Senior Designer For Killzone 2 Now Working On Resistance 3?
When you want to create a great game, you need the best talent available. If you were going to make an FPS, wouldn't you want a Senior Designer who worked on Killzone 2?
As noted by Connected Consoles, the LinkedIn profile for Aaron Butler shows that he is now working with Insomniac Games on their current big project. Butler's credits include Guerrilla's stellar FPS from a year ago and we're all assuming he's on board now to help with Resistance 3. Insomniac has stuck to their schedule in the past; i.e., release a Resistance, then launch a new Ratchet and Clank, then back to Resistance, and so on and so forth. Well, we got Ratchet and Clank Future: A Crack in Time late last year and the developer said they'd start cranking away on their next game. And although it hasn't been officially announced, most believe it to be the third installment in the often under-appreciated Resistance franchise. And do you remember that billboard...? It may not be an official announcement but it's a pretty darn good sign. The only question now is, when will we start seeing details and early media for Resistance 3? Might it make it onto store shelves for the 2010 holiday season?
Well, they're obviously assembling the right group of designers, at any rate. We'll certainly let you know when any R3 info comes our way.
1/29/2010 12:21:09 PM Ben Dutka
Put this on your webpage or blog:
Email this to a friend
Follow PSX Extreme on Twitter
Comments (66 posts)
Random_Steve
Friday, January 29, 2010 @ 1:57:11 PM
karneli lll
Friday, January 29, 2010 @ 2:24:51 PM
bigrailer19
Friday, January 29, 2010 @ 3:46:36 PM
Blink182Fan99
Saturday, January 30, 2010 @ 9:06:37 AM
Qwarktast1c
Saturday, January 30, 2010 @ 11:05:03 AM
Qwarktast1c
Friday, January 29, 2010 @ 12:33:56 PM
Reply
WorldEndsWithMe
Friday, January 29, 2010 @ 6:21:15 PM
OtisFeelgood
Friday, January 29, 2010 @ 12:45:53 PM
Reply
Hezzron
Friday, January 29, 2010 @ 5:52:08 PM
Imagi
Saturday, January 30, 2010 @ 2:46:50 AM
Solid Fantasy
Friday, January 29, 2010 @ 12:52:37 PM
Reply
CH1N00K
Friday, January 29, 2010 @ 1:00:43 PM
Reply
And I definitely agree, though I'm not big on the multiplayer for Resistance, the game is still a very underrated game.
I seem to remember when this game came out how it got bashed because people where expecting it to be a Gears of War killer. As soon as the game launched everyone jumped all over it how it wasn't anything like Gears...well d-uh, it's a different game.
I for one have always enjoyed the resistance games and am looking forward to the next installment. Bring on the Chimera!
Alienange
Friday, January 29, 2010 @ 1:15:49 PM
Shams
Friday, January 29, 2010 @ 1:30:32 PM
karneli lll
Friday, January 29, 2010 @ 2:32:05 PM
Blink182Fan99
Saturday, January 30, 2010 @ 9:25:05 AM
RadioHeader
Friday, January 29, 2010 @ 1:27:55 PM
Reply
OtisFeelgood
Friday, January 29, 2010 @ 2:24:19 PM
RadioHeader
Friday, January 29, 2010 @ 2:37:20 PM
Lotusflow3r
Friday, January 29, 2010 @ 2:11:25 PM
Reply
Oxvial
Friday, January 29, 2010 @ 2:16:43 PM
Juanalf
Friday, January 29, 2010 @ 3:01:33 PM
Oxvial
Friday, January 29, 2010 @ 3:11:54 PM
Hezzron
Friday, January 29, 2010 @ 5:40:14 PM
Banky A
Sunday, January 31, 2010 @ 4:49:55 AM
Mr Bitey
Friday, January 29, 2010 @ 2:27:26 PM
Reply
I'm glad R2 ended the way it did. I don't think Nathan was an interesting enough character to hold up for a series. I think it was the main reason I liked the story from the first game a lot more.
I think if they finally get a charismatic, interesting, exciting lead - the series could grow into something amazing.
Alienange
Friday, January 29, 2010 @ 8:38:10 PM
bridgera
Friday, January 29, 2010 @ 2:46:35 PM
Reply
I personally was glad that they got rid of the stupid weapon wheel and quadrant health bar that only healed you to 25, 50, 75, or 100% depending on what quadrant you were in.
I also liked the online 8 player co-op, because I love co-op. Having it seperate from the single player campaign was great.
R1 had a better overall campaign, but R2 just had more everything.
NoSmokingBandit
Friday, January 29, 2010 @ 3:03:47 PM
I liked R2's campaign better mainly for the boss battles that reminded me of an old-school shooter, but i felt like the whole game was a lateral move because they took out the unique features to replace it with the banal and overdone 2 weapon and fade-to-red system.
bridgera
Friday, January 29, 2010 @ 3:34:11 PM
NoSmokingBandit
Friday, January 29, 2010 @ 5:36:56 PM
BrillantED
Friday, January 29, 2010 @ 3:11:01 PM
Reply
bridgera
Friday, January 29, 2010 @ 3:35:11 PM
Banky A
Friday, January 29, 2010 @ 3:47:35 PM
ohmikkie
Friday, January 29, 2010 @ 4:00:46 PM
B-RadGfromOV
Friday, January 29, 2010 @ 5:32:57 PM
Reply
WorldEndsWithMe
Friday, January 29, 2010 @ 6:20:26 PM
Reply
Lairfan
Friday, January 29, 2010 @ 6:41:59 PM
Reply
I think no one's complaining because Resistance's weapons all have unique functions, even if they're in the same kind of class as each other (ala the Carbine and Bullseye), and its interesting to see what each new weapon will do. Unlike MW2, where all the weapons in the same class (such as machineguns) shoot in the same way. The story, IMO, is very intriguing as well, and it has more mystery in it than any other FPS story I've seen to date.
As for Killzone 2, the game is uniquely realistic. I'm sure that doesn't make a whole lot of sense at the moment, but let me explain. The game's aesthetics (i.e. graphics, animations, etc.) are second to none for an FPS, the sluggish controls are much more realistic than the point and shoot MW2, and the cover system is implemented very well. Basically what I'm saying is that if you want to experience what war would look and feel like, you should play KZ2. I will admit that the story for KZ2 was shite, though.
Also, its a site called PSX. If you didn't expect there to be at least a few PS3 fanboys on it then you're an idiot, plain and simple. Sorry for the insult, but I'm just sayin'.
And sorry for the completely off-topic rant, but its my opinion and I thought I might as well reply to someone who only two people replied to.
Back on-topic, bring on Resistance 3! R2 had one hell of a cliffhanger ending, and I can't wait to see where the story takes us.
Alienange
Friday, January 29, 2010 @ 8:49:40 PM
B-RadGfromOV
Saturday, January 30, 2010 @ 8:31:33 AM
Qubex
Friday, January 29, 2010 @ 9:37:47 PM
Reply
I have never played any of the Resistance titles; so I may give RES3 a whirl when it is released. Expect to some media of this game at E3... not that far away.
On another note; my local games retailer has GT5 released in March. In fact he said I could pre-order it... I try to explain that this situation is probably improbable, but he wouldn't have any of it... so we will see. I did see his little black note book full of names that had pre-ordered it for March, somehow I think they will be disappointed, no?
One other note of interest, to any who care to read it that is... I continue making progress on my own I.P. and I am employing the talents of the cartographer and calligrapher - Daniel Reeve (of "Lord Of The Rings" fame) in crafting some elements for it. I still have a long way to go but I am making progress. More about this at a later time...
Q!
"i am home"
Last edited by Qubex on 1/29/2010 9:40:05 PM
Blink182Fan99
Saturday, January 30, 2010 @ 9:09:44 AM
Qubex
Sunday, January 31, 2010 @ 2:10:24 AM
Q!
"i am home"
Last edited by Qubex on 1/31/2010 2:10:34 AM
BikerSaint
Friday, January 29, 2010 @ 10:21:14 PM
Reply
Qubex
Saturday, January 30, 2010 @ 1:24:38 AM
The problem is you need the time to think up a world, write its history and develop the characters within it. I could then craft thematic story plots through this world, its history and environment in what ever fashion I like.
So it does give me a very expansive "white board" to work from.
Right at this stage, I am looking at possibly the film route first, but, with games like Heavy Rain, proving that the technology is now available to create film like interactive experiences, it could be a game too. With an RPG game though I would need to look at the interactive game mechanics and see if the I.P. (or parts there of) could translate well across to such a genre.
Q!
"i am home"
Last edited by Qubex on 1/30/2010 1:26:18 AM
onsiterecording
Friday, January 29, 2010 @ 10:42:42 PM
Reply
___________
Saturday, January 30, 2010 @ 1:16:33 AM
Reply
or army of two the 40th day.
i wish insomniac would just stick to ratchet and clank games, i could never get sick of that.
honestly make it a yearly title and id be in heaven!
or a new IP would be nice, but id sill prefer R&C.
if it has to be resistance 3 PLEASE for the love of god! bring back the weapon wheel and co-op to the game.
as i said the other day they took everything good about the first, threw it in the bin, everything bad about the game transferred to R2.
WTF?
i thought you were suppose to do it the opposite way.
i always say insomniac dont know how to make a bad game, but resistance 2 was bloody close!
when i can play resistance 1s SP 20 times and not get bored but only can play R2s 2 or so times without getting bored you know your in trouble!
every Tuesday and Friday my cuz comes over here because i pick him up from tutoring and all we play is resistance FoMs SP.
ive finished it like 40 times and im STILL not sick of it.
lets see R2 do that, GOOD LUCK!
hopefully resistance 3 brings the series back to its good old original roots!
Temjin001
Saturday, January 30, 2010 @ 5:07:50 PM
Reply
animalmother
Monday, February 01, 2010 @ 8:51:50 AM
Reply

Killzone 2









Natalisrubbish
Reply
Friday, January 29, 2010 @ 12:33:09 PM