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Senior Designer For Killzone 2 Now Working On Resistance 3?

When you want to create a great game, you need the best talent available. If you were going to make an FPS, wouldn't you want a Senior Designer who worked on Killzone 2?

As noted by Connected Consoles, the LinkedIn profile for Aaron Butler shows that he is now working with Insomniac Games on their current big project. Butler's credits include Guerrilla's stellar FPS from a year ago and we're all assuming he's on board now to help with Resistance 3. Insomniac has stuck to their schedule in the past; i.e., release a Resistance, then launch a new Ratchet and Clank, then back to Resistance, and so on and so forth. Well, we got Ratchet and Clank Future: A Crack in Time late last year and the developer said they'd start cranking away on their next game. And although it hasn't been officially announced, most believe it to be the third installment in the often under-appreciated Resistance franchise. And do you remember that billboard...? It may not be an official announcement but it's a pretty darn good sign. The only question now is, when will we start seeing details and early media for Resistance 3? Might it make it onto store shelves for the 2010 holiday season?

Well, they're obviously assembling the right group of designers, at any rate. We'll certainly let you know when any R3 info comes our way.

1/29/2010 12:21:09 PM Ben Dutka

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Comments (66 posts)

Natalisrubbish
Friday, January 29, 2010 @ 12:33:09 PM
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Interesting indeed. I was foolish and skipped out on R2, but R3 will be a definite buy for me.

Agree with this comment 4 up, 1 down Disagree with this comment

Random_Steve
Friday, January 29, 2010 @ 1:57:11 PM

fool? it wasn't very good tbh, the coop saved it from being a complete let down.

Agree with this comment 4 up, 13 down Disagree with this comment

karneli lll
Friday, January 29, 2010 @ 2:24:51 PM

I have to agree, the story was all plain and the game itself was short somewhat

Agree with this comment 2 up, 8 down Disagree with this comment

bigrailer19
Friday, January 29, 2010 @ 3:46:36 PM

I disagree with both of you. I will say though that the MP in Resistance: FoM was much better. Not as chaotic.

But the SP was great, and ur right the co-op was a blast. Its worth a buy especially now. You should look into it Natalisrubbish.

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Blink182Fan99
Saturday, January 30, 2010 @ 9:06:37 AM

HAHA, you two naysayers are NOOBS!

The game was amazing. Just obviously didn't appreciate it, or R:FoM, enough to realise what a good franchise Resistance truly is.

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Qwarktast1c
Saturday, January 30, 2010 @ 11:05:03 AM

@ bigrailer19

yeah R:FoM was way better in terms of MP
but the co-op in 2 was better

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Qwarktast1c
Friday, January 29, 2010 @ 12:33:56 PM
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SWEET!!

i agree that resistance is often under appreciated, but hopefully this will change that

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Silent_J
Friday, January 29, 2010 @ 12:35:20 PM
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Thats gonna be awesome.bring any news you got about R3.

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The_Duke
Friday, January 29, 2010 @ 12:38:25 PM
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Resistance seris is awsome but the MP needs a huge upgrade, hopefully the KZ2 guy helps with that

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www
Friday, January 29, 2010 @ 2:25:07 PM

Hey, cool avatar, Tommy.

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WorldEndsWithMe
Friday, January 29, 2010 @ 6:21:15 PM

Dude, the Resistance2 multi is probably the best out there

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OtisFeelgood
Friday, January 29, 2010 @ 12:45:53 PM
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"And do you remember that billboard...? It may not be an official announcement but it's a pretty darn good sign." Pun intended? ;x

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Swim_Irr
Friday, January 29, 2010 @ 12:46:34 PM

damn you beat me to it! lol

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Swim_Irr
Friday, January 29, 2010 @ 12:46:08 PM
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"....but it's a pretty darn good sign."

Ahh. I see what you did there. :)

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Alienange
Friday, January 29, 2010 @ 12:50:28 PM
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Well I certainly hope Butler's contribution to R3 is not to put cement shoes on everyone and make it near impossible to turn your neck.

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www
Friday, January 29, 2010 @ 2:26:05 PM

Lol

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Hezzron
Friday, January 29, 2010 @ 5:52:08 PM

Hmmmm....maybe Insomniac has Aaron Butler on board because they plan on using the KZ2 game engine for R3. The Resistance games weren't necessarily the nicest looking exclusives, so that would be an improvement......but yes, the borderline tank controls would have to go.

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Imagi
Saturday, January 30, 2010 @ 2:46:50 AM

The Resistance engine is great, technology developed by insomniac is used in both R&C and Resistance, using the KZ2 engine, good as it is serves them no real benefit.

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Solid Fantasy
Friday, January 29, 2010 @ 12:52:37 PM
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All the more reason to consider this on my "day of" buy list.

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CH1N00K
Friday, January 29, 2010 @ 1:00:43 PM
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After the ending in R2, I'm definitely on board for R3. It's killing me to know where they are going with the story from here.

And I definitely agree, though I'm not big on the multiplayer for Resistance, the game is still a very underrated game.

I seem to remember when this game came out how it got bashed because people where expecting it to be a Gears of War killer. As soon as the game launched everyone jumped all over it how it wasn't anything like Gears...well d-uh, it's a different game.

I for one have always enjoyed the resistance games and am looking forward to the next installment. Bring on the Chimera!

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Alienange
Friday, January 29, 2010 @ 1:15:49 PM

No kidding. What WAS that? Let Gears be Gears.

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Shams
Friday, January 29, 2010 @ 1:30:32 PM

Though Gears1 seemed more interesting than R1, R2 definitetly had me more intrigued than Gears2 did, especially by the end.

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karneli lll
Friday, January 29, 2010 @ 2:32:05 PM

I cant believe people made a comparison between the two! At least resistance doesn't have characters who talk like they have something big shoved somewhere

Last edited by karneli lll on 1/29/2010 2:32:39 PM

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Blink182Fan99
Saturday, January 30, 2010 @ 9:25:05 AM

Well said, you shouldn't compare two different genres, it's not very logical.

I'm glad it wasn't like Gears to be honest. Imsomniac are doing an outstanding job with the Resistance series

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RadioHeader
Friday, January 29, 2010 @ 1:27:55 PM
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I'm surprised to hear some of you knocking R2's multiplayer, it's always been my favourite online shooter. The 30v30 team deathmatch just suits my simple mind perfectly.

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OtisFeelgood
Friday, January 29, 2010 @ 2:24:19 PM

I haven't played the competitive multiplayer much but I did enjoy the co-op.

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RadioHeader
Friday, January 29, 2010 @ 2:37:20 PM

Yeah the co-op is good too, and it keeps the tea-bagging to a minimum.

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mexgeo86
Friday, January 29, 2010 @ 1:38:40 PM
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I loved the co-op in R2; hopefully R3 will keep it or expand on it.

Agree with this comment 6 up, 1 down Disagree with this comment

Scarecrow
Friday, January 29, 2010 @ 1:39:07 PM
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R2 was REALLY well made

And unlike a lot of FPS, it had a great Campaign/story. (the ending was crazy though. Wonder where R3 will pick up)

Anyway this is awesome! The Killzone guys know how to give their games variety

Agree with this comment 9 up, 0 down Disagree with this comment

Jian2069
Friday, January 29, 2010 @ 1:54:09 PM
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I never got the chance to play R2, but I played the multiplayer beta for a few weeks

being 15 and jobless sucks

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Lotusflow3r
Friday, January 29, 2010 @ 2:11:25 PM
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Wait, where's all the "oh great, another shooter too add to the over crowded genre" comments?

Ohhhhh....this is a PS3 exclusive! All good then

[¤_<]

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Oxvial
Friday, January 29, 2010 @ 2:16:43 PM

don't worry I dont care about killzone or resistance xD.. bash me but I think they lack charisma and I feel them very generic..yeah has a game they aren't expansions or just mods like halo odst or mw2 still I'm not going to buy them.

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Juanalf
Friday, January 29, 2010 @ 3:01:33 PM

"I think they lack charisma and I feel them very generic"

Perhaps you would appreciate them more if you could level up in them or maybe if all the characters had spiky hair.

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Oxvial
Friday, January 29, 2010 @ 3:11:54 PM

no thanks I'm not going to buy Star Ocean of FFXIII (well that last perhaps when drops to 29.99).

if also you imply I hate all fps you are wrong I have hope alien vs predator its going to be cool and I liked Bioshock and Condemned.



Last edited by Oxvial on 1/29/2010 3:15:55 PM

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Hezzron
Friday, January 29, 2010 @ 5:40:14 PM

@Lotusflow3r - LOL, I'm happy you said that.

I'm gonna start a slow clap now.....

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Banky A
Sunday, January 31, 2010 @ 4:49:55 AM

It's because Sony's in-house FPS games feel special ;D

Best friends forever.

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Mr Bitey
Friday, January 29, 2010 @ 2:27:26 PM
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****SPOILER:

I'm glad R2 ended the way it did. I don't think Nathan was an interesting enough character to hold up for a series. I think it was the main reason I liked the story from the first game a lot more.

I think if they finally get a charismatic, interesting, exciting lead - the series could grow into something amazing.

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Alienange
Friday, January 29, 2010 @ 8:38:10 PM

I tend to agree. The Chimera are the best thing about the series. Maybe in R3 they'll let you play multiple characters and scenarios like they do in the CoD games instead of flying one guy all over the place.

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www
Friday, January 29, 2010 @ 2:29:12 PM
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"If you were going to make an FPS, wouldn't you want a Senior Designer who worked on Killzone 2?"

Yes, I'd like to, though I'd love to see Robert Bowling of IW behind closed doors ;)

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bridgera
Friday, January 29, 2010 @ 2:46:35 PM
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I'll say this about Resistance 2,

I personally was glad that they got rid of the stupid weapon wheel and quadrant health bar that only healed you to 25, 50, 75, or 100% depending on what quadrant you were in.

I also liked the online 8 player co-op, because I love co-op. Having it seperate from the single player campaign was great.

R1 had a better overall campaign, but R2 just had more everything.

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NoSmokingBandit
Friday, January 29, 2010 @ 3:03:47 PM

Really? Resistance felt much more "generic" without the health bar and weapon wheel. Those things gave R:FoM a unique identity instead of just doing what every other shooter does.

I liked R2's campaign better mainly for the boss battles that reminded me of an old-school shooter, but i felt like the whole game was a lateral move because they took out the unique features to replace it with the banal and overdone 2 weapon and fade-to-red system.

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bridgera
Friday, January 29, 2010 @ 3:34:11 PM

Ya I'm not a fan of the fade to red either, but at least in online play they have an actual health bar for you.

I guess if they did the weapon wheel more like Warhawk's weapon wheel, I wouldn't mind, but it seemed to me like R1 just had too many weapons at one time.

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NoSmokingBandit
Friday, January 29, 2010 @ 5:36:56 PM

I loved being able to choose any of the weaons for any task. It made the replay value much higher than it would have been with just two weapon choices.

R2's online is great though. Its the first game i actually enjoyed playing online.

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ohmikkie
Friday, January 29, 2010 @ 3:00:08 PM
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Ass much as I liked R2, i hope they have more enjoyable/challenging bosses to kill. But I'm still looking forward to R3!

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BrillantED
Friday, January 29, 2010 @ 3:11:01 PM
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The Multiplayer is one the funniest available online and up to 60 people!!

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Hitch
Friday, January 29, 2010 @ 3:32:21 PM

Whats funny about the multiplayer?

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bridgera
Friday, January 29, 2010 @ 3:35:11 PM

I wonder if that was a typo and Brillant meant *funnest* instead of *funniest*.

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Banky A
Friday, January 29, 2010 @ 3:47:35 PM

... Don't be silly, he obviiiously meant funniest. Because when you enter 60 player matches there lots 'a laughs!

;D

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ohmikkie
Friday, January 29, 2010 @ 4:00:46 PM

i must admit that i was shocked when "spoiler" Nathan got it. i just hope retribution bloke is not the next protagonist for R3.

MP was a blast.

Last edited by ohmikkie on 1/29/2010 4:03:01 PM

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Banky A
Friday, January 29, 2010 @ 3:47:52 PM
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Hell yeah. Can't wait.

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B-RadGfromOV
Friday, January 29, 2010 @ 5:32:57 PM
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Man, oh man, their offices are gonna explode with all the talent they’re stuffing in them. Yes, explode, and the shrapnel? You guessed it, Resistance 3 blu-rays slicing faces everywhere.

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WorldEndsWithMe
Friday, January 29, 2010 @ 6:20:26 PM
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Now I'm excited, I'm not even a big FPS guy but I like the Resistance series more than the KZ series. This'll be epic I can't wait to see what happens after the cliffhanger. Hope they add some new weapons though.

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Lairfan
Friday, January 29, 2010 @ 6:41:59 PM
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@Lotusflow3r:

I think no one's complaining because Resistance's weapons all have unique functions, even if they're in the same kind of class as each other (ala the Carbine and Bullseye), and its interesting to see what each new weapon will do. Unlike MW2, where all the weapons in the same class (such as machineguns) shoot in the same way. The story, IMO, is very intriguing as well, and it has more mystery in it than any other FPS story I've seen to date.

As for Killzone 2, the game is uniquely realistic. I'm sure that doesn't make a whole lot of sense at the moment, but let me explain. The game's aesthetics (i.e. graphics, animations, etc.) are second to none for an FPS, the sluggish controls are much more realistic than the point and shoot MW2, and the cover system is implemented very well. Basically what I'm saying is that if you want to experience what war would look and feel like, you should play KZ2. I will admit that the story for KZ2 was shite, though.

Also, its a site called PSX. If you didn't expect there to be at least a few PS3 fanboys on it then you're an idiot, plain and simple. Sorry for the insult, but I'm just sayin'.

And sorry for the completely off-topic rant, but its my opinion and I thought I might as well reply to someone who only two people replied to.

Back on-topic, bring on Resistance 3! R2 had one hell of a cliffhanger ending, and I can't wait to see where the story takes us.

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Alienange
Friday, January 29, 2010 @ 8:49:40 PM

Wow, way to put a full five minutes into playing MW2. All weapons in the same class do not shoot the same. Not even close. They don't shoot lightning bolts, but they certainly have their separate personalities.

Oh, and sluggish controls are not realistic. Sluggish controls suck.

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B-RadGfromOV
Saturday, January 30, 2010 @ 8:31:33 AM

How about you look at it this way: ALl weapons in the same class shoot the same bullets. All bullets travel in straight lines from the barrel of the gun tot he target. Compare that to what Resistance has to offer.

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Qubex
Friday, January 29, 2010 @ 9:37:47 PM
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Well, that is great news for Insomniac... they probably awoke and forgot who their lead designer was, and then decided to grab the Killzone 2 one :) For the RES series, I think it is a good move... it will surely be interesting to see if that "Killzone 2" feel leaks into RES3, no doubt there will be some influences there to some extent.

I have never played any of the Resistance titles; so I may give RES3 a whirl when it is released. Expect to some media of this game at E3... not that far away.

On another note; my local games retailer has GT5 released in March. In fact he said I could pre-order it... I try to explain that this situation is probably improbable, but he wouldn't have any of it... so we will see. I did see his little black note book full of names that had pre-ordered it for March, somehow I think they will be disappointed, no?

One other note of interest, to any who care to read it that is... I continue making progress on my own I.P. and I am employing the talents of the cartographer and calligrapher - Daniel Reeve (of "Lord Of The Rings" fame) in crafting some elements for it. I still have a long way to go but I am making progress. More about this at a later time...

Q!

"i am home"

Last edited by Qubex on 1/29/2010 9:40:05 PM

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Blink182Fan99
Saturday, January 30, 2010 @ 9:09:44 AM

If you're planning to get R3, then you may want to consider playing the first two to catch up on the storyline tbh.

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Qubex
Sunday, January 31, 2010 @ 2:10:24 AM

I have pretty much kept on top of the Resistance story universe, however actually purchasing a version of the game will depend on the final look and feel of the 3rd installment. I am a graphics and technical whore; the game needs to be excellent on all fronts before I purchase it...

Q!

"i am home"

Last edited by Qubex on 1/31/2010 2:10:34 AM

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BikerSaint
Friday, January 29, 2010 @ 10:21:14 PM
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Qubex,
Cool, man.
So what genre are you working on, RPG, or other?

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Qubex
Saturday, January 30, 2010 @ 1:24:38 AM

BikerSaint; that is a good question. Essentially what it is is the basics of a full working fantasy world. The I.P. is "open" in that once I have the world written up and described, including the mythology, I can then extract whatever product I want from it. The idea here is that once the story universe and corresponding framework is complete I can decide then what element of it can be made into a commercial product.

The problem is you need the time to think up a world, write its history and develop the characters within it. I could then craft thematic story plots through this world, its history and environment in what ever fashion I like.

So it does give me a very expansive "white board" to work from.

Right at this stage, I am looking at possibly the film route first, but, with games like Heavy Rain, proving that the technology is now available to create film like interactive experiences, it could be a game too. With an RPG game though I would need to look at the interactive game mechanics and see if the I.P. (or parts there of) could translate well across to such a genre.

Q!

"i am home"

Last edited by Qubex on 1/30/2010 1:26:18 AM

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onsiterecording
Friday, January 29, 2010 @ 10:42:42 PM
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The billboard was 'a good sign'? Pun intended?

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___________
Saturday, January 30, 2010 @ 1:16:33 AM
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no id want one that worked on gears of war 2.
or army of two the 40th day.
i wish insomniac would just stick to ratchet and clank games, i could never get sick of that.
honestly make it a yearly title and id be in heaven!
or a new IP would be nice, but id sill prefer R&C.
if it has to be resistance 3 PLEASE for the love of god! bring back the weapon wheel and co-op to the game.
as i said the other day they took everything good about the first, threw it in the bin, everything bad about the game transferred to R2.
WTF?
i thought you were suppose to do it the opposite way.
i always say insomniac dont know how to make a bad game, but resistance 2 was bloody close!
when i can play resistance 1s SP 20 times and not get bored but only can play R2s 2 or so times without getting bored you know your in trouble!
every Tuesday and Friday my cuz comes over here because i pick him up from tutoring and all we play is resistance FoMs SP.
ive finished it like 40 times and im STILL not sick of it.
lets see R2 do that, GOOD LUCK!
hopefully resistance 3 brings the series back to its good old original roots!

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Snaaaake
Saturday, January 30, 2010 @ 5:27:46 AM
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I'd prefer them making a TPS.

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carl0975
Saturday, January 30, 2010 @ 1:23:26 PM
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SPOILER:
Hale's probably going to be a boss, after all, now that he has all of Daedalus' power, I doubt that one bullet could kill him, and he would most likely still have the power to make chimera explode with his mind, so playing as him would be ridiculously unfair.

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Temjin001
Saturday, January 30, 2010 @ 5:07:50 PM
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Hopefully, this helps the series. Resistance games are pretty cool, but R2 was somewhat underwhelming for me. Sometimes I feel Insomniac is more concerned about pumping out a big game every year than they are about really polishing and bringing something legendary to the table. I do dig their cool guns, though.

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animalmother
Monday, February 01, 2010 @ 8:51:50 AM
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Who is surprised by this? If you saw the R2 credits(and read them) they thanked Guerilla games for the help on R2. They don't say what that helped entailed or who specifically in GG helped. But a collaboration of some kind went on and when playing both games you can kind of see it, they don't play TOO differently.

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