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PlayStation 3 Is The Lead Platform For New Castlevania

Hmm...not long after that inferior Bayonetta port, we look down the road towards another hotly anticipated action title but this time, the PlayStation 3 is the lead platform.

Although the Xbox 360 version of Castlevania: Lords of Shadow won't be a port (like the PS3 version of Bayonetta), Kojima Productions producer David Cox updated his Twitter page with the fact that Lords of Shadow is being developed with Sony's machine as the lead console. One other detail he provided is the fact that the camera will be fixed; you won't have manual control over it. This shouldn't really concern you, though, as certain blockbuster franchises like God of War always have a fixed camera. This isn't exactly surprising as it seems the fabled Castlevania franchise is definitely taking a cue from GoW...but then again, who isn't these days? We have high hopes for this latest project from Kojima Productions, primarily because it's being created by Kojima Productions. Seriously, how bad could it be? And did you hear about the excellent voice cast? All early footage and media is quite impressive and we certainly expect to have more info on this one over the next few months.

We'll also let you know when we get an estimated release window. All we know is that it's supposed to come out some time later this year.

1/17/2010 8:58:17 PM Ben Dutka

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Comments (65 posts)

Zemus101
Sunday, January 17, 2010 @ 9:37:21 PM
Reply

Only Castlevania I've really enjoyed was Symphony of the Night. I don't think I'd be too interested in this game if it was just straight up action, already played both Uncharted's and now GoW3 is coming up. Not my kind of thing, but throw in RPG elements of some kind to make the game playable for more than a few days and it'll interest me a lot more.

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Ben Dutka PSXE [Administrator]
Sunday, January 17, 2010 @ 9:47:28 PM

SotN is one of the best games ever. EVER ever.

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Zemus101
Sunday, January 17, 2010 @ 11:55:51 PM

Totally, bought that Rondo of Blood game for psp just for SOTN. Then found out I had to play a little bit of it to 'unlock' SOTN lol

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WorldEndsWithMe
Monday, January 18, 2010 @ 12:17:20 AM

Rondo was hard, at least on PC.

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Sol
Monday, January 18, 2010 @ 2:59:26 AM

I got it so I could experience SoTN... It was so worth it... even though I've got a ways to go before I finish the game.

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lMephisto
Monday, January 18, 2010 @ 9:19:34 AM

SOTN is the best, yeah... but in my list, Harmony of Dissonance and Order of Ecclesia would be pretty close. In fact, if Order of Ecclesia were a PsP game, with nice PsP graphics and effects, it would be amazingly close to SOTN in quality.

Not that it lacks it on DS, but the difference in horse power between consoles is just too much.

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OPHIDIAN
Sunday, January 17, 2010 @ 9:58:53 PM
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I think I am the only PS3 owner that doesn't like GOW.

Anyways, considering I am a huge MGS/HK fan, this is a first day buy.

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Geobaldi
Sunday, January 17, 2010 @ 10:29:06 PM

No you're not the only one.

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johnld
Monday, January 18, 2010 @ 1:43:43 AM

yeah, im not too into god of war. I mean i'll try it out when it comes out, but i generally try to stay away from button mashing type games.

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Solid Fantasy
Monday, January 18, 2010 @ 6:46:08 AM

Agreed. I have a lot a respect for GOWIII, but It's not the game for me.

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SympoziumPawa
Monday, January 18, 2010 @ 9:20:51 AM

I always preferred Devil May Cry :D

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Kowhoho
Monday, January 18, 2010 @ 7:15:47 PM

It hurts me a bit to see that you guys don't love GOW as much as I do, but that's more my problem. Thank you all for respecting a game that many love, even if you don't necessarily enjoy it as much. Kind of like my relationship with Bayonetta ;P

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WorldEndsWithMe
Sunday, January 17, 2010 @ 10:01:43 PM
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Big time into this, been rocking the Vania since NES. PS3 being the lead makes it even better. And yeah, Kojima couldn't screw up a game so this time it looks like Castlevania will get the proper 3D treatment. Still, though, I like to be able to control my camera.

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MysteriousMagus
Monday, January 18, 2010 @ 10:15:33 PM

I heard that the whip is controlled by the right stick so there is no way to control the camera. Unless they add SixaxiS camera movement like in DMC4 which didn't work that bad at least.

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geovanwitdakick
Sunday, January 17, 2010 @ 10:11:26 PM
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Ben, do you know if Kojima would use the PS3 as the lead platform for that new MGS game?

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Ben Dutka PSXE [Administrator]
Monday, January 18, 2010 @ 1:47:38 AM

You mean Rising?

I don't know. It's a new, younger time working on that and Kojima has said his role is lesser with that project than with Peace Walker for the PSP.

I'm willing to bet Rising was developed from the ground up with both platforms in mind, though.

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Cholo Gamer
Sunday, January 17, 2010 @ 10:24:33 PM
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It's lead platform for every Kojima game because he knows that PS is the best.

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Cholo Gamer
Monday, January 18, 2010 @ 6:07:17 PM

After all it only does everything.

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Geobaldi
Sunday, January 17, 2010 @ 10:31:19 PM
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I haven't really enjoyed any of the 3D iterations of the series so far. I'll stick with SoTN and the Game Boy versions.

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WorldEndsWithMe
Sunday, January 17, 2010 @ 10:47:35 PM

It has been hard going... but Kojima Productions couldn't possibly mess it up.

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Robochic
Sunday, January 17, 2010 @ 10:32:09 PM
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Never played Castlevania but I have heard great things about the series, my husband can't wait for this one.

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godsman
Sunday, January 17, 2010 @ 10:40:00 PM
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Just one problem that the gamers might not accept Castlevania in 3D.

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Buckeyestar
Sunday, January 17, 2010 @ 10:45:20 PM

Most people seem to have accepted Metroid in 3D, even though I think it's an abomination that is not deserving of the name. 3D isn't necessarily bad, it all depends upon the implementation.

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Zemus101
Monday, January 18, 2010 @ 1:40:47 AM

Yeah, look at Super Mario 64. How the hell did that work? When a lot of work goes into it, it can turn out just fine. Especially when a capable developer is behind it.

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shindelion
Sunday, January 17, 2010 @ 10:54:59 PM
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Have not posted anything in a while, but this got my attention. I'm itching for this game. SOTN is still the best of all times, can they make another?

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WorldEndsWithMe
Sunday, January 17, 2010 @ 11:02:42 PM

Could you imagine a hi-def 2D Castlevania? It would be truly slick.

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shindelion
Sunday, January 17, 2010 @ 11:10:22 PM

Who knows maybe PSP2 will have that.

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telly
Tuesday, January 19, 2010 @ 1:44:48 PM

@World, I'm still holding out for someone to make a download-only, HD, 2D Castlevania game, ideally a direct sequel to SOTN. I'm still hopeful that this console version will finally give us a worthwhile 3D Castlevania, but the 2D version is the one I'm dreaming of...

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Scarecrow
Sunday, January 17, 2010 @ 11:16:39 PM
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Kojima is not dumb
I'm sure this was his decision

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BlackBriar
Sunday, January 17, 2010 @ 11:25:43 PM
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Good ol' Konami

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ExhumeART
Sunday, January 17, 2010 @ 11:33:41 PM
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Oh if only they had decided to stick to their SotN roots. Hopefully this won't turn out like the other console ones XD

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OtisFeelgood
Sunday, January 17, 2010 @ 11:56:24 PM
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Castlevania + Kojima Productions = Instant Win

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___________
Monday, January 18, 2010 @ 12:07:00 AM
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NOOOOOOOOOOO!!!!! NOT A FIXED CAMERA!
what is it with action games and fixed cameras?
it seriously puts me off games because the camera at times is in a spot it should not be.
thats the best part about darksiders, being able to control the camera it makes it much easier to scan your surroundings and try and figure out puzzles.
thats my pet gripe with GOW, for fu**s sake why does almost every action game have to use a fixed camera?

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Ben Dutka PSXE [Administrator]
Monday, January 18, 2010 @ 1:48:25 AM

Why? Because if it's done correctly, it's usually vastly superior to a camera you have to control in addition to the fighting, which is very often flawed in some way.

This is why GoW is one of the best franchises ever, if you hadn't noticed.

Last edited by Ben Dutka PSXE on 1/18/2010 1:48:44 AM

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Scarecrow
Monday, January 18, 2010 @ 10:50:56 AM

Reminds me of why SNES games were so good

You didn't have to bother with the camera. And instead you focused on the ACTION/gameplay. And you were fully enthralled into the overall essence of the game (facing off against some sick enemies).

Moving the camera is for games which need it, such as those which use guns.........or rpgs.

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WorldEndsWithMe
Monday, January 18, 2010 @ 1:02:40 PM

To be fair the fixed cam in the demo had problems.

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___________
Tuesday, January 19, 2010 @ 4:34:32 AM

in cutscenes yea a fixed camera is better, to give you the best view on whats happening, like uncharted 2.
but during combat you really need control over the camera, especially when you have a little bit of platforming involved.
ive lost count the amount of times i have said god i wish i had control of the camera while playing the GOW 3 demo which is well in the hundreds by now.

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Fane1024
Thursday, January 21, 2010 @ 7:07:07 PM

I have to agree with _____. The fixed camera is my least favorite aspect of GOW. I keep dodging when I try to put the camera where it should be. :)

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Naztycuts
Monday, January 18, 2010 @ 12:12:16 AM
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No surprise the 360 version wont be a port, I've never heard of a game that has been produced on ps3 and ported to the box so I don't think it's possible. What sense does that make though how is the ps3 the LEAD CONSOLE when the other version of it isn't a port? Isn't that a sugar coated way of saying we are developing on both consoles separately? Hideo's awesome though I have no doubt the ps3 version will be superior he knows what he did with Metal Gear why else would he spend all the extra money to develop on both consoles separately? Kojima Productions <3 the ps3

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WorldEndsWithMe
Monday, January 18, 2010 @ 12:19:26 AM

Yeah I don't understand that either, wouldn't that make them both "Lead Platforms"?

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Highlander
Monday, January 18, 2010 @ 1:40:33 AM

The lead platform is the one that the primary development team is working with. So all the design work and initial testing of things is done on the 'lead platform'. All the graphical effects and features will be set for the lead platform. There will be a secondary team who's responsibility it is to implement the graphics and game engine in the 360 specific environment. They (the 360 team) will be working to implement all the same features and effects as the PS3 team. This way it's not a port, it's truly developed for both platforms, but the teams share all their information on the methods and algorithms they use so that the lessons one team learns can be shared by the other. However all the design decisions are made with respect to the 'lead platform' and the secondary team must follow the lead.

Last edited by Highlander on 1/18/2010 1:41:21 AM

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WolfCrimson
Monday, January 18, 2010 @ 2:52:18 AM

Gee, Highlander, you sure know alot. I'm guessing you are in the PC field of work? Whatever the case, I'm glad we have someone who's really tech-savvy here.

Last edited by WolfCrimson on 1/18/2010 2:52:42 AM

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Naztycuts
Monday, January 18, 2010 @ 1:22:03 PM

Thanks for the tech lesson Highlander, your answer makes a lot of sense and there is good knowledge in your response. It's rare to find someone that can answer questions like that, might I suggest a q & a column in the forums with Highlander in charge?

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booze925
Monday, January 18, 2010 @ 12:41:44 AM
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now, if only call of duty's lead platform was the ps3... of well killzone will suffice.. except 4 that GODDAMN rico...

Last edited by booze925 on 1/18/2010 12:43:00 AM

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SympoziumPawa
Monday, January 18, 2010 @ 9:23:38 AM

Campin on Duty: Tactical Campin would still tremble of the might of Killzone 2 and Battlefield hehe

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ryu
Monday, January 18, 2010 @ 12:53:56 AM
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kojima did great for MGS series, but i have a feeling this will flop

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main_event05
Monday, January 18, 2010 @ 2:51:40 AM
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Kojima is working on this or is he just producing it? I've never been too interested is Castlevania, but if thats the case i may give this one a whirl.

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Sol
Monday, January 18, 2010 @ 3:00:44 AM
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You know what? I think that telling us what the lead platform for upcoming multiplats is a very useful thing to do. You should do it for all upcoming (worth mentioning) titles.

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Solid Fantasy
Monday, January 18, 2010 @ 7:09:05 AM
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Just the soundtrack along makes me interested in this game.

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Danny007
Monday, January 18, 2010 @ 7:21:23 AM
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Of course its the lead platform.

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Hezzron
Monday, January 18, 2010 @ 8:23:59 AM
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A great franchise with a good developer. Should be a solid game. Castlevania has been fantastic in 2D, but it's certainly time for it to get with the times and shine in 3D too.

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Snaaaake
Monday, January 18, 2010 @ 8:44:44 AM
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Since it's Kojima Production I'm not surprised the PS3 is the lead platform, just like MGS: Rising.

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BikerSaint
Monday, January 18, 2010 @ 9:05:06 AM
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Now, this is the way it should be for all multi-console developers, the PS as the lead.

Then we wouldn't see any shoddier games on our console.

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Snaaaake
Monday, January 18, 2010 @ 9:34:48 AM

Agree, and if Sega didn't port Bayonetta then it would have been a 360 exclusive.
Nice going Hideki, you just proved yourself as a lazy developer.

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FullmetalX10
Monday, January 18, 2010 @ 9:38:10 AM

Even kind of hoping the 360 team will fail, the I can say, Ha, in your face xbot persons I know. Nah that would be just mean, though they did do the same thing to me with bayonetta...
NO more shitty ports to tha PS3 for tha win.

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Scarecrow
Monday, January 18, 2010 @ 10:51:43 AM

And it doesn't make the other console's version worse either.

It's the way to go

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DeathOfChaos
Monday, January 18, 2010 @ 11:02:08 AM
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If they're taking the whole God of War III cue, it's gonna ruin it. I like the God of War series, helped redefine action games, but if games keep reusing the way God of Way did their thing, it's gonna get old just like FPS games. That's why FPS games suck, because every other game released these days is another FPS, lol. What I'm saying is that they're gonna end up making all the action games the same if they keep doing that.

Last edited by DeathOfChaos on 1/18/2010 11:05:21 AM

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Solid Fantasy
Monday, January 18, 2010 @ 3:37:57 PM

nice avatar choice. really.

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Jawknee
Monday, January 18, 2010 @ 11:07:24 AM
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If course it is. Kojima as good taste.

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Alienange
Monday, January 18, 2010 @ 12:13:59 PM
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With that fixed camera I guess it won't be quite like SotC then. No biggie, SotC is quite unique in that way.

Last edited by Alienange on 1/18/2010 12:14:20 PM

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Frenchy17
Monday, January 18, 2010 @ 2:07:33 PM
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I can't wait for this one!

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psxjunkhead85
Monday, January 18, 2010 @ 3:01:11 PM
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Im sorry to be off topic but yall really need to take a look at these new GOW 3 screenshots please. http://forums.e-mpire.com/showpost.php?p=2519834&postcount=1350

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just2skillf00l
Monday, January 18, 2010 @ 9:14:12 PM
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Some of you will be surprised but GOW isn't exactly in my fav 5 either. I'm sure there are a lot of people who don't like GOW as much as others think they do. However, I do appreciate the quality games Santa Monica Studios has produced. For those that love non-stop action and button mashing worthy of killing Gods, this is your game. Although I will purchase this game sooner or later, it isn't exactly my favorite genre in gaming. I prefer combat that needs more thinking and strategy over random or orderly button mashing. But GOW3 is gonna be a h*** of a game!

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Psycho_Cleaton
Monday, January 18, 2010 @ 11:29:14 PM
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Im tired of all the people talking about which game system is the best.I like the PS3 the most but i own a Wii and they are very fun.

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skyrender4
Tuesday, January 19, 2010 @ 2:10:37 PM
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Good to see this game won't be Bayonetta'd.

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