Could God Of War Ever Be A FPS?
This undoubtedly falls under the "what the fu**" category.
The God of War franchise is widely revered and commonly believed to be the best action series in the recent past. Its third-person combat is fluid, engaging, and totally bad-ass and in the original GoW, it could even be considered innovative. But did you realize that if SCEA Art Director Ken Feldman had had his way, we'd now be anticipating God of War III...the FPS? In a discussion with CGSociety, Feldman dropped the bombshell that will leave many gamers scratching their heads:
"I tried unsuccessfully to convince [Director] Stig to make 'God of War III' a first-person shooter. Kratos could have some truly badass huge weapons that rip gods to shreds. Unfortunately he didn’t see the genius in the idea."
But wait...is anyone else seeing the possible sarcasm in that statement? Why do we get the feeling that Feldman was just kidding around? We'd be very interested if he was being sincere - it just seems like such a radical concept - but it would make far more sense if he was just pulling our leg. Can anyone even conceive of God of War as a first-person shooter? We sure can't. And we certainly aren't worried that the fourth installment will suddenly boast a Killzone-esque style, but when we stumble on quotes like this, we try to understand the reasoning behind it...if it's even real, that is.
Related Game(s): God of War III
9/30/2009 9:11:50 PM Ben Dutka