Lighting Technology In GoWIII Only Possible On PS3
During last year's Killzone 2 craze, we continually heard from Guerrilla and Sony that the groundbreaking FPS could only be done on the PlayStation 3. We heard something similar when Uncharted 2: Among Thieves came out and we're hearing it again concerning God of War III.
Basically, any major exclusive presents us with statements that say the developers could only have created the game in question by utilizing the advanced benefits of Sony's machine. Of course, these statements do often come from Sony and not the designers so perhaps there's a bit of marketing mixed in with fact, but that's bound to happen every now and then. The UK product manager for SCEA's God of War III, Claire Backhouse, has told CVG that the hotly anticipated action extravaganza uses features that couldn't be implemented on other consoles. Said Backhouse:
"The developers have worked hard to use the power of the PS3 to make GOW3 look amazing and have added features that are only possible with PS3. The dynamic lighting solution employed in GOW III is only feasible through the computing power provided by the Cell SPUs.
For example, using the High Dynamic Range Lighting (HDRL) technology, the camera - when using Kratos' sightline - will emulate the human retina, causing players to feel a sharp brightness when Kratos exits a dark area and enters a sunlit area, similar to how the human eye would need to adjust."
We've actually heard about this feature before, but we never really knew that it required the extra power of the PS3. Xbox 360 fans will quickly ask if this couldn't be done on Microsoft's machine, but we may never know the answer. The bottom line is that exclusives - for either console - seem to be superior to many multiplatform efforts, meaning developers can really dive into a particular machine if that's the only one they have to worry about. Of course, the PS3 is the more capable system, so it's not surprising that exclusives reigned supreme in 2009. Will they do it again in 2010...?
Related Game(s): God of War III
1/6/2010 10:29:54 AM Ben Dutka
Put this on your webpage or blog:
Email this to a friend
Subscribe to Ben Dutka on Twitter
Comments (96 posts)
Ben Dutka PSXE [Administrator]
Wednesday, January 06, 2010 @ 10:52:42 AM
godsman
Wednesday, January 06, 2010 @ 11:07:23 AM
BTNwarrior
Wednesday, January 06, 2010 @ 1:51:07 PM
Jed
Wednesday, January 06, 2010 @ 10:55:29 PM
___________
Thursday, January 07, 2010 @ 1:25:11 AM
thats the one thing that really bugs me with the PS3, the games always look so washed out no matter what i do, change all the settings on my tv and its still washed out.
especially with LCDs they will always look washed out compared to a plasma or LED TV due to the method they use for lighting the screen.
thats why LED TVs look so dam good in colors compare to LCDs, because they use color LEDs instead of a blinding bright white light.
DeathOfChaos
Thursday, January 07, 2010 @ 8:36:18 PM
___________
Friday, January 08, 2010 @ 7:00:15 AM
MyWorstNightmar
Wednesday, January 06, 2010 @ 10:55:54 AM
Reply
When Halo games, or the Gears games came out, did anybody say it could have only been done on the 360?
I can see XBOXer's saying, well, they develop for Sony, so of course they are going to say it can only be done on the PS3, but if the same isn't being said on the other side, then I would say it is much more than just sabre rattling.
A year ago, I had to choose to purchase a PS3 or a 360. I did my homework, and am so glad now that I chose the PS3.
Last edited by MyWorstNightmar on 1/6/2010 10:57:52 AM
telly
Wednesday, January 06, 2010 @ 10:59:14 AM
Nynja
Wednesday, January 06, 2010 @ 11:12:05 AM
Personally, I don't care because the online co-op was crap and had very limited options anyway.
Demon's Souls pulled it off better than Fable II did. Except for lack of friend invites and voice chat. Though, that was a design decision, not a hardware, software, or network limitation.
Last edited by Nynja on 1/6/2010 11:16:25 AM
Arvis
Wednesday, January 06, 2010 @ 11:14:33 AM
Alienange
Wednesday, January 06, 2010 @ 11:55:30 AM
Andysw
Thursday, January 07, 2010 @ 1:03:40 PM
Deleted User
Friday, January 08, 2010 @ 4:45:23 AM
MyWorstNightmar
Wednesday, January 06, 2010 @ 11:11:18 AM
(paraphrase to follow) "The game we have MADE could not have been made on the XBOX360 as we have constructed it." - XYZ development team.
godsman
Wednesday, January 06, 2010 @ 1:27:45 PM
Last edited by godsman on 1/6/2010 1:28:54 PM
MyWorstNightmar
Wednesday, January 06, 2010 @ 6:31:18 PM
ohmikkie
Wednesday, January 06, 2010 @ 12:10:03 PM
Nynja
Wednesday, January 06, 2010 @ 11:09:57 AM
Reply
What are they going to say when the PS4 is released if it abandons the CELL?
"It is only possible on the PS4 because we use the same multi-core PowerPC CPU as the other guys..."
Come up with something new, Sony. This is getting old.
Last edited by Nynja on 1/6/2010 11:13:08 AM
TheHighlander
Wednesday, January 06, 2010 @ 12:04:30 PM
Jed
Wednesday, January 06, 2010 @ 11:00:15 PM
Nynja
Friday, January 08, 2010 @ 1:42:09 PM
Jawknee
Wednesday, January 06, 2010 @ 11:16:31 AM
Reply
Capcom talked about this kind of dynamic lighting for RE5 but that was before they decided to make it muliplat. There's also a short behind the scenes with Santa Monica Studios you get to watch after completing the E3 demo that came in the District 9 Blue Ray release. they talk about the lighting. Pretty interesting. The fact that Capcom abandoned the idea after RE5 went multiplat I think lends some credibility to this claim about it only being possible on PS3. Why would Capcom abandon it then after talking it up so much?
SvenMD
Wednesday, January 06, 2010 @ 1:11:20 PM
Jawknee
Wednesday, January 06, 2010 @ 11:33:58 AM
ohmikkie
Wednesday, January 06, 2010 @ 12:05:26 PM
telly
Wednesday, January 06, 2010 @ 12:11:09 PM
Jawknee
Wednesday, January 06, 2010 @ 12:53:20 PM
karneli lll
Wednesday, January 06, 2010 @ 6:26:58 PM
___________
Thursday, January 07, 2010 @ 1:21:35 AM
Streets_74
Wednesday, January 06, 2010 @ 11:54:12 AM
Reply
Streets_74
Wednesday, January 06, 2010 @ 12:02:53 PM
Reply
TheHighlander
Wednesday, January 06, 2010 @ 12:08:57 PM
Reply
I'm sure that there are unique parts to the approach they're using, but the 360 has HDR in it's box of tricks and claiming otherwise makes Sony look a little clueless.
___________
Thursday, January 07, 2010 @ 1:19:26 AM
sony have got a really big mouth latley, something i really cant understand.
they use to be very modist like naughty dog, now there like the old M$ waving their nads around yelling LOOK AT ME OVER HERE IM A BIG MAN!!!!!!
as the saying goes talk is cheap, if your game is that good PROVE IT!
dont say it, PROVE IT!
TheHighlander
Wednesday, January 06, 2010 @ 12:26:12 PM
bridgera
Wednesday, January 06, 2010 @ 12:40:56 PM
Reply
As far as examples of showing off a systems power goes, I think this is an incredibly poor example. Certainly the 360 can handle a lighting effect.
They should have used an example of how the game is dynamically more detailed than it would be on the 360, or how much easier it makes their lives that they aren't limited to DVD9.
I think taughting more power than the 360 using this particular example is just stupid.
(Personally, I also absolutely hate this effect, I don't like it in real life, and I don't like it in video games either).
Bio
Wednesday, January 06, 2010 @ 2:41:52 PM
Reply
This is old tech, and old news. Of course I am still looking forward to God of War III.
dveisalive
Wednesday, January 06, 2010 @ 5:30:53 PM
Reply
FlyingKickPunch
Wednesday, January 06, 2010 @ 6:05:48 PM
Reply
fooosie
Wednesday, January 06, 2010 @ 6:18:47 PM
Reply
My little brother brought over his warranty replaced 360 (that has also rrod-ed at least once) and one of his games is AC2. Having just "finnished" the game on my ps3, I was willing to let him plug his micro-box into my 1080p tv and watch him play. An at home comparrison, if you will.
To my eyes, both versions (ps3/xbox) looked exactly the same on graphics and performance. What DID stand out to me, however, and please tell me if I'm wrong, was that for the duration of my ps3 playthrough
I did not see ANY fat chicks.
But as soon as he fired up the xbox version...
fat chicks everywhere! Maybe I just never noticed. Or maybe my ps3 doesnt have the raw power to render those bovine delights, strolling the streets of venice. Looking for milkshakes. Maybe Ubisoft thought it would be too difficult to 'port' them over.
I think microsoft should get a piece of the "cant be done on that other console" action! They should state: "Larger women could never be done on the ps3, the SPUs are just too small."
Not meaning to offend anyone...
psn: fooosie
fooosie
Wednesday, January 06, 2010 @ 6:18:47 PM
Reply
My little brother brought over his warranty replaced 360 (that has also rrod-ed at least once) and one of his games is AC2. Having just "finnished" the game on my ps3, I was willing to let him plug his micro-box into my 1080p tv and watch him play. An at home comparrison, if you will.
To my eyes, both versions (ps3/xbox) looked exactly the same on graphics and performance. What DID stand out to me, however, and please tell me if I'm wrong, was that for the duration of my ps3 playthrough
I did not see ANY fat chicks.
But as soon as he fired up the xbox version...
fat chicks everywhere! Maybe I just never noticed. Or maybe my ps3 doesnt have the raw power to render those bovine delights, strolling the streets of venice. Looking for milkshakes. Maybe Ubisoft thought it would be too difficult to 'port' them over.
I think microsoft should get a piece of the "cant be done on that other console" action! They should state: "Larger women could never be done on the ps3, the SPUs are just too small."
Not meaning to offend anyone...
psn: fooosie
DeathOfChaos
Thursday, January 07, 2010 @ 8:44:57 PM
kaufdaddy21
Thursday, January 07, 2010 @ 10:33:23 PM
Last edited by kaufdaddy21 on 1/7/2010 10:33:58 PM
Victor321
Wednesday, January 06, 2010 @ 7:15:06 PM
godsman
Wednesday, January 06, 2010 @ 7:54:09 PM
Reply
Seeing how much details will be in the third game, it'll probably be more than 1 blu-ray disc. I wouldn't want them to reduce the size of the third game just to fit all three on one 50 gig blu-ray disc (maybe 66 gig disc, we'll see).
fooosie
Wednesday, January 06, 2010 @ 8:14:35 PM
Reply
NoSmokingBandit
Wednesday, January 06, 2010 @ 8:16:34 PM
Reply
___________
Thursday, January 07, 2010 @ 1:14:30 AM
Cholo Gamer
Wednesday, January 06, 2010 @ 9:37:59 PM
Reply
___________
Thursday, January 07, 2010 @ 1:13:18 AM
Reply
seriously this its getting beyond a joke!
i remember when killzone 2 came out all the fanboys were running rapid saying the 360 could not get even close to killzone 2 graphics.
than along comes BRINK and puts them all into the shame corner.
it maybe true, it probably is, but i seriously could not care less.
1 sony santa monica have NEVER! worked with a 360 so how would they know what its capable off?
2 both systems have yet to be maxed out, as ND have said a million times uncharted 2 used 100% of the Ps3s power but there is still code to be optimized.
that is always the case, developers wont get the maximum out of a console till late in development once the engine being used has gone so many improvements and tweaks it almost looks like a new system.
i absolutely HATE! halo, i think its the worst thing to happen to the games industry.
but im really psyched for reach only because its a high budget title and FINALLY! we have a engine made specifically for the 360 with 3 years minimum of development time to polish it to hell.
reach will show us what the 360 is capable off but thats not the end, im confident it can and will go further.
sdf1jjak
Thursday, January 07, 2010 @ 12:40:28 PM
1. this game is coming to the PS3 and PC not just 360 so any shouts of joy for xbots having a better game cam be put to rest.
2. this game is beeing made by Bethesda and it shows (to the trained eye) Water animation is skechy at best and explosions don't have the same volumetric effects they did in Killzone2. many if not all textures seem low-res when you take a good look but the Models look nice(if your into cartoony soilders). I quikly noticed the skelital animation seemed presciripted they all die in pretty much the same way.
The one thing they did a nice job on is the motion blur effect, and gun models which seem to give off the nastalgic feel of Killzone to Playstation players when this game comes out.
if any of my info seems wrong then let me know. (only through collective knowleg will we know all the true facts.)
[edit] PS: this is thw website where i saw the vids. http://www.brinkthegame.com/#/videos/container_city3/
Last edited by sdf1jjak on 1/7/2010 12:44:16 PM
DeathOfChaos
Thursday, January 07, 2010 @ 8:39:47 PM
___________
Friday, January 08, 2010 @ 6:56:08 AM
fooosie
Thursday, January 07, 2010 @ 3:53:57 AM
Reply
Toyota never worked with Ford but Ill bet one knows where the others spark plugs go.
[2 both systems have yet to be maxed out, as ND have said a million times uncharted 2 used 100% of the Ps3s power but there is still code to be optimized.]
Naughtydog only said that they have optimized the cell processor and were using 100% of it. This just means it is now firing on all cylinders instead of 3.
[but im really psyched for reach only because its a high budget title and FINALLY! we have a engine made specifically for the 360 with 3 years minimum of development time to polish it to hell.]
Super! Let us see how ps3 will 1up it.
Finally an engine just for the 360? Good thing that the software developer that made the 360 "FINALLY" wrote some software for it.
LMAO over here, back to you chuck
DeathOfChaos
Thursday, January 07, 2010 @ 8:38:51 PM
fooosie
Thursday, January 07, 2010 @ 9:01:17 AM
Reply
They are "aware" of this tech since '04?
Do you see dead people?
Wouldnt you think sony did their homework? I havnt seen any retractions saying "Oops, we forgot about the NOT bragging about a decade old lighting solution that everyone has".
This is God Of War people! God-Of-War!
Im sure this new lighting program will be awesome and an xbox 360 would cough up blood at the sight of it. But I wont even notice because Ill be playing GOD OF WAR. And so will you.
Bio
Thursday, January 07, 2010 @ 10:26:46 AM
If you Google HDR lighting and Valve you'll see articles about how Valve completely redid the Source engine's shaders to include HDR lighting in 2003.
If you Google Halo 3 and HDR lighting you'll notice stories about Bungie cutting the resolution from 720 to 640 (same resolution Uncharted 2 uses IIRC), so that they could include HDR lighting.
High Dynamic Range Lighting as a graphics concept has actually been around since 1985 for f*ck's sake. It's been used in videogames real time since 2003. You can verify this all by yourself in about two minutes using Google.
Sony, and the people covering them, should know better than to spout this kind of BS, but apparently that's not the case, and that's kind of sad.
Last edited by Bio on 1/7/2010 10:32:11 AM
shoota
Thursday, January 07, 2010 @ 12:09:07 PM
kaufdaddy21
Thursday, January 07, 2010 @ 10:41:01 PM
AlexanderTHEGR8
Thursday, January 07, 2010 @ 12:42:21 PM
Reply
twistedbydezign
Thursday, January 07, 2010 @ 2:46:34 PM
Reply
Gamer Girl Gemo
Thursday, January 07, 2010 @ 8:44:04 PM
Reply
The PS3's lighting abilities are truly amazing at best! I'm not too sure of the Xbox 360... Not sure if it lives up to what the PS3 can manage, but I know it may rival the PS3 in some ways. Not that I'm fond of the 360 but eh... I'll give it some credit :)
Anywho! I needn't prattle. GOW3 will be amazing overall, 'nuff said! :]
Last edited by Gamer Girl Gemo on 1/7/2010 8:55:06 PM
Gamer Girl Gemo
Thursday, January 07, 2010 @ 8:55:28 PM
Reply
The PS3's lighting abilities are truly amazing at best! I'm not too sure of the Xbox 360... Not sure if it lives up to what the PS3 can manage, but I know it may rival the PS3 in some ways. Not that I'm fond of the 360 but eh... I'll give it some credit :)
Anywho! I needn't prattle. GOW3 will be amazing overall, 'nuff said! :]
Gamer Girl Gemo
Thursday, January 07, 2010 @ 8:55:55 PM
Reply
The PS3's lighting abilities are truly amazing at best! I'm not too sure of the Xbox 360... Not sure if it lives up to what the PS3 can manage, but I know it may rival the PS3 in some ways. Not that I'm fond of the 360 but eh... I'll give it some credit :)
Anywho! I needn't prattle. GOW3 will be amazing overall, 'nuff said! :]
sdf1jjak
Thursday, January 07, 2010 @ 11:29:54 PM
Reply
Deleted User
Friday, January 08, 2010 @ 4:46:06 AM

God of War III










telly
Reply
Wednesday, January 06, 2010 @ 10:46:08 AM