Cheaper Software In The Future?
Considering that certain old-school cartridges from two decades ago cost the same as games today (despite the massive advancements in the industry and inflation), many will complain about the $60 price tag for new video games.
But might that soon change? According to Game Informer, EA Canada senior producer Jason DeLong believes that lower prices for new software looms somewhere on the horizon. It may not be this year but nevertheless, the lower price tags may still be inevitable. Said DeLong:
"I think that we’re going to start to see – maybe not in the next year, but in the near future – games go down the route of smaller up-front experiences and lower prices at the beginning, and then the ability to extend the game through episodic material or future feature material. I think that’s a direction we’re probably heading in."
Ah, so there's a catch! Is he only talking about smaller titles followed up by episodic content that requires an additional charge? Well, not really, because he expands on the idea by clearly referring to regular, big-budget titles:
"Games are getting more expensive, and times are tough, and it’s getting harder to purchase every game you want. So, how can we keep people playing and offer them more but not have to make them break the bank to do it? It’s going to be an interesting creative problem for us to solve."
It's an ongoing debate in the gaming world: "how much should new games cost?" There are those who believe they're too expensive while others (usually older gamers) look back to a time when they cost the exact same amount...and we certainly didn't get the product we get today. But at the same time, $60 is tough to spend on a frequent basis for your hobby, regardless of how you see it.
1/5/2010 12:26:32 PM Ben Dutka