Crytek: Piracy Has Hurt PC-Only Games
By now, most of you know that Crysis 2 will be available for the PlayStation 3 and Xbox 360 as well as the PC. But in addition to having the potential for more sales, there's another pressing reason Crytek went this direction.
In a recent PC Play interview with Crytek Director of Business Development and Engine Licensing, Carl Jones, we learn a few things about the process of delivering Crysis 2 to console owners. When asked about the CryEngine 2 and the licensing that went along with it, Jones said:
"Licensing a PC-only engine was made difficult in the last few years due to the changing nature of the games market itself. Piracy hurt PC-only games in terms of sales figures, so publishers and developers moved away from making such titles. As a result, console middleware was more widespread than PC focused technology such as CryENGINE® 1 and 2, but we have had some great successes and developers are working on great looking games that will launch soon, that started out on earlier versions of CryENGINE®. We’re happy with the quality we achieved, but circumstances limited the quantity of licensees we signed up. That won’t be an issue with CryENGINE® 3!"
Well, that's good to know; piracy is something that has plagued the PC world for years. They also continue to look forward to the CryEngine 3, which already has plenty of hype behind it. For our part, while we certainly understand the reasons for Crysis 2 to come to the PS3, we've always said to play a game based on the platform it was initially designed for. I.e., play Final Fantasy XIII on the PS3, play Bayonetta on the Xbox 360...play Crysis 2 on the PC. When a game is made with multiple platforms in mind - like most titles are - that's a whole different story. But in this case... Well, we'll just have to wait and see.
Related Game(s): Crysis 2
12/21/2009 10:53:49 AM Ben Dutka