The Reason Why MAG Reviews Are In Short Supply
Usually, you can find a few early reviews for any huge blockbuster title if you're a diligent web surfer.
But many are noticing that not a single solitary review exists of the 256-player online shooter MAG, a PlayStation 3 exclusive that launches today, towing several truckloads of hype behind it. Some are speculating that this lack of analysis is due to Sony's concern that MAG may have early problems, similar to the ill-fated launch of SOCOM: U.S. Navy Seals Confrontation. However, Jeff Rubenstein at the PlayStation Blog has responded to this theory and it falls in line with the standard operating procedure for reviews. Said Rubenstein:
"Reviews can’t be written until the game is actually out. I mean, you can’t pass pre-release judgment on a game whose major, industry-leading feature (256 players in a single battle) can’t be tested until release day."
He has a point. Well, actually, several points. Firstly, no critic is supposed to disregard the embargo date and for Sony's stuff, that date is usually the date of release. Secondly, everything really needs to get rolling; how can we review the game properly when it's not available to people to purchase? We'd be running around virtually empty battlefields. This may be the reason we - and likely other sources - didn't receive our review copy until today; they don't want critics to make the mistake of playing it early, finding nobody, and passing judgment. Just a guess.
Also, I'd like to bring your attention back to that Confrontation review. We reviewed it a little after the release, primarily because we had heard about the issues plaguing the game and we knew patches and fixes were incoming. Once the major glitches were ironed out, that game went from maybe a 5.5 to a solid 8; it was a gigantic difference. Thing is, it's very difficult to review living, breathing games that continually grow, expand and in general, get better. But we'll do our best with MAG.
Related Game(s): MAG
1/25/2010 10:20:30 AM Ben Dutka
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Comments (46 posts)
Highlander
Monday, January 25, 2010 @ 10:36:09 AM
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With respect to reviewing this title, could Sony help by arranging to have a suitably large number of players available (from the beta test pool perhaps) to play in a suitably large group on MAG? I mean even if you get 16-32 players how do you evaluate a game that can handle 256 players?
I ask because even though I generally dislike shooters, especially online shooters, this game appears to me to offer something a bit different. To me there appears to be a greater focus on cooperative play with teams working together. That might change the dynamic from the usual death match with annoying Internet urchins hurling obscenities, to a more mature atmosphere with people talking about the objectives, and in game events (as well as the usual personal chit chat). When you're working together as a team, it's hard to run around like a nut-job firing at everything that moves and swearing like a drunken sailor.
It just feels like MAG may bring something very different to the table. I may even play it if it does.
Last edited by Highlander on 1/25/2010 10:40:30 AM
telly
Monday, January 25, 2010 @ 10:59:02 AM
Ben Dutka PSXE [Administrator]
Monday, January 25, 2010 @ 11:04:38 AM
But you're right in that there's a large difference between 32 and 256 players. I just think Sony needs to get as many people online as possible.
Hawkeye
Monday, January 25, 2010 @ 11:20:48 AM
I played the public beta and it just didn't grip me.
And Highlander, as for your sentence "When you're working together as a team, it's hard to run around like a nut-job firing at everything that moves and swearing like a drunken sailor."
It is tough, but with practice you should be able to do it. :)
Highlander
Monday, January 25, 2010 @ 11:26:54 AM
JPBooch
Monday, January 25, 2010 @ 10:57:14 AM
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On-line only games are not like regular games, you can't play test for the glitches that a million users will find and then exploit on youtube. Warhawk did a great job, but it took them a solid month to do it. SOCOM took just as long.
Last edited by JPBooch on 1/25/2010 10:57:36 AM
Darwin1967
Monday, January 25, 2010 @ 11:06:33 AM
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I'll be interested to see how closely my experience will match PSXE review.
Ben Dutka PSXE [Administrator]
Monday, January 25, 2010 @ 12:31:33 PM
Bigtuna1
Monday, January 25, 2010 @ 2:01:44 PM
Streets_74
Monday, January 25, 2010 @ 4:00:20 PM
MadKatBebop
Monday, January 25, 2010 @ 12:34:32 PM
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Highlander
Monday, January 25, 2010 @ 1:00:51 PM
BeezleDrop
Monday, January 25, 2010 @ 12:52:02 PM
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maxpontiac
Monday, January 25, 2010 @ 1:16:46 PM
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leatherface
Monday, January 25, 2010 @ 1:40:34 PM
maxpontiac
Monday, January 25, 2010 @ 4:49:12 PM
Kangasfwa
Tuesday, January 26, 2010 @ 9:34:04 PM
NonProphet
Monday, January 25, 2010 @ 2:19:09 PM
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Although, I already pre-ordered the game so I don't know why I care about reviews; I doubt they will be incredibly good but I know I'm gonna love the game (having enjoyed the beta) so whats the difference?
sha4dowknight05
Monday, January 25, 2010 @ 2:36:47 PM
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pilldoor
Monday, January 25, 2010 @ 8:10:48 PM
FullmetalX10
Monday, January 25, 2010 @ 2:54:05 PM
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On a sidenote, Gratz to MadKatBebop for tha Uncharted 2 Platinum. And I just Platinum'd inFamous today, yeah, dam blast shards n stuntlist, took me forever(not forever, cuz then I wouldn't have finished it, but you get my drift, I hope).
Streets_74
Monday, January 25, 2010 @ 4:09:53 PM
Last edited by Streets_74 on 1/25/2010 4:14:34 PM
Deleted User
Monday, January 25, 2010 @ 5:58:47 PM
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This is how I get my group excited to play just before we fight in MW2. I give them a little pep talk.
"Be seated. Now I want you guys to remember ... no noob ever won a MW war by dieing for his Clan. You win it buy making the other poor dumb noob die for THIER CLAN. Men. All this stuff you heard of american gamers wanting to play rpgs to kill fairies and overrated adventure games is a load a crap! Real american gamers traditionally LOVE A FPS like MW2. They LOVE the sting of battle!
When you were kids you loved to see a noob step into a grenade, loved to see Chuck Norris smack someone, and loved an autobot and decepticon destroying stuff in a fight. Americans LOVE a winner and WILL NOT TOLERATE AN EMO WUSSIE STORY DRIVEN LOSER! American gamers play to win all the time. I wouldnt give a hoot-n-hell for a man who got knifed and laughed. That is why our clan has NEVER lost a fight and NEVER WILL lose a MW war! Why?
Because the thought of losing is hateful to american gamers of fps multiplayer games.
Now our clan is a team. We eat, sleep, and fight as a team. This individuality playing is a bunch of crap. Those wussie gaming journalists and reviewers who write about individual gaming in FPS'ers dont know any more about REAL BATTLE than they do about REAL WOMEN!
Now we have the best system with the ps3, the best TV's,the best connections, the best spirit, and the best FPS'ers in the world. You know what? I feel sorry for these poor dumb noobs getting ready to fight us. By god I do!
We are not just going to kill the noobs. We are going to destroy them and tell them in chat how bad they suck! Were are going to WTF PWN THEM BY THE BUSHEL!
Now some of you boys are wondering if you will chicken out during the match. Dont worry about it. I can assure you that you will all do your duty.
The NOOBS are the enemy. Take away THIER POINTS! Make THEM want to quit. Make THEM want to smash thier systems in and cry to mommy!
When you listen to a noob who just killed your clan member talk pure crap ....... you'll know what to do.
One more thing. I dont ever want to hear that we dont like to camp the noobs at spawn points. If they suck so bad that we can camp and kill them the whole match then SO BE IT! We are going to grab them by the nose and kick them in the ass until they cry and accuse us of cheating!
Now. There is one thing that you men will be able to say when you cut the PS3 off and you can thank God for it. 30 years from now when your grand kids ask you, "PAPPY! What did YOU do during the Great MODERN WAREFARE 2 WAR?!?!" you wont have to say ..... "Well, I played Final Fantasy 10 Part 2 and dressed girls up in different clothes for power ups and girlie chat".
Now you sons of bytches know how I feel. I am proud to lead this clan into battle, anytime, especially around 5 pm est until around 8 becuase I like to watch House.
End of Line.
Dridion
Monday, January 25, 2010 @ 6:21:06 PM
Deleted User
Monday, January 25, 2010 @ 6:19:10 PM
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Dridion
Monday, January 25, 2010 @ 6:19:48 PM
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Also here's a link to their blog detailing the updates/fixes.
http://blog.mag.com/blog/2010/01/mag-beta-vs-final-game/
Deleted User
Monday, January 25, 2010 @ 6:35:44 PM
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I mean think about the late night players who wont be able to fight with 250 peeps. You NEVER see 250 peeps at one time. They are divided into Battalions in other parts of the map. Not to mention that IM SUPPOSE TO PAY 65 BUCKS FOR A ONLINE ONLY FPS WITHOUT A SINGLE PLAYER MODE TO ADD ON IT?
I dont think it will sell well at all. I mean for people who BYTCHED ABOUT MODERN WARFARE 2's SINGLE STORY MODE BEING TOO SHORT what will they do with MAG with NO SINGLE STORY MODE?
On top of all this it comes between MW2 and BF BC 2. All the odds are stacked against it. They need to drop the price to 19.99 THEN it will sell.
End of Line.
Kangasfwa
Tuesday, January 26, 2010 @ 9:43:34 PM
SaintX
Tuesday, January 26, 2010 @ 3:42:31 AM
dante_zero
Monday, January 25, 2010 @ 11:54:08 PM
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MAG's gonna take a few weeks before it really takes off. personally i cant wait. i've been involved alot in the beta and i accept the fact the beta is only a partial representation. Thing is alot of people are forgeting that the game has imense potential and in my book thats a win. if you apply some of the logic that alot of people apply no one would ever buy games they would only rent them because they cant see the potential of a trailer. at least with games, unlike movies you get a chance to see the potential before paying the price of admission.
___________
Tuesday, January 26, 2010 @ 2:12:51 AM
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its going to be hard for reviewers to do a review of a MMO with 40+ people.
i mean MAG was made to be a MMO meaning massively multiplayer online.
i dont know about you but i dont consider 40+ players massive.
with other games like say resistance 2 its easy because that only supports 60.
its very easy to get 60 game journos onto a server to review the game.
256 im not so sure.
if you ask me no reviews should be posted till theres a decent amount of people online, at least 1 month.
day one theres just going to be too few people.
its pointless reviewing it now.
Deleted User
Tuesday, January 26, 2010 @ 10:26:50 AM
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Last edited by n/a on 1/26/2010 10:28:50 AM
FM23
Tuesday, January 26, 2010 @ 7:23:58 PM
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MAG









Cavan
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Monday, January 25, 2010 @ 10:35:57 AM