Insomniac: "We Have The Benefit Of Being Exclusive"
Insomniac has proven themselves time and time again; they've already produced several of the most impressive PlayStation 3 exclusives to date. Well, not surprisingly, a lot of that success came from the single-console focus; they didn't have to "wrap their head around something that would operate on the Xbox 360."
During a recent Videogamer interview, Insomniac community manager James Stevenson talked about how they had to "rebuild" their critically acclaimed Ratchet and Clank series for the PS3, and the initial learning curve was definitely steep. He makes an interesting point in saying that now is a very exciting time for the current generation of consoles; developers have worked past most of their struggles and by this time, we start seeing some truly awesome pieces of software. Stevenson then went on to talk about their reason for designing titles exclusively for the PS3, and it's an understandable explanation:
"It was going from old techniques where processing was single threading, to multiple parallel processors essentially - there are six, seven SPUs on the PS3. That's a complete paradigm shift. It makes it even harder. At least we have the benefit of being exclusive. We code everything for the PS3 engine. Trying to wrap your head around getting something that will work on an Xbox 360 processor and a PS3 processor - that makes it even harder. So we have the benefit of being able to not worry about having another console to develop for and focus our engine on running incredibly well on the PS3, and wringing all the power out of the SPUs."
Stevenson further stated that their first PS3 game - the launch title Resistance: Fall of Man - was a "tough game game to make," and actually, they had to first make the game on the PC and then "simulate the engine of the PS3 as best as possible until the dev kits start rolling out." That means Insomniac was working on the machine and their game before they even got a dev kit from Sony! That's gotta be difficult, to say the least. But they have certainly persevered and when a PS3 owner sees "Insomniac" on the label of a game, they should definitely consider a purchase. Plain and simple.
11/2/2009 10:21:19 AM Ben Dutka