How Did Heavy Rain Become A PlayStation 3 Exclusive?
We all know that Heavy Rain is one of the most anticipated PlayStation 3 exclusives of the generation thus far, but how did it become exclusive? Well, it was a matter of timing.
As reported by PS3Center citing the latest GamePro edition, Quantic Dream boss David Cage said Sony needed something special to show off the impending power of the PS3 way back at E3 2006. At the time, we were seeing hard-to-believe footage of Killzone 2 and MotorStorm but we really needed something a bit more tangible; some actual footage to entice consumers to buy the PS3 when it released later in the year. This is when Quantic approached Sony with Heavy Rain; they had already started work on "The Casting," a very cool in-engine tech demo and this is what Sony wanted for the show. Heck, we still remember first seeing this footage at that show and ever since, we've been anxious to learn more. Now, the game is only about seven weeks away (it's slated to launch on February 16 in North America) and it's one of the best reasons to be a PS3 owner right now. But Cage said that if all of this hadn't happened just so, exclusivity may never have happened. However, we've heard the developers say that with time, it became clear they needed the power of the PS3 so their ambitious vision would be achieved.
But hey, it's really all about timing and a little luck, even in business. Who knows what might have happened if Quantic and Sony hadn't communicated very early?
Related Game(s): Heavy Rain
12/30/2009 9:05:15 PM Ben Dutka
Put this on your webpage or blog:
Email this to a friend
Follow PSX Extreme on Twitter
Comments (44 posts)
to_far_apart
Thursday, December 31, 2009 @ 12:55:35 PM
NoSmokingBandit
Wednesday, December 30, 2009 @ 10:03:25 PM
Reply
jerocarson
Wednesday, December 30, 2009 @ 10:13:36 PM
Reply
I was just thinking that one day i would see a game appearing at the top spot in the US box office.. smilling...
Last edited by jerocarson on 12/30/2009 10:13:54 PM
WorldEndsWithMe
Wednesday, December 30, 2009 @ 10:18:14 PM
Reply
Banky A
Wednesday, December 30, 2009 @ 11:45:47 PM
ohmikkie
Thursday, December 31, 2009 @ 9:09:45 AM
BikerSaint
Wednesday, December 30, 2009 @ 11:02:45 PM
Reply
___________
Wednesday, December 30, 2009 @ 11:40:54 PM
Reply
LegendaryWolfeh
Thursday, December 31, 2009 @ 12:32:26 AM
Reply
fluffer nutter
Thursday, December 31, 2009 @ 12:42:51 AM
Reply
Origami_Killer
Thursday, December 31, 2009 @ 1:19:47 AM
Reply
lMephisto
Thursday, December 31, 2009 @ 7:43:51 AM
fooosie
Thursday, December 31, 2009 @ 3:35:19 AM
Reply
lMephisto
Thursday, December 31, 2009 @ 7:45:03 AM
Ben Dutka PSXE [Administrator]
Thursday, December 31, 2009 @ 10:20:22 AM
Silent_J
Thursday, December 31, 2009 @ 10:45:41 AM
Jawknee
Thursday, December 31, 2009 @ 11:10:31 AM
Alienange
Thursday, December 31, 2009 @ 1:07:44 PM
WorldEndsWithMe
Thursday, December 31, 2009 @ 1:37:19 PM
Ultimadream
Thursday, December 31, 2009 @ 11:37:20 AM
Alienange
Thursday, December 31, 2009 @ 1:15:09 PM
SerendipityDeus
Thursday, December 31, 2009 @ 2:51:51 PM
Douchebaguette
Thursday, December 31, 2009 @ 9:41:33 AM
tridon
Thursday, December 31, 2009 @ 8:36:20 AM
Reply
outcelgeist
Thursday, December 31, 2009 @ 9:23:50 AM
Reply
SvenMD
Thursday, December 31, 2009 @ 9:24:08 AM
Reply
My only question is - How many times am I going to have to play through this game to see all the different pathways??? I mean technically, one character could die, or they could all die. That's just wild.
Is my ending going to be as cool as your ending? I don't know...
geovanwitdakick
Thursday, December 31, 2009 @ 10:26:05 AM
Reply
Club80
Thursday, December 31, 2009 @ 10:50:49 AM
Reply
David Cage has apparently poured his heart and soul into this project. I have never written to a developer, but I sent the folks at Quantic Dream an email to tell them there is an audience for such games. I hope I did my small part in giving them encouragement.
Last edited by Club80 on 12/31/2009 10:51:23 AM
Paolo Kutaragi
Thursday, December 31, 2009 @ 1:16:30 PM
Reply
DeathOfChaos
Friday, January 01, 2010 @ 4:59:42 PM
Reply
Heavy Rain









inkme101
Reply
Wednesday, December 30, 2009 @ 9:50:17 PM