Rockstar On RDR: "Long, Grueling, And Immensely Challenging"
Although we may soon hear about the next Grand Theft Auto, Rockstar's closest big project is the highly anticipated Red Dead Redemption.
The game has been delayed a few times already but we're hoping it sticks to the current May 18 launch date in North America. Apparently, one of the issues facing the game's production is the fact that development has been extremely challenging. This according to what Rockstar boss Dan Houser told Games Magazine (as cited by Connected Consoles); evidently, this extremely ambitious western-themed action/adventure title has been in the works for five years. And it hasn't been easy. Said Houser:
You simply could not make a game like Red Dead Redemption until this point – vast open areas of rolling wilderness, a complex, living ecosystem, a massive array of characters, side-quests all flowing together. This project has been long, grueling and enormously challenging for us..."
Rockstar also has high-profile titles like L.A. Noire, Max Payne 3 and Agent in the hopper (not to mention GTAV) so they've been very busy lately. And we're very excited about RDR, which appears to boast gameplay very similar to that found in Assassin's Creed II. So cross your fingers that all their hard work will pay off come May...
Related Game(s): Red Dead Redemption
4/2/2010 9:20:12 PM Ben Dutka