Kojima And Co. Explain Decision To Put Peace Walker On PSP
Metal Gear Solid: Rising represents a bit of a departure from the standard gameplay we usually find in the franchise, and Hideo Kojima has called Metal Gear Solid: Peace Walker "the MGS5 within him." ...so why is Rising for the PlayStation 3 and Peace Walker for the PSP?
Many fans have asked this in the past, and thanks to the latest Kojima Productions podcast, we now have a few answers straight from Konami. There are a couple reasons why Peace Walker is going handheld and one of them centers on the social aspects of the portable unit; Sean Eyestone explained that they want "people to go out and socialize with other people." Thing is, you "physically take the PSP with you" and this causes gamers to go over a friend's house and "hang out together." It's just not the same with online co-op (like what we might've had with a PS3 version), and the guys simply wanted to promote some old-school, in-the-same-room, "enjoying a game together" multiplayer. Yeah, maybe you young'uns don't remember, but this was how all multiplayer functioned in the past. As for the other reason, it sounds a great deal like Kojima and Co.; they just wanted to create a benchmark for the PSP:
"The other reason is just that we want people to take Metal Gear with them wherever they go. This is a real hardcore, no holds barred Metal Gear game. It’s the first time anything of this caliber has ever been done on the PSP. As always with Kojima Productions, we want to be the first and we are. So you got this great Kojima Productions game with great Hideo Kojima story in the palm of your hand that you can play with friends. And, really, what more could you ask for?"
A top-notch portable game that can be played with friends. No, we're not going to ask for much more than that, and we're convinced Metal Gear Solid: Peace Walker be worthy of a purchase when it finally releases some time next year. It should be an absolute must-have for all PSP owners!
Related Game(s): Metal Gear Solid: Peace Walker
8/20/2009 Ben Dutka
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Comments (40 posts)
Sir Shak
Thursday, August 20, 2009 @ 10:48:05 AM
Ben Dutka PSXE [Administrator]
Thursday, August 20, 2009 @ 10:56:03 AM
Zemus101
Thursday, August 20, 2009 @ 11:23:59 AM
fatelementality
Thursday, August 20, 2009 @ 5:14:39 PM
WorldEndsWithMe
Thursday, August 20, 2009 @ 6:01:38 PM
Fane1024
Friday, August 21, 2009 @ 5:45:43 PM
fluffer nutter
Thursday, August 20, 2009 @ 10:34:34 AM
Reply
Looking forward to Peace Walker for the storytelling, gameplay and overall experience. I'm curious as to how many cut-scenes will be included in this UMD game.
WorldEndsWithMe
Thursday, August 20, 2009 @ 2:58:47 PM
Ultimadream
Thursday, August 20, 2009 @ 10:34:51 AM
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Jawknee
Thursday, August 20, 2009 @ 10:51:40 AM
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Solid Fantasy
Thursday, August 20, 2009 @ 1:52:37 PM
Godslim
Thursday, August 20, 2009 @ 2:41:25 PM
Jawknee
Thursday, August 20, 2009 @ 3:27:59 PM
Fane1024
Friday, August 21, 2009 @ 5:49:18 PM
coldbore
Thursday, August 20, 2009 @ 11:06:56 AM
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Fane1024
Friday, August 21, 2009 @ 5:53:10 PM
556pineapple
Thursday, August 20, 2009 @ 11:20:14 AM
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Random_Steve
Thursday, August 20, 2009 @ 12:29:29 PM
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Thinker
Thursday, August 20, 2009 @ 12:52:28 PM
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Possibly incorrect, still, that's my take on this.
KingRed
Thursday, August 20, 2009 @ 1:03:13 PM
Thinker
Friday, August 21, 2009 @ 12:10:03 AM
By the way, what is up with the Comments section? I cannot edit my comments.
Also, to Ben: It might interest you to know that appears to be a bug in the thumbs-up/down rating system. For instance, apparently I was just able to give myself a thumbs-up with my own login. Shouldn't that be disabled?
WorldEndsWithMe
Thursday, August 20, 2009 @ 3:01:13 PM
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fatelementality
Thursday, August 20, 2009 @ 5:11:56 PM
tes37
Thursday, August 20, 2009 @ 7:04:22 PM
fatelementality
Thursday, August 20, 2009 @ 5:07:58 PM
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jdt1981
Thursday, August 20, 2009 @ 5:26:51 PM
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kevinater321
Thursday, August 20, 2009 @ 7:17:10 PM
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Fane1024
Friday, August 21, 2009 @ 5:57:24 PM
BigBoss4ever
Thursday, August 20, 2009 @ 10:52:35 PM
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___________
Friday, August 21, 2009 @ 3:31:01 AM
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they want people to go over there friends house and play together.
1 im shocked i dident think devs wanted us doing that any more since every single game almost these days has online but no offline co-op.
2 whats wrong with offline co-op.
splitscreen.
even death matches with your mates.
what the ps3 does not support multiple controllers anymore?
Ultimadream
Friday, August 21, 2009 @ 8:28:55 AM
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PS3_Wizard
Friday, August 21, 2009 @ 2:34:45 PM
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Man-o-Man do I miss the PS2 days. This generation there just aren't very many split-screen titles. I have so many friends that come over and want to play a game, but we have to take turns because almost every game I have is single player. Why is it that World at War has 2 player nazi zombie mode offline, but online 4 players can play?
All the fun is online nowadays...but developers have to remember that although the majority of americans have broadband, some don't have it availible to them yet (like me). When I want to play a game online, I have to travel 15 minutes by car to my aunt's house.
With all this new system power these consoles have, they can't make more split screen games? Even the Wii has a bunch! Playing online with strangers who cuss alot gets annoying after awhile. I have SOOO many friends, and I'd rather play with them. Screw those 10 year old racist potty-mouths i hear in every online game.

Metal Gear Solid: Peace Walker









Zemus101
Reply
Thursday, August 20, 2009 @ 10:33:59 AM
Last edited by Zemus101 on 8/20/2009 10:37:35 AM