GDC 10: A Small inFamous Team Achieved Big Things
inFamous was one of our favorites last year and we know a lot of readers had a blast, too.
But did you realize that the entire massive city in that game was produced by only 12 total artists? According to Joystiq citing Sucker Punch's Nate Fox at GDC 2010, the accomplishment that was Empire City didn't require a big team. This is all the more impressive when we remember just how much of that city had to be "interactable" with Cole; so much had to be destructible or climbable or "grindable." So how did they manage? Fox says it was all due to reusing the game's catalog of environmental assets. They give the example of having only two cars in the entire game; the only other differences are cosmetic, like color and decals. And hey, here's another really cool behind-the-scenes tidbit:
"The map was partitioned into a hexagonal grid -- the inspiration for which came from the popular board game Carcassonne, Fox explained. Edges of each hex were designed to effortlessly fit together, allowing designers to make minor changes to each compartment, and paste the location into another chunk of the city."
Now, for those of you who will condemn this behavior and dub it "lazy," bear in mind that Sucker Punch's "time and resources were limited." It's pretty amazing what a small, determined group can do when facing some pretty big obstalces, huh? I particularly like the fact that when playing, I really didn't notice a heck of a lot of environmental repetition. I guess it was because I was having so much damn fun, I was only focusing on that.
Related Game(s): inFamous
3/11/2010 9:11:06 PM Ben Dutka
Put this on your webpage or blog:
Email this to a friend
Subscribe to Ben Dutka on Twitter
Comments
NightHawk17
Thursday, March 11, 2010 @ 11:23:37 PM
godsman
Friday, March 12, 2010 @ 1:00:39 AM
Jawknee
Friday, March 12, 2010 @ 1:12:37 AM
SaintX
Thursday, March 11, 2010 @ 9:51:54 PM
Reply
Last edited by SaintX on 3/11/2010 9:52:39 PM
WorldEndsWithMe
Thursday, March 11, 2010 @ 10:19:02 PM
NoSmokingBandit
Thursday, March 11, 2010 @ 10:49:28 PM
Jawknee
Thursday, March 11, 2010 @ 11:05:28 PM
WorldEndsWithMe
Thursday, March 11, 2010 @ 11:12:12 PM
Jawknee
Friday, March 12, 2010 @ 12:04:02 AM
laxpro2001
Friday, March 12, 2010 @ 12:19:19 AM
EDIT- @World, yea I kept saying to my little brother "this is like GTAIV if it was done right, only with super powers." lol definitely had a lot more fun with this game
Last edited by laxpro2001 on 3/12/2010 12:21:01 AM
SaintX
Friday, March 12, 2010 @ 12:53:34 AM
WorldEndsWithMe
Friday, March 12, 2010 @ 12:58:24 AM
Jawknee
Friday, March 12, 2010 @ 1:19:25 AM
laxpro2001
Friday, March 12, 2010 @ 5:36:14 AM
Shams
Friday, March 12, 2010 @ 12:50:02 AM
rell
Friday, March 12, 2010 @ 9:58:49 AM
BikerSaint
Thursday, March 11, 2010 @ 9:58:42 PM
Reply
NoSmokingBandit
Thursday, March 11, 2010 @ 10:09:44 PM
Reply
WorldEndsWithMe
Thursday, March 11, 2010 @ 10:18:05 PM
Reply
WorldEndsWithMe
Thursday, March 11, 2010 @ 11:13:25 PM
Jed
Thursday, March 11, 2010 @ 10:22:03 PM
Reply
I'm glad they are getting the all the recognition they deserve.
I played through inFamous once as good Cole, and started an evil Cole game, but then moved on to others games. Every you guys bring it up it makes me want to go back and play again. I finished up my God of War collection "refresher" play through last night, so maybe I'll get back to inFamous tonight.
Last edited by Jed on 3/11/2010 10:23:34 PM
Bo0mKiiD
Thursday, March 11, 2010 @ 11:10:24 PM
NoSmokingBandit
Thursday, March 11, 2010 @ 10:35:16 PM
Victor321
Thursday, March 11, 2010 @ 10:51:33 PM
Jawknee
Thursday, March 11, 2010 @ 11:05:56 PM
WorldEndsWithMe
Thursday, March 11, 2010 @ 11:15:13 PM
Victor321
Thursday, March 11, 2010 @ 11:21:12 PM
WorldEndsWithMe
Friday, March 12, 2010 @ 1:00:00 AM
kraygen
Friday, March 12, 2010 @ 7:13:42 AM
___________
Thursday, March 11, 2010 @ 11:38:58 PM
Reply
they will do a sequel thats confirmed by infamous its self, does not take a brain surgeon to figure that out.
im betting on a E3 announcement and a may 2012 release date.
it took them 2 years to make the first game, and id like to think they will not reuse all their code, instead go back and improve the engine add a few bells and whistles.
if theres anything infamous needs its better graphics and art design.
art design is one of the only things that can take a bad looking game to a decent looking one, perfect example of that is bioshock 2.
one of the boringest simplest most under detailed environments ive ever seen, but the art design and character design is top notch, and thats where it matters.
maxpontiac
Friday, March 12, 2010 @ 12:04:41 AM
Reply
telly
Friday, March 12, 2010 @ 12:52:52 AM
Reply
So I've been swamped at work the last few days and am just getting the chance now to check in on the latest PSX gossip... and there's a FF XIII Xbox 360 bundle ad running on the front page. Wow. Those who know me know I'm hardly a 360 hater... but wow! On the front page of the site?! Hey, for PSX fans with the means, it's an awesome complimentary system. Lots of great exclusives. But I for one was pretty shocked to see that ad here. Craziness!
WorldEndsWithMe
Friday, March 12, 2010 @ 1:01:04 AM
Scarecrow
Friday, March 12, 2010 @ 1:10:10 AM
Jawknee
Friday, March 12, 2010 @ 1:21:02 AM
OtisFeelgood
Friday, March 12, 2010 @ 2:19:50 AM
Reply
Fane1024
Saturday, March 27, 2010 @ 2:50:16 PM
SaintX
Friday, March 12, 2010 @ 5:43:04 AM
Reply
kraygen
Friday, March 12, 2010 @ 7:18:37 AM
Reply
Way to go sucker punch peeps, you are awesome.
Also on a side note, maybe SE should call sucker punch and ask for them to teach a class on how to make a video game.
I'm sorry but if 12 can do Infamous SE has no room for excuses of any kind in my opinion.
FullmetalX10
Friday, March 12, 2010 @ 8:08:05 AM
Reply
NoSmokingBandit
Friday, March 12, 2010 @ 10:47:14 AM
Its better to have a tiny team of guys dedicated to making the best game possible instead of a ton of guys in it just to get the job done.
Snaaaake
Friday, March 12, 2010 @ 12:17:07 PM
NoSmokingBandit
Friday, March 12, 2010 @ 9:47:12 PM
Last edited by NoSmokingBandit on 3/12/2010 9:47:30 PM
Irievibes
Sunday, March 14, 2010 @ 12:16:53 PM
Fane1024
Saturday, March 27, 2010 @ 2:53:13 PM
vicious54
Friday, March 12, 2010 @ 12:37:17 PM
Irievibes
Sunday, March 14, 2010 @ 12:15:30 PM
King James
Friday, March 12, 2010 @ 8:56:30 PM
Reply
Irievibes
Sunday, March 14, 2010 @ 12:14:09 PM
Reply
hoping the 2nd installment is all that and more
i wouldnt mind better character models for the cutscenes , but its minor as the game runs perfectly smooth, offers a challenge, and most of all IT IS FUN AS HELL, thank you sucker punch for a memorable experience

inFamous










Jawknee
Reply
Thursday, March 11, 2010 @ 9:42:55 PM