Uncharted 2 May Serve As Inspiration For Future FFs
"Measuring stick" games like Uncharted 2: Among Thieves can have a profound impact on designers everywhere, even if the projects in question aren't exactly action/adventure titles.
Take Final Fantasy, for instance. Most would assume that FF and Uncharted have very little to do with one another, but considering the raging success of last year's masterpiece from Naughty Dog, even Square-Enix is standing up and taking notice. As noted by PS3Center, FFXIII director Motomu Toriyama referenced Uncharted during a speech at the Game Developers Conference. He spoke about the differences between Western and Japanese gaming preferences and ideals, and he admitted that player interaction in FFXIII was almost exclusively found in combat sequences. In the future, he'd like to bring the player more into the cut-scenes; his inspiration for this is last year's award-winning sequel. Said Toriyama:
"I think there will be more interactivity (in future Final Fantasy cut scenes) — if you have 1000 flying dragons, hopping from one dragon to the other would be great fun. If you can achieve that compared with Uncharted 2, I think that Final Fantasy is going to replicate the masterpieces of film, and that is certainly one of our goals."
We've known for a long time that Square-Enix has wanted to include aspects of film in each and every Final Fantasy installment, so this comment should come as no surprise to avid followers. It's just interesting to see so many different developers looking to the best games of the generation for new ideas and concepts; it's not about "stealing," it's about advancing forward by paying homage to breakthroughs made by others. Nothing wrong with that.
Related Game(s): Final Fantasy XIII
3/14/2010 9:06:19 PM Ben Dutka