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Growing Concern Over PlayStation 3 Version Of Bayonetta

Unfortunately, most of the evidence we currently have is pointing towards the distinct possibility that the PS3 version of Bayonetta may not be as refined and polished as the Xbox 360 version.

Initially, Sega confirmed in an interview that the hotly anticipated action title would be "identical" on both platforms, but ever since then, disappointing news has flowed down the virtual pipeline. First, a demo of the PS3 version appeared at Tokyo Game Show recently, and many who sampled it noted serious frame rate drops and hitches. Then, we heard that Platinum Games originally designed Bayonetta on the 360 hardware and after it was complete, passed it off to Sega so they could finish the port. This fact was amplified after some players sampled the demo that just hit the Japanese PlayStation Store, and after the demo when the credits roll, it says very clearly, "Converted By Sega." Now, I thought we were well beyond the days of inferior PS3 ports, which plagued the system early on in its career. But you all may remember what happened with The Orange Box: Valve developed it and it worked out just fine on the Xbox 360, but they handed the reigns to EA for the PS3 port and...well, you know what happened.

This sounds like an identical scenario; the developer didn't design both games simultaneously for both consoles, which is what most studios do these days. I haven't had the opportunity to try out that PS3 demo just yet, but I haven't heard if the frame rate issues from the show are still evident. I'll try to check it out this weekend but in the meantime, I feel obliged to warn you all that if you're a super action fan and you own both systems, it may be risky to purchase the PS3 version...

Bayonetta should be out for the PS3 and 360 on January 5 in North America; the game will be available in Japan this month.

Related Game(s): Bayonetta

10/9/2009 10:32:52 AM Ben Dutka

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Comments (87 posts)

cowboy828
Friday, October 09, 2009 @ 10:50:55 AM
Reply

I hope they dont make a crappy ps3 port

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randomname
Friday, October 09, 2009 @ 5:41:14 PM

I'm not willing to support a developer that doesn't support my system of choice. It's funny how the developer's wants us to buy they're game and yet they don't even put effort in it they just give it to the publisher's to make it. Oh well, no buy from me. I won't give money to some lazy ass developer. Either way, I'd be playing Uncharted 2, Rachet and Clank CiT, Modern Warfare 2, Bad Company 2 rather than this abortion of a game.

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Thrill Kill
Friday, October 09, 2009 @ 10:51:33 AM
Reply

xbox has been the worst thing to happen to the video game industry.

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bigrailer19
Friday, October 09, 2009 @ 11:02:55 AM

agreed.

although some of the games the xbox360 has are great, the system itself in my opinion has slowed and dumbed down the industry. And for devs. not to devolop a game simultaneously is redic!

everyone can see that first party and exclusive games all look and perform better, and are quite more enjoyable, on sony's platform. When a multi-plat game comes out, although they may be great often fall short because of the 360. This is another indication that the 360 has dampened the industry yet again.

im not a fan boy and as i said above the 360 has great games. but these days should well be past us, and its in part to blame for the devs. I havnt decided if its laziness or no love for the ps3, but either way, this should never be an issue!

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Highlander
Friday, October 09, 2009 @ 11:15:25 AM

Yes, and no. I think the worst thing to happen to the gaming industry is the paid exclusivity. Not the kind of exclusivity that comes from a decision by a developer to focus on one platform alone. No, that I can live with. If Bungie is an Xbox360 developer, that's fine. I have no problem there. I'm talking about the kind of exclusivity that Square Enix (only one of many, many, many examples I could give) or Capcom or any other multi-platform developer grants in return for a large sum of slush funds. This kind of paid exclusivity isn't about commissioning an exclusive game for a platform, it's about stealing away franchises from one platform to another. It's a weapon of competition and puts gamers right in the middle between the combatants. Who wins in that situation? Not the gamers.

I think that this kind of exclusivity has distorted the game market, the game development environment, and affected the thinking of developers. Bayonetta should be identical on both platforms. There is no real reason why one version would be inferior to the other - except the game was developed for a specific platform and converted. It would be like someone porting (converting) Uncharted 2 to Xbox in a hurry. Sure the basic game would transfer, but would the game engine have the loving optimization that ND put into the PS3 engine? Of course not, because the game is designed from the ground up to run on PS3.

Bayonetta and games like it that are developed as multi-platform games definitely need a lead platform. But a multi-platform game has to be designed differently. You can't so specifically target the design to one console and then expect a third party to port an identical copy to another console.

The whole paid exclusivity for the 360 thing has created a situation where it's been common for games to be developed for the 360, and then ported at a later date by another team to the PS3. This will always produce bad games, the ported game will always suck - unless the initial game design is not so targeted at the specifics of the original platform.

I'd rather see a game like Bayonetta remain exclusive than have it spawn a poorly implemented port on the PS3. The same is true with regard to games developed for PS3 and ported to 360. The point is not one console over the other, the point is that multi-platform games need to be designed and implemented as multi-platform titles from the very beginning, and not completed on one console before being ported to another. Competition through paid exclusivity by Microsoft in particular encourages developing a game for the 360 first and then porting it to PS3 later. This always results in a poorer version on PS3.

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Jawknee
Friday, October 09, 2009 @ 11:55:36 AM

Yea high than MS can and does use that as ammo to slander Sony. They sent out a nice little love note to reviewers when reviewing RE5 encouraging them to mention that the Xbox version was better. I hate MS.

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Kevadu
Friday, October 09, 2009 @ 2:11:40 PM

"No, that I can live with. If Bungie is an Xbox360 developer, that's fine."

Funny you use Bungie as an example. Bungie was known for making *Mac* games before Microsoft literally bought the studio. Anyone remember Marathon? Halo was never originally intended for the Xbox. It was being developed for the PC and Mac, and there was even talk about possibly doing a Linux version. Then MS bought then and all of the sudden Halo became an Xbox game...

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Wage SLAVES
Friday, October 09, 2009 @ 3:21:59 PM

Gotta agree. For all the above reasons. Just the fact that I sit with a superior console and continue to get scaled back (for equality) and port (inevitably inferior quality) versions of games. Boggles my damn mind.

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Titch1794
Friday, October 09, 2009 @ 5:50:13 PM

Hey Highlander you took the words right outta my mouth. :-)

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___________
Sunday, October 11, 2009 @ 6:22:12 AM

this may shock you but.
halo was originally a playstation game, my cuz had a magazine with a very short snippet on halo and bungie.
i think this was before it was announced for macs.
wonder if he still has it, it was a very long time ago and i will never forget it.

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killzone100
Friday, October 09, 2009 @ 10:54:22 AM
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Looks like ill give this a pass.

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artson1966
Friday, October 09, 2009 @ 10:57:42 AM
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Dont matter anyway with so many great Ps3 titles upcoming who cares about this game. Maybe this is the one title that people may open gamefly accounts and rent it to save the bucks.

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Titch1794
Friday, October 09, 2009 @ 5:52:15 PM

Yeh, but it's always good to have that little extra variety.

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b3mike
Friday, October 09, 2009 @ 7:46:31 PM

Agreed, I don't understand why people get so hyped up for these new random, unproven franchises. Alright who am I kidding? The blame is on Microsoft with all their slander and marketing.

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bebestorm
Friday, October 09, 2009 @ 11:07:25 AM
Reply

I've played the demo and its addictive. Yes it needs improvement. Considering all I've heard around the web I expected the demo to be much worse. As long the issues are worked on and not abandoned.

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Highlander
Friday, October 09, 2009 @ 11:16:16 AM

Perhaps SEGA could bring in one of the Sony tech teams that Sony is so proud of to help them optimize the game engine and squish a few bugs?

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bebestorm
Friday, October 09, 2009 @ 11:22:53 AM

Hopefully they will do that because I love fast action games like dmc and bayonetta. If they don't address the issues I can't see myself buying this game at full retail value.

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Highlander
Friday, October 09, 2009 @ 12:40:25 PM

Fast action games?

Ninja Gaiden Sigma 2.

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bebestorm
Friday, October 09, 2009 @ 1:24:22 PM

Of course I have Sigma 2 it plays better than the 360 version no bugs.

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mastiffchild
Sunday, October 11, 2009 @ 10:37:48 AM

I played the demo off the Jap store and, to me, the issues are greatly exaggerated. Sega might have made a pigs ear of the full game, idk, but the demo isn't that bad really. Not the nightmare I was told to exopect anyway-there were some framerate issues(oddly they seemed to have no pattern and were just as likely to occur when little was going on as when the screen was packed with madness!

Conversely the game itself feels like a slightly, slower, slughtly madder DMS with breasts-and isn't as good either. Kamiya and Platinum haven't extended themselves with it anyway and without the controversy over the "port" I doubt many would be bothered with a phoned in DMC lite for fans of hair based fighting.

However dated Ben might feel NGS2 is(I don't agree and feel it's great to have a game that knows what it is and revels in just being a video game that challenges you on the most basic level. Imo if you want a slick action game on PS3 buy this instead of Bayoneta glitches or no glitches-and if you REALLY miss a decent DMC play No 3 again while we await Capcom's inevitable DMC5 next year sometime.

Honestly everyione's caught up in the quality of the port and whether Platinum should have just made a 360 exclusive when the real issue is the state of the game itself regardless of latform-it really didn't do anything for me as a big DMC fan and it's obviously aimed at Kamiya proving he does DMV best(which so far he does, imo) but Bayonetta wasn't the way to do it and feels plain derivative of his earlier work and, realy, a bnit half arsed and lazy.

In short-it's no loss and won't pull up any trees on either platform so lets stop assessing who was in the wrong over the port. This is NOT the Orange Box where the outdry was based aropund a bloody classic not getting to PS3 owners in a playable state-noone would be talking about Bayonetta if the port wasn't meant to be dubiously put together.

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napoleon85
Friday, October 09, 2009 @ 11:14:17 AM
Reply

This sucks. I'm tired of seeing how the crapbox keeps holding technology from growing further. What is the point of buying a PS3 if devs. are only going to make games as big as the crapbox can play? Fuk multi-platform titles, fuk those drowzy devs even more, and VIVA las exclusivas!

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Highlander
Friday, October 09, 2009 @ 11:18:08 AM

The issue here is not the game being restricted due to some limitation of the 360 compared to the PS3, it's more a case of a 360 game receiving a poor port to PS3. I agree with you last point though. Devs need to be clear, either a game is multi-platform, or it's exclusive. There is no halfway house, because ports always suck.

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Jawknee
Friday, October 09, 2009 @ 11:41:33 AM

And were expected to pay full price for a port. No thanks.

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johnld
Friday, October 09, 2009 @ 2:48:46 PM

i like your idea jawknee, If the game is clearly a port, you know developed after or by a different team like platinum and sega, it should be cheaper. why pay full price for a half ass product.

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Imagi
Saturday, October 10, 2009 @ 2:13:25 AM

@ Jawknee

That is a great idea, if they only give us a half baked port then why are we expected to pay full baked prices.

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BeezleDrop
Friday, October 09, 2009 @ 11:19:19 AM
Reply

The PS3 is getting an inferior version, it doesn't make sense because it has limitless potential. But that's also why I refuse to waste money on this pathetic excuse for a game. I hear the frame-rate is a real problem, I just don't understand why Platinum games doesn't want to push the PS3 and get everything out of it they can.

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sabitrulz
Friday, October 09, 2009 @ 11:23:47 AM
Reply

frankly i just 4got this game............sooo many tittles are coming.........and all my psxe friends asking you a question...........what was the last sega game you enjoyed in the last 5years or so..........
the answer explains evrything

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chucknasty
Friday, October 09, 2009 @ 11:25:40 AM

Valkyria Chronicles. Which at least explains my avatar.

Last edited by chucknasty on 10/9/2009 11:26:10 AM

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shadowscorpio
Friday, October 09, 2009 @ 3:17:00 PM

Resonance of Fate is coming. I'll scream bloody murder if the same thing happens with that game....

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chucknasty
Friday, October 09, 2009 @ 11:24:52 AM
Reply

I am keeping my fingers crossed. I want to like this game. Of course I do not demand perfection from every title I purchase (WET and Saw for example) so I will likely play it through regardless so long as it has some redeeming qualities.

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coverton341
Friday, October 09, 2009 @ 12:01:59 PM

How is SAW? I was thinking about getting it just because I'm a gore hound and I heard the writers of the original movie were called in to help write the story line for the game. Is it worth the money to pick it up or is it a wait for the price drop kind of game?

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chucknasty
Friday, October 09, 2009 @ 1:27:36 PM

Saw is amazingly faithful to the movies' vibe. If you like the franchise then you will enjoy the game. It is gore and cringe heavy. It does a nice job of setting an on-edge tone with dark environs and limited light sources (lighter, flash light, camera flash) and lots of booby traps that are pants-soiling when you are focused on something else and walk into one.
There are two basic elements: puzzles and fighting.The puzzles range from great to meh with the each chapter culminating in what can be a nerve wracking race to save someone who dies horribly when you fail to solve progressively harder puzzles in time.
The fighting is a real weak point. There are two buttons (heavy and the ironically named quick) so I don't know how you bungle that but they did. The wind up for either move is really really slow which can end with the opponent (some poor soul whose own game trying to get the key sewn into your chest) quickly beating you dead. You get used to it and plan on pushing the button long before the guy shows up but ick on the combat.
The thing that sort of takes away the sting of the combat is the trophy list that has a trophy for killing someone with everything from a table lamp to a crutch so you have something to look forward to after surviving the fight. The game hemorrhages trophies for the first few chapters which may be a pull for some (three trophies popped up after killing my first guy) and the platinum will be easy since you can get it on one play through at any difficulty level.
On the whole if you enjoyed the tension and discomfort of the movies you should be able to overlook the short comings. This is a very enjoyable survival horror game for fans but perhaps less so for strangers to the premise.
Sorry that ended up being much longer than I planned. Should have just typed 'probably a rental'.

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Titch1794
Friday, October 09, 2009 @ 5:59:28 PM

PSXE could employ you as a game reviwer. :-)

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JackC8
Friday, October 09, 2009 @ 11:26:50 AM
Reply

Oh well, wasn't really interested in it anyway. At $60 a game, there's no way I'd even consider buying something that's only got $20 worth of work put into it.

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Mr Bitey
Friday, October 09, 2009 @ 11:34:47 AM
Reply

I played the demo last night. It was pretty fun. Very reminiscent of Devil May Cry, but the mechanics are different.

Anyway, from the screen shot comparisons, it looks like the 360 version does in fact have richer colors. However, I can't say that the 360 version is any sharper then the PS3 version (at least from the screens).

To me it seems that the differences are minimal at best. I don't think it's anything to get too excited about.

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Highlander
Friday, October 09, 2009 @ 12:44:33 PM

Richer colors? The people taking the screenshots probably turned down the color saturation and color temp on the PS3 screen first. This has always been a complaint between PS3 and 360 games and it's down to the configuration of the screen. A screen that is set up well for the 360 may look washed out with a PS3. That's why screen manufacturers give us controls for brightness, contrast, color color temp, tint, and saturation.

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Imagi
Saturday, October 10, 2009 @ 2:18:20 AM

Yeah, I have both my 360 and ps3 set up correctly on my system and these screen shot comparisons are a load of rubbish as far as differences in colours, brightness and contrast etc..

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BigBoss4ever
Friday, October 09, 2009 @ 11:42:42 AM
Reply

i will have to get it on my 360 then, thought i only play on 360 for its own exclusives, guess not in this case.

hate this phenomenon

Last edited by BigBoss4ever on 10/9/2009 11:43:28 AM

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b3mike
Friday, October 09, 2009 @ 7:50:20 PM

Really you'll be purchasing it for your 360? Don't you pirate 360 games like everyone else?

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BigBoss4ever
Friday, October 09, 2009 @ 11:48:40 PM

no, i do not do that for my 360 (PSP and DS Lite will be better for that purpose), i only have 7 games so far for my 360 : Lost Odyssey, Infinite Undiscovery, Last Remnant, Star Ocean 4, Blue Dragon, DOA4 and Halo Wars. I will soon get the 8th one which is Magna Carter 2. You see I got 360 almost solely for its exclusive JRPGs which should have all been released on PS3, ( it is the PS3 JRPG drought forced me to do that and I was always a hardcore sony loyalist before)

I so far still stick to my original intention with the 360. :P

Last edited by BigBoss4ever on 10/10/2009 12:02:19 AM

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Imagi
Saturday, October 10, 2009 @ 2:25:18 AM

I always feel it is a shame that, when I buy a 360 title that is multiplat the purchase cannot be logged as "the customer would have prefered the PS3 version but the half baked port was too degrading to the game play experience"

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www
Friday, October 09, 2009 @ 11:42:54 AM
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Well I was Never waiting on this game! I got my 360 but I don't think I'd buy it.

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ryu
Friday, October 09, 2009 @ 11:44:48 AM
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it's over, i used to be a fan, but now i'm an all out sega-hater, you can't count on them for anything ever, i'm starting to think sonic and the greatest hits i enjoyed so much in the past was a fluke

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KilloWertz
Friday, October 09, 2009 @ 6:12:17 PM

Why hate Sega? They aren't the ones that developed the game and then asked the publisher to do their work for them. They are only the publisher. If you want to hate anyone, hate Platinum Games. I'm still holding out hope for this game on the PS3 though.

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Jawknee
Friday, October 09, 2009 @ 11:50:30 AM
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Aaaah, more justification on my position about most multiplatform games. Most of them are crappy Xbox ports and if I wanted to play crappy Xbox games I would still own an Xbox. The only multiplatform game I'm gong to buy is FFXIII. I still hold enough faith in Squeenix that regardless of the Crapboxs limitations Squeenix will have found away to work around them. Plus the fact the PS3 version was started and completed 1st gives me faith.

Highlander, great points about this paid exclusivity crap. I never thought about of it that way. MS has hurt the industry in so many ways. This is one of the biggest I suppose.

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I_defenestrate
Friday, October 09, 2009 @ 8:09:12 PM

That, and Square isn't pushing it off on someone else to port it to the 360. They are doing it the right way and working with both systems to make the game as identical as possible. I'm mad about them taking exclusivity away when they said it would be, but at least they are doing it themselves. As far as I know.. >.>

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coverton341
Friday, October 09, 2009 @ 12:04:20 PM
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I suppose if this game is as good as the developer wants everyone to believe I will be picking it up on the 360 but I will probably just pass this one over. I would rather hold on to the money and buy Alan Wake if I am going to buy any 360 game.

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Oxvial
Friday, October 09, 2009 @ 12:07:22 PM
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I wish this was a 360 exclusive and Sega used that time with this port to just give us our Yakuza 3 and Kenzan US versions already.

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Dustinwp
Friday, October 09, 2009 @ 12:37:51 PM
Reply

I was interested in this title when it was first announced, but the more info that came out the less interested I became. I find the main charter design to be horrid! Did a witch doctor shrink her head somewhere in the plot of the game or what? Her stupid little gyrating movements look like a bad skit from Saturday Night Live!

I really can't even understand the hype this game is getting? This title has a mediocre vibe to it at best and I think that's being generous. I think they should have made this garbage game an Xbox360 exclusive and Sega should have put their time into bringing Valkyria Chronicles 2 to PS3! I'm sorry but I hope this game flops!



Last edited by Dustinwp on 10/9/2009 12:53:02 PM

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Naga
Friday, October 09, 2009 @ 1:19:23 PM
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Microsoft Xbox - anti competitive - evil

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Byakko2009
Friday, October 09, 2009 @ 1:22:53 PM
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Has anyone here played the demo yet? I have and it's awesome. I have yet to see any issues with the graphics or framerates and I've played through it about 3 times. I expected several of you to jump on the bandwagon and shoot this down as a shoddy port, but it's not as bad as you guys are making out. Play the demo and see. If there are any differences in graphics, I don't see them at all and I think any comparisons that have the PS3 version looking "worst" are using old HDMI cables and the PS3's factory settings.

The demo is up on the Japanese PSN store, and I encourage you to try it yourselves. But I'm not a graphics whore by any means so if the 360 version has a slight edge in that regard, it's not worth getting a 360 for this game for what is probably a tiny difference. All I know is the demo I played looks exactly the same as all the trailers I've seen.

All these comparisons do is make ignorant fanboys insecure about their console of choice, and it's ridiculous. Besides, what I heard was worst: 1UP was saying the framerates dip massively and they say something about "enemies skipping everywhere". This is a horrible exaggeration if you ask me. And let me tell you, after playing the demo, I'm convinced all this comparison crap is just cannon fodder for stupid sites like gametrailers who benefit from this nonsense.

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Titch1794
Sunday, October 11, 2009 @ 4:48:07 AM

I agree Byakko, it really is awesome. I expecting a real let down but I was actually quite shocked and I enjoyed it. Its like devil may cry but with a female protagonist.

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SkantDragon
Friday, October 09, 2009 @ 1:33:21 PM
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Isn't this what Destructoid was going on about? They're a PS3 hating site that never misses an opportunity to stick needles in the thing.

This could really amount to nothing more than a bad demo at a convention. But since it's been picked up as ammunition for the PS3 haters, now it's going to be a big issue even if it's a nonissue. People are going to scrutinize the heck out of screen shots and such and try to prove that there's a big issue even if the differences in the final product turn out to be minuscule.

Lets not pass judgment before the game is even released.

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Ben Dutka PSXE [Administrator]
Friday, October 09, 2009 @ 2:12:30 PM

Oh, I'm sure the morons at Destructoid were all over this.

But see...we're actually JOURNALISTS. They're fanboys playing pretend, so...you know.

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Deleted User [Administrator]
Friday, October 09, 2009 @ 4:04:01 PM

You speak the truth, Ben. If there were more people like you on the Internet and less of Jim Sterling, it would be a much better place.

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Fatcat3788
Friday, October 09, 2009 @ 2:00:16 PM
Reply

I played the demo. All I have to say is: I did not notice a problem with the game. I don't think anyone will until they play both versions in order to compare and contrast. In this case... I have a feeling staying ignorant will keep me a happy purchaser of this game. Besides at this point Xbox kinda needs a bone thrown to them ;/

BTW The game seems to be some serious fun. The guy behind DMC has a crazy mind and I think he should be proud of what he's made.

Last edited by Fatcat3788 on 10/9/2009 2:01:25 PM

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kreate
Friday, October 09, 2009 @ 2:14:27 PM
Reply


i agree with highlander's comment way above, the very long one.

that's why they should make 2 different game. bayonetta A (blu ray version) on ps3.
and bayonetta B (dvd version) on the xbox. have 2 different games so this type of sh!t doesnt happen.

what's up with trying to make them identical? just use all the space up in the blu ray and shorten the game for the xbox so it fits on the DVD.

i mean MS is still somewhat of a noob when it comes down to games in a sense that, they dont have a lot of first party titles so they pay off developers to secure 2nd and 3rd party games to be somewhat exclusives. cant make good games? oh well...

Microsoft:
"here some cash, make some for us. here's a buck more if u make a DLC for us while ur at it"




Last edited by kreate on 10/9/2009 2:14:37 PM

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WorldEndsWithMe
Friday, October 09, 2009 @ 2:51:24 PM
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I was gonna wait for the bargain bin anyway.

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Banky A
Friday, October 09, 2009 @ 2:52:44 PM
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Noooo

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Hexen
Friday, October 09, 2009 @ 3:04:44 PM
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I don't see anything to argue about b/c it's pretty darn clear.The moment that Platinum Games passed the game to some one else to port everyone should have immediately forgotten about this game.In short;who ever is interested in Bayonetta should get it for the 360.

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Scarecrow
Friday, October 09, 2009 @ 3:07:15 PM
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lol fail!

GOWIII > Bayonetta

Oh in fact:

Ninja Gaiden 2 > Bayonetta

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Deleted User
Friday, October 09, 2009 @ 4:10:04 PM
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I don't know why we should care about Bayonetta when PS3 owners have so much more better to play on the way. I doubt Bayonetta is going to sell big numbers anyway. When you have Devil May Cry, Ninja Gaiden, Brutal Legend and God Of War, why care for some game that's only getting press because of an inferior PS3 port?

I haven't tried the demo yet; I doubt it's going to challenge DMC/NG hierarchy.

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Aftab
Friday, October 09, 2009 @ 6:09:26 PM

Agreed. Piss-poor ports of hum-drum games. Boo hoo. Maybe, I would've cared if it this month was not so overloaded with some of the best exclusives to come out this or any generation.

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HOODGE
Friday, October 09, 2009 @ 4:19:54 PM
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I sold my 3s***ty systems. Yes both of them. Thank god. Got rid of the Wii to. Not cause it was a bad console, just i'm a hardcore gamer. I'm glad I have a gaming PC, as i'll buy multiplats on PC. Most games even 3fixme exclusives eventually go on the PC. That's good for me.

Sony exclusives is where the amazing games are and that's why I will only and mainly buy Sony exclusives. Multiplats have gotten on an equal keel on the most part between the two consoles, but there is still some lazy ass developers who find the crapbox the easier platform to develop for and then give us garbage ports.

I agree with most of you that 360 is a b**** in the way of a superior platform, but also that b**** causes Sony to keep on top of their game when it comes to Exclusives.

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DarkManX
Friday, October 09, 2009 @ 4:26:30 PM
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well I personally will boycott this game for the pure fact I will not spend the same amount of money for a inferior product.

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LowKey
Friday, October 09, 2009 @ 4:43:29 PM
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Heres an idea you dumb tards, STOP MAKING MULTI PLATS ON THE 360 FIRST!!! stupid, lazy assholes.

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BigBoss4ever
Friday, October 09, 2009 @ 4:46:14 PM
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Bayonetta is one of the big four coming up action/adventure for me:

1. GOW3
2. Dante's Inferno
3. Darksiders
4. Bayonetta.

people say Dante's Inferno and Darsiders are all copies of GOW3, I might agree with that, but hey, as long as they are awesome, why it matters; there are the creators and there are followers, as long as all deliver, it is all good

Last edited by BigBoss4ever on 10/9/2009 4:47:02 PM

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WorldEndsWithMe
Friday, October 09, 2009 @ 6:21:13 PM

I hear nothing of Darksiders, in fact its existence only just came to my notice. Think it'll be worth a look? I like what I've read.

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BigBoss4ever
Friday, October 09, 2009 @ 11:51:54 PM

yea, Darksiders looks awesome to me so far, a giant sword with black horse, that is a cool combination for action game right there. you might want to look into it more WorldEnds. ;)

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Spartan 117
Friday, October 09, 2009 @ 5:21:35 PM
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Things like this make me glad I get all my multiplats on 360.

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Hexen
Friday, October 09, 2009 @ 5:33:26 PM

Aren't you the same guy that always puts 360 in your user name and always talks pure trash about absolutely nothing?

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Xra897
Friday, October 09, 2009 @ 5:33:31 PM
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dont be lost planet

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SnipeySnake
Friday, October 09, 2009 @ 5:51:58 PM
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Another reason 360 fanboys will brag about.

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tlpn99
Friday, October 09, 2009 @ 6:21:01 PM
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How many games has this happened to now besides the obvious one The Orange Box as that was well known. Ghosbusters is another one that springs to mind that looks better on the 360 then it does on the PS3 (unless this has been fixed with a a patch) I remember seeing the demo of it on you tube and it showed the split screen clearly showing the 360 version was the better looking of the 2.

I am starting to hate lazy arse developers, make it good one one machine why not the other. :(

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b3mike
Friday, October 09, 2009 @ 7:56:34 PM

Yeah that was retarded. But on that one I put the blame on Sony, for not securing THEIR OWN franchise and letting it go multiplatform. It's like Columbia pictures and Sony's game division don't even communicate with each other

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Fane1024
Saturday, October 10, 2009 @ 1:16:39 AM

Sony even published the game in Europe and it was still effed.

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Dancemachine55
Saturday, October 10, 2009 @ 3:04:24 AM

Hang on guys...

If you were a developer yourself, with a limited budget and a limited time frame and you were creating a game that you only had time to develop for for 1 console, what would you do?

Either:

1. Develop for the 360 which has an easier architecture to program for and pay another company with more knowledge of the PS3 architecture to make a port (current thing)

2. Announce a push of the release date another 3 or 4 months so you can work on PS3 version of the game yourself and risk further losses? (Best option for gamers)

3. Announce the game as a 360 exclusive while cutting the budget on a producer creating a port for other consoles but also risking losses from restricting it to an audience who only own 360's? (wrong decision)

If you were to place youself in the shoes of these developers, no. 1 option would be the most economically feasible, but no. 2 option would be the best to satisfy all hardcore gamers even though it would mean burning more resources and burning more cash while at it.

In the end, it comes down to Sony's decision to make the console's arhitecture far more complex, allowing for better looking exclusives but damaging mulitplatform titles.

Whether or not you approve of this decision by Sony is completely up to you, but the fact remains that Sony went for creating an insanely powerful console that doesn't follow console structure expectations. MS made a console that just improves on the original xbox enough to buy its way into the competition.

Remember, if you are a developer, and one console company came to you offering millions of dollars to make it exclusive, what would you do? Go with the console thats more powerful but very hard to develop for, or go with the console thats easier to develop for, isn't as powerful but still gets the job done, AND scores you a lot of money?

Lets face it, in the end it comes down to business. These developers are companies out to create art and make money from it. Some prefer to go with the powerful console that requires more work but produces better results, while others are just out to make money because THATS WHAT BUSINESSES DO!!!!! And if a company sees more economic potential in one console over another, that is their choice. If those developers prefer to make a game that doesn't reach its greatest potential, but still runs well, looks good and makes lots of money out of it, then developers will take that route.

Please stop with the fanboyish rants and garbage. You must understand that these are all businesses, and if you were in their shoes, you would have to choose between large amounts of money for the company or siding with another console to create your perfect game with powerful yet more complex architecture but risking large amounts of money in the process.

So what would you do?

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jlch777
Friday, October 09, 2009 @ 6:44:37 PM
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the same thing happens with Dirt 2 on PS3 the screen tearing (V-Synch) is so annoying it takes you out of the game.
Dirt and Grid was the same too.

Why they don't choose the PS3 as lead platform then port the game to the X360?

Thanks God for the QUALITY PS3 exclusives!!!
Waiting for U2!!!

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LegendaryWolfeh
Friday, October 09, 2009 @ 6:53:29 PM
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I think developers should just make two games -_- and put as much effort into each one as possibly, if one game comes out inferior to the other, fine, just shows one tech's limitations to the other, but don't hold one back just because of the inferior one.

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Dancemachine55
Saturday, October 10, 2009 @ 3:17:56 AM

When you're talking about the inferior one, which are you talking about?

PS3 has multiple cores and greater processing, but has limited CPU and GPU RAM processing as opposed to the 360 which shares the information load between the two.

This is why ports are so crappy on the PS3, because it doesn't optimise all its cores in processing and where the 360 may use more GPU than CPU RAM since it shares between the two RAMS, the PS3 cannot accomodate because its GPU and CPU RAM is locked at 128 MB or 256 or whatever it is for each without sharing between the two (sorry, haven't looked up specs in a while).

My point is, the differences between the PS3 and 360 are so great that perfect multuiplat titles must be developed inidividually for both which can be a pain, cost much time and money for developers and create awkward situations where developers must choose one console over another and port the title to the other console in order to satisfy all customers and ensure profit for you game developing company. This is where Baynonetta sits.

SO!!! In a perfect world, all games are exclusives, they are optimised to take advantage of the console's features and architecture, and people must buy THAT particular console to play THAT particular game. But not everyone can afford all consoles so porting must take place in order to share titles amongst all consoles. It sucks, I know, but thats the reality of it.

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Alienange
Friday, October 09, 2009 @ 7:20:26 PM
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This really sounds like a missed opportunity, but I suppose it'll still sell a couple copies off of sex appeal.

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Scarecrow
Friday, October 09, 2009 @ 8:15:56 PM

Her face's ugly

Way too serious, meh, no real grace to her

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___________
Saturday, October 10, 2009 @ 2:04:03 AM
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sorry but lost interest in this long time ago.
first they make me wait 4 months or so after its out in japan.
than they make me wait for the demo.
and now they cant be stuffed making both versions of the game equal.
thats it from now on im never ever buying another game from a asian developer.
thats fine, they want to treat me like second class "you can wait" well thats fine you can kiss my money goodbye!

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Dancemachine55
Saturday, October 10, 2009 @ 3:22:57 AM

If you never buy from Asian developers again, you'll be missing out on a lot of great games like

Final Fantasy series
Ninja Gaiden
Yakuza
many RPG's and JRPG's
Quantum
all Capcom stuff
all Tecmo and Team Ninja stuff
all Nintendo stuff
a lot of Sony stuff

and lets not forget the racist undertones behind that claim.

What you should've said was "I'm not buying multiplat games with cheap ports", makes much more sense in relation to this article.

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Oyashiro
Saturday, October 10, 2009 @ 2:52:56 AM
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Played the demo, Its really fun and I had no slow down what-so-ever. I'll be picking this up when it comes out.

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tanner1
Saturday, October 10, 2009 @ 7:38:22 AM
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Imho Sony shouldn't allow any inferior product to reach the store shelves. They should just ban it cos sony doesn't need to feel embarrassed in any way, after all they do have the most advanced console on the market right

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Streets_74
Saturday, October 10, 2009 @ 12:42:12 PM
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My thoughts exactly if the game isn't on the same level or higher as the competition Sony shouldn't allow it to be released. But if Sony did this I think one of two things will happen either Sony will get better product from third party developers or those developers may consider going exclusive to X360, which I think Sony can't afford to lose any games, at this point.

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