Square-Enix Explains Necessity Of Linearity In FFXIII
Last week, Square-Enix tried to explain that some of the lower review scores for Final Fantasy XIII came because of two reasons: firstly, the Western viewpoints are different than Japanese and secondly, the reviewers didn't like the game's linearity.
We're still not on board with the former but as for the latter, it's definitely a possibility. Critics these days really don't like linearity for almost any reason, even when it's absolutely essential for the telling of a cohesive, well-written story. And Square-Enix boss Motomu Toriyama elaborates on this with an official statement over at the European FFXIII site; it's right there in front of you when you click through. Oh, and to alleviate any concerns that the "entire" game is linear, he adds that the second half of the game places you in the open-world atmosphere of Pulse. But here's the most important aspect of the linear explanation:
"In order to allow the player to become absorbed in the drama of the storytelling and the new and exciting world of Cocoon and be drawn to the characters without getting distracted or lost we have deliberately used a linear game design for the introduction sections so they can be enjoyed in the same manner as watching a film. We are aiming for a vibe while playing that is similar to the experience of an FPS style game, where the player rapidly progresses through a series of dramatic events and experiences one after the other on an imposing and atmospheric battlefield.
This kind of design is also very beneficial for the player in allowing them to gradually and systematically learn the brand new battle system that this installment brings to the series. It is set up such that the player will experience and try out each character’s possible roles in battle and naturally internalise the intensely tactical nature of the paradigm shift system."
We have never questioned the need for linearity in story-based games. It's simply a necessity. Therefore, nobody should be condemning FFXIII because it isn't like Oblivion or Fallout 3, two games that - in my opinion - nobody plays for the storyline. That bit about Western critics just not "getting" the appeal of the game isn't flying with me, though; Western reviewers have loved just about every major FF title in existence. So if they have problems with FFXIII, we shouldn't just gloss that over. However, to say "it's too linear" simply means you A. have no clue what is required to produce a great plot, and B. have no interest in stories in games...well, that doesn't fly, either.
Related Game(s): Final Fantasy XIII
2/22/2010 10:28:27 AM Ben Dutka
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Comments (100 posts)
Gone
Monday, February 22, 2010 @ 3:28:43 PM
karneli lll
Monday, February 22, 2010 @ 10:57:02 AM
Reply
godsman
Monday, February 22, 2010 @ 11:00:35 AM
cLoudou
Monday, February 22, 2010 @ 11:42:09 AM
Alienange
Monday, February 22, 2010 @ 12:40:07 PM
darxed
Monday, February 22, 2010 @ 10:57:39 AM
Reply
godsman
Monday, February 22, 2010 @ 11:07:17 AM
FFXIII:
multiplatform
no towns
linearity
control 1 character in battle
It's not like GT5, where every delay, they bring up some bigger and better news
GT5:
custom tracks
1000+ cars
weather effect
day/night driving
damage to cars
godsman
Monday, February 22, 2010 @ 10:58:48 AM
Reply
The whole point of FF is to have a linear storyline, but not linear gameplay. I love the way in old FF games where you stay leave the town to find stronger spells, weapons, and leveling up, THEN return to the town after you are ready to face the next cutscene/mission/boss.
Of course I haven't seen much of the game myself yet, I cannot judge them based on what others say. For now, I don't like it.
SvenMD
Monday, February 22, 2010 @ 11:03:29 AM
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I will still withold as much judgment as I can until this game is in my PS3...then I will see who's right and who's wrong.
Highlander
Monday, February 22, 2010 @ 11:45:30 AM
godsman
Monday, February 22, 2010 @ 3:37:12 PM
XxNoir
Monday, February 22, 2010 @ 8:48:25 PM
bridgera
Monday, February 22, 2010 @ 11:29:28 AM
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I guess now I'm not sure how this game is more or less linear than some of the other games.
Alienange
Monday, February 22, 2010 @ 1:11:31 PM
Highlander
Monday, February 22, 2010 @ 11:43:27 AM
WolfCrimson
Monday, February 22, 2010 @ 11:48:56 AM
Milonakis
Monday, February 22, 2010 @ 11:51:25 AM
godsman
Monday, February 22, 2010 @ 12:14:32 PM
Are those screenshots of the xbox version the cgi cutscenes? Or are they in-game graphics? They look even worse than Xbox to PS3 ports. The screenshots show the character's hairs look like they've been scrubbing the toilet bowl with them.
How can the gamers and reviewers that claimed they saw the game side-by-side say they look identical? I know Xbox will look bad, but not THIS bad. There's something fishy about those screenshots.
Highlander
Monday, February 22, 2010 @ 1:47:28 PM
Jawknee
Monday, February 22, 2010 @ 4:01:09 PM
Scarecrow
Monday, February 22, 2010 @ 11:54:30 AM
Reply
It's ok, I never needed you to hold my hand through FFVII, VIII, IX, X(maybe a little), X-2, or XII
But NOW, now after many many years, you feel like we're DUMB gamers
We need to be held by the hand and watch the story FORCEFULLY just because you say so.
It's ok, we're dumber now than we were in 1997! Aye aye!
Squeeeeenix knows we've caught them with their hands in the mud...
Seriously, for any other rpg it would have been OK, maybe an 8/10. For FF, this is unacceptable.
And he says for "half of the game." Yeah right! It's almost at the end of the game that you get to explore one big field........ -_-
Highlander
Monday, February 22, 2010 @ 11:57:25 AM
WolfCrimson
Monday, February 22, 2010 @ 12:00:32 PM
Reply
Alienange
Monday, February 22, 2010 @ 1:15:47 PM
WorldEndsWithMe
Monday, February 22, 2010 @ 2:01:15 PM
www
Monday, February 22, 2010 @ 2:19:39 PM
LimitedVertigo
Monday, February 22, 2010 @ 12:16:54 PM
Reply
Ben Dutka PSXE [Administrator]
Monday, February 22, 2010 @ 12:30:46 PM
WorldEndsWithMe
Monday, February 22, 2010 @ 2:41:18 PM
Dancemachine55
Monday, February 22, 2010 @ 4:05:31 PM
WorldEndsWithMe
Monday, February 22, 2010 @ 5:19:48 PM
Deleted User
Monday, February 22, 2010 @ 12:25:54 PM
Reply
Kr3sn1k
Monday, February 22, 2010 @ 2:38:12 PM
BikerSaint
Monday, February 22, 2010 @ 5:16:08 PM
MS is only doing the only thing it knows how to do.....it uses the scent of wet b!tch-dog scented greenbacks as bait to lure greedy company's with Pinocchio sized proboscises, that are "in-heat".
So, in actual reality....
If SE allows itself to accept any of MS's pay-offs, then that now "enables MS" to attack & stifle it's competition once again.
It's SE's fault, & SE's fault alone!!!!!
Those greedy traitor bobble-heads up there in SE's hierarchy "ARE" the ones who decided to press their puckered lips up against MS' unwiped bung-hole & chop up the most famous and sucsessful RPG in gaming history.
And just so those "SE Whores of Babylon" could line their now-overflowing fanny-packs with the most cheapened of tainted baubles.
It was during their own version of "THE LAST SUPPER", that SE decided to turn against, & denounce all of it's own most religious followers.
SE HAS BECOME A "JUDAS" OF GAMING!!!!!!
DISCLAIMER FOR ANY SNEAKY SCUMBAG MS/SE LAWYERS:
This post in it's entirety, is just my own personal opinion, but here's a couple of 1-finger salute for each of you, just to help make you feel welcome.....& right at home.
BTW, I'll be using both barrels as usual, of course
Last edited by BikerSaint on 2/22/2010 5:19:29 PM
coverton341
Monday, February 22, 2010 @ 1:41:53 PM
WorldEndsWithMe
Monday, February 22, 2010 @ 2:02:37 PM
WorldEndsWithMe
Monday, February 22, 2010 @ 2:06:00 PM
Reply
I have dropped the idea that this game took this path for going to 360, I think THIS is the game and it was always going to be kind of farked up. I mean look at SE lately, their cheese totally slid off their cracker years ago.
Still getting it though, I for one never explored too much anyway because the FF storylines always held me in a very linear fashion to the plot. Always wanted to see what happened next and hated level grinding. The PSXE review should be interesting.
Last edited by WorldEndsWithMe on 2/22/2010 2:06:17 PM
www
Monday, February 22, 2010 @ 2:10:37 PM
johnld
Monday, February 22, 2010 @ 6:19:21 PM
BikerSaint
Monday, February 22, 2010 @ 9:42:58 PM
<<<<their cheese totally slid off their cracker years ago.>>>>
And sadly enough, I think their long-term plan is to also use "the 5 second rule", so they can slap that fallen pool of green rancid Cheese Whiz on all their fortune cookies in the future too.
Last edited by BikerSaint on 2/22/2010 9:45:29 PM
www
Monday, February 22, 2010 @ 2:17:13 PM
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People shoulda realized by now that games OFTEN get bashed by critics or gamers when they switch to a different path.
Resident Evil 5 : Took out the horror aspect, folks whining.
GTA IV : Got realistic, again whiners on the rise.
Dead Space 2 : Said they were gonna reduce the horror, proactive whiners have already began in advance when they don't even know the release date.
Now its the turn of FFXIII : for being linear, let's vent!
Last edited by www on 2/22/2010 2:20:55 PM
Dancemachine55
Monday, February 22, 2010 @ 4:10:14 PM
Lex Luthor
Tuesday, March 02, 2010 @ 6:36:29 PM
JackC8
Monday, February 22, 2010 @ 2:31:17 PM
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And why the entire first half of the game? Is this going to be one of the most complex stories ever told? I very much doubt it. You want to know one of the best ways to ruin a good 5 hour story? Take 30 hours to tell it.
Whatever. I'm still quite happy to wait until it comes out and get the real scoop; then make up my mind.
Kr3sn1k
Monday, February 22, 2010 @ 2:41:21 PM
Dancemachine55
Monday, February 22, 2010 @ 4:13:25 PM
I don't get why people are complaining about the linearity, but the subtraction of towns, world maps, random characters to chat to, etc is what really disappointed me.
That and the fact that MS thinks they can rule the world by throwing money at companies to do their evil bidding. I'm looking at you Square-Enix!!! (Gives them the Evil Eye)
Gamer4Life
Monday, February 22, 2010 @ 2:42:51 PM
Reply
chedison
Monday, February 22, 2010 @ 6:41:31 PM
just2skillf00l
Monday, February 22, 2010 @ 3:36:01 PM
Reply
JohnnyGold
Monday, February 22, 2010 @ 3:37:29 PM
Reply
the months before green day released "american idiot." there was a lot of chatter online about how they were making "a rock opera," and, understandably, long time green day fans took the view that "THATS NOT PUNK!!!!" well, when the album was eventually released, it wasnt necessarily 'punk rock,' but it was a kick ass album that sold through the roof, and reestablished the band as a major act on the music scene.
my only point is... maybe this game isnt a jrpg in the classic sense. but im guessing there will be enough elements of the classic cannon of the series mixed in to satisfy us all. and, im HOPING, that if you take the game experience for what it is... and with an open mind... you will be satisfied with it.
Mr Bitey
Tuesday, February 23, 2010 @ 12:47:45 PM
piratedrunk
Monday, February 22, 2010 @ 4:19:15 PM
Andysw
Tuesday, February 23, 2010 @ 4:23:39 AM
piratedrunk
Tuesday, February 23, 2010 @ 7:38:26 PM
Dancemachine55
Monday, February 22, 2010 @ 4:22:11 PM
Reply
Is it just me or have the disappointing announcements and problems in development only surfaced after the announcement of it being multiplatform?
I believe that Square Enix is trying to secretly and covertly rally support against MS without announcing or stating it. MS has bound their poor souls to a piece of paper.
Square-Enix are clearly crying for help with these interviews and announcements. I believe they wish they could take back their agreement to work with MS. If these interviews are anything to go by, Square-Enix had to botch up what was going to be their finest game just to fit it onto an inferior console.
FF Vs XIII will fix all this up. Square-Enix will return to their former glory if, and only IF they keep FF Vs XIII exclusive to PS3. That will be their shining moment.
If Square-Enix could hear or read this, I hope they realise the importance of Playstation exclusivity and how it ties to quality gaming.
huh1678
Monday, February 22, 2010 @ 5:00:37 PM
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Owell i am still picking this up and getting a platinum trophy.
Charger7302
Monday, February 22, 2010 @ 5:48:25 PM
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your party. Im assuming this since that feat is in all the pokemon games I've played.
BikerSaint
Monday, February 22, 2010 @ 6:14:57 PM
Reply
Do you know what happens when you bed down with flea-ridden hair-matted scroungy mutts who want you to suckle their milkbone?????
Answer.....
You wake up with that skin disease destroying your body, you're constantly scratching at hundreds of new parasitic bite marks, and now nobody want to be near you because your wet-dog stench is now worse than the "in-flow" pipe at a sewage treatment plant.
And you also wind up being infected with rabies, & start foaming at the keyboard ....er...I mean mouth......just exactly like some mutts who have also been doing quite a bit(e) of howling at the moon themselves, as of late.
Please note:
If you still want to continue suckling, then you two sh*t-encrusted flea-bags just need to define who's going to be the Alpha Dog,....and who will wind up as always being the other one's b!tch in heat.
Bonus question"
Answer me something here....is it really be that much fun that two dog's meet up and they always have to sniff out each others butts???
Oh BTW, which one of you get's to name your new litter?
pillz81
Thursday, February 25, 2010 @ 11:15:57 AM
___________
Tuesday, February 23, 2010 @ 1:17:41 AM
Reply
that is the biggest steaming pile i have ever herd!
assassins creed, infamous and assassins creed 2 all say hello!
its official $E is now my most hated video games company.
congrats youve knocked the infamous bobby off the throne!
Last edited by ___________ on 2/23/2010 1:18:51 AM
Lotusflow3r
Tuesday, February 23, 2010 @ 9:36:43 AM
Reply
shadowscorpio
Friday, February 26, 2010 @ 12:45:21 PM
Maas8701
Tuesday, February 23, 2010 @ 1:18:14 PM
Reply
"so games need to be linear to suck the player into the store?
that is the biggest steaming pile i have ever herd!
assassins creed, infamous and assassins creed 2 all say hello!
....yeh they had great poignant, intellectual storyline's which discussed philosophical as well as political issues...
peaceflkamikaze
Tuesday, February 23, 2010 @ 2:01:05 PM
Reply
Jotun
Thursday, February 25, 2010 @ 11:50:39 AM
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There is a definative movement towards cinematic storytelling these days and games like Uncharted are amazing for it. Now why doesn't anyone fault Uncharted for being linear?
FF games have ALWAYS BEEN LINEAR well into the second half of the game. You can do a couple of things extra here and there, but who cares? It adds nothing in the end. If you can explore towards the end(as always), who gives a rat's behind as long as the story is amazing?
kraygen
Thursday, February 25, 2010 @ 1:43:04 PM
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Ben as soon as you've gotten us your review i'll make my decision.
Caanimal
Friday, February 26, 2010 @ 2:48:16 AM
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Old gamers = appreciation for a good game story.
New gamers = brain dead individuals entertained solely by big explosions and mindless bloody violence.
These two types aren't reliant on age either; it's just the mentality of the individual. I'm also not knocking either type, just simply stating that the general gamer type has changed over the years. Older style gamers enjoyed story driven games like older FFs while new style gamers enjoy stuff such as Halo.... I have a feeling most of the lower scores were from the "new style" gamers/critics (I don't listen to critics and play what interests me and that's that) while most of the higher scores came from those "old style" gamers/critics. Too much openness can ruin a good game story (like Oblivion, while a great game and good story it could have been quite a bit better if it wasn’t so open), and being too linear... Well, there a LOT of game out there that are VERY linear, just about all games that fall into FPS, Fighting, & Hack n' Slash genres, that are also VERY successful and enjoyable. Games need to be taken for what they are and the entertainment they provide not nitpicked to death because they aren’t a conglomeration of every genre in existence.
DeathOfChaos
Friday, February 26, 2010 @ 2:59:36 PM
Reply

Final Fantasy XIII









piratedrunk
Reply
Monday, February 22, 2010 @ 10:50:13 AM