Fat Princess Fix-It Patch Incoming
Fat Princess finally released last week on the PlayStation Store after a long period of anticipation and hype. But while the game itself is great, the online multiplayer issues have been prevalent since the game's launch.
Thankfully, Titan Studios has revealed that they're "hard at work on a patch" that will address those issues, which have included nasty lag and a complete inability to connect. Titan knows all about the problems and they're "working with Sony" to get us a "fix-it" patch ASAP. Sony has said they can't give us a concrete release date for this patch, but we have to assume it'll be soon; this is one game that really needs the online multiplayer aspect to function properly. As a cross between an all-out action title and a real-time strategy game, where multiple units are involved at all times, we have to assume that Fat Princess should rightly shine online. Unfortunately, we haven't had many opportunities to see that "shine," although we've certainly glimpsed the goodness. You can expect our review later today or early tomorrow and it will take these issues into account; i.e., we have to deduct points for the problem, but we also aren't about to discount the fact that it should be working just fine at some point in the near future. Remember SOCOM: Confronation...? Yeah, we judge games based on their merits, which can't change; online issues can be completely erased.
It's just too bad the game had to release under the cloud of negativity, because a lot of the title's good points are going unnoticed. Stay tuned for more news on the update.
Related Game(s): Fat Princess
8/3/2009 Ben Dutka
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Comments (31 posts)
LegendaryWolfeh
Monday, August 03, 2009 @ 3:33:38 PM
Douchebaguette
Monday, August 03, 2009 @ 1:25:17 PM
Jonesy555
Monday, August 03, 2009 @ 3:33:13 PM
Jonesy555
Monday, August 03, 2009 @ 3:33:16 PM
Alienange
Monday, August 03, 2009 @ 3:45:25 PM
fluffer nutter
Monday, August 03, 2009 @ 3:50:10 PM
aaronisbla
Monday, August 03, 2009 @ 10:15:28 PM
Deleted User
Monday, August 03, 2009 @ 12:27:29 PM
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aaronisbla
Monday, August 03, 2009 @ 10:16:27 PM
Kevadu
Monday, August 03, 2009 @ 12:35:07 PM
Reply
It's a shame because when everything is actually working right it's a really fun game.
phantomMenace
Monday, August 03, 2009 @ 1:19:12 PM
mexgeo86
Monday, August 03, 2009 @ 1:41:45 PM
Zeppo
Monday, August 03, 2009 @ 5:41:11 PM
King James
Monday, August 03, 2009 @ 1:14:53 PM
Reply
Jonesy555
Monday, August 03, 2009 @ 3:35:21 PM
aaronisbla
Monday, August 03, 2009 @ 10:19:27 PM
phantomMenace
Monday, August 03, 2009 @ 1:17:25 PM
Reply
dart_driver
Monday, August 03, 2009 @ 1:31:20 PM
Reply
WorldEndsWithMe
Monday, August 03, 2009 @ 2:19:17 PM
Reply
aaronisbla
Monday, August 03, 2009 @ 10:21:11 PM
Alienange
Monday, August 03, 2009 @ 3:43:03 PM
Highlander
Monday, August 03, 2009 @ 6:58:07 PM
Reply
I hope they can patch this quickly, perhaps it's time for Devs to allow their games to probe for network lag and present opponents sorted in order from shortest to longest network lag...At least that way they won't present players on opposite sides of the world with utterly horrendous lag to each other for multi-player action.
BeezleDrop
Monday, August 03, 2009 @ 9:04:04 PM
Reply

Fat Princess









englishgolfer
Reply
Monday, August 03, 2009 @ 11:04:24 AM