Capcom Talks "Balancing Up" In Super Street Fighter IV
If you think Super Street Fighter IV won't feature anything fresh besides a few new characters, you need an education.
And a very cool and lengthy interview over at the Capcom Unity blog should be your destination for said education. You might not realize just how hard the developers worked to improve many of your favorite characters, including Guile, Vega, Dhalsim, M. Bison and Sagat. It's all about a "balance up" philosophy, largely in response to fan feedback after last year's Street Fighter IV; a fantastic game in its own right but players did notice a few balance issues. Read up on what they've done: they say Guile has become more "Guile-like" (whatever that means), Vega gets some "helpful buffs," Dhalsim isn't as weak as before, M. Bison's psycho crusher move is more potent, and while Sagat is still a bad-ass, you might not want to break the controller every time you lose to him. It seems that many fighting fans have complained about these characters, especially Guile and Sagat, and Capcom wasn't about to ignore those complaints.
So who plans to snag this significant upgrade come the end of the month? It could very well be worth your money, especially once you learn more about certain "balancing" improvements.
Related Game(s): Super Street Fighter IV
4/6/2010 9:21:29 PM John Shepard