Ubisoft: Conviction's 360 Exclusivity A "Business Decision"
When an independent developer that isn't tied to a publisher produces an exclusive title, everyone has questions. Typically, the #1 question is, "why?"
Well, in regards to Ubisoft's Splinter Cell: Conviction, it has nothing to do with anything but business, so says Lead Designer Steven Masters. According to Kikizo, Masters said they "absolutely could execute on the PS3," and the team's decision to keep Conviction exclusive to the Xbox 360 is a matter of "business." This was a direct way of answering the hidden question, which might question the company's ability to develop on Sony's more complex hardware. Said Masters:
"Well that's purely a business decision. That's it... Ubisoft as a company now has a lot of experience with PS3. Our processes, tools, techniques are very well-developed - we could absolutely execute on the PS3 if we had the opportunity, but like I said it was a business decision."
As Kikizo goes on to point out, there's really only one possible translation: Microsoft stuffed a bunch of bills in Ubisoft's pockets and said with a wink, "so, that new Splinter Cell...looks great...we'd really - hint, hint - appreciate it if it stayed exclusive to the 360..." While it might be possible that Ubisoft didn't believe the 24 million PS3 owners wouldn't help increase sales, it's not all that likely. For our part, we really are looking forward to this one; we play MGS and SC for two very different reasons. Still, we kinda wish Conviction would've been made available for both PS3 and 360 owners.
7/21/2009 Ben Dutka
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Comments (99 posts)
b3mike
Tuesday, July 21, 2009 @ 10:11:09 PM
Arvis
Wednesday, July 22, 2009 @ 11:12:43 AM
Victor321
Wednesday, July 22, 2009 @ 5:51:46 PM
Victor321
Tuesday, July 21, 2009 @ 10:51:55 PM
LimitedVertigo
Tuesday, July 21, 2009 @ 10:56:48 PM
Scarecrow
Tuesday, July 21, 2009 @ 11:00:17 PM
LimitedVertigo
Tuesday, July 21, 2009 @ 11:10:02 PM
KilloWertz
Tuesday, July 21, 2009 @ 11:27:12 PM
WorldEndsWithMe
Tuesday, July 21, 2009 @ 11:40:19 PM
kreate
Wednesday, July 22, 2009 @ 2:20:30 AM
if its going to be on 1 disk, than the game will fall short no matter what. the biggest example i can give is fable2. such a great game but fell short due to the 1 DVD disk size
the reason why MGS4 didnt make it to the xbox360 was cuz the hardware of the 360 couldnt support such a game. but splinter cell on the other hand, 'can' be on the ps3 no problem.
as a result, MGS4 is 'probably' and 'arguably' better than splinter cell conviction
*i have MGS4 but i only played the online, i never played the single player campaign yet
**i strongly believe the people who think mgs4 would remain better than splinter cell is not 'too' much of a fanboyish commment
kreate
Wednesday, July 22, 2009 @ 2:28:27 AM
in-game cutscenes cuz its so much easier, and takes less space to do so
but in result, this makes the game... kind of 'lacking' and it limits the game developers from making great and better games.
if splinter cell conviction was a ps3 exclusive (although it will require more skills, time, and effort) the game developer can really maximize the quality of the game instead of limiting the game quality like the xbox360 does to current-gen games.
another example is gears of war1. its shorter than heavenly sword. i really dont know what else to say. gears of war is over rated. if u add the online play, yes it is good. but again, this requires u to have a current gold membership
*i never played gears of war2, only gears of war1
Last edited by kreate on 7/22/2009 2:29:44 AM
deadduck
Wednesday, July 22, 2009 @ 4:24:45 AM
ohmikkie
Wednesday, July 22, 2009 @ 7:25:54 AM
As much as I loved MGS4 I don't think much was done to compress data as much if it had to go on DVD (or multiples). Plus I really cannot believe those long chapter load sessions were necessary.
Oh yeah do many of you people out buy a game and only use the on-line bit. Sounds weird to me. No wander I don't get a sense being "cheated" when another COD comes out.
kreate
Wednesday, July 22, 2009 @ 3:27:09 PM
came out and said that MGS4 couldnt be done on the 360 due to hardware issues. he said that if MGS4 'was' to be made on the 360, that it would have to be a totally different game.
and size does matter! what sources are u relating to when it comes to length of a game? which developer came out and said it doesnt matter if its on blu ray or on dvd disks?
*i dont know anything about software development cuz i never made a game before but i do understand the basics involved from the explanations and difficulties the developers explain in their interviews
Last edited by kreate on 7/22/2009 3:28:16 PM
ohmikkie
Thursday, July 23, 2009 @ 7:25:29 AM
Plus analogy I was using was negating your analogy to game length and content size. Fallout 3 (1 DVD on XBox) for example; I spent a hell of a lot more hours completing it than MGS4 and it requires less space.
You'll probably find that the cut scene content takes up a good percentage of the disk space rather that the game engine and level data (which are probably not compressed).
kreate
Thursday, July 23, 2009 @ 5:34:22 PM
but than again, i played tetris far more than any other game in my life. and tetris doesnt even require 1MB.
again, u also dont understand software development. hideo kojima himself clearly said that mgs4 could not be done on the 360. it doesnt need ur understanding. it just cant be done. or ... u can email kojima production and ask them to bring it over to the 360.
kreate
Thursday, July 23, 2009 @ 5:46:10 PM
"we can cut it into two pieces"
John Carmack - ID founder and technical director of ID Software
so... it seems like certain games just cannot be cut into multiple pieces. it could be on 2 dvd but not 3. i dont know how that works and neither do u. whether u believe it or not, no one really cares. its just how it is.
*game being described is RAGE and he was explaining the difficulties they are having squeezing all the content on the pc and 360 versions
Last edited by kreate on 7/23/2009 5:51:06 PM
ohmikkie
Friday, July 24, 2009 @ 2:59:23 AM
Carmack (Loads of respect) gave gave explanations based on creativity not technical. And they still had to cut a some of stuff out get Rage on two disks which sounds like the roaming will be like Far Cry 2 (speculation) north and south maps.
I've been professional developing software for 20 years and a lot longer as a hobby.
kreate
Friday, July 24, 2009 @ 5:33:58 AM
but can i get what ur job title is and which company u work for?
u are who from which company?
also why do u think hideo kojima said that. do u think hideo was lying when he said mgs4 couldnt be done on the 360?
he said if it 'were' to be done, it would have to be a completely different game.
looking at ur comment, u are a 40-50 yr old man right?
Last edited by kreate on 7/24/2009 5:37:19 AM
kreate
Friday, July 24, 2009 @ 6:00:32 AM
ok. i carefully re read all of the comments u made. i like to trash out the comment i made previously right above this one. apologies.
the problem here is.. i dont know these technical details. u do. but not me. so i was just basing my comments from what hideo kojima said about mgs4. simple.
we can go back and forth about these technical details. but i wont understand what exactly the technical issues are cuz i never worked in software engineering. so i give credit to u since u know the technical difficulties when it comes to software development.
im sure there is a reason why kojima said that but u can probably see the bigger picture while im looking at a much smaller picture.
thus, im making very generic theories while u are going very detail into the technical side of it.
but with my limited mind, it seems like its difficult to cut the games into multiple pieces depending on the structure of the game. creativty? technical? i dont know.
but i hope im at least right on 1 thing. blu ray is definately better than multiple DVD even on the technical side of it. the only thing that makes it difficult is the complex architecture of the ps3. am i at least correct on that?
*i didnt realize how old u were until i clicked on ur profile. i sincerely apologize for sounding so rude in the previous comments.
Last edited by kreate on 7/24/2009 6:03:16 AM
ohmikkie
Sunday, July 26, 2009 @ 4:35:55 AM
NoSmokingBandit
Tuesday, July 21, 2009 @ 10:27:19 PM
Reply
Highlander
Tuesday, July 21, 2009 @ 10:28:22 PM
Reply
::TRANSLATION::
"Well that's purely a exclusivity contract with Microsoft. That's it... Ubisoft as a company now knows how to make a good PS3 game, honest! Our processes, tools, techniques are very well-developed. We have mad skillz on PS3 and if we didn't have an exclusivity clause we'd show you. But like I said it was a truck load of cash delivered in the wee small hours with a Microsoft Logo on the bags of cash."
WorldEndsWithMe
Tuesday, July 21, 2009 @ 10:50:59 PM
Reply
LimitedVertigo
Tuesday, July 21, 2009 @ 10:55:57 PM
tes37
Wednesday, July 22, 2009 @ 3:17:55 PM
kevinater321
Tuesday, July 21, 2009 @ 10:53:43 PM
Reply
LimitedVertigo
Tuesday, July 21, 2009 @ 10:55:12 PM
Reply
kevinater321
Tuesday, July 21, 2009 @ 11:04:20 PM
Reply
LimitedVertigo
Tuesday, July 21, 2009 @ 11:11:00 PM
WorldEndsWithMe
Tuesday, July 21, 2009 @ 11:41:08 PM
kevinater321
Wednesday, July 22, 2009 @ 12:03:02 PM
LimitedVertigo
Wednesday, July 22, 2009 @ 12:07:52 PM
kevinater321
Wednesday, July 22, 2009 @ 2:31:30 PM
LimitedVertigo
Wednesday, July 22, 2009 @ 3:21:12 PM
NoSmokingBandit
Wednesday, July 22, 2009 @ 7:20:18 PM
Insomniac said several times that they can make games for the 360 whenever they feel like it, but they enjoy working with sony and have a good relationship.
Sony devs seem to think with their head, not their wallet.
KilloWertz
Tuesday, July 21, 2009 @ 11:22:33 PM
Geobaldi
Tuesday, July 21, 2009 @ 11:59:55 PM
Hezzron
Wednesday, July 22, 2009 @ 7:53:50 AM
Alienange
Wednesday, July 22, 2009 @ 10:23:31 AM
Geobaldi - I didn't say it wasn't popular. I said it's not as popular as they want to think it is. To make a decision to not support the PS3 is akin to the thinking of Activision's Mr Kotick. To think you are so popular that you can call shots like this is a huge mistake and Ubisoft will feel the pain.
kreate
Wednesday, July 22, 2009 @ 5:21:31 PM
if people in general doesnt buy, im sure the xbox fanboys would buy it. they would buy anything that is xbox exclusive.
but splinter cell is up against a decent amount of competition by the time its released.
halo3 odst, brutal legend, risen, magna carta2, dragon age origins, fifa, tekken6, forza3. and modern warfare2 launches couples weeks after splinter cell.
so its probably hard to tell if it will have high or low sales.
*i understand the games mentioned are not all splinter cell 'type' but it still is a competition
Alienange
Wednesday, July 22, 2009 @ 7:13:05 PM
LastHour
Sunday, July 26, 2009 @ 11:33:33 PM
And just because I'm a 360 gamer does not mean that I will be dropping 60 when ODST launches. I honestly can't stand Halo, although multiplayer can be fun sometimes. I'm more looking forward to Modern Warfare 2. Gonna be crazy, knifing people on snowmobiles like in the trailer.
Lord carlos
Wednesday, July 22, 2009 @ 12:08:40 AM
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It will be a good game & all but f*ck it,i'd rather play MGS peacewalker on psp anyways!
Neurotoxiny
Wednesday, July 22, 2009 @ 12:15:11 AM
Reply
Dustinwp
Wednesday, July 22, 2009 @ 12:15:51 AM
Reply
BikerSaint
Wednesday, July 22, 2009 @ 2:54:28 AM
Reply
There should be some federal white-collar laws made just to stop their immoral fraud & their bribery shake-downs(no matter how legal it may now be).
An open letter to Major Scumbags......
Try making something on your own for a change, and do it right this time for a change, without it failing months after it's shipped to stores.
And start doing something useful with all your money, hire some people & put them into teams to make your own damned games, instead of trying to f*ck other console users.
MS, you should just change your company name to "Major Scumbags"!!!!!!!!!!!! It's the very same initials, so you won't even have to change your letterhead much!
Last edited by BikerSaint on 7/22/2009 2:56:59 AM
kreate
Wednesday, July 22, 2009 @ 3:18:14 AM
Not sure anymore but Bill Gates use to (or still does) have a seat in the United Nations and he was the single most influential person at one point (maybe he still is?)
i mean.. lets look at their business practices
1. xbox360 'works', kind of...
2. u are forced to buy M$ brand headset
3. u are forced to buy M$ brand wireless network card
4. u are forced to buy M$ brand HDD
5. u are forced to pay to play online
6. developers are forced to make their DLC
non-free unless approved by M$ even if the developer wants to make it free
7. M$ will buy out any competitor, if it cant be bought, they will buy out the competitor's third party companies
8. M$ once said "we dont want to force consumers"
*Microsoft - as a company trying to make money, Microsoft is the best and pwns Sony in this department
Socrates
Wednesday, July 22, 2009 @ 3:26:15 AM
Reply
Last edited by Socrates on 7/22/2009 3:38:20 AM
Ultimadream
Wednesday, July 22, 2009 @ 3:51:51 AM
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___________
Wednesday, July 22, 2009 @ 4:17:02 AM
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watching the E3 demo it looks like a more run in and kill everyone in sight game.
i dont want that, i want it to be a stealth game where you hide in the shadows and slip your way past guards.
its easy to put a bullet into a guys head, its hard to sneak past them without them ever knowing you were there.
King James
Wednesday, July 22, 2009 @ 10:28:16 AM
Don't give them an engaging story. Don't give them complex battle mechanics. You gotta give these kids sum'en to hit/shoot. Thats it. Look at all their "superior" exclusive games:
Halo - FPS
Gears of War - 3rdPS
Mass Effect - 3rdPS RPG
Fable - 3rdP action/adventure brawler RPG (all u do is hit something w/ buttons I might add)
Left 4 Dead - FPS
Alan Wake - 3PS Thriller
All the other exclusives that the 360 has don't do particularly well because...
-Either they're not a shooter/brawler (i.e. Lost Odysessy, Beautiful Katamiri).
-Or they're inferior to games found on other platforms (i.e. MGS, Gran Turismo, FF, 'almost every fighting game', GTA, GoW, etc, etc).
If you've already grown outta your "mindless violence" phase in previous gens like in the PS1/Saturn/N64 days or PS2/Xbox days (like me), then the 360 exclusives are overrated and seem recycled.
But the 360 majority love games like that. They're mostly teens/pre-teens and haven't grown outta that "violence" phase yet. So as long as Ubisoft wants to sell Splinter Cell BIG only on the 360...Then you gotta turn it into Gears or Halo. In SC's case, it turned into Gears. :(
Last edited by King James on 7/22/2009 10:29:51 AM
Alienange
Wednesday, July 22, 2009 @ 7:21:21 PM
King James
Thursday, July 23, 2009 @ 1:38:33 AM
If Ubisoft really wanted to move some units...they should've made it multi-plat. If I ran Ubi and M$ came to me asking for an exclusive, I would've gave them that new IP, I Am Alive.
Establish the new IP on one system, and bring the established franchises to the masses. Like what R* is doing with Agent and the PS3.
Ubisoft has been failing since Haze. And they will continue to do so as this gen continues.
Last edited by King James on 7/23/2009 1:39:46 AM
ShadowRunner
Wednesday, July 22, 2009 @ 5:51:57 AM
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Dancemachine55
Wednesday, July 22, 2009 @ 6:16:47 AM
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Forget the childish fanboyism. Nintendo, Sony, Microsoft and even Apple have forked out money to a developer in order to gain an exclusive. As stated in the article, it is just business.
However, in seeing the overall business practices of these companies, I have little respect for MS and great respect for Nintendo and Sony for keeping a good relationship with their interrelated companies rather than just settling things with large sums of cash.
Remember the PS3's problem of having very few games in its first year of release? Rather than throwing large sums of cash at developers, Sony sent out PS3 development kits to all major developers and let them toy around with it. Sony relied on these developers to make the conscientious decision to develop for their console as well, rather than forcing them to with large amounts of money. This is why I have greater respect for Sony over MS.
Anyone here agree or disagree?
Andysw
Wednesday, July 22, 2009 @ 6:40:57 AM
BikerSaint
Wednesday, July 22, 2009 @ 4:57:56 PM
I agree with you in most of your post, but In answer to this part....
<<<< Is anyone else here aware that giving a developer lots of money to make a product exclusively for their console is just business?>>>>
In any other business but gaming, I think they'd be charged with a ton of white-collar crimes.
In my opinion, MS equates only as a company founded solely on practicing new forms of corporate espionage.
Alienange
Wednesday, July 22, 2009 @ 7:23:50 PM
pavlovic
Wednesday, July 22, 2009 @ 9:06:16 AM
Reply
"It's NEVER gonna come out on the PS3 or the Wii." It's a logical decision. Nintendo's console simply doesn't have the graphical horsepower, and he candidly told Gameplayer.com.au how the PS3 can't handle AI nearly as well as the 360."
SO????
King James
Wednesday, July 22, 2009 @ 10:35:34 AM
Dustinwp
Wednesday, July 22, 2009 @ 12:24:51 PM
Dustinwp
Wednesday, July 22, 2009 @ 12:51:05 PM
Sorry about the post above guys.
Last edited by Dustinwp on 7/22/2009 12:51:28 PM
Button Masher
Wednesday, July 22, 2009 @ 9:29:09 AM
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big6
Wednesday, July 22, 2009 @ 9:55:29 AM
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Heck, even if it bombs, still expect it for the PS3 late next year, but with a slew of fixes and extras to entice the new buyers.
CH1N00K
Wednesday, July 22, 2009 @ 10:30:40 AM
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It will be interesting to see how this sells on the X-box though. For the amount of money MS probably paid to have it exclusive, if they don't make that back, you're not going to see too many more exclusives down the road.
Here's what's going to happen, the game will come out, there will be a little hype about how it's exclusive to the 360. The forums will fill up with reports of how the PS3 is doomed for not getting this game, a couple months will go by...and no one will care. It happened with Ninja Gaiden 2, it happened with GTA DLC, it happened with Gears and it happened with Halo.
After it's all said and done, the PS3 will still be too expensive, the Wii still won't have any games and the 360 will still be prone to meltdowns...This is the same story that's been going on for 3 years now. Has anyone seen any doom an gloom reports for Xbox with all the PS3 Exclusives this year? Except for Ben's piece on wondering what games to play?
I say that if Microsoft wants to buy this one, let them. It made good business sense on Ubisoft's part, they probably already made a profit on a game that hasn't launched yet. This means that they can take MS's money and develop better multli plat games down the road. How about a new Baldur's Gate? or Hawx 2?
Was this a good decision on MS's side? That remains to be seen. But I for one am not running out to buy a 360 for the few select games that I might want to play.
Alienange
Wednesday, July 22, 2009 @ 7:34:45 PM
CH1N00K
Thursday, July 23, 2009 @ 8:34:46 AM
Alienange
Thursday, July 23, 2009 @ 9:46:46 PM
Karosso
Wednesday, July 22, 2009 @ 4:27:29 PM
Reply
Are PC devs just bad programmers or is the Xbox360 that limited?
Also the gameplay looks really lame. The first three games in the series were the best, everything after it is taking a turn to the worse... :-(
Bugzbunny109
Wednesday, July 22, 2009 @ 8:02:21 PM
Reply
BikerSaint
Wednesday, July 22, 2009 @ 8:13:25 PM
Reply
Bugzbunny109
Wednesday, July 22, 2009 @ 10:26:59 PM
Jian2069
Thursday, July 23, 2009 @ 7:48:00 PM
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It's not just about the graphics and gameplay, if you've played that game beginning to end you know what I'm talking about, that game is breathtaking, it pulls you in. Remember in the end when you thought snake shot himself in the face? You cried, so did I.
That is Metal Gear Solid.
SubjectiveTruth
Sunday, July 26, 2009 @ 8:58:41 PM
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Victor321
Reply
Tuesday, July 21, 2009 @ 10:07:35 PM
Last edited by Victor321 on 7/21/2009 10:08:11 PM