Immense Demand For Public MAG Beta Results In Crash
I can just picture the Zipper Interactive team now, scrambling about trying to fix things and going, "damnit, you people should take turns, or something."
Although this article probably won't help matters, it should be reported that due to the massive influx of would-be testers, the servers for the freshly public MAG beta have come crashing down due to definite overload. At least, that's what we assume the issue to be, based on a variety of feedback from disappointed gamers around the Internet. We couldn't get in, either, and it seems abundantly clear that the first day of MAG's public beta (it has been going through several private beta phases for the past four months) has resulted in what we're gonna start calling a "beta blitz." This happened directly after the launch of Call of Duty: Modern Warfare 2, but they repaired that issue relatively quickly. With MAG slated to arrive later this month, we're hoping Zipper is on top of things and we'll be able to jump into the action within the next few days. Perhaps the concept of 256 players all on the same map at once was just too daunting a task for the servers; maybe they just need some time to adjust. ...or maybe they need to add more servers.
Give them some time but make sure to give it a try when things are up and running again. We know a lot of you have been anxiously awaiting the public beta phase so now that it's here, you can't pass up the opportunity.
Related Game(s): MAG
1/4/2010 9:10:47 PM Ben Dutka
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Comments (98 posts)
Hawkeye
Tuesday, January 05, 2010 @ 11:52:21 AM
yak4life85
Tuesday, January 05, 2010 @ 2:39:24 PM
Deleted User
Monday, January 04, 2010 @ 9:48:43 PM
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StevieRV
Monday, January 04, 2010 @ 9:53:39 PM
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1.the weapons dont have enough firepower
2.it is difficult to tell the difference between enemy and team-mate
those are my main gripes, im ignoring the connection issue because its a beta, other than those issues mentioned i believe it is a great game
sniperflash
Monday, January 04, 2010 @ 10:01:11 PM
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LimitedVertigo
Monday, January 04, 2010 @ 11:19:23 PM
Cholo Gamer
Monday, January 04, 2010 @ 10:04:44 PM
Reply
St_Jimmy
Monday, January 04, 2010 @ 10:10:18 PM
Cholo Gamer
Monday, January 04, 2010 @ 10:20:49 PM
WorldEndsWithMe
Monday, January 04, 2010 @ 10:36:37 PM
LimitedVertigo
Monday, January 04, 2010 @ 11:09:57 PM
Cholo Gamer
Monday, January 04, 2010 @ 11:14:37 PM
LimitedVertigo
Monday, January 04, 2010 @ 11:18:12 PM
to_far_apart
Monday, January 04, 2010 @ 11:18:13 PM
St_Jimmy
Monday, January 04, 2010 @ 10:07:35 PM
Reply
LimitedVertigo
Monday, January 04, 2010 @ 11:18:45 PM
Deleted User
Friday, January 08, 2010 @ 4:50:38 AM
WorldEndsWithMe
Monday, January 04, 2010 @ 10:10:21 PM
Reply
LimitedVertigo
Monday, January 04, 2010 @ 10:59:03 PM
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NeoHumpty
Monday, January 04, 2010 @ 11:10:15 PM
LimitedVertigo
Monday, January 04, 2010 @ 11:17:12 PM
Geobaldi
Tuesday, January 05, 2010 @ 2:12:23 AM
dante_zero
Monday, January 04, 2010 @ 11:15:09 PM
Reply
LimitedVertigo
Monday, January 04, 2010 @ 11:17:47 PM
WorldEndsWithMe
Monday, January 04, 2010 @ 11:32:51 PM
LimitedVertigo
Monday, January 04, 2010 @ 11:40:39 PM
Charger7302
Tuesday, January 05, 2010 @ 12:29:54 AM
LimitedVertigo
Tuesday, January 05, 2010 @ 12:45:42 AM
LegendaryWolfeh
Monday, January 04, 2010 @ 11:28:22 PM
Reply
LimitedVertigo
Tuesday, January 05, 2010 @ 12:46:50 AM
Cholo Gamer
Monday, January 04, 2010 @ 11:30:01 PM
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Banky A
Tuesday, January 05, 2010 @ 1:00:12 AM
Alienange
Tuesday, January 05, 2010 @ 12:23:38 AM
NightHawk17
Monday, January 04, 2010 @ 11:51:21 PM
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Charger7302
Tuesday, January 05, 2010 @ 12:28:06 AM
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BikerSaint
Tuesday, January 05, 2010 @ 12:48:41 AM
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But.....I DO wish the developers would include some revolutionary option to their MP-only games for us SP-only players so we're able to watch the game action in progress.
I for one would love to just sit here & watch some firefights & what ever else is going on, in real-time, but in a spectator mode(totally out of view of the game, totally sight-unseen, and no chance of being able to jump into the game's & mess up everyone's interactions, of course).
Then for me at least, buying a MP-only game(that I'll never play) just to add to my collection wouldn't feel 1/2 as wasteful so much as it does now.
___________
Tuesday, January 05, 2010 @ 1:07:39 AM
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sony can you release 1 game, just one thats all im asking.
just 1 game without any server issues?
i remember getting warhawk on release day, tried to play a few games but they were slightly lagging than i would get dropped out.
resistance 2 was a joke.
for the first 4 months there was lag, net drops, games freezing, giant enemies WALKING THROUGH WALLS WTF?
i remember every single time i tried to do the co-op match called krell canyon when i got to the end where you have to kill that big ugly bastard, the one that shoots fireballs at ya.
every single time i got to that part he would either get stuck in the wall, and i could not damage him, or he would get stuck in the roof.
killzone 2?
HA!
where do i start?
for the first 6 months or so i could not get into a game because every single game i tried to join i got the 5023 server error.
rang sony, they had no idea what it is, hop onto the GG board they had no idea what it is.
you make the frigging game but you dont know what the error codes are?
hows this for perfect organization?
a few months back SCENZ and SCEAU set up 2 days, 3 hours each for the fans to play with 2 of GGs developers.
they sent out several passwords to the rooms so you could enter the games because they were password protected.
but gave you NO room names.
and to add icing to the cake, for some reason they did not appear on the matchmaking board, the only way to find the game was to find the SCEAU or SCENZ rep who added you as a friend, than join his game.
than to add icing to the cake, the developers kept switching rooms so when i finally got into the correct room they left and i had to go looking for them again.
brilliant organization!
i can see why sony has lost 32 billion dollars last FY.
there organization skills are a absolute JOKE! and there advertisement is even worse.
no wonder samsung LED TVs are outselling sony bravias at a ratio of 4:1
now thats embarrassing!
Charger7302
Tuesday, January 05, 2010 @ 1:33:41 AM
kevyd09
Tuesday, January 05, 2010 @ 3:52:35 AM
Or are you some 1 who was previously banned from this site and somehow managed to get back in and try to contain your hate for all things playstation!
___________
Tuesday, January 05, 2010 @ 6:04:20 AM
Blink182Fan99
Tuesday, January 05, 2010 @ 6:27:58 AM
Silent_J
Tuesday, January 05, 2010 @ 8:09:43 AM
RadioHeader
Tuesday, January 05, 2010 @ 2:06:55 PM
St_Jimmy
Tuesday, January 05, 2010 @ 7:39:31 PM
___________
Wednesday, January 06, 2010 @ 5:37:07 AM
hell there was 3 different boards on killzone.com on the first of release, one created by me.
resistance 2 was not so lagy, but there was allot of bugs.
orwik i think its called where you need to hit those 2 switches to open the door where you have to fight the spider.
every time i hit those the game would either freeze, or would continue like i have not hit them.
WorldEndsWithMe
Tuesday, January 05, 2010 @ 1:23:24 AM
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Blink182Fan99
Tuesday, January 05, 2010 @ 6:29:05 AM
BTNwarrior
Tuesday, January 05, 2010 @ 12:01:40 PM
noshownogo
Tuesday, January 05, 2010 @ 5:17:11 AM
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Turbey
Tuesday, January 05, 2010 @ 6:01:20 AM
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But it is extremely hard to kill in this game(either that, or I`m not good at all), think I died like 8 times before I finally got myself a kill. But I just think I got owned :P
My only complaint is the weapons. Do anyone know how many weapons there are gonna be in the final game? I really don`t hope they just give 3 weapons for each faction...I really don`t.
LightShow
Tuesday, January 05, 2010 @ 6:20:32 AM
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and @turbey, if you go to barracks and then go right one page, youll see an upgrade page that you can spend your skill points at. youll find other weapons (along with sights and assorted attachments) available for purchase there.
Deleted User
Tuesday, January 05, 2010 @ 8:41:44 AM
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So far I think this game is fun. Believe it or not it is ALOT FASTER getting into a game than the first beta. Still, sometimes getting a 30 second respawn sucks ass.
Also the graphics, imo, isnt as good as MW2 and Battlefield Bad Company 2.
You should have destruction in environments now in ANY FPS, one thing that is ok in MW2, but it absolutely RULES in BF BC2. This is what will ultimately stop me from buying MAG. You can hit at tree all day long with a rocket launcher and not bring it down.
Of course there is this little thing called a SINGLE PLAYER STORY MODE that hasnt surfaced yet. I cant wait to see what PSextreme gives MAG in terms of a rating, especially if it doesnt have a single player story mode of any kind.
End of Line.
Last edited by n/a on 1/5/2010 8:42:48 AM
Deleted User
Tuesday, January 05, 2010 @ 9:10:44 AM
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Geobaldi
Tuesday, January 05, 2010 @ 9:13:49 AM
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Highlightreel
Tuesday, January 05, 2010 @ 9:17:49 AM
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NoSmokingBandit
Tuesday, January 05, 2010 @ 10:14:55 AM
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dveisalive
Tuesday, January 05, 2010 @ 10:52:52 AM
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Simcoe
Tuesday, January 05, 2010 @ 11:43:31 AM
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Graphics are very impressive so are many other aspects (ie. networking, 3D sound), but overall gameplay of the demo seems to be missing something. I haven't given up on it yet, but the Battlefield Bad Company 2 beta really had me hooked, can't wait for it!
Pacific
Tuesday, January 05, 2010 @ 11:44:19 AM
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But then, after this painful experience, I was treated to the joy of having my ass handed to me repeatedly so my kill-death ratio was about 1-5 over the course of an hour! It seems players have already found great sniping spots and got the twitch reflex working perfectly, while I often ended up inspecting the grass textures on the floor! I was forced to ask myself, why was I playing this game again? ^^ :D
Pacific
Tuesday, January 05, 2010 @ 5:48:45 PM
LimitedVertigo
Tuesday, January 05, 2010 @ 9:11:28 PM
BTNwarrior
Tuesday, January 05, 2010 @ 12:03:35 PM
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jaybiv
Tuesday, January 05, 2010 @ 1:45:31 PM
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I guess this is the downside of this generation of gaming consoles. Infinity Ward's website still hasn't fully incorporated MW2 stats and such and this is almost two months after launch.
It goes back to a point I've shared here several times. The reason the gaming companies do these things to us is because we let them. Gamers tend to make decisions based on emotions.
I'm done gaming for today, but if I cannot get into a game tomorrow on my first try, it's going to be delete and no sale for me.
BeezleDrop
Tuesday, January 05, 2010 @ 4:19:35 PM
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Wraith
Tuesday, January 05, 2010 @ 5:12:56 PM
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The game itself is great in my opinion. I love the customization. 256 players might sound like a lot but it's really not much with the huge maps. Even in the 64 player maps (32vs32)there is two objectives. So 16 players on each side go to point A, and 16 to point B. So really, you will never see more than 16 players on the opposing team at once.
The graphics are not that great but its OK. If the graphics were amazing, it would probably cause lots of lag in 256 player games. In the little playing time that i got, I experienced no lag. This game is going to be awesome!
calculator
Tuesday, January 05, 2010 @ 7:02:20 PM
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Its your opinions, though, so i respect that.
i LOVE MAG!
Or maybe its not that you guys don't like it, maybe since im emotional right now for some reason, i'm exaggerating on the comments i've read.
Whatever, bottom line is: I LOVE MAG
Notice my avatar? lolz
NonProphet
Wednesday, January 06, 2010 @ 2:04:01 AM
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Another thing that I really like about this game is that it feels more realistic in terms of the actual battlefield strategy that it encourages. The scale of the maps and the nature of the objectives allows you to really hold down a position without constantly being flanked, like in COD, where you always feel a little cramped, which makes the gameplay more frenetic and arcadey. In MAG, there is a more deliberate pacing at work which makes the action more strategic.
javon_27
Wednesday, January 06, 2010 @ 2:25:20 AM
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Overall I really liked the game. It is definitely polished, unlike Socom: Confrontation when it came out. The only thing about it is the guns are kinda underwhelming. When I first started playing, it felt like the guns were just very week. For instance, I was shooting a guy and ended up unloading my ammo into him for about 3 seconds and he didn't go down. I think that this might have to do with armor, cuz he just shot a few bullets at me and got a headshot in.
As far as the whole large map gameplay, it is good. The maps/world aren't constricting like they are in other shooters. For instance you can go prone just about everywhere. Also, the whole leadership thing works very well. I just wish there were more people with mics for better communication. One thing I noticed is, as long as you play as intended with your squad, I died way less than I would in other games. One session, we were playing defense on a Sabotage mission and I was able to help defend the objective for 15 minutes, only dying once because I had to leave my post to take on a blitz of intruders.
One other thing I really liked, is that ammo crates are almost always nearby. Playing MW2 a few weeks ago, this is a welcome relief. It means I can continue killing without having to run around with no ammo to shoot with.
One last note on the guns: they are definitely gonna need some tweaking. Not only do they not feel realistic, but I was able to snipe at roughly 150 yards with a reflex scope attached to a machine gun. And somehow it is easy to fire off single shots. I don't think it is that easy to fire a single bullet with most fully automatic belt feed machine gun.
mid10smaradoarg
Wednesday, January 06, 2010 @ 6:44:50 AM
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LightShow
Wednesday, January 06, 2010 @ 9:32:28 AM
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i think one platoon actually respected the command structure and won about a quarter of the map, but everyone else was like "screw it, im gonna rush the line alone and win the game for us." In hindsight the decent platoon was probably just a huge clan.
in the first couple of months that this game is out its going to be really easy to dominate if everyone just stays organized and the leaders are competent. theres gonna be about 3 squads worth of people on each team that will actually do that, the rest will just do whatever and get hammered.
Last edited by LightShow on 1/6/2010 9:33:02 AM

MAG









Snaaaake
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Monday, January 04, 2010 @ 9:37:00 PM