Heavy Rain A Hit: 1.5 Million Anticipated By Year's End
We admit to having been worried about Heavy Rain. We were concerned that such an intelligent, thoughtful game would fall flat in the wake of a still-immature gaming population intent only on shooters.
But the critics spoke and thankfully, the gamers responded. It's official: Heavy Rain is a hit. According to what Quantic Dream boss David Cage told German source Play3.de, the engrossing masterpiece has topped the 1 million sold mark worldwide, which he further adds "is a surprise to many." Original estimated sales were between 200,000 and 300,000 and now, the expectation is that Heavy Rain will have sold about 1.5 million units by year's end. Cage said he is "very pleased with the reception," especially considering the fact that his game doesn't really fit into any particular genre.
"Our game isn't an action game, it's not a role-playing game, [and] it's not an adventure. It isn't in any one genre. When you create a new, convention-busting game to the market, it's always a risk, both for the developer and the publisher."
What we're a little surprised about is the expected sales range...would Quantic Dream and Sony really have made enough money on this ambitious project if it had only sold 250,000 copies? Or were they actually anticipating a small failure of sorts? Furthermore, it makes you think about the differences between studios; Ninja Theory said Heavenly Sword "just didn't make enough money" and that one sold 1.5 million. ...you can see the source of our confusion. But anyway, we really couldn't be happier that Heavy Rain is an official hit; it proves what we wanted to believe all along: many a gamer has grown up.
Related Game(s): Heavy Rain
4/9/2010 10:20:13 AM Ben Dutka
Put this on your webpage or blog:
Email this to a friend
Follow PSX Extreme on Twitter
Comments (51 posts)
FullmetalX10
Friday, April 09, 2010 @ 10:45:56 AM
Reply
Kevadu
Friday, April 09, 2010 @ 12:13:15 PM
Ben Dutka PSXE [Administrator]
Friday, April 09, 2010 @ 12:34:57 PM
Fane1024
Friday, April 09, 2010 @ 2:41:34 PM
WorldEndsWithMe
Friday, April 09, 2010 @ 4:37:36 PM
johnld
Friday, April 09, 2010 @ 5:35:59 PM
johnld
Friday, April 09, 2010 @ 10:42:08 PM
shadowpal2
Friday, April 09, 2010 @ 10:53:31 AM
Reply
Ben Dutka PSXE [Administrator]
Friday, April 09, 2010 @ 10:59:41 AM
Highlander
Friday, April 09, 2010 @ 11:56:21 AM
Naga
Friday, April 09, 2010 @ 12:16:44 PM
Ben Dutka PSXE [Administrator]
Friday, April 09, 2010 @ 12:38:04 PM
I've yet to meet anyone who hasn't gone through at least two or three of those pieces of junk.
As for the maturity thing...eh, we'll see. Maybe Alan Wake will force some of them to grow up.
WorldEndsWithMe
Friday, April 09, 2010 @ 1:34:17 PM
frylock25
Friday, April 09, 2010 @ 2:37:09 PM
MyWorstNightmar
Friday, April 09, 2010 @ 3:35:46 PM
Imagi
Friday, April 09, 2010 @ 4:48:52 PM
johnld
Friday, April 09, 2010 @ 5:38:03 PM
OPHIDIAN
Friday, April 09, 2010 @ 7:53:28 PM
___________
Saturday, April 10, 2010 @ 2:27:35 AM
im starting to wonder what the hell people do with those things to break them so often?
out of the 50+ kids in my tafe class 30 of them have a 360 and none of them have ever had to replace them.
just looks like to me people dont know how to look after their things.
my ps3 on the other hand, 3 times in the shop within the first 2 years thats why i jumped at the slim.
well that and it creates much less heat its like a oven in my room with that thing on, flip it over and boom you got yourself a portable barbecue!
MyWorstNightmar
Saturday, April 10, 2010 @ 1:36:56 PM
OPHIDIAN
Sunday, April 11, 2010 @ 9:55:21 AM
I bought one when they first came out here in the uk. It lasted me two weeks, got 3 red lights. The disc inside (PGR3) was completely mangled too.
I returned it, and the second one had exactly the same problem but after about 13 months. Now I have bought a second one, reasonably cheap here now though - fine so far touch wood.
ace_boon_coon
Friday, April 09, 2010 @ 10:57:38 AM
Reply
leatherface
Friday, April 09, 2010 @ 11:38:31 AM
Ben Dutka PSXE [Administrator]
Friday, April 09, 2010 @ 12:35:31 PM
Sir Shak
Friday, April 09, 2010 @ 12:53:23 PM
Imagi
Friday, April 09, 2010 @ 4:54:28 PM
Ben Dutka PSXE [Administrator]
Friday, April 09, 2010 @ 8:31:48 PM
Dancemachine55
Saturday, April 10, 2010 @ 5:39:33 AM
Was it Shams? I think that was the user... might need some clarification.
But I hope you deleted that post and kicked him off the site for good.
I just hate that some people get kicks from spoiling games and stories for other people. Seriously!?!? What goal are they trying to achieve? Ultimate douchebaggery?!?!?
Ben Dutka PSXE [Administrator]
Sunday, April 11, 2010 @ 10:01:51 PM
maxpontiac
Friday, April 09, 2010 @ 11:35:53 AM
Reply
There is a reason my money will support an exclusive PS3 developer over a multiplatform studio and that's because it seems with PS3 only company, the products I buy get the attention they deserve.
Killzone 2, Uncharted 2, GOW3, and Heavy Rain are all genre defining leaders, and it's because of these titles I wonder how good a game like Batman AA and Assassins Creed 2 would have been if the PS3 and Blu Ray would have been focused on.
I am very glad Heavy Rain is doing well for it will only encourage other studios to do the same.
WorldEndsWithMe
Friday, April 09, 2010 @ 1:37:40 PM
Reply
frylock25
Friday, April 09, 2010 @ 2:41:42 PM
Fane1024
Friday, April 09, 2010 @ 2:45:38 PM
BikerSaint
Saturday, April 10, 2010 @ 1:17:28 AM
Reply
Quantic Dream are artisans, that hope their canvas's sell well.
Ninja Theory are accountants, huddled around an open spreadsheet, and they all have pocket protectors filled with lots & lots of shiny red pens.
___________
Saturday, April 10, 2010 @ 2:29:43 AM
Reply
the story was way off and made no seance what so ever but never have i played a game thats made me feel how the character would feel.
thanks to heavy rain i now cringe when i see gory scenes, they use to have no effect on me and now they make me feel sick!
thanks heavy rain you turned me into a pussy!
T00MuchRazMataz
Sunday, April 11, 2010 @ 1:31:04 AM
Reply
The story? Ugh. Full of holes and characters that didn't make sense. The writer didn't do quite enough research on character behavior and psychology. Of course you can fool someone and throw out a twist to your audience and say "this" if all of the signs are pointing to "that".
Graphics? Just okay. Better in some spots, weird in others. You would expect in a game in this day and age that during a cut scene where the player has no control over anything, that the character models would line up nice and look real. Even something as simple as a handshake, I mean seriously, just sloppy.
The game wasn't the worst, but it wasn't near anything worth mentioning. It had it's fun moments and intense places where you will get into it and shake that controller harder than a spray paint can, but you could probably count these on your two hands. Game could have been longer and had less problems, then this number (1.5 mil) would be more justified.
Lex Luthor
Tuesday, April 13, 2010 @ 6:04:49 PM
T00MuchRazMataz
Wednesday, April 14, 2010 @ 8:14:21 PM
RebelJD
Sunday, April 11, 2010 @ 2:53:39 PM
Reply
Had this game came out on another system, the chances of it being slept on and over looked would have been through the roof. Communities can be different and depending on which one you're focusing on, the results can/will vary.
Gamers rock on, Rock on gamers.

Heavy Rain









eLLeJuss
Reply
Friday, April 09, 2010 @ 10:36:47 AM