Groundbreaking Motion Capture Tech Makes L.A. Noire Shine
We've already seen some impressive motion-capture and animation technology this generation; leading titles like Uncharted 2: Among Thieves and Heavy Rain have been most impressive.
But we can always move forward, right? Today, Depth Analysis has announced the development of MotionScan, which is described as "a revolutionary new system poised to forever change the face of high definition 3D motion-capture and actor performances in the Video Game and Motion Picture industries." Team Bondi will be utilizing this new technology for their upcoming drama, L.A. Noire, which is slated to be published by Rockstar later this year. MotionScan manages to streamline post-production processing time, and "also promises a radical impact on the quality of performances as they expect to be able to deliver in their game and movie franchises." Said Brendan McNamara, Founder & Director of Team Bondi:
"Traditional motion capture could never bring to life the subtle nuances of the chaotic criminal underworld of ‘L.A. Noire’ in the same way as MotionScan. MotionScan allows me to immerse audiences in the most minute details of L.A. Noire’s interactive experience, where the emotional performances of the actors allow the story to unfold in a brand new way. Through this revolutionary technology, we’re able to deliver audiences a truly unique and revolutionary game."
Oliver Bao, Head of Research at Depth Analysis said they know fans expect CGI actors to provide them with "realistic performances," and they've "focused on making high fidelity performance capture of actors for games and films affordable, accessible and easy." MotionScan uses 32 High Definition cameras to capture the ultra-realistic 3D performances at up to 30 frames per second, and is capable of grabbing nearly 50 minutes of final footage and processing up to 20 minutes of facial animation automatically per day. To have this kind of technology behind L.A. Noire makes us all the more interested in Team Bondi's promising project, and we're willing to bet the visuals will be pretty damn mind-boggling.
Related Game(s): L.A. Noire
3/3/2010 12:21:05 PM Ben Dutka
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Comments
rossinator_99
Wednesday, March 03, 2010 @ 12:48:53 PM
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on a side note: you'd think this generation's character's body part ratios would also be more realistic. i mean playing dragon age i would be watching the cut-scenes, getting drawn into the story, and next thing you know i see these huge hands on all the characters. i couldn't stop thinking of seinfeld and his girlfriend with the man hands. totally blew the immersion for me.
Deleted User
Wednesday, March 03, 2010 @ 1:26:45 PM
mexgeo86
Wednesday, March 03, 2010 @ 3:31:26 PM
Deleted User
Wednesday, March 03, 2010 @ 3:51:38 PM
Deleted User
Wednesday, March 03, 2010 @ 12:59:23 PM
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Deleted User
Wednesday, March 03, 2010 @ 3:52:04 PM
aaronisbla
Thursday, March 04, 2010 @ 6:18:56 AM
Deleted User
Thursday, March 04, 2010 @ 9:51:59 AM
aaronisbla
Thursday, March 04, 2010 @ 12:36:09 PM
Deleted User
Thursday, March 04, 2010 @ 3:49:25 PM
B-RadGfromOV
Wednesday, March 03, 2010 @ 1:13:53 PM
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Deleted User
Wednesday, March 03, 2010 @ 1:18:24 PM
B-RadGfromOV
Wednesday, March 03, 2010 @ 3:59:47 PM
Deleted User
Wednesday, March 03, 2010 @ 4:08:16 PM
convergecrew
Wednesday, March 03, 2010 @ 1:24:08 PM
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Deleted User
Wednesday, March 03, 2010 @ 1:26:12 PM
Darwin1967
Wednesday, March 03, 2010 @ 1:44:52 PM
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main_event05
Wednesday, March 03, 2010 @ 10:02:55 PM
main_event05
Wednesday, March 03, 2010 @ 10:02:57 PM
SmokeyPSD
Wednesday, March 03, 2010 @ 2:21:17 PM
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Deleted User
Wednesday, March 03, 2010 @ 3:17:08 PM
Deleted User
Wednesday, March 03, 2010 @ 4:16:54 PM
piratedrunk
Wednesday, March 03, 2010 @ 6:07:35 PM
aaronisbla
Thursday, March 04, 2010 @ 6:22:25 AM
that being said, i also tire of hearing the 360 holding something back, i blame devs for this. They didn't hold back last gen when games looked a lot better on the original xbox than on the ps2 so im not sure whats the problem now
edit: pushtrak, early comparisons thanks to some people who know what they are talking about, FFXIII is running at sub hd resolutions for both fmv and gameplay, where the ps3 is at 1080p for fmvs and 720 for gameplay....
im not sayin, im just sayin
Last edited by aaronisbla on 3/4/2010 6:28:57 AM
Deleted User
Thursday, March 04, 2010 @ 6:49:59 AM
You'll see the 360 actually wins on a lot of the stuff there. But again, that is irrelevant to me. Your point of Final Fantasy XIII wins you that point, but loses you a lot more. Your call if you want that to be your yardstick. I'd really advise not, though.
aaronisbla
Thursday, March 04, 2010 @ 12:33:26 PM
Darwin1967
Wednesday, March 03, 2010 @ 3:23:26 PM
Deleted User
Wednesday, March 03, 2010 @ 3:53:16 PM
Darwin1967
Wednesday, March 03, 2010 @ 5:25:56 PM
Deleted User
Wednesday, March 03, 2010 @ 5:41:11 PM
MyWorstNightmar
Wednesday, March 03, 2010 @ 5:59:20 PM
Deleted User
Wednesday, March 03, 2010 @ 6:04:08 PM
MyWorstNightmar
Wednesday, March 03, 2010 @ 6:05:24 PM
Deleted User
Wednesday, March 03, 2010 @ 6:12:17 PM
BikerSaint
Wednesday, March 03, 2010 @ 8:01:47 PM
tes37
Wednesday, March 03, 2010 @ 4:41:37 PM
Edit: A lot of people complain about thumbs, yet nobody offered any suggestions when Ben and Arnold asked for ideas for the site. When I say nobody, that includes me.
Last edited by tes37 on 3/3/2010 4:46:37 PM
Deleted User
Wednesday, March 03, 2010 @ 4:45:16 PM
piratedrunk
Wednesday, March 03, 2010 @ 5:32:09 PM
MyWorstNightmar
Wednesday, March 03, 2010 @ 6:25:42 PM
TEG3SH
Wednesday, March 03, 2010 @ 5:05:51 PM
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check my 2 comment in "GTTV Teases "Surprise Sony Sequel" " everyone was giving me thumb down although i like it can we plz make it 20 thumps down please guys :)
Deleted User
Wednesday, March 03, 2010 @ 5:21:14 PM
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Dridion
Wednesday, March 03, 2010 @ 5:39:02 PM
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I know this has nothing to do with L.A. Noire but still I'm just wondering...when will the embargo date for GoW3 review lift? I noticed Greg over at IGN had the game already and being that there's less thank 2 weeks till its release that most sites should have it. Will you be doing the review or Arnold?
Deleted User
Wednesday, March 03, 2010 @ 5:49:11 PM
Dridion
Wednesday, March 03, 2010 @ 6:10:26 PM
Deleted User
Wednesday, March 03, 2010 @ 5:45:42 PM
Qubex
Wednesday, March 03, 2010 @ 8:31:00 PM
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I really do hope L.A. Noir makes it into my collection :)
Q!
"i am home"
Qubex
Thursday, March 04, 2010 @ 10:00:31 PM
Natalisrubbish
Wednesday, March 03, 2010 @ 9:08:28 PM
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main_event05
Wednesday, March 03, 2010 @ 10:40:23 PM
Deleted User
Thursday, March 04, 2010 @ 4:02:46 AM
Oh, and f*** ad hominem attacks. Thank you.
Natalisrubbish
Thursday, March 04, 2010 @ 10:22:22 AM
Deleted User
Thursday, March 04, 2010 @ 12:21:29 PM
I am equally as antagonistic to the braindead of the Xbox 360 or the Wii persuasion. Of which there are many. It seems to be a problem of the human condition, rather than that of console-itis.
just2skillf00l
Thursday, March 04, 2010 @ 12:45:46 AM
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At Pushtrak,
About the PS3 being superior to the 360. It's not better graphics-wise. It's because of the technology embedded in the PS3 and the superior media that the PS3 reads. The PS3 reads blu-ray discs which hold more information thus allowing developers to utilize the 25-50 gigs of storage space as opposed to the 360's DVD storage space (at most a double sided double layered disc can hold about 17 gigs). With this large amount of space, developers can do more detailing on just about everything in the game to make everything appear more realistic and/or polished. The PS3 also has lighting technology that can really add a sense of realism when implemented correctly. I won't say the PS3 has better graphics because, well honestly, that doesn't make any sense. The truth is though, the PS3 is a more expensive product than the 360 and it has the potential to output better quality visuals than the 360.
Deleted User
Thursday, March 04, 2010 @ 4:07:48 AM
However, as a game playing machine, well, the victory isn't so one sided. I think it has been stated RE: LA Noire that the Playstation 3 is the lead platform. It would make sense that it should be, after all, it started out with massive funding from Sony, so development was obviously underway on that version for a long time before it commenced on the Xbox 360. To a tune of approximately two years, in fact.
___________
Thursday, March 04, 2010 @ 4:10:12 AM
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but reading what has happened during development, talking to one of the guys from R* Bondi well thats not the story they tell.
and R* is not exactly known for telling the truth, there always going on with the PR BS!
if LA Noire is as good as they say than were in for a real treat, but im certainly not holding my breath.
Deleted User
Thursday, March 04, 2010 @ 8:04:46 AM
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just2skillf00l
Thursday, March 04, 2010 @ 6:27:01 PM
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About the article,
This type of technology was also used in Dante's Inferno to get the unbaptized baby's movements. Pretty cool tech!
Deleted User
Friday, March 05, 2010 @ 12:43:25 AM
And Killzone 2 I played a small bit of, basically up to that stupid part where they had you use the crank by means of shaking the controller. Tacked on gimmick which was stupidly added. There are some games where I approve of how motion control was done. Okami on the Wii, Resident Evil 4 on the Wii.
I loved Metal Gear Solid 4.
I avoided Folklore because I heard terrible things about it.
Never played a previous God of War game, so I wouldn't bother looking too much into the third game in that series.
Ico and Shadow of the Colossus were very hard games to find here so I never go the opportunity to play them. If they were rereleased for PS3 or hell, even the simple act of releasing them on PSN I'd get them. And then I'd be hyped more for The Last Guardian, I guess.
Despite having cleared it on the 360 though, its usually Modern Warfare 2 I end up playing most on the PS3 going through the campaign/spec ops.
Deleted User
Friday, March 05, 2010 @ 2:43:35 AM

L.A. Noire










inkme101
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Wednesday, March 03, 2010 @ 12:45:28 PM