Kojima Welcomes "New Thinking" Of Young Rising Staff
There's no doubt that Metal Gear Solid: Rising will go in a different direction than previous entries in the series; many are expecting something more action-oriented, like Devil May Cry. After all, with the uber-agile Raiden as the main character, it almost seems inevitable.
Even Hideo Kojima himself is interested to see how the "younger team" will do, and how the final product will turn out. However, don't misinterpret "interested" as "concerned" because he seems very confident in the assembled Rising group, as evidenced by his recent video interview over at the European PlayStation Blog. As much as the fans adore what Kojima has done in the past, he's not about to dictate and command from an unreachable executive position; he's more than open to new ideas:
"How I created the Metal Gear Solid series is what I created for the past 20 years or so. That's the world I created so I want people to expect more of a bigger scope or a bigger world of Metal Gear Solid. If I pass on to my young staff, I think there will only be a new kind of Metal Gear with their new thinking and new involvement. I kept my world of Metal Gear Solid in the titles that I have presented before. It means I have kind of stepped back as a producer and I'm kind of looking forward actually to what my younger staff will create, a new kind of world or color to the MGS franchise."
Yes, we all have to progress or grow stagnant in this industry, even though plenty of die-hard MGS fans can be heard screaming, "they still can innovate if they keep the style the same!" Well, yes, but as Kojima said, they're taking things in a new direction and in so doing, they just might appeal to a whole new demographic of gamers; gamers who were never before interested in the hardcore stealth/action presentation. We're certainly intrigued by Rising; that's for damn sure.
Related Game(s): Metal Gear Solid: Rising
10/14/2009 8:55:26 PM Ben Dutka
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Comments (24 posts)
Orvisman
Thursday, October 15, 2009 @ 8:59:25 AM
More specifically, though, this is just further evidence that his superiors twisted his arm to put a Metal Gear game on the 360, and this was the best they could do. Kojima would assign a "young" team to do the game, and he would "step back as a producer."
Snaaaake
Thursday, October 15, 2009 @ 9:41:40 AM
Jian2069
Thursday, October 15, 2009 @ 2:52:32 PM
BTNwarrior
Wednesday, October 14, 2009 @ 11:51:33 PM
Reply
BigBoss4ever
Thursday, October 15, 2009 @ 9:08:56 PM
___________
Thursday, October 15, 2009 @ 12:00:46 AM
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they cant make a all out hack and slash action game, but they cant go down the stealth path either.
very strange choice if you ask me, i would of stayed away from it.
just sounds like a financial burden to me.
LegendaryWolfeh
Thursday, October 15, 2009 @ 12:48:28 AM
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Naga
Thursday, October 15, 2009 @ 5:49:55 AM
Kempy21
Thursday, October 15, 2009 @ 7:27:09 AM
Reply
story wise it has to be how he rescued sunny and how he got big bosses body then maybe the stuff in mgs4.
Jian2069
Thursday, October 15, 2009 @ 2:53:44 PM
Diggity Dan
Thursday, October 15, 2009 @ 7:45:37 AM
Reply
Snaaaake
Thursday, October 15, 2009 @ 12:01:48 PM
Metallisnake
Thursday, October 15, 2009 @ 9:39:05 PM
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Hideo Kojima









BlackBriar
Reply
Wednesday, October 14, 2009 @ 9:57:12 PM