Uncharted 2 Dominates Yet Another Awards Ceremony
After sweeping away the competition at the AIAS event just last month, we figured Uncharted 2: Among Thieves just had to be finished winning awards. But we forgot all about the Game Developers Choice awards.
Well, left in the hands of designers, maybe the "choices" would fall differently. Maybe Naughty Dog's awesome game doesn't resonate as strongly with other developers. ...nah. Going in with seven nominations, Uncharted 2 took home five total awards, including the coveted Game of the Year Award, which means the game now has a total of about 6,429 awards. Or something like that. It also won Best Writing, Best Technology, Best Visual Arts, and Best Audio. After 10 wins in similar categories at the AIAS awards, it has become abundantly clear to everyone that Uncharted 2 was, beyond any shadow of a doubt, the top dog in 2009. Other winners included the great Batman: Arkham Asylum, which snagged Best Game Design, and Flower, which won the Best Downloadable Game category. You can view the rest of the details over at GameSpot; they'll soon have the full event on video if you wish to watch it. But at this point, how many times can we watch Uncharted 2 dominate the competition? Doesn't it get boring after a while?
Okay, it really doesn't. The game was so good, it deserves every last accolade it receives. We still think Assassin's Creed II should've gotten a bit more love at some of these awards shows in 2010, but that's okay. We know that one rules, too.
Related Game(s): Uncharted 2: Among Thieves
3/12/2010 10:47:21 AM Ben Dutka
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Comments (Beta)
Qubex
Friday, March 12, 2010 @ 11:12:19 AM
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Regarding AC2. Whilst it seemed greatly improved over the original AC1, I think technically there were a few hitches that let it down, like the usual multi-platform screen tearing feature that can plague most cross platform engines, and are typically not optimised for that specific target console...
This could have been one of the factors that did not make it "perfect".
No such issues with Uncharted I don't think. Everything about it was damn near perfect bar one small irritation... and that was the "odd" way the vehicle wheels unrealistically turned when in motion across the environment. If I look closely and study the wheel motion, it seems to me they turn "out of sync" with the road surface below. It looked to me that the wheels were not revolving at the correct speed compared to the actual vehicular speed of the car or truck in question.
Q!
" learn . experience . enjoy "
Last edited by Qubex on 3/12/2010 11:20:06 AM
FullmetalX10
Friday, March 12, 2010 @ 11:15:34 AM
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It's expected though, for this great game to get so many awards, as it should, nearing a total of 7000, shouldn't they try for a guinnes book of records entry?
Most game awards in like EVAR:
Uncharted 2.
*insert some picture with chloe in it(cuz she's dam hot, that's why)*
vicious54
Friday, March 12, 2010 @ 11:31:21 AM
michiganfan1983
Friday, March 12, 2010 @ 11:27:59 AM
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TheHighlander
Friday, March 12, 2010 @ 11:42:37 AM
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I keep wondering whether Naughty Dog / Sony will re-package the game as a GOTY edition. Better yet, a GOTY Collector's edition with some additional content so that I can go spend another $60...Yes, I know how that sounds, but damn this game is a good game. There are several games this generation that I would have paid more for (having played them). Uncharted 2 is one of them.
So, how about it you guys at Naughty Dog? How about some additional content - perhaps an expanded level or two, additional character skins (can we say Chloe and bikini in one phrase?), additional gear for Home, a game art booklet, or even a poster? It's just that after winning so many GOTY awards, there has to be a way to capitalize on that and sell more copies - you know?
Alienange
Friday, March 12, 2010 @ 1:52:18 PM
Qubex
Friday, March 12, 2010 @ 11:54:44 AM
South America is a possibility, Andes etc Machu Pichu, Aztecs...
Q!
" learn . experience . enjoy "
NoSmokingBandit
Friday, March 12, 2010 @ 12:17:09 PM
As for Uncharted 3, i vote for Atlantis. They said they want to change up the environment between each game so they dont get stuck in a rut, so they could go with a desert or something, but thats rather dull. I suppose they could go to egypt, but i'd rather see Atlantis.
SvenMD
Friday, March 12, 2010 @ 12:49:19 PM
Vitron
Friday, March 12, 2010 @ 8:09:27 PM
maxpontiac
Friday, March 12, 2010 @ 11:56:47 AM
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Beamboom
Friday, March 12, 2010 @ 4:38:23 PM
Alienange
Friday, March 12, 2010 @ 7:25:23 PM
BeezleDrop
Friday, March 12, 2010 @ 1:12:33 PM
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Silent_J
Friday, March 12, 2010 @ 2:51:28 PM
mike_1
Friday, March 12, 2010 @ 2:05:27 PM
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TheHighlander
Friday, March 12, 2010 @ 2:50:56 PM
mike_1
Friday, March 12, 2010 @ 2:09:44 PM
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just2skillf00l
Friday, March 12, 2010 @ 2:45:24 PM
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Beamboom
Friday, March 12, 2010 @ 4:40:31 PM
kraygen
Friday, March 12, 2010 @ 4:46:20 PM
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If they fixed it, awesome, I'll get it, if not I'll pass.
TheHighlander
Friday, March 12, 2010 @ 9:36:48 PM
kraygen
Friday, March 12, 2010 @ 11:26:17 PM
When you shoot an enemy and it is not a 1 shot kill he always staggers backwards, as if he's been injured and almost knocked down.
Any shots that hit this enemy while he is staggering backwards has no effect. It does not damage him. When I first noticed this I thought perhaps I was wrong so I ran several tests.
I tested this by always shooting at the same type of enemy for each test. First I would aim at him and shoot him as quickly as I could, which resulted in him being hit anywhere from 9-12 times before he died. He would always stagger twice then die after a few more shots.
If however you shot the enemy, waited for him to stop staggering, shot him again, waited, then shot him a 3rd time, it always took only 3 shots.
On both test variations I always shot them in the chest to make it fair. After several tests it became clear that the reason unloading on an enemy took that number of shots was that you could get 2-3 shots in while he was staggering. Only 3 shots were damaging the enemy, the ones that caused the stagger.
I read many reviews on this game since then and only found 2 reviewers who noticed this problem.
As for the comment I'm looking for a reason not to play it, that is silly. I try my best to give any game a fair chance, even genre's I don't like. I download every demo that comes out each week. When I first played this game it was loaned to me by a friend who's opinion I trust. I love these type of games and really thought I would like it, but this issue and the fact that headshots are inaccurate was enough to frustrate me to where I quit playing.
I went back and read arnold's review and even he noted that it took several shots to kill someone and that headshots were inaccurate. I think some people just thought it took lots of shots, but there was more to it than that.
TheHighlander
Saturday, March 13, 2010 @ 5:37:42 PM
I didn't notice anything like that with the second game at all, but then I wasn't watching out for it.
Thinking back to the first game the only thing I can remember being remotely like that is when you are shooting an enemy with one of the smaller weapons, I always dismissed it as the weapon being the equivalent of a pea shooter compared to say the laser sighted one shot, one kill pistol you get later. I also seem to remember that when the difficulty was ramped up, it took more shots to down an enemy, and this is the only time I can remember anything like the staggering problem you refer to.
Sorry, I guess the problem for me is that I see this as a non issue - so much so that I haven't ever noticed it during play. I'll accept that you're not looking for a reason to avoid playing the game, but I do wonder if you're more sensitive to this issue than 99.9% of other gamers?
kraygen
Saturday, March 13, 2010 @ 7:26:02 PM
Maybe I'll give it another try, I'm open to that. I do love the platforming the game offers.
Also your mention that higher level weapons tend to be more reliable makes me feel better. Like I said I only played it for a few hours. It just felt like the scratch I couldn't itch.
___________
Saturday, March 13, 2010 @ 12:40:49 AM
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Uncharted 2: Among Thieves











SvenMD
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Friday, March 12, 2010 @ 11:07:34 AM
This game is just too awesome.