Killzone 2 Update 1.28 Details
The multiplayer action in Killzone 2 just keeps getting better and better; more downloadable content is on the way in the form of new map packs, and a new update has just gone live.
It's game update 1.28 and it features one of the last major requests from the KZ2 community: a detailed Join Game screen. We also get several repairs and bug fixes, plus support for the upcoming "Napalm & Cordite" map pack. With this update, players will be able to create games with the newest maps included in that pack: Suljeva, Cliffside, and Arctower Landing. As an added bonus, Guerrilla has added code support to allow the Flamethrower and Boltgun to appear in the multiplayer action, and of course, new Trophies will be featured for the "Napalm & Cordite" pack. But perhaps the biggest addition, as mentioned before, is that of the Join Game screen: you'll now be able to see the match settings for Friendly Fire, Custom Weapons and Custom Badges, and Faction Balancing, along with the basic info (game size, map, allowed Missions and Badges, etc.). From the start, fans of the Game of the Year contender had many suggestions to improve the online aspect and Guerrilla has come through in fine fashion. We can certainly expect more in the way of support as time goes on, and if you haven't given KZ2 a try since the game released, you're missing out on a fairly new experience.
Now, all we need is news on Killzone 3, and we'll be all set. You know, how they're secretly preparing it for a holiday 2010 release...?
Related Game(s): Killzone 2
7/14/2009 John Shepard
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Comments (28 posts)
newchef
Wednesday, July 15, 2009 @ 12:11:16 AM
phantomMenace
Tuesday, July 14, 2009 @ 10:39:33 PM
Reply
Bugzbunny109
Tuesday, July 14, 2009 @ 11:37:01 PM
Reply
Shadow_Ninja
Wednesday, July 15, 2009 @ 1:11:20 AM
coldbore
Wednesday, July 15, 2009 @ 9:33:38 AM
daizycutter
Wednesday, July 15, 2009 @ 1:32:30 AM
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Corak
Wednesday, July 15, 2009 @ 2:57:05 AM
I bought the first map pack as well. And I had more than three games that were full for the whole evening.
But I wouldnt buy any more mappacks cause they arent played that much a while after there release.
So: co-op Campaign plz!
___________
Wednesday, July 15, 2009 @ 5:23:37 AM
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theres no way it took them 4 years to do KZ2.
yea the engine is up and finished but still theres no way their going to finish 3 next year.
theres 3 things i want added to KZ2, sadly GG have said no to one of them a million times.
but 1 is either online or offline co-op.
2 have a skirmish mode just like they did with killzone 1.
me and my cuz have wasted so many hours working together going up against bots it was so much fun.
3 allow gamers to log into their PSN id and play online with some one next to them gaining XP to their account.
just like resistance 2 allows you to.
thats what i love about insomniac and in my eyes they are the best developers ever.
they allways add new features to their games, every single game they release they have at least 1 new feature.
i wish GG would put those in their than mayb it can take the place of MW.
but untill then its staying in the draw.
coldbore
Wednesday, July 15, 2009 @ 9:37:45 AM
Jawknee
Wednesday, July 15, 2009 @ 9:59:43 AM
shaydey77
Wednesday, July 15, 2009 @ 7:38:39 AM
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i tohught the disk was scratched so took it back and exchanged it for another disk
Put it in,played,froze in the exact same point. found the solution on te internet to reload the section.
This was incredibly stupid not to mention irritating.
As for online...ive played it three times and am still not impressed...sadly.
I think this game was way to overhyped from the beginning
end rant.
big6
Wednesday, July 15, 2009 @ 4:05:31 PM
BeezleDrop
Wednesday, July 15, 2009 @ 5:07:17 PM
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King James
Thursday, July 16, 2009 @ 12:54:48 AM
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___________
Thursday, July 16, 2009 @ 8:39:39 AM
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i normaly sprint to the end near the stairs and take them out from there i found that easiest.
but allways die their.
if i run down the bottom will i get a checkpoint?
because i cant see how they can expect you to kill all those enemies plus 2 of the chaingun guys without a checkpoint.
and i thought uncharted on crushing was hard.
Banky A
Friday, July 17, 2009 @ 7:52:27 PM
I thought Elite was easy. Hardest part by 1,000,000 miles was storming the palace (last level) but I cruised through everything else.
Beat Radec first go on Veteran.
I found the Uncharted demo (just the demo lol) harder though.

Killzone 2









NoSmokingBandit
Reply
Tuesday, July 14, 2009 @ 10:13:22 PM