Sony On Fresh IPs: "We Need To Promote New Ideas"
Because the industry is constantly in a growth period in terms of technical and artistic ability, sequels are often better than the original titles (although certainly not always). However, despite this fact, it also remains true that if freshness and innovation fly out the door for good, stagnation and disappointment will follow.
Sony understands this perfectly, which is why they've already introduced several new IPs this generation (Uncharted, inFamous, Flower, Demon's Souls, etc.) on the PlayStation 3, and more are on the way. Heavy Rain is another example of a brand new IP that should deliver a unique and engaging experience; experiences such as these have already become associated with Sony's console in the form of exclusives. And if SCEE Senior Vice President Michael Denny has his way, this trend will continue. Speaking at the Develop Conference in Liverpool today, Denny stressed the need for "original games:"
"We must support new IP creation to survive as an industry. Consumers crave new things. If we want to stay relevant in an increasingly competitive marketplace, we need to promote new ideas. New IP truly is the lifeblood of the industry."
Not surprisingly, Denny mentioned Quantic Dream's Heavy Rain as an example of their desire to promote "high-quality, innovative ideas." He went on to say they're "not too prescriptive" when dealing with independent development studios and while they will always have their guidelines, Sony still "leaves room for disruptive titles." Oh, and if you just so happen to be one of these independent game houses and you wish to approach Sony with an idea, they suggest you bring the most important ingredient with you: "passion." It can't be the only ingredient, of course, but...well, you get the picture. Always be enthusiastic!
Related Game(s): Heavy Rain
11/5/2009 10:23:37 AM Ben Dutka
Put this on your webpage or blog:
Email this to a friend
Subscribe to Ben Dutka on Twitter
Comments (Beta)
MyWorstNightmar
Thursday, November 05, 2009 @ 10:51:31 AM
Reply
So, yes, we always crave new IP's (like Infamous, Heavenly Sword, Heavy Rain, Alan Wake, Demon's Souls), but then why is it that sequels to games often sell more than the original game? We seem to gravitate to the games we know and want to see how the story continues, or the next adventure of the characters we already are familiar with? Not to mention, the second and third iteration of games are often better than their predecessors.
Is the HIDDEN point to Sony saying they need new IP's, is so they can then get to the sequels of those games which sell more than the originals? Are they looking for the next gold mine idea like Resident Evil, Street Fighter, Tekken, Call of Duty so they can churn out the sequels?
Last edited by MyWorstNightmar on 11/5/2009 11:02:30 AM
Ben Dutka PSXE [Administrator]
Thursday, November 05, 2009 @ 11:00:25 AM
MyWorstNightmar
Thursday, November 05, 2009 @ 11:27:59 AM
Franchise games are where the money is at. Sony wants new ideas so they can see which ones will be franchises.
We could go around and around on this one, I just find it interesting that Sony is touting the fact that gamers are craving new ideas, however, we purchase sequels at a higher rate than new IP's.
Last edited by MyWorstNightmar on 11/5/2009 11:31:03 AM
TheHighlander
Thursday, November 05, 2009 @ 11:31:47 AM
MyWorstNightmar
Thursday, November 05, 2009 @ 11:39:21 AM
Marvel tests the waters with the character Hulk with the movie in hopes of having Hulk 2 and 3, or being able to put Hulk in a Avengers movie. Same with Wolverine, they want the second to come out. If Wolverine was a dud at the box office, then Wolverine 2 would never see the light of day, and they would just try to come up with a different idea which will give them a new franchise.
Last edited by MyWorstNightmar on 11/5/2009 11:49:15 AM
johnld
Thursday, November 05, 2009 @ 1:37:20 PM
jmo_INDY_Repub1
Thursday, November 05, 2009 @ 3:05:17 PM
Naztycuts
Thursday, November 05, 2009 @ 11:03:23 AM
Reply
TheHighlander
Thursday, November 05, 2009 @ 11:39:09 AM
BTNwarrior
Thursday, November 05, 2009 @ 11:21:42 AM
Reply
pavlovic
Thursday, November 05, 2009 @ 11:27:18 AM
Reply
Sadly new IPs like Heavenly Sword will vanish because low sales. It's a great game and we won't be seeing Nariko or Kai again.
The marketing for those new IPs has to be great in order to call the attention of the possible buyers.
There are some sequels that are very well recognized and will attract much more attention than the new IPs.
TheHighlander
Thursday, November 05, 2009 @ 11:34:51 AM
Sony has the luxury of having a lot of first party studios to work on new IPs, as well as established IPs with valuable sequels. Sony does not have to rely on third parties to drive new IPs, although by driving new IP through the first party studios, Sony encourages third parties to do the same - they show it can work.
Fane1024
Thursday, November 05, 2009 @ 2:44:02 PM
Lotusflow3r
Thursday, November 05, 2009 @ 11:31:46 AM
Reply
I want to play my Flowers, Last Guardians, Demons Souls and LBP's.
Sony is bang on. This is the 1st generation where i have purchased games far less frequently because of the lack of new ideas, arthouse and innovation.
It just so happens all the games i own are exclusives bar 3.
Sony are absolutely in the right place more so than ever before.
Snaaaake
Thursday, November 05, 2009 @ 11:36:00 AM
Reply
Team Ico always worked on that and SOtC was brilliant.
Heavy Rain may not be the most anticipated game(I think more people will look forward to FFXIII, GOWIII and GT5), it is however the most unique one.
And what about Mirror's Edge?
that idea was good too.
But the only way to support new IP is simply marketing and hype and merchandising.
that's all Sony can do, unless they're the one developing that particular new IP.
Last edited by Snaaaake on 11/5/2009 11:38:37 AM
mykjessnjr
Thursday, November 05, 2009 @ 11:46:39 AM
Reply
A2K78
Thursday, November 05, 2009 @ 2:18:55 PM
Reply
A2K78
Thursday, November 05, 2009 @ 2:18:57 PM
Reply
Axe99
Thursday, November 05, 2009 @ 3:09:46 PM
Reply
WorldEndsWithMe
Thursday, November 05, 2009 @ 3:23:57 PM
Reply
I'm playing Indigo Prophecy to get a feel for Heavy Rain and it really is like an interactive movie but with the ability to influence the story and also to rivet you in ways that passively watching a movie just can't (Hide the evidence in time to let the cop into your apartment=tense!) I'm looking forward to HR big time.
Last edited by WorldEndsWithMe on 11/5/2009 3:24:38 PM
Naztycuts
Thursday, November 05, 2009 @ 8:29:48 PM
brighat1971
Thursday, November 05, 2009 @ 4:28:01 PM
Reply
Of course, someday MS will probably overpay for The Agent 4 or something while the PS3/4 gets another new franchise.
WorldEndsWithMe
Thursday, November 05, 2009 @ 4:59:14 PM
LittleBigMidget
Thursday, November 05, 2009 @ 5:02:50 PM
Reply
just2skillf00l
Thursday, November 05, 2009 @ 11:15:07 PM
Reply
Honestly, no game can actually replace another. The closest thing I've seen to God of War is that game coming out Q1 2010, Dante's Inferno. It looks like a promising title. Although I doubt it will equal God of War in quality due to it being a multiplatform title. Sony exclusives are usually better because they can focus just on the ps3, instead of trying to make one game for several different consoles. But without a doubt I'm going to try it. Dead Space sure did surprise the hell outta me! So I'm pretty sure going to hell we be just as insane and twisted as Dead Space. EA, I'm going to hell!
___________
Friday, November 06, 2009 @ 12:04:27 AM
Reply
i mean seriously was fallout 3 innovative?
how about L4D?
or assassins creed?
metal gear solid 4?
batman AA?
uncharted?
R&C TOD?
uncharted 2?
R&C ACIT?
nope, neither of those are, that does not stop them for being the best games of this generation.
a game does not need to be innovative to be good, god of war 3 is exactly the same as 1 and 2 and i fu**ing shat my pants when i played the demo.
though i hope the rumors of heavy rain getting a demo are true, hopefully they will give us access to the E3 demo soon.
gamer_310
Saturday, November 07, 2009 @ 11:06:32 AM
Reply
Heavy Rain

Douchebaguette
Reply
Thursday, November 05, 2009 @ 10:50:17 AM