Platinum Going For More Mass Market Appeal With Vanquish
Sadly, some games that can be considered creative triumphs simply don't fare well on the sales charts.
God Hand, the cult classic from 2006 that received decent review scores and really resonated with a certain group of gamers, was one such title. Now, Resident Evil creator and current Platinum Games boss Shinji Mikami explains why his "obscure" title failed when it released: he was actually granted too much in the way of creative freedom. Speaking to Edge magazine, Mikami said that the abundance of freedom to make the game "just as he liked" just didn't translate to financial success. This is one of the reasons why Platinum is now pursuing Vanquish, a slick, sci-fi shooter that Mikami describes as "more mass-market." Said Mikami:
"We're definitely going for something a little more mass-market that will appeal to a wide audience. Certainly a bigger one than God Hand had. We [Platinum and Sega] knew that these were points we had to address from the very beginning, and Vanquish is a result of that."
Platinum's last game was the critically acclaimed Bayonetta, which sold very well and although the ignorant will claim it sold based on the main character's sexuality, the realists know that the combat mechanic in the game was one of the most impressive ever seen. That, and nobody actually spends $60 to watch an ass all day long (at least, we hope nobody does). Anyway, Vanquish is most certainly more appealing to a wide audience when compared to God Hand but the question is, would the hardcore gamers have preferred something more "obscure?"
Related Game(s): Vanquish
4/6/2010 10:35:06 AM Ben Dutka