Sony: Move Will Appeal To Both The Casual And Hardcore
Not surprisingly, Sony claims that their new PlayStation Move motion-sensing tech offers something players can't find with either the Wii or the Xbox 360.
In speaking with the Financial Times after his MI6 conference speech, Sony boss Peter Dille said the biggest difference between Move and the rest of the competition "is the technology itself." For instance, while the Wii has been very popular, he says "it's not a very precise experience." In regards to Move, which utilizes both a camera (the PlayStation Eye) and a motion-control device held by the player, we'll get more precision and consequently, software that simply wouldn't work on the Wii or with Natal. Furthermore, Sony intends to market it towards both families and adult hardcore gamers and Dille actually believes Move will be a big draw for the avid die-hards:
"Hard-core gamers have looked down their nose at motion gaming: it’s not particularly satisfying for them because it’s not terribly precise or challenging, it’s more social. So we’ll have games that the whole family can play that are very social, but we’ll also be able to do hard-core gamer games via a motion device that has never been done before."
He's probably right about his first sentiment; most adult gamers who don't own a Wii (and have no intention of owning a Wii) sort of see motion-sensing as a pseudo-gaming hobby, designed more for kids and non-gamers than long-time fans of the industry. But with Move, it appears Sony wants to cater to as wide an audience as possible and although Dille says it's too early to determine a "killer app or signature game," Sony will apparently choose a game that is "the poster child or the best one to move Move." We'll certainly be interested to see how it turns out.
4/3/2010 10:38:39 AM Ben Dutka