Atomic Can't Find "Full-Scale Funding" For Six Days In Fallujah
The first blow to this project came when Konami pulled out as publisher back in April, and now, it seems the unfortunate team at Atomic Games is only a step away from canceling Six Days in Fallujah.
According to Joystiq, Atomic has been forced to reduce their staff due to a lack of "full-scale funding" for the controversial war title. We're not sure how many of the 75 members were laid off, but it's certainly not a good sign. However, they insist that the real-life veterans who have spent "hundreds of hours on this project" will continue to "fight on," so they seem determined to get this game on store shelves. But they need to find a publisher that is willing to take the risk; any company that wishes to produce this game knows they'll be placing themselves in the line of fire. Many believe the game shouldn't exist at all; that it hits too close to home and it wouldn't succeed in honoring the lives lost in Fallujah. Others just find it to be in bad taste the whole way 'round, and although we won't have any comment on the issue, we'd still like to see a portion of this game in action. The question is, what are we really missing out on? If it's a top-quality project, publishers will be much more willing to take a chance on it, but if not...
Anyway, we'll let you know if Atomic ever secures another publisher for Six Days in Fallujah. If they do, you can bet you'll be hearing more about it immediately afterward.
Related Game(s): Six Days in Fallujah
8/6/2009 Ben Dutka
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Comments (25 posts)
Jawknee
Thursday, August 06, 2009 @ 10:56:47 PM
ThePearlJamer
Friday, August 07, 2009 @ 12:01:11 AM
___________
Friday, August 07, 2009 @ 3:37:49 AM
how would you feel if your father or whatever died in some war, than people made a video game about it.
its almost like there making light of the situation almost disrespectful.
i can see why people are apposed to this, and i think it was the right thing to do for konami to jump out of the ring.
because they were about to have 10 kilos of flaming rubbish catapulted at them.
Jawknee
Friday, August 07, 2009 @ 8:57:59 AM
Last edited by Jawknee on 8/7/2009 9:01:55 AM
ThePearlJamer
Thursday, August 06, 2009 @ 10:32:34 PM
Reply
Jawknee
Thursday, August 06, 2009 @ 10:54:51 PM
tes37
Thursday, August 06, 2009 @ 10:56:34 PM
ThePearlJamer
Friday, August 07, 2009 @ 12:02:24 AM
Jawknee
Friday, August 07, 2009 @ 12:03:07 AM
WorldEndsWithMe
Friday, August 07, 2009 @ 12:42:31 AM
Reply
Jawknee
Friday, August 07, 2009 @ 9:12:31 AM
Gabriel013
Friday, August 07, 2009 @ 12:50:45 AM
Reply
JMO_INDY
Friday, August 07, 2009 @ 1:55:10 AM
___________
Friday, August 07, 2009 @ 3:40:55 AM
Reply
but whats the difference between this and COD or MOH?
i cant remember people making such a ruckus when call of duty made games about WW2 same with medal of honor.
but with that said i think they should just can the game as a sign of respect for the people who lost loved ones there.
on a lighter note i just played the BAA demo and god dam its fooking awesome.
september 4th cant come soon enough.
newchef
Friday, August 07, 2009 @ 10:07:45 AM
cunningham
Friday, August 07, 2009 @ 4:12:55 AM
Reply
Jawknee
Friday, August 07, 2009 @ 9:03:04 AM
CH1N00K
Friday, August 07, 2009 @ 10:07:47 AM
Sad that that's the way it would work but the general public still doesn't see video games as a form of media to tell a story. They only see it as a way for a bunch of immature guys to shoot the crap out of each other. Until that stereotype changes, games like this will have a hard time getting funding. If they had of made this game based on a fictional story, there wouldn't be a problem, but you know that if this was going to be a movie, it would be a summer blockbuster already.
556pineapple
Sunday, August 09, 2009 @ 2:49:22 PM
Reply
___________
Monday, August 10, 2009 @ 7:28:58 AM
Reply

Six Days in Fallujah









JMO_INDY
Reply
Thursday, August 06, 2009 @ 10:20:31 PM