Sega Delayed Alpha Protocol To "Polish The Game Up"
Obsidian's Alpha Protocol was initially supposed to arrive in October 2009 but became one of many titles to avoid the blockbuster crunch and move into 2010. But then, Sega said we wouldn't see it until the spring, so there had to be other reasons for pushing it back.
But perhaps more info is right around the corner, as it seems the MTV Multiplayer Blog has now seen an all new level from the game. Then they asked Matthew Hickman, Sega Assistant Producer, why exactly the game was delayed and what the developers have done with the extra time. Hickman replied:
"We had a few reasons for doing it. One: We wanted to position it better, give it a lot of time. The main reason: We really wanted to polish the game up, make it everything Obsidian planned it to be, and give the consumer a very polished game. We added a couple of other things. Tweaks in lighting here and there, added the inventory comparison screen so you can compare what you're buying to what you have equipped. Just bringing the whole quality level up."
So they do admit they didn't want to challenge the likes of Call of Duty: Modern Warfare 2 and Uncharted 2: Among Thieves for the holiday season, but also, they wanted to give the designers a chance to simply add more polish and refinement. For those who are enjoying Mass Effect 2 right now, you might be interested in Alpha Protocol, which is known as the "Espionage RPG," where character choices are super important. Hopefully, we'll have a solidified release date some time soon.
Related Game(s): Alpha Protocol
2/7/2010 9:13:27 PM Ben Dutka