Marvel: "No More Crappy Movie-Based Video Games"
You know, we keep thinking Hollywood producers will wise up and simply avoid turning video games into movies. Either that, or they'll try harder. On the gaming side, designers are learning themselves; they're not so interested in earning bad reputations and sacrificing money for crappy film-to-game adaptations.
A good example is Marvel Executive Vice President of Global Digital Media Group, Ira Rubenstein. He tells Joystiq that Marvel is through with producing "crappy" video games based on movies. But at the same time, he's not ruling out the concept entirely; they still want to have certain game titles tied to the theater release of hot action films, but "each character should stick to their own worlds." Rubenstein used the recent, decent X-Men Origins: Wolverine title as a "for instance" of the company's new direction. Remember, that game - which really was fun - was not based around the "Wolverine" movie. Said Rubenstein:
"We are not doing movie-based games anymore. Actually, wait ... we are not doing crappy movie-based games anymore. You can quote me on that."
Now, as for Iron Man, Rubenstein says development on the game sequel has been in the works since the first game was completed. So there's no stopping it, but Rubenstein insists the sequel will actually be good, and to just ignore the mess of the original. Hey, this guy has good stuff to say; if we get more games like Wolverine and the Marvel bigwigs have recognized trash like Iron Man, we're good to go. Also, remember that Rubenstein announced the Digital Reader for the PSP Go during yesterday's press conference. These people seem committed to keeping the good name of certain comic book heroes alive...
8/19/2009 Ben Dutka
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Comments (34 posts)
Fatcat3788
Wednesday, August 19, 2009 @ 11:39:26 AM
556pineapple
Wednesday, August 19, 2009 @ 11:26:07 AM
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WorldEndsWithMe
Wednesday, August 19, 2009 @ 12:55:09 PM
chucknasty
Wednesday, August 19, 2009 @ 5:28:43 PM
CH1N00K
Wednesday, August 19, 2009 @ 12:11:43 PM
BigBoss4ever
Wednesday, August 19, 2009 @ 1:06:57 PM
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Last edited by BigBoss4ever on 8/19/2009 1:08:23 PM
Scarecrow
Wednesday, August 19, 2009 @ 2:47:35 PM
Deleted User
Wednesday, August 19, 2009 @ 1:47:05 PM
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kevinater321
Wednesday, August 19, 2009 @ 1:55:04 PM
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NiteKrawler
Wednesday, August 19, 2009 @ 1:59:31 PM
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LunaticFringe
Wednesday, August 19, 2009 @ 2:30:11 PM
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Wolverine was in the works prior to the movie even being made, they just found a way to tie them together.
they should focus on designing awesome games first, then adapt it to add, or enhance the comic universe.
WorldEndsWithMe
Wednesday, August 19, 2009 @ 2:30:38 PM
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LunaticFringe
Wednesday, August 19, 2009 @ 2:43:28 PM
CH1N00K
Wednesday, August 19, 2009 @ 3:42:27 PM
RustEDalex
Wednesday, August 19, 2009 @ 3:52:34 PM
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Imagi
Thursday, August 20, 2009 @ 1:21:23 PM
Fane1024
Thursday, August 20, 2009 @ 2:55:46 AM
At least it included the training part of the game; I hate it when demos drop you in the middle of heavy action (or worse, a boss battle) without any training in how to play the game. The Dead Space and Riddick demos, for example, made me not want to play the games (and I was excited for both).
Last edited by Fane1024 on 8/20/2009 3:00:34 AM

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Fatcat3788
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Wednesday, August 19, 2009 @ 11:15:11 AM