Naughty Dog: DLC For Uncharted 2 More For Multiplayer
Downloadable content has really opened a lot of doors to developers and designers this generation, even though some gamers still say it's an invitation to slack off on the initial product. For our part, it's a balancing act, and we're convinced that Naughty Dog will only make a great game better with DLC for Uncharted 2: Among Thieves.
As Gamerzines reports, Uncharted 2 Creative Director Amy Hennig said that DLC is in the works that will help expand on the game's multiplayer and co-op modes. Said Hennig in a GameTrailers interview at this year's Comic-Con:
"One of the great things about the multiplayer and the co-op is that it gives us great opportunities to expand the experience for players with downloadable content, unlockables, things like that. Which of course you don't really do with the single-player game that much. We tried to pack a lot of value into the first game in terms of unlockables, but with that online component the game can kind of keep growing, especially based on players' feedback too."
In our eyes, this is a good route to take. This means the single-player experience should be full and without much need of enhancement when the game first hits store shelves. That's the way it should be. But you can always improve on multiplayer modes with some future updates, and that's a positive thing. If you've already forgotten, Among Thieves is scheduled to arrive on October 13, and you can bet your bottom dollar that it won't need any DLC to spruce up a lackluster production; the DLC is just gonna be like little bonuses.
Related Game(s): Uncharted 2: Among Thieves
7/27/2009 Ben Dutka
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Comments (25 posts)
Tim Speed24
Monday, July 27, 2009 @ 11:15:19 AM
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Kiryu
Monday, July 27, 2009 @ 1:21:21 PM
Tim Speed24
Monday, July 27, 2009 @ 2:43:49 PM
Ultimadream
Monday, July 27, 2009 @ 11:21:55 AM
Reply
BeezleDrop
Monday, July 27, 2009 @ 11:27:54 AM
Reply
Ultimadream
Monday, July 27, 2009 @ 11:50:33 AM
coverton341
Monday, July 27, 2009 @ 12:10:11 PM
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I mean really, yeah the BD is large enough to hold the content but do you think that the developers of these games plan every piece of DLC out at conception of the game? Do you think they put the game out there listen to what people want in the game and then release DLC that was planned at the beginning anyway? Do you think that after hearing these ideas from gamers and after coming up with new things that they want in the game, going through the effort to write the code, going to lengths to test the new code, and then releasing it after all these man hours that they should just give it away and lose money on their time and effort?
Well, then I say to you, go to work tomorrow and do everything that is required of you at that time and then for the next month go to work and do everything else for free. Because obviously you should have done all of that stuff before you are fully capable if you are doing it at a later time and why should you get paid for doing something today that you could have done yesterday.
LegendaryWolfeh
Monday, July 27, 2009 @ 1:44:49 PM
Highlander
Monday, July 27, 2009 @ 12:10:54 PM
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Tim Speed24
Monday, July 27, 2009 @ 2:49:34 PM
I find online to be quite annoying to be honest. There have only been a few times where others actually worked with me to accomplish goals. Wether playing COD4, Burnout, Warhawk or KZ2.
Mostly it's a big jumble of "everyman for himself" and "shoot your team-mate because it's funny" non-sense.
Alienange
Monday, July 27, 2009 @ 3:44:10 PM
That's what happened to me anyways... I used to look at those online trophies like they were the plague of the game. 100 online matches?? Win a round?? Nah... then you pull it off and it's suddenly one of the best online experiences you've ever had.
Look me up if you change your mind. I'll be the guy with the shot gun.
Highlander
Monday, July 27, 2009 @ 5:05:10 PM
bOnEs
Monday, July 27, 2009 @ 12:54:08 PM
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and if by chance you do have additional content to add to the single player expierence, take a page out of rockstar games' book and offer it FREE... midnight club los angeles added a whole new area to explore and race through for absolutely nothing...
i know my ideas won't happen anytime soon since there are a lot of greedy pubishers out there... take mM for instance... i don't want to pay $2 for an add-on that gives my sackboy another costume to wear... that should be free... does anyone else agree with me here? i might pay $5 for the metal gear add-on since it's something they came up with after the game released but, $2 for a costume?? come on man...
Last edited by bOnEs on 7/27/2009 12:57:01 PM
Highlander
Monday, July 27, 2009 @ 1:09:22 PM
My pet peeve on PSN titles though is the situation where you download a title from the Store, install it, crank it up and the first thing it does is download a new patch as large as itself. Hello, can we please put the patched version in the store instead of requiring new customers for an old game to download one or more patches before they can play?
Alienange
Monday, July 27, 2009 @ 3:48:53 PM
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I'm getting Uncharted 2 and ANY dlc ND deems worthy to offer me.
Last edited by Alienange on 7/27/2009 3:49:23 PM
smileys_007
Monday, July 27, 2009 @ 4:51:47 PM
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bOnEs
Monday, July 27, 2009 @ 5:12:11 PM
my only complaint is with the co-op mode... too many enemies... maybe there's some settings you can tweak when the official version releases but, it was complete mayhem, enemies from every direction, forcing you to not utilize the great cover system... i'll still play it if they don't allow you to change anything but man, it was tough...
Last edited by bOnEs on 7/27/2009 5:12:57 PM
WorldEndsWithMe
Monday, July 27, 2009 @ 5:21:17 PM
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Alienange
Monday, July 27, 2009 @ 9:25:16 PM
___________
Tuesday, July 28, 2009 @ 5:58:04 AM
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ive sunk at least 20 hours in R2 MP and atleast another 12 in KZ2 and just cant get into them as much as SP.
its really frustrating.
MP is allways basicly who ever shoots first wins theres no skill involved unless you can aim for the head verry quickly which in most games takes 2 shots anyways.
one question.
are we going to be able to have 2 people playing on the 1 system for the online co-op.
like you could do in resistance 2?
offline co-op should be a standard by now, if not AT LEAST allow us to hook up several controllers to the online aspect.
you can have what 30 players in a online match in most games so why cant 2 or so of those be on the 1 system.
this is why insomniac are my favorite developers.
they ALLWAYS make sure there game is perfect and every single game they make has at least 1 feature there last game dident.
why KZ2 does not have the same online features as R2 ill never know especially since it was in dev time for twice as long.
Lairfan
Thursday, July 30, 2009 @ 8:42:57 PM
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I mean, come on, you've got two months left with which to tinker around in the game; more than an excuse to put it in.
I love ND, and I love Uncharted, but I don't want to end up paying $6.00 for a map that should have been in the game at launch. I don't care who the hell you are, everyone wants to save money unless they're totally insane.

Uncharted 2: Among Thieves









BeezleDrop
Reply
Monday, July 27, 2009 @ 11:00:02 AM