Dead Space 2 Development Ready To Kick Up A Notch
Hooray for LinkedIn! We've gotten early clues about new gaming projects from that job tracking site, and this time, we learn that work on a Dead Space sequel is in the "pre-production stages."
Visceral Games is looking for a Lead Combat and Controls Designer for what is guaranteed to be the hotly anticipated Dead Space follow-up, and EA senior recruiter Jeff Ballard says "the core team is in place." The person they seek must be highly qualified in a number of different areas, and the game is currently ready to enter full production "in the next few months." The original was one of our personal favorites of last year and we've been waiting for news on Dead Space 2 for all of 2009, so we're plenty excited. Here's more from the job listing:
"This M-rated action/shooter sequel will set new standards for an action-packed story-driven console experience. Our team values are as follows: Gameplay comes first, controller feel is everything, culture of creativity, be highly iterative, playtest early and often, learn from failure, work fast and smart, and surround ourselves with the best talent in the world."
We like that: "Gameplay comes first." Well, of course. The other sequel we want to hear about is Mirror's Edge 2, simply because they provided us with one hell of a nice foundation for future building. But it's enough to know that Dead Space 2 may be one of the top holiday releases for 2010.
Related Game(s): Dead Space 2
9/30/2009 1:19:05 PM Ben Dutka