Sony: Move Will Appeal To Both The Casual And Hardcore
Not surprisingly, Sony claims that their new PlayStation Move motion-sensing tech offers something players can't find with either the Wii or the Xbox 360.
In speaking with the Financial Times after his MI6 conference speech, Sony boss Peter Dille said the biggest difference between Move and the rest of the competition "is the technology itself." For instance, while the Wii has been very popular, he says "it's not a very precise experience." In regards to Move, which utilizes both a camera (the PlayStation Eye) and a motion-control device held by the player, we'll get more precision and consequently, software that simply wouldn't work on the Wii or with Natal. Furthermore, Sony intends to market it towards both families and adult hardcore gamers and Dille actually believes Move will be a big draw for the avid die-hards:
"Hard-core gamers have looked down their nose at motion gaming: it’s not particularly satisfying for them because it’s not terribly precise or challenging, it’s more social. So we’ll have games that the whole family can play that are very social, but we’ll also be able to do hard-core gamer games via a motion device that has never been done before."
He's probably right about his first sentiment; most adult gamers who don't own a Wii (and have no intention of owning a Wii) sort of see motion-sensing as a pseudo-gaming hobby, designed more for kids and non-gamers than long-time fans of the industry. But with Move, it appears Sony wants to cater to as wide an audience as possible and although Dille says it's too early to determine a "killer app or signature game," Sony will apparently choose a game that is "the poster child or the best one to move Move." We'll certainly be interested to see how it turns out.
4/3/2010 10:38:39 AM Ben Dutka
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Comments (57 posts)
shadowpal2
Saturday, April 03, 2010 @ 11:03:56 AM
Jawknee
Saturday, April 03, 2010 @ 11:05:45 AM
think it's just you. I've never heard this before.
fluffer nutter
Saturday, April 03, 2010 @ 12:29:31 PM
rell
Saturday, April 03, 2010 @ 12:37:11 PM
DemonNeno
Saturday, April 03, 2010 @ 3:52:39 PM
St_Jimmy
Saturday, April 03, 2010 @ 5:24:06 PM
kraygen
Saturday, April 03, 2010 @ 6:26:29 PM
Jawknee
Saturday, April 03, 2010 @ 11:09:10 AM
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LegendaryWolfeh
Saturday, April 03, 2010 @ 12:48:04 PM
Deleted User
Saturday, April 03, 2010 @ 11:22:01 AM
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Bugzbunny109
Saturday, April 03, 2010 @ 11:40:38 AM
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FullmetalX10
Saturday, April 03, 2010 @ 4:47:54 PM
Highlander
Saturday, April 03, 2010 @ 8:56:17 PM
Dancemachine55
Sunday, April 04, 2010 @ 7:48:00 AM
1. The PSeye Camera
2. The Move motion controls
Using both together allows your image and accurate movements to be in the game perfectly.
I don't see how Natal or Wii is going to match or beat this tech for the next few years. Natal is a camera, Wii is primitive motion controls. Move is a mixture of both "with a lot of potential" as quoted by many editors from GDC 10.
If marketed well to the casual audience (hardcore already have been reading bout it), then Sony really have this in the bag.
I just hope that they keep going with the mentality that they need more games, more exclusives, more killer apps like Uncharted 2 and God of War 3.
And imagine if what they said at E3 2009 does happen? That's right!!! Motion controls for Ratchet and Clank!!! Kids would go bonkers for it.
Throw in a blu-ray player, web browser, movie and tv streaming, kickass games and media storage unit, along with Move, I believe $499 ($299 US) plus the Move price ($80-$150) is unbelievably cheap for years of cutting edge entertainment.
Dear Sony,
Feel free to contact me for one helluva salesperson. You need to advertise, and I'd be happy to help. Keep it up Kevin. :)
Last edited by Dancemachine55 on 4/4/2010 7:49:49 AM
Highlander
Sunday, April 04, 2010 @ 5:52:46 PM
For all the whining of MS and Nintendo, Move is an evolution of what sixaxis and the PS Eye already provided. The game EyePet was already coming out prior to PS Move, and in fact I believe has already launched in other territories, it only uses the PS Eye and accomplishes the majority of what Natal promises.
Ah facts, I love them.
Dancemachine55
Monday, April 05, 2010 @ 2:27:07 AM
Didn't sell very well, unfortunately, cos Sony HASN'T ADVERTISED IT!!!!
Really!!! I haven't seen this great interactive kids game advertised anywhere!!!
And it was only 69 bucks with the camera!!! (Thats the equivelent of $39 US)
Eyepet showed that the camera and tech already exists, Natal is simply copying. The only thing MS is good at is advertising and promoting their cruddy products. They talk about Halo Reach and Natal as the second coming of Jesus, or the resurrection of Elvis.
God!!! I hate MS sooo much right now, I think I might go play Poker Face by Cartman on Rock Band 2. Hehe, fun times.
dctravis
Sunday, April 04, 2010 @ 3:34:57 PM
shadowscorpio
Saturday, April 03, 2010 @ 1:12:52 PM
Reply
kraygen
Saturday, April 03, 2010 @ 6:28:31 PM
Lazytrappin
Saturday, April 03, 2010 @ 1:15:58 PM
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Lazytrappin
Saturday, April 03, 2010 @ 1:17:33 PM
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Dancemachine55
Sunday, April 04, 2010 @ 7:53:28 AM
WorldEndsWithMe
Saturday, April 03, 2010 @ 1:40:48 PM
Reply
FullmetalX10
Saturday, April 03, 2010 @ 4:54:30 PM
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WorldEndsWithMe
Saturday, April 03, 2010 @ 5:07:41 PM
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FlyingKickPunch
Saturday, April 03, 2010 @ 5:21:26 PM
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BikerSaint
Saturday, April 03, 2010 @ 9:50:55 PM
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At 57, I'm an old school gamers, & I still want it. And I want to see it succeed too, along with 3D & any other new cool technologies that we haven't even thought of yet.
For myself in the future, I'd love to have a individual game pod where I could step into it and then become fully immersed in the pod. I can play any game ever made just by pointing out my selection on a holographic menu, and the game will open into a full sweeping 300 & 60 degree panoramic 3D view(both horizontal & vertical). It will also utilize a full telepathic 6th-sense surround-sound,& 100% full-capability rumble, and also being able to game match any movements too, due to multiple gyroscopes built into it.
Dancemachine55
Sunday, April 04, 2010 @ 7:57:26 AM
Imagi
Sunday, April 04, 2010 @ 3:09:35 PM
Temjin001
Saturday, April 03, 2010 @ 10:14:38 PM
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Games like Killzone 2, Uncharted 2 and God of War 3 had massive budgets where a dev could count on a large user-base that nearly promises big returns.
I don't want to downplay the whole motion-control thing, but the Wii hasn't done much to make me enjoy gaming more. Heck, I always thought gaming control interfaces should be as unobtrusive as possible. With a control pad simply serving as the conduit between your mind and the game. Is there really anything much more simple than pressing a few buttons? I don't want to play Tekken trying to do spinning uppercuts or motioning Ryu fireballs in Street Fighter-well, maybe once or twice- to play my fighters. I couldn't even imagine how something like God of War could work well. Anyway, go Sony! I want you to make me eat my words.
Alienange
Sunday, April 04, 2010 @ 8:34:00 AM
NeoHumpty
Sunday, April 04, 2010 @ 9:52:27 AM
___________
Sunday, April 04, 2010 @ 2:13:47 AM
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as ive said many times motion controls could really revolutionize shooters and make aiming much easier and much more precise.
i hope move catches on quickly and every game both first and third party supports move, but give us the option to use either move or the DS3.
dont force us to use either, because theres somethings move will make easier, and theres somethings move would make a pain in the a$$.
not to mention its not going to be cheap, so i cant see it catching on too quickly.
Orvisman
Monday, April 05, 2010 @ 11:33:13 AM
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The Shoot preview was a liitle more in depth and very interesting. While The Shoot had everything you'd expect of a rail shooter, it also had some unique elements the Wii couldn't pull off thanks to the PS Eye element. Three things that caught my eye:
1) If you hold the Move extended in front of your body and spin 360 degrees, you'll unleash a special attack.
2) If you sidestep to the left or right, your onscreen character does the same.
3) To duck or kneel and shoot all you have to do is take a knee.
Pretty damn cool! The Wiimotion-plus can't do this. Obviously, this is the same type of thing M$ft is trying to do with Natal and all you hear from X-heads is how much of a fail the Move is compared with Natal. But I guess if you're 13 you might not remember the 10-year-old PSEye Toy on the PS2.
So how can Sony be copying MSft and Nintendo when Sony pioneered motion controls on consoles before either of those companies decided to do it... and Sony is the copycat? Some people just like to ignore facts.
Minishmaru
Monday, April 05, 2010 @ 2:07:26 PM
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NetheRealm
Tuesday, April 06, 2010 @ 3:33:33 AM
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St_Jimmy
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Saturday, April 03, 2010 @ 10:52:28 AM