion tech looks much better that the wiimote, and I think that when devs start to develop specialized motion controlled games for the ps3, and not trying to figure out how to integrate it into traditional games, we could see some really cool stuff that will be more attractive to the conventional gamer crowd.
kevinater321
Thursday, June 25, 2009 @ 10:18:02 AM
tes37
Thursday, June 25, 2009 @ 6:28:28 AM
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Last edited by tes37 on 6/25/2009 6:35:45 AM
RustEDalex
Thursday, June 25, 2009 @ 7:07:01 AM
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kevinater321
Thursday, June 25, 2009 @ 10:19:41 AM
Dancemachine55
Thursday, June 25, 2009 @ 8:42:58 AM
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They hit the nail on the head when they mentioned that video games require buttons or triggers to perform certain actions that are assisted with motion controls. This is where Natal will struggle and the PS3 will dominate.
However, we must remember that a lot of people out there already have Wii's and that it was the first motion controller to work well and be easy to use for all people of all ages. The Sony motion controls will remain a priority for hardcore gamers and that is the perfect vision that Sony has.
Natal is attempting to steal the flashy hardware spotlight from the Wii, but will be a disappointment when people find that games don't work as well for it, or there aren't as many quality games for it compared to the Sony motion controls or the many Mario and shovelware games for the Wii.
Fortunately, with the growing number of gamers and tech enthusiasts, more people are going to shape into hardcore gamers. These are the people who never touched a console until they saw the Wii. They enjoyed the Wii and are now looking for something similar and familiar but offers more in terms of gaming and all-around entertainment. This is where the PS3 steps in.
Now, this isn't all the Wii gamers out there who will turn to this, but a small portion will realise that they can have motion controls with their sports games, play them in high definition and play top notch games that the Wii hasn't offered.
But, realistically, this tech is mostly for the existant fanbase at the time being. When enough games that use this tech well come out, then many gamers may be swayed from the inferior tech of the Wii to the better services the PS3 can offer. Whether they go with PS3 motion controls or Natal is their choice.
I feel like this tech, while better from a gaming standpoint, might struggle against Natal simply because Natal has gone one step further and removed controls completely. Not only that but MS has stupid amounts of money to throw at their new tech to market it and sway gamers to it. This is where Sony will struggle because in the public's eyes, they will appear as a Wii ripoff rather than innovators in their field even though their tech is superior from a gaming perspective. People will be more drawn to Natal because of its different approach to gaming. Gaming with no buttons.
Only timing, marketing and supporting software can truly bring Sony to the forefront against Natal. Does anyone here agree with me?
Dancemachine55
Thursday, June 25, 2009 @ 8:47:20 AM
As I said before, it will do well because it is different and flashy, but Sony will dominate with software.
As for sales numbers? Well lets wait and see how truly intelligent the gaming community really is.
BikerSaint
Thursday, June 25, 2009 @ 4:25:46 PM
Cueil
Wednesday, July 01, 2009 @ 11:58:16 AM
Cueil
Wednesday, July 01, 2009 @ 11:49:31 AM

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BikerSaint
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Wednesday, June 24, 2009 @ 10:34:50 PM