SCEA On Dante's Inferno: "We All Wanted To See It"
There's little doubt that EA's Dante's Inferno is very much like SCEA's God of War franchise, but neither side views this as a bad thing.
Last year, when a reporter told an EA designer that their new action project looked an awful lot like GoW, the team member didn't balk in the slightest. He said the studio is flattered that people see it that way; after all, God of War is one of the most revered and popular franchises out there. They have never once hid the fact that SCEA proved to be a big influence for the Inferno project, but how do the SCEA guys feel? Well, they have no problems with it and in fact, they're pretty big fans of EA's new action extravaganza. According to CVG citing the UK Official PlayStation Magazine, God of War III director Stig Asmussen had some nice things to say about the competition:
"We've been intrigued about Dante's Inferno. This is my favourite genre, and the more people that are making [these games] the better. And this is a really rich story they're building on, it's very interesting. The day that the demo came out we were trying to download it on PSN at midnight. We all wanted to see it."
So no, SCEA isn't sitting behind closed doors in the office, plotting a dastardly revenge plan. They're not twisting cliched evil mustaches and cursing EA to hell because they "stole their ideas." That just isn't the case, and we're glad to hear it; we need the developers to be professionals, after all. And stay tuned for both the Dante's Inferno and Bioshock 2 reviews...
2/20/2010 10:48:11 AM John Shepard