Square-Enix: FFXIII Will "Resurrect" Japanese Gaming
There's little doubt that Final Fantasy XIII is a mammoth title, especially for the Japanese market.
And in a recent European PlayStation Blog interview with Square-Enix execs Yoshinori Kitase and Motomu Toriyama, they see FFXIII as a "resurrection" of sorts for the ailing Japanese gaming industry. When asked about how they see the current state of gaming in their home country, the guys replied:
"Some people have been saying that the Japanese game industry is dead, and all that… I dunno. I will say that Final Fantasy XIII is one really epic title for high definition consoles. With this game, we are going to resurrect the whole thing. As for Western games that have influenced us — FPSs mostly. The Call of Duty series, for example."
...I'm not entirely sure I want Call of Duty to influence Final Fantasy in any way, but maybe that's just me. They also brought up what Yoichi Wada said about FFXIII being "the last game of its kind" in the series, suggesting that Square-Enix would go a very different route for the next installment. But this interview throws a new light on that statement:
"We don’t know exactly what he meant by that. We don’t really know what he meant by this style of game. If you consider that during Final Fantasy XIII’s development, at peak time the team consisted of over 300 people. It was a huge team, plus it took a several long years to get the game finished. So, if Mr Wada meant that we would never make another Final Fantasy title with the similar number of people, taking as long as FFXIII did, we would agree.
Obviously in the future we want to be much more efficient. Having worked on XIII, we feel that we have got much better at making good games for high definition consoles. In the future our teams will be smaller and more effectively run. We suspect that is what Mr Wada meant by his statement."
And of course, you can't have a Square-Enix interview without bringing up the possibility of high-definition remakes of older FF titles. Once again, though, they reply with the now-standard response that it would simply take too much in the way of time and resources.
"As with Final Fantasy titles in the past, like on PS1, even just the main characters amount to around 10 people. Then you have all the NPCs, you’re probably looking at about 200 characters total. All with individual textures for the skin, plus costumes, facial features and everything. That would be a really tricky job."
But as for the idea that FFXIII will "resurrect the whole thing" in Japan...that may be difficult to swallow until you see the sales numbers, which have indeed been impressive. The question is whether or not the game can sell as well in the US and Europe; it is typically a huge blockbuster hit but this particular entry has experienced some skepticism by critics and gamers alike since its Japanese release. Guess we'll just have to wait and see how it turns out.
Related Game(s): Final Fantasy XIII
2/9/2010 12:29:48 PM Ben Dutka
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Comments (78 posts)
Highlander
Tuesday, February 09, 2010 @ 1:43:20 PM
Beamboom
Tuesday, February 09, 2010 @ 5:41:27 PM
darxed
Tuesday, February 09, 2010 @ 1:01:14 PM
Reply
EDIT: If anyone would like to see a solid import review of the game, go to RPGFan. They call it "a milestone game" like FFVII and FFX... and well any game that can compare with those two, it's a great game in my book...
Last edited by darxed on 2/9/2010 1:04:17 PM
JohnnyGold
Tuesday, February 09, 2010 @ 1:08:24 PM
people complain that there are no more jrpgs, and that western rpgs are too watered down story wise, but consider what square would have to do to have a world map in this generation of consoles. essentially, they would have to create an open world game. so if you want story, give ff13 a shot. if you want to be able to go anywhere and do a lot of little side quests, play fallout or oblivion.
people are scared of change. for an example of this, see facebook every 6 months or so when they change their layout, and millions of people join groups like "we want the old facebook back or we're leaving." no theyre not. just like all these yahoos saying this iteration of final fantasy is going to be terrible are going to love it in a month when they get their hands on it.
darxed
Tuesday, February 09, 2010 @ 1:10:59 PM
Lotusflow3r
Tuesday, February 09, 2010 @ 1:28:24 PM
Highlander
Tuesday, February 09, 2010 @ 1:28:58 PM
coverton341
Tuesday, February 09, 2010 @ 1:30:53 PM
Just saying.
Highlander
Tuesday, February 09, 2010 @ 1:43:54 PM
Jawknee
Tuesday, February 09, 2010 @ 1:59:23 PM
Catastrophe
Tuesday, February 09, 2010 @ 2:01:35 PM
but its funny how you guys totally evade talking about gameplay/battle mechanics, which have received no flak at all in FFXIII (likely meaning is good) but is HORRIDLY glitched on WKC, at least on the international ver, never heard anything like that on the JP vers.
Lvl5 better patch that crap or WKC is (sadly) a no buy for me.
coverton341
Tuesday, February 09, 2010 @ 2:09:25 PM
Catastrophe
Tuesday, February 09, 2010 @ 2:19:52 PM
im meaning glitches as in programming glitches (saw them happening on gametrailers review):
1) monsters melee-attacking from longer distances than your ranged-attack char
2) monsters ignoring walls (ON THIS DAY AND AGE???)
3) fuse the both bugs above
4) not being able to point area magic attacks
5) said area magic attacks missing just because (not MISS attack, but something regarding collision detection)
i think i might be missing one or two, but those are definitely saying that the dev didnt pay attention to what they were supposed to do.
like i said im on standby for a patch, hope for it to happen.
Highlander
Tuesday, February 09, 2010 @ 2:24:36 PM
If you have been reading my comments regarding FFXIII in previous articles, you should know that I have been critical of the combat system in FFXIII. From the reviews I have read, there seems to be very little to do except punch the 'X' button repeatedly - aka mash the X button. You can only control one character during combat, and have to pre-set all roles and strategies prior to combat beginning. Sorry, that sounds like crap to me. If I want to change strategy in the middle of a battle, I can't because I have to set that ahead of time. I want to choose my attacks, except all I can do is mash the X, I'd like to select what attacks other PCs use, except I can't during the battle because I can only control one character.
Yuk, not at all what I expect in a JRPG turn based or real-time combat, or something in between.
Critical enough?
BTW, point 3 in your comment above is a restatement of points 1) and 2), that's two bites at the same cherry my friend. 4) and 5) appear to be similarly complaining about the same element - magic area effects/attacks. I haven't played it yet, so I can't comment, I can't help wondering though whether the area of effect of the magic is a radius around the player? Area affect magic is often implemented so it's not aim-able / non-directional.
Last edited by Highlander on 2/9/2010 2:28:39 PM
mexgeo86
Tuesday, February 09, 2010 @ 2:28:00 PM
Catastrophe
Tuesday, February 09, 2010 @ 2:32:58 PM
yeah, im not that much of a comment-reader here. And like i said just above, im not meaning about the system per-se, but on REAL glitches affecting the game
Keyword: seem
on the other hand, for the vids i have seen, it SEEMS that there is a lot of movement, being able to select between different types of attacks, magic, and the summoning thingies, and going on when the ATB-esque bar fills... you know, as in the psx days.
edit:
quote:
"BTW, point 3 in your comment above is a restatement of points 1) and 2), that's two bites at the same cherry my friend."
that meaning is not a problem? (and obviously i intended the irony)
@ mexgeo:
thats a 2-edged sword:
"so they had a whole year and a half to localize a game, and check for problems but couldnt do it correctly?"
Last edited by Catastrophe on 2/9/2010 2:38:19 PM
Lotusflow3r
Tuesday, February 09, 2010 @ 2:40:39 PM
Im so excited for WKC. I get it on the 19th.
Ive seen a lot of it though on Youtube (the whole game is up there) and it is a DREAM! From the music, right down to the cockney frogs! Its everything i have missed in an RPG.
The reviews are hilarious!
I find it funny that the save the princes story gets a little criticism and yet Dark Cloud 1, 2 and the highly praised DQVlll ALL had this simple set up (especially the latter) and i want nothing more from level 5.
Another thing that made me laugh, the range "controversy"......its called, TURN BASED. Its so you can't cheat the system. When you escape conflict, they chase until in battle range again where attack range is not present.....active TURN BASED people! Put down the watered down western RPGs and get back into the root.
Unfortunately, there isn't much room for Jrpgs this gen thanx to western "RPG" etc but, you best believe there are people like me who still prefer them and know the deal when one is released.
I just hope Level 5 don't change their ways due to the IGNorance of today's attention limiting generation.
Catastrophe
Tuesday, February 09, 2010 @ 2:44:30 PM
Mr Bitey
Tuesday, February 09, 2010 @ 2:51:49 PM
The battle system isn't glitched. That's the way it's supposed to be. Yes it's a real time system, but it's a derivative of the old turn based system. You hit the enemies, and then they hit you. Distance isn't a factor. However you can break an enemies lock on by moving.
I can't believe people don't realize that. Besides the battles tend to be on the easy side anyway, so it's really not an issue.
Last edited by Mr Bitey on 2/9/2010 2:55:07 PM
coverton341
Tuesday, February 09, 2010 @ 2:55:19 PM
It just seems from what I have heard, even in positive reviews of the game, that it is a war of attrition in most fights even the low level henchman battles, in which you just mercilessly pound away until you juggle an enemy and then you walk in a straight line until the next fight.
Again, I will reserve my own personal judgement of the game until I have hands-on time with it but I am getting turned off by the thought that it is too westernised when all I want is a true JRPG.
Lotusflow3r
Tuesday, February 09, 2010 @ 3:12:33 PM
chucknasty
Tuesday, February 09, 2010 @ 3:19:38 PM
I think this year is going to be really challenging to pick purchases since so many of the games coming out are going to be total time sinks. I already cancelled WKC because a) Amazon was really slow to ship it b) reviews were exceedingly bad from sites that are pretty generous and c) sounded like it would take 30+ hours to beat and I still have four games staring at me that I have bought and only played a few hours of (Ratchet and Clank, Bayonetta, Darksiders and GoW collection).
Siege
Tuesday, February 09, 2010 @ 4:09:59 PM
Could you give the sites where you have been reading reviews?
Not that I don't believe what you say concerning FFXIII, I just want to read up on some of the things you noted.
Concerning the battle system, I find myself discouraged. I do not like the idea of controlling only one character in a battle. I want to have the freedom to control the whole party. While I am enjoying WKC, that is the thing I truly do not like about the game. There is no streamlined way to switch characters in battle. The way that the game mechanics are set up, the player is discouraged from trying to control all the characters. It really bothers me. One of my favorite things in JRPG's are not only getting to customize and level up each character, but then to be able to play each character in a battle.
darxed
Tuesday, February 09, 2010 @ 4:39:26 PM
Highlander
Tuesday, February 09, 2010 @ 4:47:54 PM
Here's some
http://www.wired.com/gamelife/2009/12/final-fantasy-xiii-preview-2/
http://www.nowgamer.com/reviews/ps3/8864/final-fantasy-xiii
http://www.computerandvideogames.com/article.php?id=234050
I love this quote from the RPGFan review (which is the most in depth of the reviews)...
"What is left of a JRPG when you take away world map exploration, cities, random NPC interactions, side quests, mini-games, dungeon puzzles, and just generally the ability to go wherever you want when you want? You're left with character upgrading and dungeon crawling. Granted in FFXIII's case, it is very sexy and very fun dungeon crawling and character upgrading, with dozens of missions to add variety, yet still, that's basically it. Literally you're just going from map to map, virtually all of them loaded with enemies and devoid of other content, most of them disappearing into oblivion never to be seen again once completed." - Amazingly after the criticisms in this section of the review, it still gets an 85% over all...
Here's the link for the RPGFan review,
http://rpgfan.com/reviews/Final_Fantasy_XIII/index.html
The RPGFan review concludes saying "Strip away all of the amazing visuals and music and you have a 7, 7.5 game that scrapes by on the virtues of its combat." So, it's pretty, and sounds great, but....?
The common theme is criticism of the sparse nature of the game world and map, some are not keen on the battle system, but all agree it looks amazing.
There is a review from a Hong Kong based publication that gave 4/10, but I can't find a direct link to that, this is the closest I could get,
http://ps3.kombo.com/article.php?artid=11740
Last edited by Highlander on 2/9/2010 4:55:42 PM
Roach721
Wednesday, February 10, 2010 @ 6:25:21 AM
darxed
Wednesday, February 10, 2010 @ 9:18:42 AM
Interestingly enough the RPGFan review was what convinced me of a day one purchase of FFXIII, even if the review had the comments you quoted. If i remember correctly, the reviewer said at the very beginning that "Final Fantasy VII is overrated. Final Fantasy X is too" and then "FFVII and FFX are milestone games that fall short of being truly great. They are important; they represent sea changes in the way we think about what games can be and what we can expect from the RPG genre. However, too many less popular RPGs with simpler stories and less shiny graphics make better games. Such is the case with Final Fantasy XIII. It is a monumental game that is sure to inspire and influence big budget titles for years to come. It is not, however, one of the truly great games." Sooo from those comments I chose to ignore the rest of the personal opinions the reviewer had about the game, and look only into the information about the game the review had. The reviewer had some valid points, I mean, looking in retrospective, I too think that there are better RPGs than FFVII and FFX in the PS1 and PS2, but I'm pretty sure that there weren't at the moment they released and that those better games were better because they borrowed heavily from what the two FFs had done, and I think that the same will happen with XIII... As I said, If the game can compare to FFVII and FFX, It's a must buy for me cause It doesn't matter how they're viewed today, those two games are two out of the the three best gaming experiences I've had in twenty years of gaming, so If FFXIII delivers an experience like those two games, what could I possibly complain about?
Highlander
Wednesday, February 10, 2010 @ 11:14:43 AM
That's cool, and I honestly hope the game is good. However, my point, and I suspect the point of many others is that the game could have been so much more. For a start we know that a massive amount of content (enough for a whole other game) was removed by SE. Much of that content was exactly the things that are missing - towns and NPCs. Some aren't keen on the 'westernization' of the game - such as replacing the original theme song with a completely different one by western artist. If I wanted a western RPG, I'd buy one.
For me, and I suspect a lot of others, it's just a huge let down. FFXIII was touted initially as such a monster game and then gradually it has been pared back little by little. What's left seems to be a one way, roller coaster ride of a game with the ATB combat system to toy with along the way.
Opportunities were not missed or squandered, they were tossed aside with a boatload of content.
SvenMD
Tuesday, February 09, 2010 @ 1:17:31 PM
Reply
I still don't get this?? Why would it be a tricky job? Isn't this just called "Making a game"??
And it's like someone said before - the story is done - all you gotta do is make some character models, create a town or two (which is obviously very difficult on the next gen systems), and then get some voice acting.
So get started man, we're waiting!
Ultimadream
Tuesday, February 09, 2010 @ 1:34:02 PM
Highlander
Tuesday, February 09, 2010 @ 1:35:38 PM
That said, I think they are making it too hard for themselves because no one expects the NPCs to be as well realized as the player characters and villains. Making any game with a huge scope in HD requires a significant amount of artwork to design/model the characters and environments. So any game that SE makes for an HD platform will take the same devotion, whether it's a FFVII/FFVIII remake or not.
Highlander
Tuesday, February 09, 2010 @ 1:41:38 PM
It's like this in most popular arts and entertainment. Why challenge the consumer with something different and better when the same old average slop will do just as well? To me it means making things average, don't get too wild with the concept, and don't get too different with the controls/gameplay. Stick to the tried and tested formula for what sells.
In other words take a successful game and re-implement it with new skins, maps and a few new options, rinse and repeat. Oh, wait, I wasn't meaning to talk about Halo ODST...
I sincerely hope that is not the influence that COD is having on SE and others, but I fear that it is.
michiganfan1983
Tuesday, February 09, 2010 @ 2:15:04 PM
hellish_devil
Tuesday, February 09, 2010 @ 8:22:50 PM
Mr Bitey
Tuesday, February 09, 2010 @ 1:43:38 PM
Reply
I think because they are not all high profile FPSs the media tends to forget about them.
By the end of the year we'll see:
-MGS Rising
-RE 5: Gold Edition
-The Last Guardian
-GT5
-FF XIII
-Super Street Fighter IV
... just to name a quick few.
Highlander
Tuesday, February 09, 2010 @ 1:45:08 PM
Mr Bitey
Tuesday, February 09, 2010 @ 2:54:22 PM
coverton341
Tuesday, February 09, 2010 @ 3:03:23 PM
Highlander
Tuesday, February 09, 2010 @ 3:17:59 PM
BTW have you noted how the reviews have varied by geography? Famitsu gave the game more or less 7/10, EuroGamer and UK Playstation Magazine both hit it with an 8/10. All three of these criticized th online component. But the US centric reviews from GameSpot and IGN are very different. IGN in particular went for the jugular giving the game 5.1/10, and GameSpot wasn't much better at 6/10. Oddly although Eurogamer thought the game was well done and had solid game play, IGN and GameSpot have dumped on the battle system as their main gripe. Is it just coincidence that US centric reviews have been much more negative? Cultural imperialism? Or simple bias?
Mr Bitey
Tuesday, February 09, 2010 @ 7:51:04 PM
I'd like to think WKCs critical reception in the US, is due to it's release date. It's sandwiched right in-between Mass Effect 2 and FF XIII. They're two sequels of highly popular RPG franchises.
Judging by Amazon, Metacritic, and even IGN and 1UP, the people who have bought the game all seem to be enjoying it. Every site that posts fan reviews have all been overwhelmingly positive.
Ben Dutka PSXE [Administrator]
Tuesday, February 09, 2010 @ 3:02:58 PM
HeXeN
Tuesday, February 09, 2010 @ 4:35:51 PM
michiganfan1983
Tuesday, February 09, 2010 @ 2:30:11 PM
Reply
And as for Japanese developement being dead...NO. JRPGs will always sell well because they are something completely different from the FPS filled western market and people will/should always need a break from that or they would get burned out and loose interest in gaming altogether because everthing is the same with a different coat of paint. Sorry for the run-on sentence there but I think it gets my point across. I know I would be burned out if all there was to play was FPSs. The general public may last longer at it than me but eventually it will happen.
darxed
Wednesday, February 10, 2010 @ 9:30:50 AM
Nlayer
Tuesday, February 09, 2010 @ 3:48:18 PM
Reply
I don't know anymore, I've begun to ignore comments on the matter recently. It only gets my blood boiling.
Last edited by Nlayer on 2/9/2010 3:48:53 PM
just2skillf00l
Tuesday, February 09, 2010 @ 4:25:18 PM
Reply
Nlayer
Tuesday, February 09, 2010 @ 4:39:24 PM
just2skillf00l
Tuesday, February 09, 2010 @ 4:25:35 PM
Reply
LittleBigMidget
Tuesday, February 09, 2010 @ 4:53:33 PM
Reply
BigBoss4ever
Tuesday, February 09, 2010 @ 7:48:30 PM
Reply
nothing more to say.
Last edited by BigBoss4ever on 2/9/2010 7:49:21 PM
Highlander
Tuesday, February 09, 2010 @ 11:58:19 PM
Not only that but please do bring games to western markets with subtitles and text translations. I know it's expensive to fully localize and re-dub. So, only do that for games you're certain will do well. Do subtitles and translation for the others. You may find that some games you don't think will resonate in the west do resonate with western consumers.
Western developers would do well to do the same, stop trying to be all things to all me, you can't be. If you start rounding off the edges of cultural reference or style so as to have a wider appeal, all you do is dilute your work. If you start consciously adding or modifying elements specifically to appeal to an export market, once again you are diluting your work, and are at risk of making a product that consumers in the export market may find cliche or even simply fake.
Stick to what you know, and do it well. That's all that the Japanese developers need do. Have faith in themselves and their vulture and their style of game and what their home market really wants.
Last edited by Highlander on 2/9/2010 11:59:30 PM
BigBoss4ever
Wednesday, February 10, 2010 @ 12:44:31 AM
SnipeySnake
Tuesday, February 09, 2010 @ 7:56:27 PM
Reply
Bioshock 2:
Has the only multiplayer i'll actually like.
Story sounds awesome.
Gameplay looks awesome.
Everything about the game looks awesome.
FFXIII:
Normally i suck at final fantasy games but the main reasons why is being low on HP after fighting an enemy before. But I've heard you automatically get full hp after each battle. And I know this will last way longer then bioshock story-wise and will probably have a better story. Gameplay looks fun but im still not sure. I mean I've heard that all you need to do is press the X button alot but can that really be true if the game is suppose to be extremely difficult? Also, Im probably gonna be the only one to say this but i absolutely hate too much freedom. Like SotC or FFXII. Those games can but fun but once you gotta (example of SotC) find the Collosi, it gets kinda frustrating.
This is all based on my opinion so can anyone tell me what should i get?
Ben Dutka PSXE [Administrator]
Wednesday, February 10, 2010 @ 12:57:50 AM
___________
Wednesday, February 10, 2010 @ 1:18:00 AM
bioshock 2 definitely.
bought it on Monday and am loving every minute of it, my fears of playing a big daddy gladly were unfounded.
only thing i dont like about it is the weapon effects lack detail and the rivet gun is PISS weak.
they should of made the rivet gun like the gun in F.E.A.R 2 or killzone 2.
how you can pin enemies against the wall that was cool!
darxed
Wednesday, February 10, 2010 @ 9:27:39 AM
EDIT: Oh and if you want to know more about the battle system of the game, read the RPGFan review... It's pretty clear that it's not just pressing X...
Last edited by darxed on 2/10/2010 9:29:17 AM
SnipeySnake
Wednesday, February 10, 2010 @ 6:55:15 PM
___________
Wednesday, February 10, 2010 @ 1:15:07 AM
Reply
convergecrew
Wednesday, February 10, 2010 @ 1:42:31 AM
Reply
main_event05
Wednesday, February 10, 2010 @ 2:06:46 AM
Reply
FullmetalX10
Wednesday, February 10, 2010 @ 4:14:05 AM
Reply
oh well, all my hope is now invested in Versus XIII, let's pray that Wada doesn't screw Nomura and the fanbase over by bringin that game of the decade(imo next to KH3, by the looks of it now) to the 3-fix-me. Damn you Wada for screwing up a game that could've been so much, but was degraded. And if they release towns and environments in their dlc, I'll be pissed as hell, since that'll prove the game could've gotten em, and would've been a definite buy for me.
Deleted User
Wednesday, February 10, 2010 @ 12:01:20 PM
Reply
JacquelineM
Thursday, February 11, 2010 @ 12:16:50 PM
Reply
DeathOfChaos
Thursday, February 11, 2010 @ 7:48:19 PM
DeathOfChaos
Thursday, February 11, 2010 @ 7:49:28 PM
Reply

Final Fantasy XIII









Beamboom
Reply
Tuesday, February 09, 2010 @ 12:57:44 PM