PS3 News: Soldner-X 2: Final Prototype Confirmed For Q2 Liftoff - PS3 News

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Soldner-X 2: Final Prototype Confirmed For Q2 Liftoff

For those who still pine for the good ol' days of side-scrolling shooters, you likely had a blast with Soldner-X: Himmelsstürmer, which is why you're gonna want to sign on for the sequel.

Eastasiasoft has announced that SideQuest Studios will deliver the sequel exclusively to the PlayStation 3 some time during the second quarter of this year. It's called Soldner-X 2: Final Prototype and in addition to the popular high Attack Score Mode, this new iteration will also boast a fresh Challenge Mode where players can revisit earlier parts of the game and "complete a variety of tough challenges to earn Trophies, bonus items, additional credits and other unique rewards." Soldner-X 2 was initially slated to arrive late last year but the developers have used the extra time to add some "finishing touches and implement a few more ideas," including that aforementioned Challenge Mode. You can also expect the following elements and features:

  • Seven unique action-loaded levels with fierce boss battles, staged across Underwater Worlds, Ice Caves, Tunnel Worlds, Space and other deadly scenarios.
  • Unlock plenty of bonus features in the challenge mode, ranging from useful to prestigious rewards.
  • High definition graphics with 3D backgrounds in up to 1080p, combined with an addictive classical 2D gameplay.
  • Dynamic score-linked difficulty system, making the game accessible for newcomers, yet challenging and rewarding for hardcore gamers.
  • Two new playerships with their own characteristics and weapon systems to choose from.
  • New bullet pattern system that require for your best skills.
  • Brand new limit attacks and fourfold chaser system to face the most dangerous tasks.
  • Detailed online high score ranking tables and replay file sharing.
  • Hidden bonus elements, including a tribute to Söldner-X: Himmelsstürmer.
  • Adrenaline pumping soundtrack with close to 30 unique tracks and hundreds of dedicated sound effects.

For more information, feel free to visit the game's official site, where you can view screenshots, high scores, and extra info. It's one of those games that ought to appeal to the old-fashioned shoot-'em-up gamer inside all us veterans, and to newcomers, it's a slick nod to a past of which you were not a part. Either way, it's gotta be worth looking into.

Related Game(s): Soldner-X 2: Final Prototype

2/17/2010 10:22:07 AM Ben Dutka

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Comments (6 posts)

frostface
Wednesday, February 17, 2010 @ 10:43:56 AM
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Ok I need to find a job...otherwise I don't eat this year...Too many great temptations, just gonna add this to the list. Looks like a lot of fun!

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rell
Wednesday, February 17, 2010 @ 12:21:50 PM
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i love the first. Playb3yond

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sunspider13
Wednesday, February 17, 2010 @ 12:53:35 PM
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I'm happy that this is coming soon, the first one was a blast to play. I'm kinda at a loss as to why the PSN doesn't have more old school shmups or even semi-new school ones. Well hopefully that will change soon. Bullet Hell FTW.

Off topic sorta...anyone remember Omega Boost? Was playing that last night. Just imagine if Polyphony did another game, I wish they would.

Last edited by sunspider13 on 2/17/2010 12:55:29 PM

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SympoziumPawa
Wednesday, February 17, 2010 @ 3:12:54 PM
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Thats the PSNs 3rd oh come on, I would at least expect Capcom to do a game similar to this game by now.

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WorldEndsWithMe
Wednesday, February 17, 2010 @ 4:01:07 PM
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I have a soldering gun.

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___________
Thursday, February 18, 2010 @ 12:57:17 AM
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mmmmmm interesting, ill wait and see.
doubt many will be buying this though, there is too many games and not enough time.
wish sony would release PSN games onto disks like they did with PAIN or wipeout HD.
i enjoy playing some of the PSN titles, but have missed out on so many of them because i either dont want to download them or im weary im not going to like it and think i wasted my money.
thats the reason i still have not played fat princess, shatter and allot of other PSN titles.
if sony were to release those onto disks id jump at them.

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