Washington Post Article Aptly Explains Aim Of Heavy Rain
Our review for Heavy Rain received a tremendous amount of flattering praise from our readers (and I thank you all; I worked hard at it), and we also see the PlayStation Blog quoted it on their Twitter page. However, you may be wondering about the more subjective elements of the analysis.
In the review, I do what I can to relay the intense and unique atmosphere in Quantic Dream's excellent title and I add that it feels like no other video game available. You may have seen similar commentary from other sources, but one in particular is really worth reading. It's a very similar editorial to what I would've written had I not been responsible for the actual review, and in it, you will see words that echo many of our sentiments. For instance:
"In Heavy Rain, you feel entirely responsible, because the choices you make alter their fate. And that's what's changed: You're participating in a narrative that combines the visual plausibility of a movie with the choice-and-consequences mechanics of a video game. And you care more about what happens to these people, strangely enough, because they're so definitively not you."
If you're familiar with my review, you know I said something very similar to this. Furthermore, there's the title that says Heavy Rain simply isn't a "video game" according to the technical definition of the term. Quantic Dream boss David Cage himself has said the same thing and in fact, one of the first Trophies you earn is "Started an Interactive Drama," which is probably the best description for this title. We're just trying to give you all a better idea of what to expect come February 23, and it's articles like Peckham's here that really helps.
Related Game(s): Heavy Rain
2/12/2010 9:26:02 PM Ben Dutka
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Comments (37 posts)
to_far_apart
Saturday, February 13, 2010 @ 2:42:25 AM
B-RadGfromOV
Friday, February 12, 2010 @ 10:22:24 PM
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Dancemachine55
Friday, February 12, 2010 @ 10:29:33 PM
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I've wanted this game for so long, and I want to experience it as David Cage dreamed it. NOT according to what the OFLC believe is suitable for 22 year olds like me.
It's so close. My preorder has been fully paid off. "And now we play the waiting game...
...
...
...
I'm bored, let's play hungry hungry hippos!"
... or better yet, the Heavy Rain demo
Sheps
Monday, February 15, 2010 @ 2:54:21 AM
WorldEndsWithMe
Friday, February 12, 2010 @ 10:58:11 PM
Reply
Naztycuts
Saturday, February 13, 2010 @ 12:17:41 AM
WorldEndsWithMe
Saturday, February 13, 2010 @ 1:36:26 AM
MyWorstNightmar
Saturday, February 13, 2010 @ 6:25:43 PM
___________
Friday, February 12, 2010 @ 11:20:02 PM
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ThePearlJamer
Friday, February 12, 2010 @ 11:23:12 PM
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WorldEndsWithMe
Friday, February 12, 2010 @ 11:26:21 PM
Ben Dutka PSXE [Administrator]
Friday, February 12, 2010 @ 11:43:53 PM
Naztycuts
Saturday, February 13, 2010 @ 12:23:46 AM
to_far_apart
Saturday, February 13, 2010 @ 2:44:35 AM
World is right, stick to COD, easy on the mind, not to much immersion, just simple run and gun ;)
Last edited by to_far_apart on 2/13/2010 2:45:01 AM
Roach721
Saturday, February 13, 2010 @ 4:06:37 AM
Karosso
Saturday, February 13, 2010 @ 9:48:12 AM
Ben Dutka PSXE [Administrator]
Saturday, February 13, 2010 @ 11:03:52 AM
Orvisman
Sunday, February 14, 2010 @ 2:04:10 PM
whiskeytango74
Friday, February 12, 2010 @ 11:54:25 PM
Reply
Qubex
Saturday, February 13, 2010 @ 7:52:27 AM
BlackBriar
Saturday, February 13, 2010 @ 12:58:52 AM
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jaybiv
Saturday, February 13, 2010 @ 1:14:49 AM
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WorldEndsWithMe
Saturday, February 13, 2010 @ 1:33:57 AM
Reply
to_far_apart
Saturday, February 13, 2010 @ 2:47:26 AM
Karosso
Saturday, February 13, 2010 @ 9:53:50 AM
From now on I will just avoid watching too many videos of upcoming games, they always show the best scene from the game.
I did not need the demo, the moment I finished reading Ben's review, I went on Amazon and ordered it, that was all the info I needed :)
Qubex
Saturday, February 13, 2010 @ 8:01:21 AM
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Must say, I have had some problems with the controls. I don't like how we have to push a button to walk. It felt strange at the start, but I did get used to it. It became easier and easier as time went along.
Graphics and atmosphere are superb... no question it is done well. The engine they have developed is also very good and I am sure it could be applied to alot of interactive drama I.P.'s in the future. In fact, if the sales of Heavy Rain do very well, Sony will not just be in the business of making "video games", but blockbuster interactive drama's. It could eventually become such a big genre it will have its own fanfare and followers the world over... the interactive drama of the future may even have the type of success Avatar has had, or other movie block busters.... I guess Heavy Rain will be one of the games people will look back and say... "it was all because of the critical success of Heavy Rain"... it seems obvious this is the entertainment of the future...
Motion Pictures will have their rightful place, and continue to do so; but as current and future generations change, as this interactive medium is powered by ever more sophisticated "real-world" immersive engines; so the game worlds they power and characters they make live will be ever more real to enjoy, play and experience...
...as I wrote in one of my previous posts... "one small step for Quantic Dreams, one giant leap for video games"
Q!
"The Wizard left Oz"
Last edited by Qubex on 2/13/2010 8:06:33 AM
Robochic
Saturday, February 13, 2010 @ 9:43:51 AM
Reply
Fane1024
Saturday, February 13, 2010 @ 5:17:14 PM
BikerSaint
Sunday, February 14, 2010 @ 9:16:46 PM
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Heavy Rain









BikerSaint
Reply
Friday, February 12, 2010 @ 9:50:15 PM