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Killzone 2 Engine Being Utilized In Current Sony Projects?

As many of you know, a whole lot of developers and studios have signed on to use the uber-popular Unreal Engine 3, which has powered many titles this generation thus far. But another Unreal Engine is on the way and in the meantime, we hear about another upgrade, although it may be limited to internal use at Sony.

It seems that the Killzone 2 engine may be implemented in several current Sony projects for the PlayStation 3, and Guerrilla Games is working to improve that engine even as we speak. GameGuru apparently says the rotation of this engine among Sony studios is a "closely guarded secret," so it may not become available to third-party developers. The aforementioned UE3 engine has been licensed out to just about everyone and while we kinda like the idea of such a powerful engine getting widespread attention, it's also cool that Sony has such a great engine all to themselves. Of course, Guerrilla may be free to do whatever they want with it, but it seems they want to keep it under wraps at this particular moment in time. For the time being, we'll always be on the lookout for any news concerning Killzone 3, but it's exciting to learn that some semblance of KZ2 may be found in new titles. This is one engine that ought to get some major attention, regardless of where it goes.

Anyway, what games do you think might benefit from the KZ2 engine? Other FPSs? Or might it be adapted to something more exotic; can you imagine using it for an action/RPG...?

Related Game(s): Killzone 2

7/20/2009 Ben Dutka

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Comments (52 posts)

NoSmokingBandit
Monday, July 20, 2009 @ 10:13:49 PM
Reply

I so called this like 5 months ago.

The best thing for sony is to own a great engine like this so they can distribute it among their own developers instead of having everyone write their own engine. Saves time, saves money, and should make games better.

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fortune0116
Monday, July 20, 2009 @ 10:35:43 PM

NO sony needs to use the engine for MAG or the ps3 exclusive quantum.

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fluffer nutter
Tuesday, July 21, 2009 @ 12:20:09 AM

Didn't he say among their developers? How is that different than what you're stating?

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Gregory Freeman
Tuesday, July 21, 2009 @ 12:52:27 AM

@fortune0116

what's different from what bandit said and what you said???

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Orvisman
Tuesday, July 21, 2009 @ 9:25:44 AM

You're not the only one who called this months ago.

I've written about Sony using the Killzone engine, as well as the Uncharted 2 engine, on other Sony games around the time Killzone 2 was released.

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mustang750r
Monday, July 20, 2009 @ 10:26:32 PM
Reply

I would love to see this engine used in the next Twisted Metal. Imagine the chaos that would be displayed with an engine like that... Oh wait you can in KZ2. lol

Maybe use the engine for something like a horror game. Now that would be sweet.

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King James
Monday, July 20, 2009 @ 10:37:35 PM

Great idea! I'd love to see that engine for the next Deadspace (although that won't be won't happen). Maybe in the next Resident Evil...Capcom isn't too proud.

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JMO_INDY
Monday, July 20, 2009 @ 10:29:59 PM
Reply

Twisted Killzone, MY first words while playing, "This is f@#$%^* insane!". You just wait.

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JMO_INDY
Monday, July 20, 2009 @ 10:31:05 PM

combination of Zombie killing, and racing and killing Helghast. Perfect recipe.

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Kangasfwa
Monday, July 20, 2009 @ 10:30:39 PM
Reply

The next Elder Scrolls game could really benefit from the weighted controls. And the dark, dank dungeons would look really good with this engine too.

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CH1N00K
Tuesday, July 21, 2009 @ 9:00:05 AM

Or Fallout Vegas?

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Alienange
Monday, July 20, 2009 @ 10:32:18 PM
Reply

Maybe they can let Activision use it to make those gawd awful GH characters look decent?

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Jed
Tuesday, July 21, 2009 @ 2:21:02 AM

no, I think they like to use muppets.

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SHADOW [Moderator]
Tuesday, July 21, 2009 @ 4:56:51 AM

If they actually did use Muppets those games would be a million times better.

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Alienange
Tuesday, July 21, 2009 @ 1:08:36 PM

For real.

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King James
Monday, July 20, 2009 @ 10:33:59 PM
Reply

IMO Killzone 2 is the best looking game to date. I don't care what Unreal Engine 3 game comes out. Its not messing with what Guerrilla cooked up. I think the only competition for that engine is Naughty Dog's Engine.

Here's an interesting article about top game engines this gen:

http://ps3.ign.com/articles/100/1003727p1.html

Don't know why Killzone 2 isn't on there but...whatever ;)

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fortune0116
Monday, July 20, 2009 @ 10:34:19 PM
Reply

NO sony needs to use the engine for MAG or the ps3 exclusive quantum. that would be great. hey ben can u ask sony that??

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King James
Monday, July 20, 2009 @ 10:38:10 PM

MAG wouldn't run using that, bro.

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Kangasfwa
Monday, July 20, 2009 @ 10:42:20 PM

I thought MAG already looked damn good, all things considered.

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SHADOW [Moderator]
Tuesday, July 21, 2009 @ 5:02:59 AM

Ya there's an idea. Let's take a game that in all likelihood will have tremendous lag issues (at least at first) and compound that problem by also forcing it to deal with all the graphical power from KZ2. And since the load times from the massive scale of the maps be won't quite mind numbing enough to send you into a coma let's give it crazy high resolution textures to load too. Oh wait, the PS3 doesn't have enough RAM to handle that much epic? too bad.

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CH1N00K
Tuesday, July 21, 2009 @ 9:02:17 AM

Do we know what engine MAG is using already? When I saw the demo I kind of thought that the gameplay looked very similar to KZ2. Not just because it's an FPS, but the colors and the way the character moves reminded me of playing Killzone online...

Just curious what MAG is using.

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chucknasty
Monday, July 20, 2009 @ 11:03:11 PM
Reply

Oh sweet! can we have all future releases for the PS3 be FPSs, please?
[/sarcasm]

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dveisalive
Monday, July 20, 2009 @ 11:26:42 PM
Reply

Use Killzone 2 engine and make it run at 60 fps for the next PS3 games and you have a winner!

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Bardock617
Monday, July 20, 2009 @ 11:47:22 PM
Reply

the KZ2 engine is great and all but, IMO Crysis engine pwns it hardcore.

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King James
Tuesday, July 21, 2009 @ 12:02:47 AM

I saw the CryEngine3 tech demo...It "pwns" nothing especially on the PS3. It has great physics though.

Last edited by King James on 7/21/2009 12:03:53 AM

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WorldEndsWithMe
Tuesday, July 21, 2009 @ 4:30:33 PM

PC fails. Yup I said it.

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Scarecrow
Tuesday, July 21, 2009 @ 12:17:27 AM
Reply

MMMMMMMMMMMMMM!

Still remember those AMAZING Killzone missions
The standoffs!

God that game had some intensity, great lighting, great atmosphere, great texture, simply enjoyable!

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Midris7
Tuesday, July 21, 2009 @ 1:16:24 AM

I'm still living that experience. I've logged 50+ hours into Warzone, and am on the second run through the campaign. Will be a third run on the hardest difficulty.

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jerocarson
Tuesday, July 21, 2009 @ 1:23:39 AM
Reply

i think it being used for the syphon filter 5.
remember that rumor about the game being in development?
syphon filter is easily my best game ever, next to MGS. my favourite is still syphon filter 2 on the ps1. which is still better than most games availabe. i wish capcom could do a dino crises remake, or sumthin like that. thats my third most favourite game. that said and done.

SONY.... syphon filter 5 pls.

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CH1N00K
Tuesday, July 21, 2009 @ 9:04:38 AM

I used to love the Syphon Filters. I always thought that they would have brought out more to compete against Tom Clancy's Splinter Cells, Kind of hoping that they do another one soon.

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jerocarson
Tuesday, July 21, 2009 @ 1:24:00 AM
Reply

Deleted by a moderator.

Ricochet
Tuesday, July 21, 2009 @ 1:44:38 AM
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Now it make sense to see why the line-up of Sony's exclusives are slow and late. Making a lot of engines for the games to be shared amongst *cough exclusive developers so that more quality games could come to the table in faster more affordable way.

The 10 year cycle is getting truer and truer as we speak. Who knows, maybe the next-gen PSX will feature an next-gen Cell-processor meaning the devs won't have to "re-learn" a new system again. PS3 may be all about the ground-up (which explains delayed games, online updates, et)then the later years will be all about building from that foundation.

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jerocarson
Tuesday, July 21, 2009 @ 1:50:10 AM
Reply

Ooops, sorry for the double post.
Ricochet, i complete agree with you, but it's SONY to decide, i can only hope they build upon the cell and not a new one with new series of complains from developers.

Last edited by jerocarson on 7/21/2009 1:51:52 AM

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Qubex
Tuesday, July 21, 2009 @ 1:53:44 AM
Reply

This is great news; and not surprising. With that technology available to Sony studios why not? Make use of it; a lot of games just pale in comparison to what KZ2 achieved really... KZ2 has the best engine I have seen... MGS4 a close second, and closer still is GT5. These engines have grunt... but I think the KZ2 engine could be used for many game genres to date...

Lots of interesting things coming up.

Let us not forget Unchartered 2 and GoWIII... Heavy Rain is another one...

The nicest engine from 3rd parties (in my opinion is) the EGO engine from CodeMasters.

Q!

"i am home"

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Wage SLAVES
Tuesday, July 21, 2009 @ 2:31:31 AM
Reply

This is something to get excited about. The particle effects and lighting is AMAZING in this game. I go back and play it now and again and found it is my stick which all others are measured against (visual wise).

Last edited by Wage SLAVES on 7/21/2009 2:32:16 AM

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___________
Tuesday, July 21, 2009 @ 3:41:57 AM
Reply

dident GG confirm a few months ago that no ones using there engine.
KZ2 will be the only game running on that engine till the next GG game comes out.
if they are using it for other titles 2 words.
SYPHON FILTER 5.
one engine that does not get enough attention/praise is the engine from red faction guerrilla.
that game had good graphics and a physics engine that made me shat my pants.
the way concrete cracks so realisticly, you dont have to destroy the whole building just take down a load bearing colloum and
TTTTTTTIIIIIIIMMMMMMMMMMMMBBBBBEEEEEEERRRRRRRRR

Last edited by ___________ on 7/21/2009 3:45:52 AM

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tanner1
Tuesday, July 21, 2009 @ 6:42:59 AM
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^^ Well realistic, couldnt drive through a wall in the demo but i could take it out with a 5lb sledge hammer, lol

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Tim Speed24
Tuesday, July 21, 2009 @ 7:10:16 AM

You can drive thru walls in the game....I can tell you that. I've taken down whole buildings without getting out of my truck.

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zee
Tuesday, July 21, 2009 @ 7:42:37 AM
Reply

I don't think we need new FPS games. Killzone 3, hell yeah but we don't "new" FPS games coming to PS3 for a while. I guess this engine should be used to produce a brilliant RPG game or a true survival horror game like RE1 or RE2 (and not at all like RE5 which is anything but a survival horror game).

I love how KZ2 looks but I am starting to believe that Naughty Dogs have outdone themselves and other studios. It's true that we are yet to see what results the KZ2 engine can produce when used for a game with more colors, environments etc but for now, I think Uncharted 2 has already surpassed the looks of KZ2 and I couldn't be happier. We need a healthy, positive competition WITH collaberation amongs Sony's first party studios. That means brilliant PS3 games pushing the PS3 hardware to the max.

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Scarecrow
Tuesday, July 21, 2009 @ 9:00:01 PM

Agree!

No more FPSs please!
If anything use that engine for an rpg *cough* Legend of Dragoon 2 *cough*

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___________
Tuesday, July 21, 2009 @ 8:25:51 AM
Reply

dude its a demo, theres bound to be glitches, even the highly polished KZ2 had several glitches in the demo.
give the game a shot, once you find the walkers you will be bringing down buildings till the cows come home.
out of all the games out this year KZ2 infamous and red faction guerrilla are my top 3.

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Mornelithe
Tuesday, July 21, 2009 @ 8:27:50 AM
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If other Sony devs using the KZ2 Engine somehow gets me GT5 faster, I'm all for it. Otherwise, I have nothing to say or feel about this.

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Karosso
Tuesday, July 21, 2009 @ 10:18:38 AM

Give him GT5 already!! :-)
Sorry, couldn't resist.

Last edited by Karosso on 7/21/2009 10:18:51 AM

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King James
Tuesday, July 21, 2009 @ 10:42:27 AM

lol. Yea, give him GT5!

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shadowpal2
Tuesday, July 21, 2009 @ 1:27:20 PM
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OOO that'd be "pretty" cool. I would love to see this happen.

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RadioHeader
Tuesday, July 21, 2009 @ 2:04:02 PM
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Real life should use this engine, it would make the world look a lot better and everyone would be all happy.


...until the Helghast arrived.

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shaydey77
Tuesday, July 21, 2009 @ 3:26:07 PM
Reply

heres hoping that the other developers hire better testers. honestly...way too buggy for my liking.

Still a great looking engine.

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WorldEndsWithMe
Tuesday, July 21, 2009 @ 4:32:17 PM
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Resistance 3, KZ2 engine. Nuff Said.

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King James
Tuesday, July 21, 2009 @ 6:47:18 PM

Wow!

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Karosso
Tuesday, July 21, 2009 @ 7:21:08 PM

LOL! I was thinking exactly that.
Can you imagine what Insomniac could do with that engine and their sense on style?

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SHADOW [Moderator]
Thursday, July 23, 2009 @ 6:16:45 AM

Insomniac builds their own engines. No way they would use someone else's.

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Ivan_PSP
Wednesday, August 12, 2009 @ 3:33:15 AM
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I wish they use the Killzone 2 engine for MAG 512 MB RAM The PS3 can handle it just loot at Resistance 2 i know is way less then 256 players but still it runs perfectly with no lag. And yeah Insomniac Games use their own game engine but that doesn't me that one day they won't try and use one own by someone else other then them like Sony. I can't wait to see what other new exclsuives are using the perfect Killzone 2 engine.

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