PS3 News: EALA On Medal Of Honor: "It's All About Small-Unit Tactics" - PS3 News

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EALA On Medal Of Honor: "It's All About Small-Unit Tactics"

Medal of Honor has never really been about squad-based gameplay but that may be changing for the franchise's latest iteration.

Actually, it seems a lot of things are going to change in the new MoH, which is probably a good thing considering how far the series has fallen. EA is really pumping a lot of time and effort into rejuvenating the once-great name of "Medal of Honor," though, and in addition to leaving the World War II theme behind, they're also instituting "small-unit tactics" for the sake of added realism and strategy. In an interview with IncGamers, EALA's Greg Goodrich spoke about the team's aim in terms of gameplay and atmosphere, and it all tends to revolve around the Tier One Operators. Said Goodrich:

"The Tier 1 Operator has really come into their own in this conflict and we're honoured to have had the access to the people we've had access to, and we're really focusing our character story, our narrative, on them and on the soldier, and the respect for the soldier, and honoring the soldier, and really going deep into that.

It's about that. It's about small-unit tactics; it's about small-unit methods and procedures, but we also have big army. Big military, I should say, is also in the game. The two units – the two sides - the sledgehammer and the scalpel, cannot work independently of each other. They require each other and depend on each other, and we're showcasing both of those in Medal of Honor."

It's an interesting setup, to be sure, and one that will definitely resonate with fans of, say, Rainbow Six. Personally, I hate having to control a squad; I'd rather just deal with myself, but that's a personal opinion and one with which many will disagree. Besides, provided EA can make good on their word and resurrect this franchise that has been dead to many of the fans for years, that's plenty good enough. We'll have more on Medal of Honor as it becomes available.

2/26/2010 10:24:57 AM Ben Dutka

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Comments (12 posts)

rossinator_99
Friday, February 26, 2010 @ 11:03:03 AM
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i'll do for this what i've done for all the other fps games... rent it, play for a day to beat the single player campaign, and return. i've tried multi-player many times over, but have come to realise that everyone else in the world is better than me. my idea of fun gameplay is not one where i spend my time either waiting to respawn, or running blindly across a map with a gun that is useless since i can't hit anything anyway. fps games can be fun, but sometimes i feel like a third grader against the high school dodgeball team on multi-player.

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Wage SLAVES
Friday, February 26, 2010 @ 5:57:06 PM

Lol, my brother was TERRIBLE at FPS's and now he is Amazing to watch. As much as I complain with MW2's short comings he just wrecks on people. He is that good. Its all practice.

I've always wanted the experience of a tight small squad but like you Ben I don't want to control it. Maybe they can deliver.

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Qubex
Friday, February 26, 2010 @ 11:13:31 AM
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I am looking forward to what is being done to rejuvenate MoH; will look at purchasing the game when it comes out... could very well be part of my collection :)

Q!

"make.believe"

Last edited by Qubex on 2/26/2010 11:15:12 AM

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CH1N00K
Friday, February 26, 2010 @ 11:54:07 AM
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I've been waiting for a solid MOH for so long, I saw the preview for this one and I have to admit it peaked my interest. I don't know about the idea of controlling a squad in the single player campaign, but could this mean that they may do a 4-8 player online coop mode? I'd be up for that. I loved playing through the story mode with other players online (HAWX) and would like to see more of that brought into other games.


Last edited by CH1N00K on 2/26/2010 11:54:20 AM

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SympoziumPawa
Friday, February 26, 2010 @ 11:57:23 AM
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Its pretty much dead, why not spend resources on new ips?

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herukuti
Friday, February 26, 2010 @ 12:09:08 PM
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at first i was looking forward to this but they are not using full ea assets in the singleplayer as the engine is a modified unreal engine.ea games have an appeal that is not like other game publishers and im skeptical about their choice of unreal over frostbite.

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rogers71
Friday, February 26, 2010 @ 12:34:40 PM
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I agree with you Ben. I have never been into the whole squad based games. I like to be with a unit but I don't like having to give them orders or control them. Hopefully EA can do this right because I am definitely looking forward to another good MOH.

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WorldEndsWithMe
Friday, February 26, 2010 @ 1:14:20 PM
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Pass, I hate babysitting squads too.

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Naztycuts
Friday, February 26, 2010 @ 1:39:46 PM
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Maybe they'll decide to be awesome and make a seamless co op feature so you can strategize and coordinate attacks with your 4 man(?) squad, I doubt they will because then it would be too different from MW2.

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Naztycuts
Friday, February 26, 2010 @ 4:09:45 PM

I meant seamless online co op feature above, but I can't edit my post for some reason

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rogers71
Friday, February 26, 2010 @ 5:50:40 PM

Different from Modern Warfare 2 is just what I am looking for. I loved the special ops missions but other than that the game was a huge disappointment to me. online co-op....yes please!!!

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___________
Saturday, February 27, 2010 @ 1:05:57 AM
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i love squad based games AS LONG as your team mates are not dumb as bat sh*t ala operation flashpoint dragon rising.
could not believe that game, a enemy would be shooting at them and they will just sit there like a stunned mullet!
ive really got the sh*ts with EA at the moment though latley with all their sh*t talking, and now today they announced that the ps3 version of BFBC2 has mysteriously been delayed where the 360 and PC versions are still set as march 3rd.
coincidence, i think not!
guess im just buying sonic and sega all stars racers next week, and giving BFBC2 the skip.

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